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Invi: Difference between revisions

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===''Kingdom Hearts χ''===
===''Kingdom Hearts χ''===
{{canon|the player allies with the Anguis Union.|*}}
{{canon|the player allies with the Anguis Union.|*}}
Shortly after arriving in [[Daybreak Town]], [[Player_(KHχ)|Player]] is confronted by a [[Darkside]] [[Heartless]] emerging from a massive [[Corridor of Darkness]]. Fortunately, Master Invi arrives alongside [[Chirithy]], rescuing Player by forcing the Darkside back into the [[Realm of Darkness]] and follows it in order to destroy the massive Heartless; leaving Chirithy to explain the situation to Player.
Shortly after the Player arrives in [[Daybreak Town]], Foreteller Invi assigns a Chirithy to assist them and explain the current situation.{{storylink|Mission 1: Prologue}}


After exploring the Fountain Plaza and defeating several [[Shadow]] Heartless, a portal to the [[Lanes Between]] opens before Player, from which Foreteller Invi emerges. Invi makes note of how Player has managed to access the power of the [[Keyblade]], meaning that lesser Heartless won't stand a chance. However, in order to defeat stronger foes, Player must combine their strength with those who share their purpose and aspirations. Just then, another Corridor of Darkness opens in the Fountain Plaza, unleashing another Darkside onto Daybreak Town. Just then, Player and Invi are surrounded by fellow Keyblade wielders hailing from their Union, with Invi explaining that Player's friends will become their power. Following the defeat of the Darkside, Invi reveals that there are others who collect the Light, but not all of them share the same goal of bringing peace to the world - though it is up to Player to discover who among them walks the path of Darkness; taking their leave through the Lanes Between shortly thereafter.
{{canon}}
In ''Kingdom Hearts χ'', the Player is attacked by a [[Darkside]] upon arrival, but Invi shows up in person to chase the Darkside back through its [[corridor of darkness]], leaving behind the Chirithy.
{{canonend}}


As Player continues on their missions throughout the worlds, Chirithy often returns to Invi's side in order to report Player's progress, occasionally applying tests of strength in order to prove such advancements.
After the Player learns to wield the [[Keyblade]] with help from Chirithy<!-- and a [[Moogle]]-->, Invi <!--re-->appears from a [[lane between]]. They explain the need to defeat Heartless and collect [[Lux]], while noting that there is help in the form of their Union; as if to illustrate the point, another Darkside appears but is quickly dispatched by arriving members of the Union. Before leaving once again, Invi warns that some are seeking to collect the Lux out of greed rather than peace, and entreats the Player to help root out the darkness.{{storylink|Mission 3: Combat 102}}


After having defeated the [[Darkball]] Heartless in [[Agrabah]], Player returns to Daybreak Town, where Chirithy compliments their progress and ultimately decides to tell Player what they need to know. Chirithy explains that before The Master of Masters - his creator - disappeared, he gave his six disciples new names, and to five of them a tome from the Book of Prophecies. Those five disciples became the Foretellers, and looked to the Book of Prophecies, only to be shocked by what was revealed in the last verse: "By waging war o that land, Light shall face defeat and be annihilated. The world shall be engulfed in eternal darkness." In order to save the future, the Foretellers thought about using the hidden power within the Book of Prophecies, with Chirithy revealing that this is the power that Player is using; with the Medals acting as intermediaries. Elaborating, Chirithy explains that they used the power from the future to protect the Light from the Darkness, and tried to change the future that is engulfed in Darkness. Chirithy then reminds Player that even though the Foretellers have similar goals, their wills differ, which is why Player mustn't lose sight of who they are.
As the Player continues to defeat Heartless and retrieve Lux, their Chirithy makes regular reports on their progress to Invi, who occasionally assigns the Player tests of skill in response.{{?}}<!--storylinks-->


Later, following the demise of Chirithy (2), Master Invi approaches Chirithy, informing him that despite all the Light that has been gathered by those who wield the Keyblade, Darkness has continued to spread with more and more power. Chirithy then asks if that truly means that there is infact a traitor among the five forces of Light - however Invi states that they don't want to believe that just yet.
Following the demise of [[Chirithy (2)]], Invi informs Chirithy that despite the Unions' best efforts, darkness continues to grow in power, leading Chirithy to speculate that there is a traitor among the Foretellers.{{?}}<!--add storylink-->
{{canonend}}


