Party member
Oh no! The water! I'm in big trouble if I don't fetch it!
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Party members (仲間キャラクター Nakama kyarakutā, lit. "Fellow character"), or Friends in Kingdom Hearts III, are allies who fight alongside the protagonist, often with customisable behaviour, equipment, items, and abilities. They have their own HP and MP gauges, displayed above the protagonists'. Generally, a defeated party member is knocked out temporarily for a certain period of time, unless they are healed.
Cooperation characters (協力キャラクター Kyōryoku kyarakutā) and joint struggle characters (共闘キャラクター kyōtō kyarakutā) are similar allies who only appear during certain story sequences. Cooperation characters are distinguished by their lack of health gauges, which makes them invincible, while joint struggle characters behave identically to party members.
There are also other allies who help during certain battles to provide some sort of support, often by opening up new attacks for the protagonist to use.
Kingdom Hearts[edit]
Party members have individual stats and can be equipped with items, accessories, and weapons. Party members have different base stats, abilities, and number of item and accessory slots. Each party member has their own weapon type and cannot equip weapons of any other type. They earn experience and level up independently to Sora and are rewarded with stat boosts, new abilities, more item slots, or more accessory slots when leveling up. While Donald and Goofy are permanent party members, many worlds provide a third ally. World-specific party members have limitations as each of them has only one weapon that they can equip and leveling up solely grants stat boosts.
Only two party members can be placed in the active party at a time. A menu to swap party member positions can be accessed at Save Points and whenever a party member joins or leaves the group. This menu may also be accessed when talking to certain party members after locking their world's Keyhole, including Jack Skellington and Ariel. Experience is granted to party members, even if they are not in the active party or they are in another world.
In battle, pressing
causes party members to attack the locked-on target. There are several enemies that are never targeted by party members, including the White Mushroom, Rare Truffle, and Black Ballade.
Some characters must be present in the active party in order to carry out certain actions.
- Both Donald and Goofy are needed to activate Trinity Marks and use Trinity Limit
- Aladdin can "Call" Abu to touch Ape Statues out of Sora's reach.
- Peter Pan can communicate with Tinker Bell in the Deck so that the party may be transported to the Clock Tower.
- Sora can "Call" the Beast to destroy a damaged wall.
AI customization[edit]
From the "Customize" tab in the pause menu, a party member's AI can be altered to perform actions at different frequencies, which can create specialised fighting styles. There are a number of pre-made fighting styles to select: Offensive focuses on attack, Defensive concentrates on recovery and defense, Conservative preserves MP and items, and Balanced provides a mix between offense and defense. In addition, each party member has a unique Personal fighting style and with Manual, the player can create their own fighting style.
Frequencies can be set on a number of different actions and each party member has access to a particular set of actions. Each action can be set to one of three frequency levels, "Constantly", "Frequently", or "Occasionally", with the exception of the HP Items and MP Items actions which instead use "Immediately", "Frequently", and "Only in emergency".
