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Party member

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Issues: in-story party members from KHX (Skuld, Hercules)

Party members (仲間キャラクター Nakama kyarakutā?, lit. "Fellow character"), or Friends in Kingdom Hearts III, are allies who fight alongside the protagonist, often with customisable behaviour, equipment, items, and abilities. They have their own HP and MP gauges, displayed above the protagonists'. Generally, a defeated party member is knocked out temporarily for a certain period of time, unless they are healed.

Cooperation characters (協力キャラクター Kyōryoku kyarakutā?) and joint struggle characters (共闘キャラクター kyōtō kyarakutā?) are similar allies who only appear during certain story sequences. Cooperation characters are distinguished by their lack of health gauges, which makes them invincible, while joint struggle characters behave identically to party members.

There are also other allies who help during certain battles to provide some sort of support, often by opening up new attacks for the protagonist to use.

Kingdom Hearts[edit]

Party members have individual stats and can be equipped with items, accessories, and weapons. Party members have different base stats, abilities, and number of item and accessory slots. Each party member has their own weapon type and cannot equip weapons of any other type. They earn experience and level up independently to Sora and are rewarded with stat boosts, new abilities, more item slots, or more accessory slots when leveling up. While Donald and Goofy are permanent party members, many worlds provide a third ally. World-specific party members have limitations as each of them has only one weapon that they can equip and leveling up solely grants stat boosts.

Only two party members can be placed in the active party at a time. A menu to swap party member positions can be accessed at Save Points and whenever a party member joins or leaves the group. This menu may also be accessed when talking to certain party members after locking their world's Keyhole, including Jack Skellington and Ariel. Experience is granted to party members, even if they are not in the active party or they are in another world.

In battle, pressing Triangle causes party members to attack the locked-on target. There are several enemies that are never targeted by party members, including the White Mushroom, Rare Truffle, and Black Ballade.

Some characters must be present in the active party in order to carry out certain actions.

AI customization[edit]

From the "Customize" tab in the pause menu, a party member's AI can be altered to perform actions at different frequencies, which can create specialised fighting styles. There are a number of pre-made fighting styles to select: Offensive focuses on attack, Defensive concentrates on recovery and defense, Conservative preserves MP and items, and Balanced provides a mix between offense and defense. In addition, each party member has a unique Personal fighting style and with Manual, the player can create their own fighting style.

Frequencies can be set on a number of different actions and each party member has access to a particular set of actions. Each action can be set to one of three frequency levels, "Constantly", "Frequently", or "Occasionally", with the exception of the HP Items and MP Items actions which instead use "Immediately", "Frequently", and "Only in emergency".

Action Description Personal
Offensive Defensive Conservative Balanced Donald Goofy Tarzan Aladdin Jack Ariel Peter Pan Beast
Regular Attacks (ノーマル攻撃
Nōmaru Kōgeki
?, lit. "Normal Attacks")
Tells how often to perform melee attacks. Frequently Frequently Frequently Frequently Frequently Frequently Constantly Frequently
Frequently Frequently Constantly Frequently
Special Attacks (スペシャル攻撃
Supesharu Kōgeki
?)
Tells how often to use offensive abilities that consume MP. Constantly Constantly Constantly Constantly Constantly Constantly Constantly
Constantly Occasionally Occasionally Frequently
Defensive Moves (ディフェンス技
Difensu Waza
?, lit. "Defense Skills")
Tells how often to use restorative and defensive abilities that consume MP. Constantly Constantly Frequently
Occasionally Constantly Frequently Frequently
Offensive Magic (スタンダード魔法
Sutandādo Mahō
?, lit. "Standard Magic")
Tells how often to use attack magic that consumes MP. Constantly
Constantly Occasionally Occasionally Frequently
Defensive Magic (ディフェンス魔法
Difensu Mahō
?, lit. "Defense Magic")
Tells how often to use restorative and defensive magic that consumes MP. Frequently
Occasionally Constantly Frequently Constantly
Advanced Magic (アドバンスト魔法
Adobansuto Mahō
?)
Tells how often to use special magic that consumes MP. Frequently
Constantly Frequently Occasionally Frequently
Shield Techniques (シールドアクション
Shīrudo Akushon
?, lit. "Shield Actions")
Tells how often to perform defensive actions with the shield. Constantly
Occasionally Constantly Frequently Frequently
Support Actions (サポートアクション
Sapāto Akushon
?)
Tells how often to use abilities that support the party and consume MP. Frequently
Occasionally Constantly Frequently Frequently
HP Items (HPアイテム
HP Aitemu
?)
Tells how often to use HP-restoring items. Only in emergency Frequently Frequently Frequently Only in emergency Only in emergency Frequently Frequently
Only in emergency Immediately Only in emergency Immediately
MP Items (MPアイテム
MP Aitemu
?)
Tells how often to use MP-restoring items. Frequently Only in emergency Only in emergency Frequently Frequently Frequently Only in emergency Only in emergency
Immediately Immediately Only in emergency Only in emergency

