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Game:Maleficent: Difference between revisions

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{{game|KH1|FM1|BBS}}
{{game|KH1|FM1|BBS|FMB|MOM}}
{{suite}}
{{suite|Maleficent}}
{{Enemy
{{tab|o-char|385px}}{{tab|Maleficent}}
{{Character
  |name=Maleficent
  |name=Maleficent
  |katakana=マレフィセント
  |katakana=マレフィセント
Line 9: Line 10:
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Birth by Sleep
  |game2=Kingdom Hearts Birth by Sleep
  |type=Somebody
|game3=Kingdom Hearts Melody of Memory
  |type=Entelechy
  |spec=CharacterBoss
  |spec=CharacterBoss
  |origin=Sleeping Beauty (1959 film)
  |origin=Sleeping Beauty (1959 film)
Line 15: Line 17:
  |company=Disney
  |company=Disney
  |s1=Maleficent (Dragon)
  |s1=Maleficent (Dragon)
  |KHHP1=900<ref name="platform">Maleficent's platform has only 120 HP, and provide 0 EXP.</ref>
  |KHJPHP1=1200
  |KHATK1=27
  |KHHP1=900
  |KHDEF1=21
  |KHJPATK1=28
  |KHMP1=42
  |KHATK1=31
  |KHEXP1=6000<ref name="platform"/>
  |KHJPDEF1=20
  |KHHP2=N/A
  |KHDEF1=24
  |KHATK2=N/A
  |KHJPMP1=50
  |KHDEF2=N/A
  |KHMP1=47
  |KHMP2=N/A
  |KHEXP1=6000
  |KHEXP2=N/A
  |FMEXP1=4000
  |KHweapon=x1.0
  |KHweapon=x1.0
  |KHfire=x0.49
  |KHfire=x0.49
  |KHbliz=x0.5
  |KHbliz=x0.5
|KHJPthun=x0.5
  |KHthun=x1.0
  |KHthun=x1.0
|KHJPgrav=x0.01
  |KHgrav=x0.02
  |KHgrav=x0.02
  |KHstop=x0.2
  |KHstop=x0.2
  |KHko=x0.5
  |KHko=x0.5
  |KHother=x0.5
  |KHother=x0.5
  |KHreward=[[Cheer]] (Donald)<br>[[Ansem's Report#Ansem Report 5|Ansem's Report 5]]
  |KHreward=[[Cheer]] (Donald)<br>[[Ansem's Report 5]]
  |KHworld=Hollow Bastion
  |KHworld=Hollow Bastion
|JPtab=*
|FMtab=*
|BBSloc1V=Enchanted Dominion
|BBSloc1V=Enchanted Dominion
  |BBSHP1=450
  |BBSHP1=450
Line 45: Line 51:
  |BBSdark=x1.0
  |BBSdark=x1.0
  |BBSother=x1.0
  |BBSother=x1.0
  |BBSstun=x0
  |BBSstun=X
  |BBSfree=x0
  |BBSfree=X
  |BBSmini=x0
  |BBSmini=X
  |BBSblind=x0
  |BBSblind=X
  |BBSigni=x0
  |BBSigni=X
  |BBSconf=x0
  |BBSconf=X
  |BBSbind=x0
  |BBSbind=X
  |BBSpois=x0
  |BBSpois=X
  |BBSslow=x0
  |BBSslow=X
  |BBSstop=x0
  |BBSstop=X
  |BBSsleep=x0
  |BBSsleep=X<ref>Can be afflicted with Sleep by using the Joint Force Reaction Command.</ref>
  |BBSdeath=x0
  |BBSdeath=X
  |BBSzero=x0
  |BBSzero=X
  |BBSmagn=x0
  |BBSmagn=X
  |BBSwarp=x0
  |BBSwarp=X
  |BBSreward= [[Fairy Stars]], [[Command Style|Thunderbolt]]
  |BBSrewardV= [[Fairy Stars]], [[Command Style|Thunderbolt]]
  |BBSworldV=Enchanted Dominion
  |BBSworldV=Enchanted Dominion
}}
|MOMstage={{ns|Game|The Encounter -Birth by Sleep Version-}}
'''[[Maleficent]]''' is a boss and also one of the main antagonists in all ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' titles except ''Kingdom Hearts 358/2 Days''. Like several other bosses, she takes on a more powerful form after her first defeat, in this case [[Game:Maleficent (Dragon)|a massive dragon]].
|KHbattlefile=Squirming Evil KHHD.ogg
|KHbattlename=Squirming Evil
|BBSbattlename=The Encounter
|BBSbattlefile=The Encounter KHBBS.ogg
}}{{tab|c}}{{tab|Platform}}
{{Character
|name=Platform
|katakana=台座
|romaji=Daiza
|image=
|game1=Kingdom Hearts
|type=Construct
|spec=CharacterBoss
|KHHP1=120
|KHJPATK1=28
|KHATK1=27
|KHJPDEF1=20
|KHDEF1=21
|KHJPMP1=50
|KHMP1=42
|KHEXP1=0
|KHweapon=x1.0
|KHfire=x1.0
|KHbliz=x1.0
|KHthun=x1.0
|KHgrav=x1.0
|KHstop=x0
|KHko=x1.0
|KHother=x1.0
|KHworld=Hollow Bastion
|JPtab=*
|FMtab=*
|KHbattlefile=Squirming Evil KHHD.ogg
|KHbattlename=Squirming Evil
}}{{tab|c}}{{tab|c}}
'''[[Maleficent]]''' is a boss and also one of the main antagonists in all ''{{c|Kingdom Hearts|series}}'' titles except ''Kingdom Hearts 358/2 Days''. Like several other bosses, she takes on a more powerful form after her first defeat, in this case [[Game:Maleficent (Dragon)|a massive dragon]].


