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Guardian Form: Difference between revisions

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==Strategy==
==Strategy==
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Valor Form is a powerful damage-dealer, and is very useful against single targets, such as tough enemies and bosses. While in Valor Form, Sora moves at twice his normal speed{{fact}}, and becomes able to perform finishers at any time using the "Omega Finale" attack. His rapid slashes can block enemy attacks, and can sometimes stun the enemies as well. However, Sora also becomes unable to cast any Magic, including Cure, so equip Potions and set Donald's behavior to healing-focused whenever Sora uses Valor Form. The lack of Magic, coupled with an inability to Guard, makes Valor Form the weakest Form defense-wise. As such, it is best to take advantage of the increased movement speed and jump height to evade attacks while looking for openings, then quickly moving in to deal damage.
Since Valor Form levels by dealing hits, and not by defeating enemies, try to keep enemies alive while training Valor Form. The best Keyblades for training Valor Form are the [[Sweet Memories]] and [[Oathkeeper]]; the [[Star Seeker]] and its [[Air Combo Plus]] are a good substitute for the Oathkeeper if it is unavailable. The Morning Star and Crimson Jazz Heartless, which appear together at [[Hollow Bastion]] and [[Beast's Castle]], are the best enemies to train against, as they have high stamina, but are also easy to disrupt with Valor Form's attacks and drop a large amount of Drive Form Orbs when defeated. In ''Kingdom Hearts II Final Mix'', both [[Mushroom XIII No. 5]] and [[Mushroom XIII No. 11]] allow Sora to deal a large amount of hits while being close to a save point, allowing him to quickly refill his Drive Gauge. If defeated, they will also drop some [[Drive Recovery]] items.
In contrast, when using the form for combat purposes, it is best to equip the strongest Keyblades available. The damage dealt can be maximized by equipping the [[Decisive Pumpkin]], [[Sleeping Lion]], [[Hero's Crest]], [[Star Seeker]], or [[Rumbling Rose]], due to their [[Combo Boost]], [[Combo Plus]], [[Air Combo Boost]], [[Air Combo Plus]], and [[Finishing Plus]] abilities, respectively.-->
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==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{Form}}
{{Form}}

Revision as of 19:32, 7 May 2021

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Guardian Form
Japanese ガーディアンフォ一ム Sora Guardian Sprite KHIII.png
Rōmaji Gādian Fōmu

Keyblades Hero's Origin, Hunny Spout, Classic Tone

Guardian Form is a Form specializing in defensive techniques which appears in Kingdom Hearts III. It is triggered by Hero's Origin, Hunny Spout, and Classic Tone.

The Formchanges are Counter Shield (Hero's Origin), Hunny Blasters and Hunny Launcher (Hunny Spout), Boom Hammer and Clock Drill (Classic Tone).

Development

Guardian Form was referred to as Guard Form (ガードフォーム Gādo Fōmu?) in early gameplay notes.[1]

Design

Main article: Form:Sora

Guardian Form turns Sora's coat, gloves, and shoes yellow, with a checkered diamond pattern on his pants. When wearing his Kingdom Hearts II outfit during the Olympus episode, Sora's clothes do not change.

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Mechanics

Guardian Form is focused on Sora's defensive capabilities, granting abilities such as Second Chance, Withstand Combo, Defender, and its unique abilities Barrier and Counter Blast. Template:Section-stub

Abilities

Ability Description
High Jump Leap high into the air. The longer you hold Circle, the higher the jump.
Barrier Press Square to guard against attacks from all directions.
Combo Master Continue combos even if your attacks miss the enemy.
Counter Blast Press X after a successful block to send surrounding foes flying. (Reprisal)
Second Chance Always retain at least 1 HP if you are hit while you have 2 HP or more.
Withstand Combo Always retain at least 1 HP if you are hit while you have 2 HP or more. You will remain protected throughout the enemy's combo.

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Strategy

Notes and references