Sometime later, Player meets Chirithy in the Fountain Plaza, where Chirithy greets them happily and asks if he’s right to assume that Player’s always “going at it with all he’s got” – revealing that he’d brought something as a reward for all of Player’s hard work, handing Player Beads of Light. Player celebrates briefly before Chirithy tells them that there’s no need for it and asks that Player put it away. Chirithy explains that while Player wears the Beads of Light, they can’t be devoured by the Darkness, continuing to say that they’d been assigned a special mission directly from Master Invi and that they’ll need the Beads of Light to complete the mission successfully. Elaborating, Chirithy explains that Player would still be defeating Heartless, but within the Corridors of Darkness, advising Player to be careful because the Beads of Light can only protect them from the Darkness for a set period of time. Player accepts the mission before them, earning some encouragement from Chirithy, who suggests that Player not push themselves and do their best.
When [[Mickey Mouse]] arrives in Daybreak Town, he notices Invi nearby and speculates that a force other than his [[Star Shard]] led him there.


After the mission proves to have been a success, Chirithy meets with Master Invi in the Clock Tower to report on how Player handled the mission. Invi, intrigued, states that all’s well that ends well before leaving – only to have Chirithy chase after them. Chirithy asks Invi if they didn’t think that it was a bit early to be giving Player a mission like that, only for Invi to explain that it was necessary in order to expedite Player’s growth; as they must develop a resistance to the Darkness as soon as possible. When Chirithy asks why, Invi reveals that a rise of the forces of Darkness draws near, and until that time the numbers of their Union must be increased as much as possible, which Chirithy says he understands.
{{canon|the player allies with the Anguis Union.|*}}
Some time later{{?}}<!--when?-->, Chirithy comes to the Player with a new assignment from Invi: they must hunt down Heartless within the corridors of darkness themselves, with only a set of [[Beads of Light]] to survive exposure to the darkness.{{?}}<!--add story link--> After the Player successfully completes this task, Chirithy reports it to Invi, but questions the wisdom of assigning such a dangerous mission. Invi explains that the darkness continues to spread, unabated, and that the Unions must grow as much as possible and develop a resistance to the darkness in order to survive.{{?}}<!--add storylink-->
{{canonend}}
{{canonend}}
 
<!--rewrite for conciseness
When [[Mickey Mouse]] arrives in Daybreak Town through use of a Star Shard, he brings along [[Chip & Dale]] in order to help [[Donald Duck]] and [[Goofy]] repair their Gummy Ship. When left alone in the marketplace, Mickey thinks about how he’d thought that the Star Shard had been what led him to Daybreak Town – however now he’s not so sure. King Mickey’s attention is then brought to the Anguis Foreteller, Master Invi, standing on a nearby rooftop.


After a long day of pursuing [[Minute Bomb]] Heartless, Player returns home for some much needed rest. That night, while Player sleeps, they dream of the Clock Tower, where they see all five Foretellers meeting with someone in a Black Coat, [[Unknown (KHχ)|Unknown]]. Before Player can investigate however, they are surrounded by Darkness and pulled out of the dream; finding Chirithy to be sitting in the room with them when they wake. Chirithy asks what had happened, as it looked as though Player was having a pretty bad nightmare, when Player confirms this, Chirithy advises them to go back to sleep. When Player is sleeping once again, Chirithy turns to the window and asks if he’s right to assume that Chirithy (3) had been the one to get in the way. Chirithy (3) materializes and asks if Chirithy was showing The Player a dream and what it was up to. Coldly, Chirithy claims that his interests are the exact opposite of Chirithy (3). Chirithy (3) sighs and asks if that means that they’ll become enemies before disappearing again. Turning to Player, Chirithy asks itself whether or not it will be able to protect them.
After a long day of pursuing [[Minute Bomb]] Heartless, Player returns home for some much needed rest. That night, while Player sleeps, they dream of the Clock Tower, where they see all five Foretellers meeting with someone in a Black Coat, [[Unknown (KHχ)|Unknown]]. Before Player can investigate however, they are surrounded by Darkness and pulled out of the dream; finding Chirithy to be sitting in the room with them when they wake. Chirithy asks what had happened, as it looked as though Player was having a pretty bad nightmare, when Player confirms this, Chirithy advises them to go back to sleep. When Player is sleeping once again, Chirithy turns to the window and asks if he’s right to assume that Chirithy (3) had been the one to get in the way. Chirithy (3) materializes and asks if Chirithy was showing The Player a dream and what it was up to. Coldly, Chirithy claims that his interests are the exact opposite of Chirithy (3). Chirithy (3) sighs and asks if that means that they’ll become enemies before disappearing again. Turning to Player, Chirithy asks itself whether or not it will be able to protect them.
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Skuld, Player and Chirithy are brought to a stop when they see that the source of the crashing was in fact Master Invi and the Ursus Foreteller, Master Aced, battling across the rooftops of Daybreak Town. Skuld questions why the Foretellers are fighting one another, stating that it seems as though Ephemera was right; confusing Player and Chirithy. Skuld reveals that what she was going to say earlier was actually something that Ephemera told her in her dreams; that the end of the world was drawing near. Chirithy asks what Skuld means, and while she doesn’t know, she does remark on how the end always comes suddenly and without warning – similarly to how Ephemera disappeared.
Skuld, Player and Chirithy are brought to a stop when they see that the source of the crashing was in fact Master Invi and the Ursus Foreteller, Master Aced, battling across the rooftops of Daybreak Town. Skuld questions why the Foretellers are fighting one another, stating that it seems as though Ephemera was right; confusing Player and Chirithy. Skuld reveals that what she was going to say earlier was actually something that Ephemera told her in her dreams; that the end of the world was drawing near. Chirithy asks what Skuld means, and while she doesn’t know, she does remark on how the end always comes suddenly and without warning – similarly to how Ephemera disappeared.
-->