==Strategy==
==Strategy==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
During this battle, Maleficent attacks from a floating platform. She summons [[Defender]]s and [[Darkball]]s to aid her in battle and uses powerful magic attacks. Cast [[Aerora]] to reduce the damage by half, as well as to deal sufficient damage whilst attacking her. If a player attacks the platform enough, it drops to the ground and Maleficent is open to attack. The player can also cast [[Gravity]] on the platform to bring it down.
During this battle, Maleficent attacks from a floating platform. She summons [[Defender]]s and [[Darkball]]s to aid her in battle and uses powerful magic attacks. Cast [[Aerora]] to reduce damage, as well as deal sufficient damage while attacking her. If Sora attacks the platform enough, it drops to the ground and Maleficent is open to attack. Sora can also cast [[Gravity]] on the platform to bring it down.


When Maleficent cries, "Meteors of heaven, unleash thy fury!", move to the far edge of the curved area of the Chapel. This will prevent you from receiving a large amount of damage. Maleficent's other attacks—lightning strikes which follow the party members—are easily avoided by jumping.
When Maleficent cries, "Meteors of heaven, unleash thy fury!", move to the far edge of the curved area of the Chapel. This will prevent Sora from receiving a large amount of damage. Maleficent's other attacks—lightning strikes which follow the party members—are easily avoided by jumping.


If [[Sora]]'s stats are rather low, then it is advisable to summon [[Tinker Bell]] to periodically restore Sora's HP and/or have [[Cure]] or [[Cura]] as a shortcut on the X button. Defenders drop MP orbs, and Darkballs drop HP orbs, giving you a plentiful supply of the two.
If [[Sora]]'s stats are low, it is advised to summon [[Tinker Bell]] to periodically restore Sora's HP and/or have [[Cura]] as a shortcut. Defenders drop MP prizes, and Darkballs drop HP prizes, giving Sora a plentiful supply of the two.