List of party members[edit]

Party member World Weapon Type Accessory slots Item slots Starting equipment Starting items
Donald Duck Sprite KH.png Donald Duck All Icon Staff KH.png Staff 2 2-6[1] Mage's Staff Potion (x2)
Goofy Sprite KH.png Goofy All Icon Shield KH.png Shield 2-4[1] 4-8[1] Knight's Shield Potion (x3), Ether
Tarzan Sprite KH.png Tarzan Deep Jungle Icon Spear KH.png Spear 1 3 Spear Potion (x3)
Aladdin Sprite KH.png Aladdin Agrabah Icon Sword KH.png Sword 2 6 Sword, Protect Chain, Fire Ring Potion (x4), Ether (x2)[citation needed]
Jack Skellington Sprite KH.png Jack Skellington Halloween Town Icon No Weapon KH.png No Weapon 2 3 No Weapon, Protect Chain, Fire Ring Ether (x3)
Ariel Sprite KH.png Ariel Atlantica Icon No Weapon KH.png No Weapon 3 5 No Weapon, Protect Chain (x2), Thunder Ring Potion (x3), Ether (x2)
Peter Pan Sprite KH.png Peter Pan Neverland Icon Dagger KH.png Dagger 2 6 Dagger, Protect Chain (x2) Potion (x3), Ether (x3)
Beast Sprite KH.png Beast Hollow Bastion Icon No Weapon KH.png Claws 1 8 Claws, Blizzard Ring Hi-Potion (x4), Potion (x2), Ether (x2)
Cooperation character Location Abilities
Riku Monstro, during the first battle against the Parasite Cage. Physically attacks the Parasite Cage with his Soul Eater.

Kingdom Hearts Chain of Memories[edit]

Main article: Friend card

In sync with the game's card-based system, party members are replaced with Friend cards, which temporarily call allies onto the battlefield to perform attacks.

Kingdom Hearts II[edit]

Party members have individual stats and can be equipped with items, armor, accessories, and weapons. Party members have different base stats, abilities, and number of item, armor, and accessory slots. They earn experience and level up independently to Sora, which reward them with stat boosts. Obtaining bonuses provide party members with further stat boosts, new abilities, and more item, armor, and accessory slots. Limits are new techniques that allow Sora to perform powerful attacks with a party member. While Donald and Goofy are permanent party members, many worlds provide a third ally. World-specific party members have limitations as each of them has only one weapon to equip and bonuses do not provide item, armor, and accessory slots.

Only two party members can be placed in the active party at a time but switching between party members is much smoother than in the original Kingdom Hearts. In the Command Menu, a "Party" command allows the player to swap out a party member on the fly, even if they are fallen. Support abilities, such as Auto Change and Auto Healing, can be equipped on party members to aid the process. Party members can also be swapped around from the "Party" tab in the pause menu. Experience is granted to party members, even if they are not in the active party or they are in another world.

AI customization[edit]

In the menu's "Customize" tab, the player can change their party members' settings. Each enabled action ability can be set to be used at a different frequency, ranging from Free (じゆうに Jiyū ni?, lit. "Freely"), Well-Balanced (バランスよく Baransu yoku?), or Rare (あんまり Anmari?, lit. "Not Often"). Like Sora, party members can enable Auto-Reload through a toggle for each item slot.

Also, each party member's behaviour can be set to a particular Battle Style (バトルスタイル Batoru Sutairu?):

  • Technic Attack (じゆうにたたかえ Jiyū ni Tatakae?, lit. "Fight Freely"): Party Members fight with their individual techniques.
  • Target Attack (いっしょにたたかえ Issho ni Tatakae?, lit. "Fight Together"): Party Members concentrate attacks on Sora's target.
  • Huddle Attack (ちかくでたたかえ Chikaku de Tatakae?, lit. "Fight Close By"): Party Members fight close to Sora.
  • Party Attack (わかれてたたかえ Wakarete Tatakae?, lit. "Fight Separately"): Party Members will fight a target other than Sora's.
  • Sora Attack (ソラにまかせろ Sora ni Makasero?, lit. "Leave It to Sora"): While Sora attacks, Party Members will support him.
  • Relentless Attack (ねらいをさだめろ Nerai o Sadamero?, lit. "Take Aim"): Party Members defeat their target before attacking another.

