Abilities (KHIII): Difference between revisions

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(Work in progress. Order of abilities is still a mess. Japanese will come later.)
 
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|width="20%" style="text-align:center"|'''Obtained'''
|width="20%" style="text-align:center"|'''Obtained'''
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Aerial Recovery]]'''}}
|{{nihongo|'''[[Aerial Recovery]]'''|エアリカバリー|<br>Ea Rikabarī|lit. "Air Recovery"}}
|2
|2
|Press {{button|c}} after taking damage in the air to right yourself.
|Press {{button|c}} after taking damage in the air to right yourself.
|Sora<ref>Defeat the Heartless in Andy's Room.</ref>, Guardian Form
|Sora<ref>Defeat the Heartless in Andy's Room.</ref>, Guardian Form
<!--ブローカウンター-->
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Block]]'''}}
|{{nihongo|'''[[Block]]'''|リフレクトガード|<br>Riforekuto Gādo|lit. "Reflect Guard"}}
|2
|2
|Press {{button|s}} to guard against frontal attacks.
|Press {{button|s}} to guard against frontal attacks.
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|Guardian Form
|Guardian Form
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Falling Slash]]'''}}
|{{nihongo|'''[[Falling Slash]]'''|スラッシュドロップ|<br>Surasshu Doroppu|lit. "Slash Drop"}}
|2
|2
|While airborne, slash downward to attack targets on the ground.
|While airborne, slash downward to attack targets on the ground.
|Sora<ref>Defeat the King of Toys.</ref>
|Sora<ref>Defeat the King of Toys.</ref>
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Speed Slash]]'''}}
|{{nihongo|'''[[Speed Slash]]'''|ラピッドスラッシュ|<br>Rapiddo Surasshu|lit. "Rapid Slash"}}
|3
|3
|Attack with three consecutive attacks. (Combo finisher)
|Attack with three consecutive attacks. (Combo finisher)
|Sora<ref>Defeat the Supreme Smasher in Galaxy Toys.</ref>
|Sora<ref>Defeat the Supreme Smasher in Galaxy Toys.</ref>
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Unison Fire]]'''}}
|{{nihongo|'''[[Unison Fire]]'''|ユニオンファイア|<br>Yunion Faia|lit. "Union Fire"}}
|3
|3
|Team up with Donald and roast your foes. (Combo finisher: near Donald)
|Team up with Donald and roast your foes. (Combo finisher: near Donald)
|Sora (LV ??/??/8<ref name="guardian"/>)
|Sora (LV ??/??/8<ref name="guardian"/>)
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Fusion Spin]]'''}}
|{{nihongo|'''[[Fusion Spin]]'''|フュージョンスピン|<br>Fyūjon Supin}}
|3
|3
|Team up with Goofy and wreak havoc on surrounding foes. (Combo finisher: near Goofy)
|Team up with Goofy and wreak havoc on surrounding foes. (Combo finisher: near Goofy)
|Sora (LV ??/??/10<ref name="guardian"/>)
|Sora (LV ??/??/10<ref name="guardian"/>)
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Sonic Slash]]'''}}
|{{nihongo|'''[[Sonic Slash]]'''|ソニックスラッシュ|<br>Sonikku Surasshu}}
|2
|2
|While in Flowmotion, press {{button|x}} to perform two consecutive slashes. (Flowmotion attack)
|While in Flowmotion, press {{button|x}} to perform two consecutive slashes. (Flowmotion attack)
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Buzz Saw]]'''}}
|{{nihongo|'''[[Buzz Saw]]'''|ターンカッター|<br>Tān Kattā|lit. "Turn Cutter"}}
|2
|2
|While in Flowmotion, press {{button|x}} to fly at foes with a spin attack. (Flowmotion attack)
|While in Flowmotion, press {{button|x}} to fly at foes with a spin attack. (Flowmotion attack)
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Somersault]]'''}}
|{{nihongo|'''[[Somersault]]'''|サマーソルト|<br>Samāsoruto}}
|2
|2
|While swinging around a horizontal pole, press {{button|x}} to perform a spinning attack in place. (Flowmotion attack)
|While swinging around a horizontal pole, press {{button|x}} to perform a spinning attack in place. (Flowmotion attack)
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Sonic Cleave]]'''}}
|{{nihongo|'''[[Sonic Cleave]]'''|チャージブレイク|<br>Chāji Bureiku|lit. "Charge Break"}}
|2
|2
|While in Flowmotion, press {{button|x}} to slash downward at foes. (Flowmotion attack)
|While in Flowmotion, press {{button|x}} to slash downward at foes. (Flowmotion attack)
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|width="20%" style="text-align:center"|'''Obtained'''
|width="20%" style="text-align:center"|'''Obtained'''
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[High Jump]]'''}}
|{{nihongo|'''[[High Jump]]'''|ハイジャンプ|<br>Hai Janpu}}
|
|2
|Leap high into the air. The longer you hold {{button|c}}, the higher the jump.