When she is defeated, the player will receive the Cheer Ability for [[Donald Duck|Donald]].
When she is defeated, [[Donald]] will receive the Cheer Ability.
{{atk-o|kh1}}
{{atk|{{nihongo|'''Staff Swing'''|杖振り|<br>Tsue Furi}}|None|x0|4|Repellable<br>(Recoil: 100)|Swings her staff sideways.}}
{{atk|{{nihongo|'''Thundaga'''|サンダガ|<br>Sandaga}}|Thunder|—|6|Preventable<br>(Recoil: 0)|Summons a purple thundercloud overhead that shoots lightning.}}
{{atk|{{nihongo|'''Dark Meteor'''|ダークメテオ|<br>Dāku Meteo}}|Dark|x0.05{{KH}}<br>x0{{FM}}|10|Returnable<br>(Recoil: 100)|Shoots several blue orbs of light from behind.}}
{{atk|{{nihongo|'''Teleport Shock'''|テレポ衝撃|<br>Terepo Shōgeki}}|Dark|—|4|—|Turns her body into green smoke that hits the surrounding area.}}
{{atk-c|kh1}}


===''Kingdom Hearts Birth By Sleep''===
===''Kingdom Hearts Birth By Sleep''===
When Maleficent challenges Ventus, he must cooperate with [[Flora, Fauna, and Merryweather]]. They will have a special ability called "Joint Force" that could give the player the advantage in this battle. Aside from the help of the fairies, who otherwise just float around the battlefield, Ventus can use [[Dimension Links|D-Links]], [[Shotlock]]s, and [[Command Style]]s.
When Maleficent challenges Ventus, he must cooperate with [[Flora, Fauna, and Merryweather]]. Aside from the help of the fairies, who otherwise just float around the battlefield, Ventus can use [[D-Link]]s, [[Shotlock]]s, and [[Command Style]]s.
 
At the start of the battle, Maleficent will warp from the high platform she was standing on. While Ventus can attack her, once her staff begins to glow, a pool of flames will begin to form around her. The fairies' help must be used to get rid of the flames. When Maleficent uses "Cursed Light"<!--呪いの光-->, Ventus and the fairies can respond with the "Joint Force" Reaction Command, allowing Ventus to shoot Maleficent with a ball of light, dealing damage and inflicting {{c|Sleep|status}}. While Maleficent is stunned, she can be bombarded with magic and physical attacks—Tornado and Wind Raid are recommended because they hit multiple times. The use of Aero-based attacks also has a high chance of allowing Ventus the use of the Fever Pitch Command Style. While Fever Pitch is activated, show no mercy with the Keyblade, but be careful as she may knock Ventus away with her staff.
 
After taking enough damage, Maleficent may warp away to the side of the battlefield. Immediately run to her location and continue attacking, use Dodge Roll to avoid the dark lightning she summons from above. The longer it takes to reach Maleficent, the sooner she'll warp away after reaching her. Should Ventus reach her, be extremely careful of the lightning bolts Maleficent summons, as they hit the area several times. Dodge Roll can be used to avoid them. As Maleficent's HP starts to dwindle, she will begin traveling across the battlefield as a pinwheel-shaped cloud of damaging, dark energy. This attack is signaled by her saying "Behold the Mistress of Evil". Dodge Roll can be used to avoid her. As her HP dwindles further, she will occasionally call her guards to attack Ventus, but they are minor annoyances and can be defeated for much-needed HP orbs.


