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Game:Simple and Clean

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Track Plate (Simple and Clean) KHMOM.png
Simple and Clean
KINGDOM HEARTS
Track information
Track type Memory Dive Memory Dive
Diff. Lv No. of Notes
Regular Performer
Icon Beginner KHMOM.png 5 319 ??Icon Performer Style KHMOM.png
Icon Standard KHMOM.png 10 473 ??Icon Performer Style KHMOM.png
Icon Proud KHMOM.png 13 570 117Icon Performer Style KHMOM.png
Dropped materials
Pulsing Shard KHIII.png Pulsing Shard Pulsing Gem KHIII.png Pulsing Gem
Track Plate (Traverse Town 1) TT KHMOM.png
Simple and Clean
KINGDOM HEARTS
Track information
Track type Field Battle Field Battle
Diff. Lv No. of Notes
Regular Performer
Icon Beginner KHMOM.png 1 82 ??Icon Performer Style KHMOM.png
Icon Standard KHMOM.png 8 114 ??Icon Performer Style KHMOM.png
Icon Proud KHMOM.png 12 140 47Icon Performer Style KHMOM.png
Dropped materials
Pulsing Shard KHIII.png Pulsing Shard Pulsing Gem KHIII.png Pulsing Gem

Simple and Clean is a Memory Dive and Field Battle track in Kingdom Hearts Melody of Memory. The Memory Dive is set against various cutscenes from throughout Kingdom Hearts, whereas the Field Battle is set in Traverse Town as it appears in Kingdom Hearts. It is unlocked in the track selection by default.

A shorter Memory Dive of Simple and Clean also plays when starting the game for the first time, featuring snippets of cutscenes from across the series.

Strategy[edit]

Memory Dive[edit]

On Proud Mode, the track's notes are arranged to the lyrics of Simple and Clean. Listen for each syllable to know when to place an input, and listen for when certain lyrics are held to know how long to press down the hold notes for, as well as for consecutive hold notes that appear during the track. Also pay attention for occasional alternating slide notes.

Field Battle[edit]

On Proud Mode, the timing for the inputs is much the same as for the Memory Dive, though occasional jumps are thrown into the mix. Watch for lyrics with extra emphasis, as Ability Crystal inputs tend to be attached to them. A short glide section also appears at the end of the track, requiring only a few turns between distanced glide notes. Unlike the Memory Dive, the Field Battle of Simple and Clean ends halfway through the song's duration.

Enemies[edit]