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Shadow Roxas

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Shadow Roxas

Shadow Roxas KHII.png

Japanese ロクサスの影
Rōmaji Rokusasu no Kage
Translation Roxas's Shadow

Type Construct
Game Kingdom Hearts II
Shadow Sora
Themes Header.png

KHII tracks
Battle theme - Sinister Sundown
Location HP Strength Defense EXP
The Other Twilight Town
Roxas Day 5
105 6 2 0
Physical Fire Blizzard
×1.0 ×1.0 ×1.0
Thunder Dark Neutral
×1.0 ×1.0 ×1.0
The Other Twilight Town

Shadow Roxas is an enemy fought near the end of Roxas's story in Kingdom Hearts II.


Kingdom Hearts II[edit]

Roxas in front of the waterfall.

When investigating the Seven Wonders of the Other Twilight Town, Roxas checks up on the "Shadowy Doppelgänger" myth and ends up in front of a waterfall. He sees a reflection of himself, which turns into a dark Roxas clone. It then engages in battle with him. Shadow Roxas is last seen after Roxas and friends leave the waterfall, peering out ominously until dissipating into nothingness.


Befitting its name, Shadow Roxas is a shadowy doppelgänger of Roxas, wearing his attire during his time in the Other Twilight Town. Its face is completely blank, save for its nose. No matter what style of Struggle Bat the real Roxas wields, Shadow Roxas always wields a dark Struggle Sword.


Shadow Roxas uses a dark Struggle Sword against Roxas. The simplest method is to Guard or deflect his attacks, then hack at him. Alternatively, hit him with aerial combos, as all of his attacks are ground-based. However, he does not give any experience once he is defeated.

When an attack is repeatedly repelled, a combo of three different attacks may be launched. When reduced to 50% HP, Shadow Roxas will frequently use combo attacks.

Technique Element Status Power Guard?
Vertical Slash (縦振り
Tate Furi
?, lit. "Vertical Swing")
Physical x0.5 O
Swings weapon downward.
Horizontal Slash (横振り
Yoko Furi
?, lit. "Horizontal Swing")
Physical x0.5 O
Swings weapon sideways.
Thrust (突き
Physical x0.5
Thrusts with weapon while stepping forward.
Rotating V-Slash (回転横振り
Kaiten Yoko Furi
?, lit. "Rotating Horizontal Swing")
Physical x0.5
Spins sideways and swings the weapon.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.