Abilities (KHIII)

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Actions[edit]

Ability AP Description Obtained
Aerial Recovery (エアリカバリー
Ea Rikabarī
?, lit. "Air Recovery")
2 Press Circle after taking damage in the air to right yourself. Sora: Defeat the Heartless in Andy's House[1]
Guardian Form: Default
Riku: Default
Aqua: Default
Roxas: Default
Kairi: Default
Payback Strike (ブローカウンター
Burō Kauntā
?, lit. "Blow Counter")
5 Press X after a successful aerial recovery to attack toward the target with a flurry of blows. Sora: Defeat Davy Jones
Block (リフレクトガード
Riforekuto Gādo
?, lit. "Reflect Guard")
2 Press Square to guard against frontal attacks. Sora: Default
Barrier (リフレク
Rifureku
?, lit. "Reflec")
— Press Square to guard against attacks from all directions. Guardian Form: Default
Riku: Default
Aqua: Default
Counter Slash (リベンジスラッシュ
Ribenji Surasshu
?, lit. "Revenge Slash")
4 Press X after a successful block to slash at nearby targets. You can only install one reprisal ability. (Reprisal) Sora: Defeat the Nobodies at the Hills[1]
Counter Impact (リベンジインパクト
Ribenji Inpakuto
?, lit. "Revenge Impact")
4 Press X after a successful block to send surrounding foes flying. You can only install one reprisal ability. (Reprisal) Sora: Defeat the Unversed at the Lobby & Offices[1]
Counter Kick (リベンジダイブ
Ribenji Daibu
?, lit. "Revenge Dive")
4 Press X after a successful block to attack distant foes. You can only install one reprisal ability. (Reprisal) Sora: Defeat the Anchor Raiders in Davy Jones' Locker[1]
Counter Blast (バリアクラッカー
Baria Kurakkā
?, lit. "Barrier Cracker")
— Press X after a successful block to send surrounding foes flying. (Reprisal) Guardian Form: Default
Riku: Default
Aqua: Default
Starcracker (スタークラッカー
Sutākurakkā
?)
— Press X after a successful block to send surrounding foes flying. (Reprisal) Kairi: Default
Final Blow (ファイナルブロー
Fainaru Burō
?)
5 Press X after performing a reprisal to instantly move next to the target and continue attacking. Sora: Defeat the army of enemies at the Keyblade Graveyard[1]
Risk Dodge (リスクドッジ
Risuku Dojji
?)
3 Press Circle right after an enemy breaks your guard to perform a variety of special evasive actions. You can counterattack while risk dodging by pressing X. Sora: Defeat the third group of Nobodies at the Middle Tier[1]
Quick Slash (クイックスラッシュ
Kuikku Surasshu
?)
3 Strike a nearby target with a quick upward slash. Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+)
Light Form: Default
Dark Form: Default
Flash Step (フラッシュステップ
Furasshu Suteppu
?)
3 Charge a faraway target while blocking. Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+)
Light Form: Default
Dark Form: Default
Radial Blaster (ラジアルカット
Rajiaru Katto
?, lit. "Radial Cut")
3 Launch blade projectiles at nearby enemies. Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+)
Light Form: Default
Dark Form: Default
Aerial Sweep (エリアルスイープ
Eriaru Suīpu
?)
2 Launch a horizontal spinning attack toward a target high above. Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+)
Light Form: Default
Dark Form: Default
Double Form: Default
Aerial Dive (エリアルダイヴ
Eriaru Daivu
?)
2 Launch a vertical spinning attack toward a target down below. Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+)
Light Form: Default
Dark Form: Default
Falling Slash (スラッシュドロップ
Surasshu Doroppu
?, lit. "Slash Drop")
2 While airborne, slash downward to attack targets on the ground. Sora: Defeat the King of Toys
Light Form: Default
Dark Form: Default
Speed Slash (ラピッドスラッシュ
Rapiddo Surasshu
?, lit. "Rapid Slash")
3 Attack with three consecutive attacks. (Combo finisher) Sora: Defeat the Supreme Smashers in Action Figures
Triple Rush (トリプルラッシュ
Toripuru Rasshu
?)