| Action | Description | Personal | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Offensive | Defensive | Conservative | Balanced | Donald | Goofy | Tarzan | Aladdin | Jack | Ariel | Peter Pan | Beast | ||
| Regular Attacks (ノーマル攻撃 Nōmaru Kōgeki, lit. "Normal Attacks") |
Tells how often to perform melee attacks. | Frequently | Frequently | Frequently | Frequently | Frequently | Frequently | Constantly | Frequently | ||||
| Frequently | Frequently | Constantly | Frequently | ||||||||||
| Special Attacks (スペシャル攻撃 Supesharu Kōgeki) |
Tells how often to use offensive abilities that consume MP. | — | Constantly | Constantly | Constantly | Constantly | Constantly | Constantly | Constantly | ||||
| Constantly | Occasionally | Occasionally | Frequently | ||||||||||
| Defensive Moves (ディフェンス技 Difensu Waza, lit. "Defense Skills") |
Tells how often to use restorative and defensive abilities that consume MP. | — | — | Constantly | — | — | Constantly | Frequently | — | ||||
| Occasionally | Constantly | Frequently | Frequently | ||||||||||
| Offensive Magic (スタンダード魔法 Sutandādo Mahō, lit. "Standard Magic") |
Tells how often to use attack magic that consumes MP. | Constantly | — | — | — | — | — | — | — | ||||
| Constantly | Occasionally | Occasionally | Frequently | ||||||||||
| Defensive Magic (ディフェンス魔法 Difensu Mahō, lit. "Defense Magic") |
Tells how often to use restorative and defensive magic that consumes MP. | Frequently | — | — | — | — | — | — | — | ||||
| Occasionally | Constantly | Frequently | Constantly | ||||||||||
| Advanced Magic (アドバンスト魔法 Adobansuto Mahō) |
Tells how often to use special magic that consumes MP. | Frequently | — | — | — | — | — | — | — | ||||
| Constantly | Frequently | Occasionally | Frequently | ||||||||||
| Shield Techniques (シールドアクション Shīrudo Akushon, lit. "Shield Actions") |
Tells how often to perform defensive actions with the shield. | — | Constantly | — | — | — | — | — | — | ||||
| Occasionally | Constantly | Frequently | Frequently | ||||||||||
| Support Actions (サポートアクション Sapāto Akushon) |
Tells how often to use abilities that support the party and consume MP. | — | Frequently | — | — | — | — | — | — | ||||
| Occasionally | Constantly | Frequently | Frequently | ||||||||||
| HP Items (HPアイテム HP Aitemu) |
Tells how often to use HP-restoring items. | Only in emergency | Frequently | Frequently | Frequently | Only in emergency | Only in emergency | Frequently | Frequently | ||||
| Only in emergency | Immediately | Only in emergency | Immediately | ||||||||||
| MP Items (MPアイテム MP Aitemu) |
Tells how often to use MP-restoring items. | Frequently | Only in emergency | Only in emergency | Frequently | Frequently | Frequently | Only in emergency | Only in emergency | ||||
| Immediately | Immediately | Only in emergency | Only in emergency | ||||||||||
List of party members[edit]
| Party member | World | Weapon Type | Accessory slots | Item slots | Starting equipment | Starting items | |
|---|---|---|---|---|---|---|---|
| Donald Duck | All | 2 | 2-6[1] | Mage's Staff | Potion (x2) | ||
| Goofy | All | 2-4[1] | 4-8[1] | Knight's Shield | Potion (x3), Ether | ||
| Tarzan | Deep Jungle | 1 | 3 | Spear | Potion (x3) | ||
| Aladdin | Agrabah | 2 | 6 | Sword, Protect Chain, Fire Ring | Potion (x4), Ether (x2) | ||
| Jack Skellington | Halloween Town | 2 | 3 | No Weapon, Protect Chain, Fire Ring | Ether (x3) | ||
| Ariel | Atlantica | 3 | 5 | No Weapon, Protect Chain (x2), Thunder Ring | Potion (x3), Ether (x2) | ||
| Peter Pan | Neverland | 2 | 6 | Dagger, Protect Chain (x2) | Potion (x3), Ether (x3) | ||
| Beast | Hollow Bastion | 1 | 8 | Claws, Blizzard Ring | Hi-Potion (x4), Potion (x2), Ether (x2) | ||
| Cooperation character | Location | Abilities | |||||
| Riku | Monstro, during the first battle against the Parasite Cage. | Physically attacks the Parasite Cage with his Soul Eater. | |||||
Kingdom Hearts Chain of Memories[edit]
In sync with the game's card-based system, party members are replaced with Friend cards, which temporarily call allies onto the battlefield to perform attacks.
Kingdom Hearts II[edit]
Party members have individual stats and can be equipped with items, armor, accessories, and weapons. Party members have different base stats, abilities, and number of item, armor, and accessory slots. They earn experience and level up independently to Sora, which reward them with stat boosts. Obtaining bonuses provide party members with further stat boosts, new abilities, and more item, armor, and accessory slots. Limits are new techniques that allow Sora to perform powerful attacks with a party member. While Donald and Goofy are permanent party members, many worlds provide a third ally. World-specific party members have limitations as each of them has only one weapon to equip and bonuses do not provide item, armor, and accessory slots.
