Props: Difference between revisions
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m (Text replacement - "</div>" to "{{tab|c}}") |
m (Text replacement - "<div class=["']tabbertab["'] title="([^"'\n]+)"[^>\n]*>" to "{{tab|$1}}") |
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<div class="tabber" style="float:center; width:600px"> | <div class="tabber" style="float:center; width:600px"> | ||
{{tab|Terra}} | |||
{|border=1 cellpadding=2 cellspacing=0 class="wikitable" style="text-align:center" align="center" width=596px | {|border=1 cellpadding=2 cellspacing=0 class="wikitable" style="text-align:center" align="center" width=596px | ||
|- bgcolor="#3A3A3A" | |- bgcolor="#3A3A3A" | ||
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|- style="background:#cd853f;" | |- style="background:#cd853f;" | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Ventus}} | ||
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|- style="background:#7fff00;" | |- style="background:#7fff00;" | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Aqua}} | ||
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|| | || | ||
<div class="tabber" style="float:right;"> | <div class="tabber" style="float:right;"> | ||
{{tab|Story Mode}} | |||
<div class="tabber" style="float:right;"> | <div class="tabber" style="float:right;"> | ||
{{tab|Twilight Town}} | |||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Grandstander Ball || [[Twilight Town#Sandlot|Sandlot]] || Used in [[Grandstander]] mini-game || [[Mission 37|37]] | |Grandstander Ball || [[Twilight Town#Sandlot|Sandlot]] || Used in [[Grandstander]] mini-game || [[Mission 37|37]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Agrabah}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Jars || [[Beast's Castle#The West Hall|The West Hall]] || Munny; HP; [[Hi-Potion|Hi-Potions]]; [[Living Pod|Living Pods]] || [[Mission 80|80]] | |Jars || [[Beast's Castle#The West Hall|The West Hall]] || Munny; HP; [[Hi-Potion|Hi-Potions]]; [[Living Pod|Living Pods]] || [[Mission 80|80]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|The World That Never Was}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Jar || [[The World That Never Was#Hall of Empty Melodies|Hall of Empty Melodies]] || HP; Munny; [[Samurai]]; [[Potion|Potions]] || [[Mission 33|33]] | |Jar || [[The World That Never Was#Hall of Empty Melodies|Hall of Empty Melodies]] || HP; Munny; [[Samurai]]; [[Potion|Potions]] || [[Mission 33|33]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Olympus Coliseum}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Training Barrel B (Exploding) || [[Olympus Coliseum#The Coliseum|The Coliseum]] || Points; Damage Heartless || [[Mission 36|36]], [[Mission 39|39]], [[Mission 40|40]], [[Mission 41|41]], [[Mission 46|46]], [[Mission 61|61]], [[Mission 73|73]], [[Mission 84|84]] | |Training Barrel B (Exploding) || [[Olympus Coliseum#The Coliseum|The Coliseum]] || Points; Damage Heartless || [[Mission 36|36]], [[Mission 39|39]], [[Mission 40|40]], [[Mission 41|41]], [[Mission 46|46]], [[Mission 61|61]], [[Mission 73|73]], [[Mission 84|84]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Halloween Town}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Organization XIII Device || [[Halloween Town#Manor Ruins|Manor Ruins]] || Used by Xion || [[Mission 92|92]] | |Organization XIII Device || [[Halloween Town#Manor Ruins|Manor Ruins]] || Used by Xion || [[Mission 92|92]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Wonderland}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Organization XIII Device || [[Wonderland#Bizarre Room|Bizarre Room]] || Used by Xion || [[Mission 92|92]] | |Organization XIII Device || [[Wonderland#Bizarre Room|Bizarre Room]] || Used by Xion || [[Mission 92|92]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Never Land}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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{{tab|c}} | {{tab|c}} | ||
{{tab|c}}{{tab|c}} | {{tab|c}}{{tab|c}} | ||
{{tab|Mission Mode}} | |||
<div class="tabber" style="float:right;"> | <div class="tabber" style="float:right;"> | ||
{{tab|Twilight Town}} | |||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Grandstander Ball || [[Twilight Town#Sandlot|Sandlot]] || Used in Grandstander mini-game; 1 point per hit || [[Mission 37|37]] | |Grandstander Ball || [[Twilight Town#Sandlot|Sandlot]] || Used in Grandstander mini-game; 1 point per hit || [[Mission 37|37]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Agrabah}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Jars || [[Beast's Castle#The East Wing|The East Wing]], [[Beast's Castle#Secret Passage|Secret Passage]], [[Beast's Castle#Undercroft|Undercroft]], [[Beast's Castle#The West Hall|The West Hall]], [[Beast's Castle#Entrance Hall/Upper Level|Entrance Hall/Upper Level]] || Mission points, [[Hi-Potion|Hi-Potions]]; [[Living Pod|Living Pods]] || [[Mission 28|28]], [[Mission 