4 Close in on targets as you attack. (Combo finisher) Sora: Defeat all enemies in the Cooling Tank in the Tank Yard
Magic Flash (マジックフラッシュ
Majikku Furasshu
?)
5 Issue a flash of magic that sends foes flying. Your Magic stat determines damage. (Combo finisher) Sora: Defeat all enemies aboard Luxord's Ship
Last Charge (ラストチャージ
Rasuto Chāji
?)
7 Unleash a devastating blow. Your magic stat determines damage. (Combo finisher) Sora: Available after beating the game; available from the beginning on New Game+ (Version 1.0.7+)
Rising Spiral (スパイラルアッパー
Supairaru Appā
?, lit. "Spiral Upper")
3 While performing a combo, press Circle to launch enemies into the air. Sora: Defeat the Nobodies at the Wharf[1]
Light Form: Default
Dark Form: Default
Groundbreaker (グラウンドブレイカー
Guraundobureikā
?)
3 While performing a combo, press Circle to slam enemies toward the ground. Sora: Defeat the Heartless at the Gorge[1]
Light Form: Default
Dark Form: Default
Focus Syphon (フォーカスアスピル
Fōkasu Asupiru
?, lit. "Focus Aspir")
3 Add a special shotlock to your repertoire that costs no Focus. You will absorb Focus from the targets you lock on to. Stack the ability to increase the effect. Sora: Obtain the AR Device
Sora: Get an A-rank in Verum Rex: Beat of Lead
Sora: Score 29,000 or more points in the Watermelon Flan mini-game
Unison Fire (ユニゾンファイア
Yunizon Faia
?)
3 Team up with Donald and roast your foes. (Combo finisher: near Donald) Sora: LV 8
Unison Blizzard (ユニゾンブリザド
Yunizon Burizado
?)
3 Team up with Donald and put foes on ice. (Combo finisher: near Donald) Sora: Score 20,000 or more points in the Grape Flan mini-game
Unison Thunder (ユニゾンサンダー
Yunizon Sandā
?)
3 Team up with Donald and strike the enemy with lightning. (Combo finisher: near Donald) Sora: Get an A-rank in Festival Dance
Fusion Spin (フュージョンスピン
Fyūjon Supin
?)
3 Team up with Goofy and wreak havoc on surrounding foes. (Combo finisher: near Goofy) Sora: LV 10
Fusion Rocket (フュージョンロケット
Fyūjon Roketto
?)
3 Team up with Goofy and hurtle toward foes. (Combo finisher: near Goofy) Sora: Get an A-rank in Frozen Slider
Sonic Slash (ソニックスラッシュ
Sonikku Surasshu
?)
2 While in Flowmotion, press X to perform two consecutive slashes. (Flowmotion attack) Sora: Default
Buzz Saw (ターンカッター
Tān Kattā
?, lit. "Turn Cutter")
2 While in Flowmotion, press X to fly at foes with a spin attack. (Flowmotion attack) Sora: Default
Somersault (サマーソルト
Samāsoruto
?)
2 While swinging around a horizontal pole, press X to perform a spinning attack in place. (Flowmotion attack) Sora: Default
Sonic Cleave (チャージブレイク
Chāji Bureiku
?, lit. "Charge Break")
2 While in Flowmotion, press X to slash downward at foes. (Flowmotion attack) Sora: Default
Explosion (エクスプロージョン
Ekusupurōjon
?)
— Punish enemies with a ring of powerful, revolving orbs. Your Magic stat determines damage. (Combo finisher: while grounded) Second Form: Default
Lunge 'n' Launch (ストライドブレイク
Sutoraido Bureiku
?, lit. "Stride Break")
— Lunge at foes with a devastating strike and launch them skyward. (Combo finisher: while grounded) Second Form: Default
Ripple Drive (リップルドライヴ
Rippuru Doraivu
?)
— Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. (Combo finisher: while grounded) Second Form: Default
Hurricane Winder (ハリケーンピリオド
Harikēn Piriodo
?, lit. "Hurricane Period")
— Somersault at enemies and hit with a devastating series of blows. (Combo finisher: while airborne) Second Form: Default
Aerial Finish (エリアルフィニッシュ
Eriaru Finisshu
?)