==Appearance==
==Appearance==

Revision as of 01:33, 10 April 2016

Template:Enemy Foreteller Invi is a Keyblade Master who appears in Kingdom Hearts χ. She is the leader of the Anguis Union.

Story

Before Kingdom Hearts χ

According to Chirithy, the five Foretellers, as well as one other Keyblade wielder, were the apprentices of his creator. They each received a tome from the Book of Prophecies and learned of the event that would doom the world. In an attempt to avert this crisis, the Foretellers established Unions to battle the Heartless.[citation needed]

Kingdom Hearts χ

This information is based on alternate scenes or materials and is only considered in continuity if *
the player allies with the Anguis Union.

Shortly after the Player arrives in Daybreak Town, Foreteller Invi assigns a Chirithy to assist them and explain the current situation. Mission 1: Prologue

This information is based on alternate scenes or materials and is not considered canon within the overall plot of the series.

In Kingdom Hearts χ, the Player is attacked by a Darkside upon arrival, but Invi shows up in person to chase the Darkside back through its corridor of darkness, leaving behind the Chirithy. Template:Canonend

After the Player learns to wield the Keyblade with help from Chirithy, Invi appears from a lane between. They explain the need to defeat Heartless and collect Lux, while noting that there is help in the form of their Union; as if to illustrate the point, another Darkside appears but is quickly dispatched by arriving members of the Union. Before leaving once again, Invi warns that some are seeking to collect the Lux out of greed rather than peace, and entreats the Player to help root out the darkness. Mission 3: Combat 102

As the Player continues to defeat Heartless and retrieve Lux, their Chirithy makes regular reports on their progress to Invi, who occasionally assigns the Player tests of skill in response.[?]

Following the demise of Chirithy (2), Invi informs Chirithy that despite the Unions' best efforts, darkness continues to grow in power, leading Chirithy to speculate that there is a traitor among the Foretellers.[?] Template:Canonend

When Mickey Mouse arrives in Daybreak Town, he notices Invi nearby and speculates that a force other than his Star Shard led him there.

This information is based on alternate scenes or materials and is only considered in continuity if *
the player allies with the Anguis Union.

Some time later[?], Chirithy comes to the Player with a new assignment from Invi: they must hunt down Heartless within the corridors of darkness themselves, with only a set of Beads of Light to survive exposure to the darkness.[?] After the Player successfully completes this task, Chirithy reports it to Invi, but questions the wisdom of assigning such a dangerous mission. Invi explains that the darkness continues to spread, unabated, and that the Unions must grow as much as possible and develop a resistance to the darkness in order to survive.[?] Template:Canonend

Appearance

Foreteller Invi is a young woman who wears a blue snake mask and a light blue hooded cloak over a darker blue robe, shirt, and sash, each with gold embroidering. Her shirt is worn beneath Her cloak, is fastened by the sash, and has long sleeves that extend slightly past her wrists. The tassels on the front of the cloak are turquoise in coloration.

Her name is derived from the Latin word "invidia", or Envy, which is symbolized by a snake in the Ancrene Wisse.

Abilities

Foreteller Invi wields the longest of the Foreteller's Keyblades, which has a light gray handle. Its pommel and guard resemble a silvery bough bursting with leaves, and are open on the teeth-side of the blade. The base of the blade is an etching of a silver, blue-eyed cobra, with its tail curling into an "∞" shape, and the shaft is formed from a silver, kris-like blade with a wide, darkened fuller, itself etched with a cream-colored ivy design. The teeth also resemble a silvery bough, and have an etched icon resembling Terra's Mark. The Keychain is made of small, silver sprigs, and the token is a leafed silver talisman with an eye of darkness.