Panel System
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The Panel System is the system in Kingdom Hearts 358/2 Days through which the members of Organization XIII upgrade weapons and stats, equip armor and accessories, gain abilities, and use Magic.
Description
The panels fit into a grid, which gains more slots by obtaining Slot Releasers. The grid can only contain one weapon panel and one ring panel. Otherwise, you can place as many of every other type as you wish, provided that they fit in the grid.
Panels may take up multiple slots. These panels have link zones, where certain panels can be placed to "link" with the main panel. For instance, if you place a Doublecast ④ panel, it takes up four spaces, three of which can have certain panels placed inside. In this case, magic would be placed in the empty spaces, allowing you to cast each of those spells two times.
Weapon panels link with unit panels, which can have a variety of effects, from unlocking the abilities of the weapon, to increasing the weapon's attack, to increasing the chance of critical hits. Magic panels give you one cast for however many number of that magic you have equipped; if you have three Fire panels equipped, then you can cast Fire three times. When you have run out of casts, you must use an Ether to replenish them. Ability panels give you many abilities, such as Dodge Roll, Glide, and High Jump. Item panels can be equipped, but disappear when the item is used in the field. Level Up panels must be equipped in order to increase your level, and can be linked with certain panels to double, triple, or quadruple the level of the panels linked to it. Material panels aren't meant for use in the grid. By collecting material panels, you can use them at the shop to synthesize new panels.
List of Panels
Item Panels File:DaysItem.png
Item panels, when installed, provide consumable items at the start of a mission. These items are separate from the backpack, which has a limited capacity; there is no limit to the number of item panels that can be equipped. If the item is consumed during a mission, the panel is consumed, as well.
Support Panels File:DaysArmor.png
Support panels have two types, one which raises the character's level, and one which increases the amount of items that can be picked up from treasure chests or enemy drops during a mission.
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Magic Panels File:DaysMagic.png
- See also: Magic Panel and Magic
Basic magic panels may be installed individually to grant a single cast of magic each, or they can be placed in the link zones of special magic panels, either granting multiple casts, or increasing the potency of the magic. The effects are cumulative: for example, linking one Fire panel to Doublecast and two to Magic LV2 will grant four casts of Fire LV4, while linking two Fire panels to Triplecast and one to Magic LV3 will grant seven casts of Fire LV3.
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Ability Panels File:DaysAbility.png
- Dodge Roll, Dodge Roll ③
- Block ②, Block ④
- Aerial Recovery, Aerial Recovery ③
- Air Slide ②, Air Slide ⑤
- Sliding Dash, Sliding Dash ③
- Glide ③, Glide ⑤
- Haste, Haste ③
- High Jump, High Jump ③
- Treasure Magnet, Treasure Magnet ③
- Auto-Life ③
- Limit Boost
- Final Limit
- Scan
- Range Extender
- Auto-Lock
- Ultima Weapon
Weapon Panels File:DaysGear.png
- See also: Gear
- Skill Gear, Skill Gear+ ②
- Technical Gear ③, Technical Gear+ ③
- Duel Gear ④, Duel Gear+ ④, Duel Gear++ ⑤
- Loaded Gear, Loaded Gear+ ②
- Chrono Gear ③, Chrono Gear+ ③
- Phantom Gear ④, Phantom Gear+ ④, Phantom Gear++ ⑤
- Lift Gear ③, Lift Gear+ ③
- Nimble Gear ④, Nimble Gear+ ④
- Wild Gear ③, Wild Gear+ ③
- Ominous Gear ④, Ominous Gear+ ④
- Valor Gear ②, Valor Gear+ ②
- Fearless Gear ③, Fearless Gear+ ③
- Prestige Gear ④, Prestige Gear+ ④
- Crisis Gear ⑤, Crisis Gear+ ⑤
- Omega Gear ⑥, Omega Gear+ ⑥
- Hazard Gear ⑤, Hazard Gear+ ⑤
- Rage Gear ⑤, Rage Gear+ ⑤
- Champion Gear ⑤, Champion Gear+ ⑤
- Ultimate Gear ⑥, Ultimate Gear+ ⑥
- Pandora's Gear ⑤, Pandora's Gear+ ⑤
- Zero Gear ⑤
- Casual Gear ②
- Mystery Gear ③
- Ability Unit Ⓛ
- Power Unit Ⓛ
- Magic Unit Ⓛ
- Guard Unit Ⓛ
- Sight Unit Ⓛ
Ring Panels File:DaysAccessory.png
- See also: Accessory
- Sign of Resolve
- Brawl Ring
- Magic Ring
- Soldier Ring
- Fencer's Ring
- Fire Charm
- Flower Charm
- Strike Ring
- Lucky Ring
- Blizzard Charm
- White Ring
- Knight's Defense
- Raider's Ring
- Thunder Charm
- Recovery Ring
- Vitality Ring
- Rainforce Ring
- Double Up
- Storm's Eye
- Critical Ring
- Fairy Circle
- Full Circle
- Lucky Star
- Charge Ring
- Eternal Ring
- Carmine Blight
- Frozen Blight
- Safety Ring
- Princess's Crown
- Lunar Strike
- Crimson Blood
- Deep Sky
- Protect Ring
- Might Crown
- Critical Sun
- Three Stars
- Imperial Crown
- Witch's Chaos
- Rune Ring
- Extreme
- Master's Circle
- Nothing to Fear
- Space in Its Place
- Flagging Winds
- Ice Breaker
- Down to Earth
- Lose Your Illusion
- Sighing of the Moon
- Tears of Flame
- Parting of Waters
- Test of Time
- Flowers Athirst
- Stolen Thunder
- Dying of the Light
Material Panels
- See also: Item synthesis
- Fire Recipe
- Fira Recipe
- Firaga Recipe
- Blizzard Recipe
- Blizzara Recipe
- Blizzaga Recipe
- Thunder Recipe
- Thundara Recipe
- Thundaga Recipe
- Aero Recipe
- Aerora Recipe
- Aeroga Recipe
- Cure Recipe
- Cura Recipe
- Curaga Recipe
- Elixir Recipe
- Megalixir Recipe
- Blazing Shard
- Blazing Gem
- Blazing Crystal
- Frost Shard
- Frost Gem
- Frost Crystal
- Lightning Shard
- Lightning Gem
- Lightning Crystal
- Gust Shard
- Gust Gem
- Gust Crystal
- Shining Shard
- Shining Gem
- Shining Crystal
- Gear Component A
- Gear Component B
- Gear Component C
- Gear Component D
- Combo Tech
- Combo Tech+
- Combo Tech++
- Shield Tech
- Shield Tech+
- Shield Tech++
- Rune Tech
- Rune Tech+
- Rune Tech++
- Power Tech
- Power Tech+
- Power Tech++
- Aerial Tech
- Aerial Tech+
- Aerial Tech++
- Range Tech
- Range Tech+
- Range Tech++
- Ankharite
- Luck Tech
- Iron
- Bronze
- Dark Ingot
- Silver
- Gold
- Mithril
- Orichalcum
- Moonstone
- Diamond
- Adamantite
- Premium Orb