At the start of the battle, Maleficent will warp from the high platform on which she stood during the preceding cutscene to Ventus's location. While the player can attack her, once her staff begins to glow, a pool of flames will begin to form around her. The fairies' help must be used to be rid of the flames. The special command mentioned above causes Ventus to shoot Maleficent with a ball of light, dealing quite a bit of damage, and stunning her for a time, thus opening her to more damage, when the player correctly presses {{Button|t}}, {{Button|s}}, {{Button|c}}, and {{Button|x}} as the on-screen prompts appear. Note that failure to do so will result in Ventus being stunned for six seconds, leaving him open to Maleficent's other attacks. This may need to be done several times throughout the battle. While Maleficent is stunned, she can be bombarded with magic and physical attacks, Tornado and Wind Raid recommended due to the fact that these abilities hit multiple times. The use of Aero-based attacks also has a high chance of allowing Ventus the use of the Fever Pitch Command Style. While Fever Pitch is activated, the player should show Maleficent no mercy with the Keyblade, but the player should take caution, as the witch may knock Ventus away with her staff.
Maleficent will always chant before casting a spell, which makes predicting her attacks very easy. Also while Maleficent is immune to Aero or Magnet, certain attacks—like Tornado—can knock her into the air.
{{atk-o|bbs}}
{{atk|{{nihongo|'''Staff Swing'''|杖振り|<br>Tsue Furi}}|Physical|—|1.5|△|Sweeps with her staff.}}
{{atk|{{nihongo|'''Thunder'''|サンダー|<br>Sandā}}|Thunder|—|2.0|△|Shoots lightning from her staff.}}
{{atk|{{nihongo|'''Thundaga'''|サンダガ|<br>Sandaga}}|Thunder|—|1.5 per hit|△|Summons multiple lightingbolts.}}
{{atk|{{nihongo|'''Meteor Swirl'''|メテオ旋回|<br>Meteo Senkai}}|Physical|—|2.0<br>2nd hit+: 0.5|△|Flies while wrapped in a swirling light. Invincible while active.}}
{{atk-m|{{nihongo|'''Cursed Light'''|呪いの光|<br>Noroi no Hikari}}|Curse|Neutral|—|2.0|X|Casts a curse that temporarily blocks the action of the opponent. When the opponent runs out of the curse's reach, fires a series of green shots that follow the opponent.||Shot|Physical|—|1.0 per hit|◯}}
{{atk-c}}
{{rc|o|style=bbs}}
{{rc|{{nihongo|'''Joint Force'''|ジョイントフォース|<br>Jointo Fōsu}}|{{AT|att}} Neutral|5.0|Can be used after pressing {{button|s}} near the three fairies and correctly pressing {{Button|t}}, {{Button|s}}, {{Button|c}}, and {{Button|x}} as the on-screen prompts appear while Maleficent prepares her Cursed Light attack. Shoot an orb of light that deals damage and inflicts {{c|Sleep|status}}. Fills the Command Gauge by 35 points.}}
{{rc|c}}


After taking enough damage, Maleficent may warp away to the side of the battlefield. The player should immediately run to her location to continue attacking, using Dodge Roll to avoid the dark lightning she summons from above. The longer one takes to reach Maleficent, the sooner she'll warp away after reaching her. Should one reach her, he or she must be extremely careful of the lightning bolts Maleficent summons, the witch causing them to hit the area several times. Dodge Roll can be used to avoid them. As Maleficent's HP starts to dwindle, she will begin traveling across the battlefield as a pinwheel-shaped cloud of damaging, dark energy. Dodge Roll again can be used to avoid her. As her HP dwindles further, she will occasionally call her guards to attack Ventus, but they are minor annoyances and can be defeated for much-needed HP orbs. Maleficent is not difficult to defeat, and she can fall rather quickly if the proper strategies are followed. Also, know that Maleficent will always chant before casting a spell, which makes predicting her attacks very easy. Also know, that while the boss is immune to Aero or Magnet, certain attacks like Tornado can knock her into the air. The best way to ensure a swift defeat, of course, is to remember that Ventus is powerful in both physical and magical areas, use the fairies' presence to one's advantage, and make full use of all special powers granted by abilities such as Command Styles.
===''Kingdom Hearts Melody of Memory''===
{{main|Game:The Encounter -Birth by Sleep Version-}}


==Videos==
==Videos==
<center>
{| class="video"
{|border="1" style="text-align:center; -moz-border-radius:10px"
! Maleficent ''Kingdom Hearts''
|colspan="2" style="-moz-border-radius:10px"|'''Maleficent (''Kingdom Hearts'')'''
|-
|colspan="2" style="-moz-border-radius:10px"|'''Maleficent (''Kingdom Hearts Birth by Sleep'': Ventus)'''
| {{#widget:YouTube|id=pfbcL5fcmf8|width=320|height=240}}
|-
! Maleficent ''Kingdom Hearts Birth by Sleep'' (Ventus)
|-
|-
|colspan="2" style="-moz-border-radius:10px"|<youtube width="320" height="240">l9OqBVdiam0</youtube>
| {{#widget:YouTube|id=02A-brWkU20|width=320|height=240}}
|colspan="2" style="-moz-border-radius:10px"|<youtube width="320" height="240">wco7ug6Tvlg</youtube>
|}
|}
</center>


==Notes and References==
==Notes and references==
{{reflist|1}}
{{reflist}}
 
{{DisneyBossDirectory}}
{{DisneyBossDirectory}}
[[Category:Kingdom Hearts Melody of Memory bosses]]
[[Category:Gameplay]]