List of party members[edit]

Party member World Weapon Limit Armor slots Accessory slots Item slots Starting items
Donald Duck Sprite KHII.png Donald Duck All Mage's Staff KHII.pngMage's Staff[2] Fantasia, Flare Force 1-2[3] 2-3[3] 2-4[3] Potion, Ether
Goofy Sprite KHII.png Goofy All Knight's Shield KHII.pngKnight's Shield[4] Tornado Fusion, Teamwork 2-3[3] 1-2[3] 3-6[3] Potion (x3)
Ping Sprite KHII.pngMulan Sprite KHII.png Ping/Mulan The Land of Dragons Sword of the Ancestor KHII.pngSword of the Ancestor Dragonblaze 1 1 3 Potion (x2), Ether
Beast Sprite KHII.png Beast Beast's Castle Beast's Claw KHII.pngBeast's Claw Howling Moon 0 1 4 Potion (x4)
Auron Sprite KHII.png Auron Olympus Coliseum Battlefields of War KHII.pngBattlefields of War Overdrive 1 0 2 Potion (x2)
Jack Sparrow Sprite KHII.png Jack Sparrow Port Royal Skill and Crossbones KHII.pngSkill and Crossbones Treasure Isle 1 1 4 Potion (x4)
Jack Skellington Sprite KHII.pngJack Skellington (Santa) Sprite KHII.png Jack Skellington Halloween Town Bone Fist KHII.pngBone Fist Applause, Applause 0 2 3 Potion, Ether (x2)
Aladdin Sprite KHII.png Aladdin Agrabah Scimitar KHII.pngScimitar Trick Fantasy 2 0 5 Potion (x3), Ether (x2)
Simba Sprite KHII.png Simba Pride Lands Proud Fang KHII.pngProud Fang King's Pride 0 2 3 Potion (x2), Ether
Tron Sprite KHII.png Tron Space Paranoids Identity Disk KHII.pngIdentity Disk Complete Compilement 1 1 2 Potion, Ether
Riku Sprite KHII.png Riku The World That Never Was Way to the Dawn KHII.pngWay to the Dawn Eternal Session 2 1 6 Potion (x4), Ether (x2)
Cooperation character Location Abilities
Leon Hollow Bastion, when defending the gates from Nobodies on the first visit, and on the second section of the Ravine Trail before the Battle of 1000 Heartless. Physically attacks enemies with his Gunblade.
Minnie Mouse Disney Castle, when being escorted across the Audience Chamber. Casts Pearl against enemies. Responds to the Call Over Reaction Command. Triggers the Faith Reaction Command.
Pete? Timeless River, during the final fight against Pete. Physically attacks Pete using his fists. Interrupted by Sora's attacks.
Yuffie Hollow Bastion, on the first section of the Ravine Trail before the Battle of 1000 Heartless. Throws shurikens at enemies and physically attacks them. Can teleport in clouds of smoke.
Tifa Hollow Bastion, on the third section of the Ravine Trail before the Battle of 1000 Heartless. Physically attacks enemies with her fists.
Cloud Hollow Bastion, on the final section of the Ravine Trail before the Battle of 1000 Heartless. Physically attacks enemies with his Buster Sword.
Hercules Olympus Coliseum, when fighting against Pete and Hades. Physically attacks enemies with his fists. Triggers several Reaction Commands, such as Aura Guard, Pinball, and Aura Sphere.
Mickey Mouse Twilight Town, while fighting Nobodies in front of the Old Mansion. Physically attacks enemies with the Kingdom Key D.
Axel Betwixt and Between, during the fight against masses of Nobodies. Physically attacks enemies with his chakrams. Uses fire attacks.
Other ally Location Abilities
Lumière Beast's Castle, while lighting lanterns in the Secret Passage. Follows Sora. Triggers the Sprinkle Reaction Command.
Mrs. Potts Beast's Castle, while lighting lanterns in the Secret Passage. Follows Sora. Triggers the Sprinkle Reaction Command.
Cogsworth Beast's Castle, during the fight against Beast. Follows Sora. Triggers the Wake Up! Reaction Command.
Megara Olympus Coliseum, during the fight against the Hydra. Stationed at the very edge of the arena. When close, she throws HP, MP, and Drive orbs.
Philoctetes Olympus Coliseum, during the fight against the Hydra. Triggers the Phil One-Two and Urninator Reaction Commands.
Pegasus Olympus Coliseum, during the fight against the Hydra. Triggers the Pegasus Run and Attack Reaction Commands.
Timon and Pumbaa Pride Lands, during the fight against Shenzi, Banzai, and Ed in the King's Den. Must be protected. Triggers the Call Over Reaction Command.

