MOM icon.png

Game:Vector to the Heavens

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search

Track Plate (Twilight Town) TwT KHMOM.png
Vector to the Heavens
Track information
Track type Field Battle Field Battle
Diff. Lv No. of Notes
Regular Performer
Beginner difficulty icon 5 159 35Performer Style icon
Standard difficulty icon 10 201 64Performer Style icon
Proud difficulty icon 15 358 58Performer Style icon
Dropped materials
Material Initial M. LV2
The Blazing Shard material sprite Blazing Shard 33.3% 32.2%
The Writhing Shard material sprite Writhing Shard 66.7% 64.3%
The Soothing Crystal material sprite Soothing Crystal 3.5%
Collector's Card pack 7

World Tour information
Melody of Returning
Silver star icon Get 65% or higher Good or better ratings
Silver star icon Miss 10 times or fewer
Silver star icon Score 8350000 points or higher on Proud difficulty
Clear Reward
MS Material images "Musique pour la tristesse de Xion" Memory Dive MS Material

"Vector to the Heavens" is a Field Battle track in Kingdom Hearts Melody of Memory. The Field Battle stage is set in Twilight Town as it appears in Kingdom Hearts II, referencing the track's usage in the boss battle against Xion's final form in Kingdom Hearts 358/2 Days. It is unlocked upon clearing Never Land in World Tour.

On Proud Mode, Vector to the Heavens contains 358 notes, referencing the title of Kingdom Hearts 358/2 Days.


On Proud Mode, the track's notes are primarily arranged to the notes of the track's piano. The track contains two straight glide note sections next to each other with enemies placed along the gliding path. Part of the track requires quick timing on a series of notes placed in consecutive order, followed by a multi-button input, so due to the speed required it may be advised to make a multi-input button for all enemies in the section rather than attempting to switch at the last second. Once the track switches to the melody of Dearly Beloved, start off timing it to each piano note, then to inputting between each note as well. Continue this rhythm until the track returns to its original melody. Also look out for when to jump and activate Ability Crystals.


Standard Moving Multi-Attack Ranged Attack Jumping Pop-Up Ability
Ground Near
Shadow KHII.png
Minute Bomb KHII.png
Minute Bomb
Large Body KH.png
Large Body
Shadow KH.png
Gigas Shadow KHFM.png
Gigas Shadow
Aerial Far
Yellow Opera
Yellow Opera
Surveillance Robot KHII.png
Invisible KH.png
Blue Rhapsody
Blue Rhapsody
Surveillance Robot KHII.png
Invisible KH.png


Vector to the Heavens (Proud Mode)