Latest revision as of 17:58, 9 February 2024

Maleficent

Maleficent KHBBS.png

Japanese マレフィセント
Rōmaji Marefisento
Origin Sleeping Beauty (1959)
Games Kingdom Hearts
Kingdom Hearts Birth by Sleep
Kingdom Hearts Melody of Memory
Variations
Maleficent (Dragon)
Themes Header.png

KH tracks
Battle theme - Squirming Evil
KHBBS tracks
Battle theme - The Encounter
HP STR DEF MP rec EXP
Before rescue 900 31 24 47 6000
Weapon Fire Blizzard Thunder
x1.0 x0.49 x0.5 x1.0
Percentage Stop Stun Other
x0.02 x0.2 x0.5 x0.5
Rewards
Cheer (Donald)
Ansem's Report 5
World(s)
Hollow Bastion

HP STR DEF MP rec EXP
Before rescue 1200 28 20 50 6000
Weapon Fire Blizzard Thunder
x1.0 x0.49 x0.5 x0.5
Percentage Stop Stun Other
x0.01 x0.2 x0.5 x0.5
Rewards
Cheer (Donald)
Ansem's Report 5
World(s)
Hollow Bastion

HP STR DEF MP rec EXP
Before rescue 900 31 24 47 4000
Weapon Fire Blizzard Thunder
x1.0 x0.49 x0.5 x1.0
Percentage Stop Stun Other
x0.02 x0.2 x0.5 x0.5
Rewards
Cheer (Donald)
Ansem's Report 5
World(s)
Hollow Bastion
Location HP EXP Strength Defense
Enchanted Dominion 450 0 11 4
Physical Fire Blizzard Thunder Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Stun Freeze Mini Blind Ignite Confuse
X X X X X X
Bind Poison Slow Stop Sleep Death
X X X X X[1] X
Zero Gravity Magnet Warp
X X X

Rewards
Fairy Stars, Thunderbolt
World(s)
Enchanted Dominion
Platform
Japanese 台座
Rōmaji Daiza

Type Construct
Game Kingdom Hearts
Themes Header.png

KH tracks
Battle theme - Squirming Evil
HP STR DEF MP rec EXP
Before rescue 120 27 21 42 0
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x0 x1.0 x1.0
World(s)
Hollow Bastion

HP STR DEF MP rec EXP
Before rescue 120 28 20 50 0
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x0 x1.0 x1.0
World(s)
Hollow Bastion

HP STR DEF MP rec EXP
Before rescue 120 27 21 42 0
Weapon Fire Blizzard Thunder
x1.0 x1.0 x1.0 x1.0
Percentage Stop Stun Other
x1.0 x0 x1.0 x1.0
World(s)
Hollow Bastion

Maleficent is a boss and also one of the main antagonists in all Kingdom Hearts titles except Kingdom Hearts 358/2 Days. Like several other bosses, she takes on a more powerful form after her first defeat, in this case a massive dragon.

Strategy[edit]

Kingdom Hearts[edit]

During this battle, Maleficent attacks from a floating platform. She summons Defenders and Darkballs to aid her in battle and uses powerful magic attacks. Cast Aerora to reduce damage, as well as deal sufficient damage while attacking her. If Sora attacks the platform enough, it drops to the ground and Maleficent is open to attack. Sora can also cast Gravity on the platform to bring it down.

When Maleficent cries, "Meteors of heaven, unleash thy fury!", move to the far edge of the curved area of the Chapel. This will prevent Sora from receiving a large amount of damage. Maleficent's other attacks—lightning strikes which follow the party members—are easily avoided by jumping.

If Sora's stats are low, it is advised to summon Tinker Bell to periodically restore Sora's HP and/or have Cura as a shortcut. Defenders drop MP prizes, and Darkballs drop HP prizes, giving Sora a plentiful supply of the two.

When she is defeated, Donald will receive the Cheer Ability.