29|29]], [[Mission 35|35]], [[Mission 43|43]], [[Mission 49|49]], [[Mission 80|80]] | |Jars || [[Beast's Castle#The East Wing|The East Wing]], [[Beast's Castle#Secret Passage|Secret Passage]], [[Beast's Castle#Undercroft|Undercroft]], [[Beast's Castle#The West Hall|The West Hall]], [[Beast's Castle#Entrance Hall/Upper Level|Entrance Hall/Upper Level]] || Mission points, [[Hi-Potion|Hi-Potions]]; [[Living Pod|Living Pods]] || [[Mission 28|28]], [[Mission 29|29]], [[Mission 35|35]], [[Mission 43|43]], [[Mission 49|49]], [[Mission 80|80]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|The World That Never Was}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Jar || [[The World That Never Was#Hall of Empty Melodies|Hall of Empty Melodies]]; [[The World That Never Was#Memory's Skyscraper|Memory's Skyscraper]] || Mission points || [[Mission 10|10]], [[Mission 33|33]], [[Mission 71|71]], [[Mission 93|93]] | |Jar || [[The World That Never Was#Hall of Empty Melodies|Hall of Empty Melodies]]; [[The World That Never Was#Memory's Skyscraper|Memory's Skyscraper]] || Mission points || [[Mission 10|10]], [[Mission 33|33]], [[Mission 71|71]], [[Mission 93|93]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Olympus Coliseum}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Training Barrel B (exploding) || [[Olympus Coliseum#The Coliseum|The Coliseum]] || Mission points; Damage Heartless || [[Mission 39|39]], [[Mission 40|40]], [[Mission 41|41]], [[Mission 46|46]], [[Mission 73|73]], [[Mission 84|84]] | |Training Barrel B (exploding) || [[Olympus Coliseum#The Coliseum|The Coliseum]] || Mission points; Damage Heartless || [[Mission 39|39]], [[Mission 40|40]], [[Mission 41|41]], [[Mission 46|46]], [[Mission 73|73]], [[Mission 84|84]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Halloween Town}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Lantern || [[Halloween Town#Graveyard|Graveyard]], [[Halloween Town#Boneyard 1|Boneyard 1]], [[Halloween Town#Moonlight Hill|Moonlight Hill]] || Once lit, unlocks Boneyard 1, Moonlight Hill, and Boneyard 2 areas || [[Mission 52|52]], [[Mission 62|62]] | |Lantern || [[Halloween Town#Graveyard|Graveyard]], [[Halloween Town#Boneyard 1|Boneyard 1]], [[Halloween Town#Moonlight Hill|Moonlight Hill]] || Once lit, unlocks Boneyard 1, Moonlight Hill, and Boneyard 2 areas || [[Mission 52|52]], [[Mission 62|62]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Wonderland}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | !bgcolor=#87ceeb align="center" style="font-size:12px" width="100"|Prop | ||
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|Organization XIII Device || [[Wonderland#Bizarre Room|Bizarre Room]] || Used by Xion || [[Mission 92|92]] | |Organization XIII Device || [[Wonderland#Bizarre Room|Bizarre Room]] || Used by Xion || [[Mission 92|92]] | ||
|} | |} | ||
{{tab|c}} | {{tab|c}}{{tab|Never Land}} | ||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
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<div class="tabber" style="float:right;"> | <div class="tabber" style="float:right;"> | ||
{{tab|Olympus}} | |||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
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{{tab|c}} | {{tab|c}} | ||
{{tab|Toy Box}} | |||
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{{tab|c}} | {{tab|c}} | ||
{{tab|Monstropolis}} | |||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
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{{tab|c}} | {{tab|c}} | ||
{{tab|Arendelle}} | |||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
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{{tab|c}} | {{tab|c}} | ||
{{tab|The Caribbean}} | |||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
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{{tab|c}} | {{tab|c}} | ||
{{tab|San Fransokyo}} | |||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
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{{tab|c}} | {{tab|c}} | ||
{{tab|Twilight Town}} | |||
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | {|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center" | ||
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{{tab|c}} | {{tab|c}} | ||
{{tab|Kingdom of Corona}} | |||
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{{tab|c}} | {{tab|c}} | ||
{{tab|100 Acre Wood}} | |||
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{{tab|c}} | {{tab|c}} | ||
{{tab|Keyblade Graveyard}} | |||
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{{tab|c}} | {{tab|c}} | ||
{{tab|Starlight Way}} | |||
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{{tab|c}} | {{tab|c}} | ||
{{tab|Misty Stream}} | |||
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{{tab|c}} | {{tab|c}} | ||
{{tab|The Eclipse}} | |||
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Revision as of 03:25, 14 March 2019
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
| ||
This article needs more information!
