Enemy Card: Difference between revisions
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'''Description''': Unknown.<br> | '''Description''': Unknown.<br> | ||
'''Duration''': Unknown. | '''Duration''': Unknown. | ||
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===[[Air Soldier]]=== | ===[[Air Soldier]]=== | ||
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'''Description''': Reload while in motion.<br> | '''Description''': Reload while in motion.<br> | ||
'''Duration''': 3 reloads. | '''Duration''': 3 reloads. | ||
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===[[Bandit]]=== | ===[[Bandit]]=== | ||
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'''Description''': Make any normal attack as strong as a finsihing blow.<br> | '''Description''': Make any normal attack as strong as a finsihing blow.<br> | ||
'''Duration''': 1 reloads. | '''Duration''': 1 reloads. | ||
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===[[Fat Bandit]]=== | ===[[Fat Bandit]]=== | ||
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'''Description''': Changes the value of all cards to zero.<br> | '''Description''': Changes the value of all cards to zero.<br> | ||
'''Duration''': 1 reload. | '''Duration''': 1 reload. | ||
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===[[Air Pirate]]=== | |||
[[Image: AirPirate-Card.png]] | |||
'''Effect''':Item Bracer<br> | |||
'''Description''': Stop enemies from breaking the Item Cards you use.<br> | |||
'''Duration''': 3 reloads. | |||
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===[[Darkball]]=== | ===[[Darkball]]=== | ||
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'''Description''': Hide the cards you hold from hostile eyes.<br> | '''Description''': Hide the cards you hold from hostile eyes.<br> | ||
'''Duration''': 3 reloads. | '''Duration''': 3 reloads. | ||
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===[[Defender]]=== | ===[[Defender]]=== | ||
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'''Description''': Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage.<br> | '''Description''': Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage.<br> | ||
'''Duration''': 1 reload. | '''Duration''': 1 reload. | ||
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===[[Wyvern]]=== | ===[[Wyvern]]=== | ||
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'''Description''': Reload cards without increasing the reload counter.<br> | '''Description''': Reload cards without increasing the reload counter.<br> | ||
'''Duration''': 3 reloads. | '''Duration''': 3 reloads. | ||
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===[[Wizard]]=== | ===[[Wizard]]=== | ||
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'''Description''': Forfeit summon card use to power magic cards.<br> | '''Description''': Forfeit summon card use to power magic cards.<br> | ||
'''Duration''': 1 reload. | '''Duration''': 1 reload. | ||
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===[[Neoshadow]]=== | ===[[Neoshadow]]=== | ||
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'''Description''': Causes enemy(s)'s HP to drop gradually.<br> | '''Description''': Causes enemy(s)'s HP to drop gradually.<br> | ||
'''Duration''': 1 reload. | '''Duration''': 1 reload. | ||
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===[[White Mushroom]]=== | ===[[White Mushroom]]=== | ||
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'''Description''': Restore some HP every time you use a friend card.<br> | '''Description''': Restore some HP every time you use a friend card.<br> | ||
'''Duration''': 3 reloads. | '''Duration''': 3 reloads. | ||
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===[[Black Fungus]]=== | ===[[Black Fungus]]=== | ||
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'''Description''': Activate a random card effect.<br> | '''Description''': Activate a random card effect.<br> | ||
'''Duration''': 1 reload. | '''Duration''': 1 reload. | ||
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===[[Creeper Plant]]=== | ===[[Creeper Plant]]=== | ||
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'''Description''': Stop enemies from breaking Cure abilities you use.<br> | '''Description''': Stop enemies from breaking Cure abilities you use.<br> | ||
'''Duration''': 1 reload. | '''Duration''': 1 reload. | ||
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===[[Tornado Step]]=== | ===[[Tornado Step]]=== | ||
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'''Description''': Subtract two digits from the reload counter.<br> | '''Description''': Subtract two digits from the reload counter.<br> | ||
'''Duration''': 1 reload. | '''Duration''': 1 reload. | ||
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===[[Crescendo]]=== | ===[[Crescendo]]=== |
Revision as of 01:34, 20 May 2008
Enemy Cards are cards in Kingdom Hearts: Chain of Memories that Sora and Riku can win sometimes when they defeat an enemy. Enemy cards are kept in a separate deck.
In Kingdom Hearts: re-Chain of Memories, eight new enemy cards are available. The first new one is Zexion, which is obtained by defeating Zexion in the Destiny Islands, while the rest are the Organization XIII members that made their debut in Kingdom Hearts II. However, the cards of the members revealed in Kingdom Hearts II cannot be obtained until Kingdom Hearts II Final Mix+ has been cleared.
Normal Enemy Cards
ShadowEffect: Incremeter |
SoldierEffect: Combo Plus | |
Large BodyEffect: Guard |
Red NocturneEffect: Fire Boost | |
Blue RhapsodyEffect: Blizard Boost |
Yellow OperaEffect: Thunder Boost | |
Green RequiemEffect: Cure Boost |
PowerwildEffect: Retrograde | |
BouncywildEffect: Unknown |
Air SoldierEffect:Reload Kinesis | |
BanditEffect:Combo Finish |
Fat BanditEffect: Back Attack |
Barrel SpiderEffect: Quickload |
Search GhostEffect: Drain |
Sea NeonEffect: Random Values | |
ScrewdiverFile:Screwdiver-Enemy Card.png Effect: Decrementor |
AquatankEffect: Unknown | |
Wight KnightEffect: Float |
GargoyleEffect: Vanish | |
PirateEffect: All Zeros |
Air PirateEffect:Item Bracer | |
DarkballEffect: Card Blind |
DefenderEffect: Protect | |
WyvernEffect: Reload Lock |
WizardEffect: Magic Boost | |
NeoshadowEffect: Bio |
White MushroomEffect: Hyper Healing | |
Black FungusEffect: Random Flush |
Creeper PlantEffect: Leaf Bracer | |
Tornado StepEffect: Reload Haste |
CrescendoEffect: Summon Boost |
Boss Enemy Cards
Guard ArmorEffect: Wide Attack |
Parasite CageEffect: Dispel |
TrickmasterEffect: Value Break |
DarksideEffect: Mimic |
Card SoldierEffect: Attack Haste |
HadesEffect: Berserk |
JafarEffect: Attack Bracer |
Oogie BoogieEffect: Regen |
UrsulaEffect: Shell |
HookEffect: Second Chance |
Dragon MaleficentFile:DragonMaleficient-Card.png Effect: Overdrive |
Riku ReplicaEffect: Sleight Lock |
AxelEffect: Quick Recovery |
LarxeneEffect: Dash |
VexenEffect: Auto-Life |
MarluxiaEffect: Double Sleight |
LexaeusEffect: Warp Break |
AnsemEffect: Sleight Blind |
Kingdom Hearts II Final Mix+ ExclusiveNote: All of the cards listed below (with the exception of Zexion) cannot be unlocked until Kingdom Hearts II: Final Mix is completed. They can then be acquired in Sora Mode in Key to Rewards rooms as Kingdom Hearts II clear bonuses. | |
ZexionEffect: Confuse Strike |
XemnasEffect: Quick Barrier |
XigbarEffect: Shot Charge |
XaldinEffect: Aero Guard |
SaixEffect: Combo Boost |
DemyxEffect: Water Charge |
LuxordEffect: All-Break |
RoxasEffect: Double Hit |