— Issue a devastating flurry of attacks that sends enemies reeling. (Combo finisher: while airborne) Second Form: Default
Magnet Burst (マグネスプラッシュ
Magune Supurasshu
?, lit. "Magnet Splash")
— Draw foes in, then expel them with a devastating blast. Your Magic stat determines damage. (Combo finisher: while airborne) Second Form: Default
Stun Impact (スタンインパクト
Sutan Inpakuto
?)
— Project a shock wave that stuns enemies. Your Magic stat determines damage. Second Form: Default
Sonic Blade (ソニックレイヴ
Sonikku Reivu
?, lit. "Sonic Rave")
— Strike at the enemy as you race by. Continue pressing X when prompted to perform additional attacks. Second Form: Default
Ars Arcanum (ラストアルカナム
Rasuto Arukanamu
?, lit. "Last Arcanum")
— Ravage the enemy with a devastating flurry of attacks. Continue pressing X when prompted to perform additional attacks. Second Form: Default
Ancient Light (エンシェントブライト
Enshento Buraito
?, lit. "Ancient Bright")
— Annihilate surrounding foes with five columns of crisscrossing light. Your Magic stat determines damage. Second Form S: Default
Shield Spin (シールドスピン
Shīrudo Supin
?)
— Spread your arms and spin at foes. (Combo finisher) Counter Shield: Default
Frying Pan: Default
Lightning Circle (ライトニングサークル
Raitoningu Sākuru
?)
— Raise your shield and strike the area with lightning. (Combo finisher) Counter Shield: Default
Wrathful Fist (カウンターフィスト
Kauntā Fisuto
?, lit. "Counter Fist")
— After charging your shield with Shield Charge, select Attack to hammer your foes with a giant fist and send them flying. Counter Shield: Default
Wrathful Flurry (カウンターラッシュ
Kauntā Rasshu
?, lit. "Counter Rush")
— After fully charging your shield with Shield Charge, select Attack to hammer foes repeatedly with a giant fist and send them flying. Counter Shield: Default
Flame Circle (フレイムサークル
Fureimu Sākuru
?)
— Raise your shield and scorch the area with fire. (Combo finisher) Frying Pan: Default
Flame Torrent (フレイムバースト
Fureimu Bāsuto
?, lit. "Flame Burst")
— After charging your shield with Shield Charge, select Attack to scorch foes with a torrent of flame and send them flying. Frying Pan: Default
Flame Barrage (フレイムトルネード
Fureimu Torunēdo
?, lit. "Flame Tornado")
— After fully charging your shield with Shield Charge, select Attack to scorch foes with a series of flame blasts and send them flying. Frying Pan: Default
Shield Charge (チャージガード
Chāji Gādo
?, lit. "Charge Guard")
— Hold Square to temporarily guard against attacks from all directions. You can move while guarding, and successful blocks will charge the shield in stages. Counter Shield: Default
Frying Pan: Default
Sliding Shot (スライドショット
Suraido Shotto
?, lit. "Slide Shot")
— Tilt Left Stick and press Square to fire a blast of projectiles as you evade in that direction. Only works while in combat. Double Arrowguns: Default
Hunny Blasters: Default
Burst Shot (バーストショット
Bāsuto Shotto
?)
— Fire a volley of simultaneous projectiles. (Combo finisher) Double Arrowguns: Default
Hunny Blasters: Default
Auto-Shot (ガトリングショット
Gatoringu Shotto
?, lit. "Gatling Shot")
— Hold R2 to continually fire projectiles. Double Arrowguns: Default
Hunny Blasters: Default
Rising Blast (ブラストアッパー
Burasuto Appā
?, lit. "Blast Upper")
— Knock enemies away and then blast them with a projectile. (Combo finisher) Magic Launcher: Default
Hunny Launcher: Default
Final Impact (ファイナルインパクト
Fainaru Inpakuto
?)