Kingdom Hearts 358/2 Days[edit]

Members of the Organization XIII are automatically assigned as party members on certain missions. Typically, only one party member accompanies Roxas on each mission, although Mission 56 begins with two party members, and Roxas works alone for many other missions. In battle, party members physically attack enemies and cast magic. The level of a party member depends on the mission, with their stats being the same as when used in Mission Mode, except their HP is tripled (up to 255), and their magic stat is halved. Party members do not gain any stat increases from weapons, and while they wield their Zero Gear weapons from Mission Mode, they use their gearless weapon attack combos. The abilities a party member can use depend on the current day.

In multiplayer Mission Mode, other players are displayed as party members.

AI customization[edit]

The Combat Partner Behavior can be altered from the Config menu.

Target Same Separate Off
Partners will focus their attacks on the same enemy you are targeting. Partners will let you handle your own target, and focus their attacks on other enemies. Partners will never attack with their weapons.
Support Damage Recovery No Support
Partners will stick mainly to using attack magic, and resort to recovery magic only when needed. Partners will stick mainly to recovery magic/items, and resort to attack magic only when needed. Partners will never use magic or items to help you out.

Party members will use recovery items and spells in the following situations:

Scenario Damage Recovery No Support
Roxas's HP falls below 25%, unless Roxas's HP is above 10%, an enemy is targeted, and Limit Break is available. Mega-Potion
Own HP falls below 50%. (When own HP falls below 25%, the frequency of recovery is increased.) Mega-Potion
Xion: Cure
Mega-Potion
Xion: Cure
Hi-Potion
Xion: Cure (sometimes)

List of party members[edit]

Party member Mission World LV Abilities
Xigbar Sprite KHD.png Xigbar Mission 15: Investigate this new world Agrabah LV 5 Hi-Potion
Mega-Potion
Damage Control
Day 14+: Fire LV2
Day 16+: Dodge Roll LV2[5]
Day 26+: Blizzard LV2
Day 71+: Aerial Recovery LV2
Day 75+: Air Slide LV2
Day 117+: Aero LV2
Day 151+: Fira LV2
Day 193+: Glide LV3
Day 255+: Final Limit
Mission 36: Investigate this new world Agrabah LV 14
Mission 41: Eliminate the Morning Star Olympus Coliseum LV 16
Mission 49: Collect hearts Beast's Castle LV 23
Mission 67: Eliminate the Emerald Serenade Wonderland LV 41
Mission 79: Eliminate the giant Heartless Halloween Town LV 50
Mission 84: Eliminate the Scorching Sphere Olympus Coliseum LV 53
Xaldin Sprite KHD.png Xaldin Mission 38: Investigate the castle's master Beast's Castle LV 16 Hi-Potion
Mega-Potion
Damage Control
Day 16+: Dodge Roll LV2[5]
Day 71+: Aerial Recovery LV3
Day 75+: Air Slide LV5
Day 117+: Aero LV4
Day 173+: Aerora LV4
Day 193+: Glide LV5
Day 255+: Final Limit
Day 297+: Aeroga LV4
Mission 43: Eliminate the giant Heartless Beast's Castle LV 22
Mission 48: Eliminate the Solid Armor Agrabah LV 23
Vexen Sprite KHD.png Vexen Mission 05: Learn about reconnaissance Twilight Town LV 2 Hi-Potion
Mega-Potion
Day 12+: Blizzard LV4
Day 16+: Dodge Roll LV1[5]
Day 51+: Blizzara LV4
Day 71+: Aerial Recovery LV1
Day 75+: Air Slide LV2
Day 193: Glide LV3
Day 255+: Final Limit
Day 297+: Blizzaga LV4
Lexaeus Sprite KHD.png Lexaeus Mission 06: Learn about Limit Breaks Twilight Town
Zexion Sprite KHD.png Zexion Mission 03: Learn about your field duties Twilight Town LV 2 Hi-Potion
Mega-Potion
Damage Control
Day 14+: Fire LV3
Day 16+: Dodge Roll LV1