Technique Element Tech Power Guard?
Staff Swing (杖振り
Tsue Furi
?)
None x0 4 Repellable
(Recoil: 100)
Swings her staff sideways.
Thundaga (サンダガ
Sandaga
?)
Thunder 6 Preventable
(Recoil: 0)
Summons a purple thundercloud overhead that shoots lightning.
Dark Meteor (ダークメテオ
Dāku Meteo
?)
Dark x0.05[KH I]
x0[KH I FM]
10 Returnable
(Recoil: 100)
Shoots several blue orbs of light from behind.
Teleport Shock (テレポ衝撃
Terepo Shōgeki
?)
Dark 4
Turns her body into green smoke that hits the surrounding area.
Guard: Repellable = Can be blocked; Returnable = Can be blocked and deflected back; Preventable = Damage can be avoided by Goofy's shield only.

Kingdom Hearts Birth By Sleep[edit]

When Maleficent challenges Ventus, he must cooperate with Flora, Fauna, and Merryweather. Aside from the help of the fairies, who otherwise just float around the battlefield, Ventus can use D-Links, Shotlocks, and Command Styles.

At the start of the battle, Maleficent will warp from the high platform she was standing on. While Ventus can attack her, once her staff begins to glow, a pool of flames will begin to form around her. The fairies' help must be used to get rid of the flames. When Maleficent uses "Cursed Light", Ventus and the fairies can respond with the "Joint Force" Reaction Command, allowing Ventus to shoot Maleficent with a ball of light, dealing damage and inflicting Sleep. While Maleficent is stunned, she can be bombarded with magic and physical attacks—Tornado and Wind Raid are recommended because they hit multiple times. The use of Aero-based attacks also has a high chance of allowing Ventus the use of the Fever Pitch Command Style. While Fever Pitch is activated, show no mercy with the Keyblade, but be careful as she may knock Ventus away with her staff.

After taking enough damage, Maleficent may warp away to the side of the battlefield. Immediately run to her location and continue attacking, use Dodge Roll to avoid the dark lightning she summons from above. The longer it takes to reach Maleficent, the sooner she'll warp away after reaching her. Should Ventus reach her, be extremely careful of the lightning bolts Maleficent summons, as they hit the area several times. Dodge Roll can be used to avoid them. As Maleficent's HP starts to dwindle, she will begin traveling across the battlefield as a pinwheel-shaped cloud of damaging, dark energy. This attack is signaled by her saying "Behold the Mistress of Evil". Dodge Roll can be used to avoid her. As her HP dwindles further, she will occasionally call her guards to attack Ventus, but they are minor annoyances and can be defeated for much-needed HP orbs.

Maleficent will always chant before casting a spell, which makes predicting her attacks very easy. Also while Maleficent is immune to Aero or Magnet, certain attacks—like Tornado—can knock her into the air.

Technique Element Status Power Block?
Staff Swing (杖振り
Tsue Furi
?)
Physical 1.5
Sweeps with her staff.
Thunder (サンダー
Sandā
?)
Thunder 2.0
Shoots lightning from her staff.
Thundaga (サンダガ
Sandaga
?)
Thunder 1.5 per hit
Summons multiple lightingbolts.
Meteor Swirl (メテオ旋回
Meteo Senkai
?)
Physical 2.0
2nd hit+: 0.5
Flies while wrapped in a swirling light. Invincible while active.
Cursed Light (呪いの光
Noroi no Hikari
?)
Curse Neutral 2.0 X

Shot Physical 1.0 per hit
Casts a curse that temporarily blocks the action of the opponent. When the opponent runs out of the curse's reach, fires a series of green shots that follow the opponent.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.
Reaction Commands
Reaction Command Element Power Description
Joint Force (ジョイントフォース
Jointo Fōsu
?)
Attack Command Neutral 5.0 Can be used after pressing Square near the three fairies and correctly pressing Triangle, Square, Circle, and X as the on-screen prompts appear while Maleficent prepares her Cursed Light attack. Shoot an orb of light that deals damage and inflicts Sleep. Fills the Command Gauge by 35 points.

Kingdom Hearts Melody of Memory[edit]

Videos[edit]

Maleficent – Kingdom Hearts
Maleficent – Kingdom Hearts Birth by Sleep (Ventus)

Notes and references[edit]

  1. ^ Can be afflicted with Sleep by using the Joint Force Reaction Command.