List of Bosses: Difference between revisions

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(Undo revision 714021 by 81.109.99.203 (talk) This article isn't about just Disney Bosses.)
(Copy-pasted from Mario Wiki.)
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'''Bosses''' are common encounters in the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series. They are more difficult and often larger than the lesser enemies. Bosses usually have a significant role in the storyline, but others simply serve as challenges with little plot connection in some worlds.
[[File:Symbols1.png|right|200px|Main symbols of boss enemies.]]
'''Bosses''' are common encounters in the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series. They are more difficult and often larger than the lesser enemies. Bosses usually have a significant role in the storyline, but others simply serve as challenges with little plot connection in some worlds. There are several types of bosses:
 
*'''Mid-bosses''' - Bosses that are sometimes found in the middle of a world, and are usually Heartless, Nobodies, Unversed or Dream Eaters. An example of a mid-boss is [[Kurt Zisa]].
*'''World bosses''' - Bosses that are fought at the end of a world. An example of a world boss is [[Scar]].
*'''Final bosses''' - Bosses that are fought mostly near the end of a game, and are supposed to be the hardest boss fought in the game. Once the final boss has been defeated, the game is usually finished. An example of a final boss is [[Xemnas]].
*'''Optional bosses''' - Bosses that are most often found in RPGs. They exist in the game, but they do not need to be defeated for the player to beat the game. Sometimes, optional bosses are even harder to defeat than final bosses. An example is the [[Lingering Will]].
 


==Heartless==
==Heartless==

Revision as of 15:03, 18 December 2016

Main symbols of boss enemies.

Bosses are common encounters in the Kingdom Hearts series. They are more difficult and often larger than the lesser enemies. Bosses usually have a significant role in the storyline, but others simply serve as challenges with little plot connection in some worlds. There are several types of bosses:

  • Mid-bosses - Bosses that are sometimes found in the middle of a world, and are usually Heartless, Nobodies, Unversed or Dream Eaters. An example of a mid-boss is Kurt Zisa.
  • World bosses - Bosses that are fought at the end of a world. An example of a world boss is Scar.
  • Final bosses - Bosses that are fought mostly near the end of a game, and are supposed to be the hardest boss fought in the game. Once the final boss has been defeated, the game is usually finished. An example of a final boss is Xemnas.
  • Optional bosses - Bosses that are most often found in RPGs. They exist in the game, but they do not need to be defeated for the player to beat the game. Sometimes, optional bosses are even harder to defeat than final bosses. An example is the Lingering Will.


Heartless

Pureblood

Emblem

Nobodies

Organization XIII

Organization XIII's Forms

Replicas

Lower Nobodies

Special Nobodies

Unversed

Dream Eaters

Disney bosses

Original Disney bosses

Final Fantasy bosses

Kingdom Hearts bosses

Notes and references

  1. ^ Ansem, Seeker of Darkness appears to have characteristics of both Emblem and Pureblood Heartless, in both his human and world forms. In both forms, he carries the Heartless emblem on his chest, though in human form it could possibly be an article of clothing. Notably, though, the similar outfit worn by Master Xehanort does not possess the emblem. Furthermore, the shadowy symbiote attached to him in both forms possesses the "hollow heart" shared by many other Pureblood Heartless. Though it is uncertain what the situation of this Heartless is, it is possible that this makes him both an Emblem and Pureblood Heartless.