— Fire a projectile that results in a wide blast. Magic Launcher: Default
Hunny Launcher: Default
Charged Shot (チャージショット
Chāji Shotto
?, lit. "Charge Shot")
— Hold R2 to charge up energy and release it as a projectile. Magic Launcher: Default
Hunny Launcher: Default
Ground Wallop (グランドノッカー
Gurando Nokkā
?, lit. "Ground Knocker")
— Slam a giant hammer into the ground. (Combo finisher: while grounded) Hyper Hammer: Default
Boom Hammer: Default
Aerial Wallop (エリアルノッカー
Eriaru Nokkā
?, lit. "Aerial Knocker")
— Smack downward with a giant hammer. (Combo finisher: while airborne) Hyper Hammer: Default
Boom Hammer: Default
Flying Clobber (エリアルスタンプ
Eriaru Sutanpu
?, lit. "Aerial Stamp")
— While in flowmotion, press X to take a swing at foes. (Flowmotion attack) Hyper Hammer: Default
Boom Hammer: Default
Dire Drill (ドリルブレイク
Doriru Bureiku
?, lit. "Drill Break")
— Lunge toward foes with a giant drill. (Combo finisher: while airborne) Drill Punch: Default
Clock Drill: Default
Corkscrew Uppercut (グランドアッパー
Gurando Appā
?, lit. "Ground Upper")
— Launch foes into the air with a giant drill. (Combo finisher: while grounded) Drill Punch: Default
Clock Drill: Default
Drill Pillars (アースピラー
Āsu Pirā
?, lit. "Earth Pillar")
— When surrounded, call forth countless drills from beneath the enemy's feet. (Combo finisher: while grounded) Drill Punch: Default
Clock Drill: Default
Golden Rays (ゴールドレイ
Gōrudo Rei
?, lit. "Gold Ray")
— Blast enemies with a crisscross of magical light. (Combo finisher) Mirage Staff: Default
Revolving Rays (リバースレイ
Ribāsu Rei
?, lit. "Reverse Ray")
— Fire blasts of magical light as you turn. (Combo finisher) Mirage Staff: Default
Avatar Barrage (アバターショット
Abatā Shotto
?, lit. "Avatar Shot")
— Strike at foes along with the doubles you have created with Avatar Shift. Mirage Staff: Default
Gear Maelstrom (ギアヴォルテックス
Gia Vorutekkusu
?, lit. "Gear Vortex")
— Tear into foes with humongous, rotating claws. (Combo finisher) Agile Claws: Default
Anchor Shot (アンカーショット
Ankā Shotto
?)
— Hook your yo-yos on distant foes and quickly pull yourself closer. Twin Yo-Yos: Default
Backspin (バックスピン
Bakkusupin
?)
— Face away as you spin your yo-yos at foes. (Combo finisher) Twin Yo-Yos: Default
Walk the Dog (ウォーク・ザ・ドッグ
Wōku za Doggu
?)
— Enlarge your yo-yos and fling them toward foes. (Combo finisher) Twin Yo-Yos: Default
Ice Vortex (アイスヴォルテックス
Aisu Vorutekkusu
?)
— Tear into foes with humongous, rotating claws. (Combo finisher) Blizzard Claws: Default
Winter Breeze (ウィンタースラッシュ
Wintā Surasshu
?, lit. "Winter Slash")
— Spin at foes and repeatedly attack with your arm-blades. (Combo finisher: while grounded) Blizzard Blades: Default
Absolute Zero (アブソリュートゼロ
Abusoryūto Zero
?)
— Summon icicles from the ground that send foes flying. (Combo finisher: while grounded) Blizzard Blades: Default
Blizzard Storm (ブリザードストーム
Burizādo Sutōmu
?)
— Execute a spin kick that cuts through enemies. (Combo finisher: while airborne) Blizzard Blades: Default
Spear Rush (スピアラッシュ
Supia Rasshu
?)
— Summon a host of halberds to strike at foes. (Combo finisher) Highwind: Default
Spear Rain (スピアレイン
Supia Rein
?)
— Rain countless halberds down on unwitting foes. (Combo finisher) Highwind: Default
Spear Dive (スピアダイブ
Supia Daibu
?)
— While in flowmotion, press X to lunge toward enemies. (Flowmotion attack) Highwind: Default
Storm Spinner (ストームスピナー
Sutōmu Supinā
?)
— Launch enemies skyward and unleash a series of attacks. (Combo finisher) Storm Flag: Default
Cyclone (サイクロン
Saikuron
?)