Only two party members can be placed in the active party at a time but switching between party members is much smoother than in the original Kingdom Hearts. In the Command Menu, a "Party" command allows the player to swap out a party member on the fly, even if they are fallen. Support abilities, such as Auto Change and Auto Healing, can be equipped on party members to aid the process. Party members can also be swapped around from the "Party" tab in the pause menu. Experience is granted to party members, even if they are not in the active party or they are in another world.
AI customization[edit]
In the menu's "Customize" tab, the player can change their party members' settings. Each enabled action ability can be set to be used at a different frequency, ranging from Free (じゆうに Jiyū ni, lit. "Freely"), Well-Balanced (バランスよく Baransu yoku), or Rare (あんまり Anmari, lit. "Not Often"). Like Sora, party members can enable Auto-Reload through a toggle for each item slot.
Also, each party member's behaviour can be set to a particular Battle Style (バトルスタイル Batoru Sutairu):
- Technic Attack (じゆうにたたかえ Jiyū ni Tatakae, lit. "Fight Freely"): Party Members fight with their individual techniques.
- Target Attack (いっしょにたたかえ Issho ni Tatakae, lit. "Fight Together"): Party Members concentrate attacks on Sora's target.
- Huddle Attack (ちかくでたたかえ Chikaku de Tatakae, lit. "Fight Close By"): Party Members fight close to Sora.
- Party Attack (わかれてたたかえ Wakarete Tatakae, lit. "Fight Separately"): Party Members will fight a target other than Sora's.
- Sora Attack (ソラにまかせろ Sora ni Makasero, lit. "Leave It to Sora"): While Sora attacks, Party Members will support him.
- Relentless Attack (ねらいをさだめろ Nerai o Sadamero, lit. "Take Aim"): Party Members defeat their target before attacking another.
List of party members[edit]
| Party member | World | Weapon | Limit | Armor slots | Accessory slots | Item slots | Starting items | |
|---|---|---|---|---|---|---|---|---|
| Donald Duck | All | Fantasia, Flare Force | 1-2[3] | 2-3[3] | 2-4[3] | Potion, Ether | ||
| Goofy | All | Tornado Fusion, Teamwork | 2-3[3] | 1-2[3] | 3-6[3] | Potion (x3) | ||
| Ping/Mulan | The Land of Dragons | Dragonblaze | 1 | 1 | 3 | Potion (x2), Ether | ||
| Beast | Beast's Castle | Howling Moon | 0 | 1 | 4 | Potion (x4) | ||
| Auron | Olympus Coliseum | Overdrive | 1 | 0 | 2 | Potion (x2) | ||
| Jack Sparrow | Port Royal | Treasure Isle | 1 | 1 | 4 | Potion (x4) | ||
| Jack Skellington | Halloween Town | Applause, Applause | 0 | 2 | 3 | Potion, Ether (x2) | ||
| Aladdin | Agrabah | Trick Fantasy | 2 | 0 | 5 | Potion (x3), Ether (x2) | ||
| Simba | Pride Lands | King's Pride | 0 | 2 | 3 | Potion (x2), Ether | ||
| Tron | Space Paranoids | Complete Compilement | 1 | 1 | 2 | Potion, Ether | ||
| Riku | The World That Never Was | Eternal Session | 2 | 1 | 6 | Potion (x4), Ether (x2) | ||
| Cooperation character | Location | Abilities | ||||||
| Leon | Hollow Bastion, when defending the gates from Nobodies on the first visit, and on the second section of the Ravine Trail before the Battle of 1000 Heartless. | Physically attacks enemies with his Gunblade. | ||||||
| Minnie Mouse | Disney Castle, when being escorted across the Audience Chamber. | Casts Pearl against enemies. Responds to the Call Over Reaction Command. Triggers the Faith Reaction Command. | ||||||
| Pete? | Timeless River, during the final fight against Pete. | Physically attacks Pete using his fists. Interrupted by Sora's attacks. | ||||||
| Yuffie | Hollow Bastion, on the first section of the Ravine Trail before the Battle of 1000 Heartless. | Throws shurikens at enemies and physically attacks them. Can teleport in clouds of smoke. | ||||||
| Tifa | Hollow Bastion, on the third section of the Ravine Trail before the Battle of 1000 Heartless. | Physically attacks enemies with her fists. | ||||||