Improve it by adding what you know about the following issues. This article lacks: All non-animate things that have HP bars or can otherwise be targeted for attacks; ex: dead souls in KHII Underworld, rock walls in The Land of Dragons and Cavern of Remembrance. |
Props are interactable objects that appear in many worlds throughout the Kingdom Hearts series, that the player can attack or examine.
Props within the Kingdom Hearts series usually drop Munny and MP orbs, however some also drop crafting and cooking materials.
In Kingdom Hearts II, and Kingdom Hearts 358/2 Days some Props have HP bars.
Kingdom Hearts Birth by Sleep
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Kingdom Hearts 358/2 Days
|
Kingdom Hearts II
Prop | World | Location | Description | Rewards |
Cart (Explosive) | The Land of Dragons | Ridge, Checkpoint, Village Cave. | A red and yellow cart | Drive gauge refills |
Chinese Dragon Cannons (Explosives) | The Land of Dragons | Ridge, Checkpoint, Village Cave. | A group of red and yellow explosives with a red Chinese dragon head tied together. | HP refills |
Whirlwinds | The Land of Dragons | Imperial Square, Summit. Ridge | A collection of the wind that Sora can ride. | Uses: cross areas faster, collect enemies (similar to Aero), and jump higher in the air. |
Chinese Rocket | The Land of Dragons | Village Cave, Ridge | A red and yellow rocket that can explode, causing minimal damage to enemies. | MP gauge refill |
Boxes | Beast's Castle | Secret Passage | A collection of dark colored boxes. | HP and MP refills |
Dead Souls | Olympus Coliseum | Underworld Cavern: Entrance, Underworld Cavern: The Lost Road, Underworld Cavern: Atrium, Underworld Cavern: Valley of the Dead, Valley of the Dead | Small, ghostly apparitions, each emanating a yellow aura. | MP refills, occasionally Drive Recoverys |
Lit Torches | Olympus Coliseum | Underworld Cavern: Entrance Underworld Cavern: The Lost Road Underworld Cavern: Atrium Cave of the Dead Passage Cave of the Dead: Inner Chamber Hades' Chamber | Ominously lit torches with a blue flame and a grey stand. | HP refills |
Town Cannon | Timeless River | Lilliput | A tall tower of cannons used to protect the town. | Using the "Stomp Bomb" Reaction Command fires little bullets from the cannons, knocking enemies back. |
Walls | Port Royal | Town | Dark colored walls. | Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town. |
Stacked Boxes | Port Royal | Town | Boxes that are stacked in piles. | Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town. |
Crane | Port Royal | Harbor | A crane holding a boxed package. | Use a combo to whip the package around in a circle. This tactic can be used to knock back enemies. |
Stacked Powder Boxes | Port Royal | Isla de Muerta: Powder Store | Numerous groups of stacked boxes. | Use a combo to blow them up, the resulting explosion damaging nearby enemies. Also, their removal allows small beams of moonlight to light the area. |
Town Shops | Agrabah | Palace, Bazaar | Local town stalls. | A chain of combos will cause a stall to explode, damaging nearby enemies. Some shops hide treasure chests or enemies (such as the rare Bulky Vendor) that are only accessible/appear once the shop has been destroyed. |
Switch | Agrabah | Sandswept Ruins | A switch. | Prompts the Magic Carpet mini-game. |
Electric Carousel | Halloween Town | Candy Cane Lane | A festive carousel. | Using the "Spin" Reaction Command forces the carousel to spin around rapidly, drawing in nearby enemies. |
Gravestones | Halloween Town | Graveyard | Dark tombstones. | Knocking the gravestones over forces them to fall. Can be used to drop onto enemies, causing slight damage. |
Storm Drains | Halloween Town | Square | Two large, black storm drains. | Running over them causes a geyser to rush up, blasting enemies, causing damage. |
Well | Halloween Town | Square | A stone base well, filled with murky green water, and decorated with a stone dragon. | Strike the dragon in the center to have him spit water balls in a circle, potentially damaging enemies. |
Guillotine | Halloween Town | Square | A tall guillotine, holding a sharp silver blade. | Running under the blade causes it to drop, potentially damaging enemies. |
Claymore | Radiant Garden | Throughout the world. | Radiant Garden's own defense mechanism. | Targets enemies and attacks them, causing minimal damage. |
Tram | Twilight Town | Sunset Terrace, Tram Common | The local Tram system. | Use the "Jump" then "Jump On" Reaction Commands to jump on top of the tram. This allows Sora to reach higher places. |
Junk | Twilight Town | Tram Common | A bundle of metal garbage parts. | Munny |
Beam | Twilight Town | Mansion: Computer Room | A white beam of light. | Leads to Simulated Twilight Town. |
Kingdom Hearts III