Oh no! The water! I'm in big trouble if I don't fetch it!
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Issues: recipes for KH, KHFM, and KHBbS; coverage of KHBbS usage in lead
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Bright
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"A gem shard containing essence of vitality. Used for item synthesis." "A gem containing essence of vitality. Used for item synthesis." "Crystalized essence of vitality. Used for item synthesis."
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Japanese
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うるおい
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Rōmaji
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Uruoi
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Translation
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Moisture
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Item
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Rarity
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Buy
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Sell
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Shard
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★☆☆☆☆
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—
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—
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Gem
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★★☆☆☆
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—
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—
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Crystal
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★★★☆☆
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—
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—
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Soothing
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"Used when melding commands. It attaches HP-related abilities—one, for example, which boosts your maximum HP."
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Japanese
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うるおい
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Rōmaji
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Uruoi
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Translation
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Moisture
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Item
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Buy
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Sell
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Crystal
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400 Medals[1]
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—
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Soothing, also translated as "Bright", is a material type introduced in Kingdom Hearts. Bright materials contain the essence of vitality and are associated with Cure and Water magic. In Kingdom Hearts, they are used as normal synthesis items, while in Kingdom Hearts II, they are "modifier" materials that can be added to a recipe of the same rank to double the experience that it will give to the moogle, and are usable once the moogle reaches level 2, Novice Moogle. In Kingdom Hearts II, once all Bright materials are obtained the moogle will reward Sora with a Defense Boost.
Soothing materials are represented by green jewels with light green particles resembling bubbles in them. They have a Modifier material structure.
"Bright" means "luminous" or "colorful". The bubbles in the material may be a reference to its original Japanese name, "Moisture".
Kingdom Hearts[edit]
Kingdom Hearts II[edit]
- Bright Shard: Bulky Vendor (100%)[9][KH II], Creeper Plant (4%), Hook Bat (3%), Minute Bomb (3%), Rabid Dog (3%), Soldier (4%)
- Bright Stone: Bulky Vendor (100%)[10][KH II], Aeroplane (4%), Cannon Gun (3%), Driller Mole (4%), Luna Bandit (4%), Silver Rock (3%), Tornado Step (4%), Wight Knight (4%)
- Bright Gem: Bulky Vendor (100%)[11][KH II], Aerial Knocker (4%), Magnum Loader (4%), Surveillance Robot (3%)
- Bright Crystal: Bulky Vendor (100%)[12][KH II], Air Pirate (4%), Crescendo (3%), Neoshadow (4%), Strafer (4%)
Kingdom Hearts Birth by Sleep[edit]
- Soothing Crystal: Flood (100%/99%)
Kingdom Hearts III[edit]
- Soothing Shard: Water Core (15%), Toy Trooper (12%), Gigas: Power Class (12%), Gigas: Speed Class (12%), Gigas: Gunner Class (12%), Monstropolis, The Caribbean
- Soothing Stone: Water Core (10%), Marine Rumba (12%), Sea Sprite (Rainbow) (12%), Spear Lizard (8%), Monstropolis
- Soothing Gem: Marine Rumba (6%), Sea Sprite (Rainbow) (6%), Spear Lizard (4%), Monstropolis
- Soothing Crystal: Spear Lizard (2%)
Treasures[edit]
Kingdom Hearts II Final Mix[edit]
Kingdom Hearts Birth by Sleep[edit]
Kingdom Hearts III[edit]
Soothing Crystals can be synthesized once 32 different synthesis materials are obtained.
Other methods[edit]
Kingdom Hearts III[edit]
- Soothing Shard: Soothing Shard x3 is one of the possible Prize Postcard rewards.
- Soothing Stone: Soothing Stone x2 is one of the possible Prize Postcard rewards.
Synthesized items[edit]
Kingdom Hearts[edit]
In Kingdom Hearts, Bright materials are used to synthesize the following items:
In Kingdom Hearts Final Mix, Bright materials are used to synthesize the following items:
Kingdom Hearts II[edit]
Bright materials are used to synthesize the following items:
Kingdom Hearts Birth by Sleep[edit]
Soothing materials are used to add the following abilities:
Kingdom Hearts III[edit]
Soothing materials are used to synthesize the following items:
Soothing materials are used to forge the following Keychains:
Wheel of Fate LV4, 5, 7, 8, 10 (3 Soothing Stones, 3 Soothing Gems, 1 Soothing Crystal total)
Notes and references[edit]
- ^ The Soothing Crystal is available at Arena level 1.
- ^ The Soothing Shard can be purchased once 30 have been deposited.
- ^ The Soothing Stone can be purchased once 25 have been deposited.
- ^ The Soothing Gem can be purchased once 20 have been deposited.
- ^ The White Mushroom drops a Bright Shard if a Cure spell is the last of three different spells cast on it.
- ^ At Agrabah, Bambi drops a Bright Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
- ^ The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is the last of three different spells cast on it, and 40% of the time if all three are a Cure spell.
- ^ At Agrabah, Bambi drops a Bright Gem 30% of the time the third time his gauge is filled.
- ^ The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.
- ^ The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.
- ^ The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.
- ^ The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.
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