| Cloud | Hollow Bastion, on the final section of the Ravine Trail before the Battle of 1000 Heartless. | Physically attacks enemies with his Buster Sword. | ||||||
| Hercules | Olympus Coliseum, when fighting against Pete and Hades. | Physically attacks enemies with his fists. Triggers several Reaction Commands, such as Aura Guard, Pinball, and Aura Sphere. | ||||||
| Mickey Mouse | Twilight Town, while fighting Nobodies in front of the Old Mansion. | Physically attacks enemies with the Kingdom Key D. | ||||||
| Axel | Betwixt and Between, during the fight against masses of Nobodies. | Physically attacks enemies with his chakrams. Uses fire attacks. | ||||||
| Other ally | Location | Abilities | ||||||
| Lumière | Beast's Castle, while lighting lanterns in the Secret Passage. | Follows Sora. Triggers the Sprinkle Reaction Command. | ||||||
| Mrs. Potts | Beast's Castle, while lighting lanterns in the Secret Passage. | Follows Sora. Triggers the Sprinkle Reaction Command. | ||||||
| Cogsworth | Beast's Castle, during the fight against Beast. | Follows Sora. Triggers the Wake Up! Reaction Command. | ||||||
| Megara | Olympus Coliseum, during the fight against the Hydra. | Stationed at the very edge of the arena. When close, she throws HP, MP, and Drive orbs. | ||||||
| Philoctetes | Olympus Coliseum, during the fight against the Hydra. | Triggers the Phil One-Two and Urninator Reaction Commands. | ||||||
| Pegasus | Olympus Coliseum, during the fight against the Hydra. | Triggers the Pegasus Run and Attack Reaction Commands. | ||||||
| Timon and Pumbaa | Pride Lands, during the fight against Shenzi, Banzai, and Ed in the King's Den. | Must be protected. Triggers the Call Over Reaction Command. | ||||||
Kingdom Hearts 358/2 Days[edit]
Members of the Organization XIII are automatically assigned as party members on certain missions. Typically, only one party member accompanies Roxas on each mission, although Mission 56 begins with two party members, and Roxas works alone for many other missions. In battle, party members physically attack enemies and cast magic. The level of a party member depends on the mission, with their stats being the same as when used in Mission Mode, except their HP is tripled (up to 255), and their magic stat is halved. Party members do not gain any stat increases from weapons, and while they wield their Zero Gear weapons from Mission Mode, they use their gearless weapon attack combos. The abilities a party member can use depend on the current day.
In multiplayer Mission Mode, other players are displayed as party members.
AI customization[edit]
The Combat Partner Behavior can be altered from the Config menu.
| Target | Same | Separate | Off |
|---|---|---|---|
| Partners will focus their attacks on the same enemy you are targeting. | Partners will let you handle your own target, and focus their attacks on other enemies. | Partners will never attack with their weapons. | |
| Support | Damage | Recovery | No Support |
| Partners will stick mainly to using attack magic, and resort to recovery magic only when needed. | Partners will stick mainly to recovery magic/items, and resort to attack magic only when needed. | Partners will never use magic or items to help you out. |
Party members will use recovery items and spells in the following situations:
| Scenario | Damage | Recovery | No Support |
|---|---|---|---|
| Roxas's HP falls below 25%, unless Roxas's HP is above 10%, an enemy is targeted, and Limit Break is available. | — | Mega-Potion | — |
| Own HP falls below 50%. (When own HP falls below 25%, the frequency of recovery is increased.) | Mega-Potion Xion: Cure |
Mega-Potion Xion: Cure |
Hi-Potion Xion: Cure (sometimes) |