— Whip up a violent storm. (Combo finisher) Storm Flag: Default
Rocket Fist (ロケットフィスト
Roketto Fisuto
?)
— Morph the Nano Arms into a giant fist and send foes reeling. (Combo finisher) Nano Arms: Default
Nano Shield (ナノシールド
Nano Shīrudo
?)
— Press Square to guard against attacks from all directions. Nano Arms: Default
Nano Counter (ナノカウンター
Nano Kauntā
?)
— Press X after a successful block to send surrounding foes flying. (Reprisal) Nano Arms: Default
Spiral Drove (スパイラルダイブ
Supairaru Daibu
?, lit. "Spiral Dive")
— Summon a circle of blades that dive at the enemy like birds. (Combo finisher) Ultimate Form: Default
Radiant Brands (シャイニングチャージ
Shainingu Chāji
?, lit. "Shining Charge")
— Attack enemies from underfoot with blades of light. (Combo finisher) Ultimate Form: Default
Circle of Light (サークルオブライト
Sākuru obu Raito
?)
— Call forth blades of light that coil their way outward. (Combo finisher) Ultimate Form: Default
Blade Barrier (ブレードウォール
Burēdo Wōru
?, lit. "Blade Wall")
— Press Square to guard against attacks from all directions. Ultimate Form: Default
Counter Blade (ブレードリベンジ
Burēdo Ribenji
?, lit. "Blade Revenge")
— Press X after a successful block to strike back at surrounding foes with blades of light. (Reprisal) Ultimate Form: Default
Zantetsuken (ザンテツケン
Zantetsuken
?)
— Hold your Keyblade in reverse grip and launch a charging strike. Light Form: Default
Dark Form: Default
Finishing Leap (フィニッシュライズ
Finisshu Raizu
?, lit. "Finish Rise")
— Plant your Keyblade and create a shockwave to blow away nearby enemies. Your magic stat determines damage. (Combo finisher) Light Form: Default
Dark Form: Default
Black Hole (イベントホライズン
Ibento Horaizun
?, lit. "Event Horizon")
— Summon a pillar of light that sends foes flying. Your magic stat determines damage. (Combo finisher) Light Form: Default
Triple Edge (トリプルエッジ
Toripuru Ejji
?)
— Issue a flurry of attacks that sends enemies reeling. (Combo finisher: while airborne) Light Form: Default
Dark Form: Default
Spinning Rush (スピニングラッシュ
Supiningu Rasshu
?)
— Issue a flurry of attacks that sends enemies hurtling. (Combo finisher: while airborne) Light Form: Default
Dark Form: Default
Spiral Charge (スパイラルエンド
Supairaru Endo
?, lit. "Spiral End")
— Spin your Keyblade while furiously charging the enemy. (Combo finisher) Light Form: Default
Dark Form: Default
Light Guard (ライトガード
Raito Gādo
?)
— Press Square to guard against attacks from all directions. Light Form: Default
Light Burst (ライトバースト
Raito Bāsuto
?)
— Press X after a successful block to send surrounding foes flying. (Reprisal) Light Form: Default
Dark Break (ダークブレイク
Dāku Bureiku
?)
— Plant your Keyblade and release dark energy to attack surrounding enemies. Your magic stat determines damage. (Combo finisher) Dark Form: Default
Dark Guard (ダークガード
Dāku Gādo
?)
— Press Square to guard against attacks from all directions. Dark Form: Default
Dark Burst (ダークバースト
Dāku Bāsuto
?)
— Press X after a successful block to send surrounding foes flying. (Reprisal) Dark Form: Default
Double Blast (ダブルブラスト
Daburu Burasuto
?)
— Unleash a forward shockwave to send enemies flying. Your magic stat determines damage. (Combo finisher) Double Form: Default
Equilibrium Burst (バーストストリーム
Bāsuto Sutorīmu
?, lit. "Burst Stream")
— Call forth both the light and darkness to attack the enemy. Your magic stat determines damage. (Combo finisher) Double Form: Default
Flash Charge (フラッシュチャージ
Furasshu Chāji
?)
— A sweeping strike followed