Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-: Difference between revisions
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==Worlds== | ==Worlds== | ||
Castle of Dreams | [[Castle of Dreams]] | ||
==Notes and references== | ==Notes and references== | ||
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Revision as of 07:31, 29 June 2016
I haven't quite got the fine points down, like...when, or where... It just kinda kicks in whenever it wants to.
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This article is about a game or product that has yet to be released.
Some of the information might be inaccurate and is likely to change. Please refrain from putting rumors and speculation on this article. |
Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- | |
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キングダム ハーツ 0.2 バース バイ スリープ -フラグメンタリー パッセージ- Kingudamu Hātsu 0.2 Bāsu Bai Surīpu -Furagumentarī Passēji- | |
Developer(s) | Square Enix |
Publisher(s) | Square Enix |
Release date(s) | December 2016 / December 2016 December 2016[1] December 2016 |
Genre | Console action role-playing game |
Game modes | Single player |
Ratings | N/A |
Platform(s) | PlayStation 4 |
Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- is an upcoming game in the Kingdom Hearts series. It is releasing exclusively for the PlayStation 4 system as a part of the complete Kingdom Hearts HD 2.8 Final Chapter Prologue package. The story acts simultaneously as an epilogue to Kingdom Hearts Birth by Sleep as well as a prologue for the upcoming Kingdom Hearts III, following Aqua's journey through the Realm of Darkness. The game is developed through Unreal Engine 4, acting as a sort of technical demo meant to give players a taste of Kingdom Hearts III's gameplay. The entry is roughly the size equivalent of a single Kingdom Hearts III world.
Story
- "A completely new playable episode that links to the story of KINGDOM HEARTS III, taking place after the storyline of KINGDOM HEARTS Birth by Sleep played from the perspective of Aqua."
- —Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- press release
Gameplay
- The Command Menu from Kingdom Hearts and Kingdom Hearts II returns, excluding Summons.
- Shotlock attacks return, with a similar Focus gauge.
- Magic is present, using an MP gauge.
- Magic now leaves an effect on the surrounding environment. For example, Blizzard creates a sheet of ice to slide on.
- Shortcuts have multiple "pages", scrolled via the D-pad separating Magic from Items.
- Command Styles are present, activated through use of Magic and by pressing within a 30-second time limit.
- Flowmotion is available.