|Leap high into the air. The longer you hold {{button|c}}, the higher the jump.
|Second Form, Guardian Form, Element Form
|Second Form, Guardian Form, Element Form
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Doubleflight]]'''}}
|{{nihongo|'''[[Doubleflight]]'''|ダブルフライト|<br>Daburufuraito}}
|
|2
|Press {{button|c}} while in midair to jump a second time.
|Press {{button|c}} while in midair to jump a second time.
|Element Form
|Element Form
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Dodge Roll]]'''}}
|{{nihongo|'''[[Dodge Roll]]'''|ドッジロール|<br>Dojji Rōru}}
|3
|3
|While grounded, tilt {{button|lana}} and press {{button|s}} to roll in that direction and evade attacks.
|While grounded, tilt {{button|lana}} and press {{button|s}} to roll in that direction and evade attacks.
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|Drill Punch
|Drill Punch
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Air Slide]]'''}}
|{{nihongo|'''[[Air Slide]]'''|エアスライド|<br>Ea Suraido}}
|1
|1
|While airborne, tilt {{button|lana}} and press {{button|s}} to air dash in that direction and evade attacks. Stack the ability to increase the effect.
|While airborne, tilt {{button|lana}} and press {{button|s}} to air dash in that direction and evade attacks. Stack the ability to increase the effect.
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Aerial Dodge]]'''}}
|{{nihongo|'''[[Aerial Dodge]]'''|エアドッジ|<br>Ea Dojji|lit. "Air Dodge"}}
|3
|3
|While airborne, tilt {{button|lana}} and press {{button|s}} to spin in that direction and evade attacks. Only works when in combat.
|While airborne, tilt {{button|lana}} and press {{button|s}} to spin in that direction and evade attacks. Only works when in combat.
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Wall Kick]]'''}}
|{{nihongo|'''[[Wall Kick]]'''|ウォールキック|<br>Wōru Kikku}}
|1
|1
|Air slide or aerial dodge into a wall to kick off it and set up your next action. (Flowmotion maneuver)
|Air slide or aerial dodge into a wall to kick off it and set up your next action. (Flowmotion maneuver)
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Pole Spin]]'''}}
|{{nihongo|'''[[Pole Spin]]'''|ポールスポン|<br>Pōru Supin}}
|1
|1
|Air slide or aerial dodge into a vertical pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver)
|Air slide or aerial dodge into a vertical pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver)
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Pole Swing]]'''}}
|{{nihongo|'''[[Pole Swing]]'''|ポールスイング|<br>Pōru Suingu}}
|1
|1
|Air slide or aerial dodge into a horizontal pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver)
|Air slide or aerial dodge into a horizontal pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver)
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Superslide]]'''}}
|{{nihongo|'''[[Superslide]]'''|スーパースライド|<br>Sūpāsuraido}}
|1
|1
|While in flowmotion, tilt {{button|lana}} and press {{button|s}} to air dash a long distance. Stack the ability to increase the effect. (Flowmotion maneuver)
|While in flowmotion, tilt {{button|lana}} and press {{button|s}} to air dash a long distance. Stack the ability to increase the effect. (Flowmotion maneuver)
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|width="20%" style="text-align:center"|'''Obtained'''
|width="20%" style="text-align:center"|'''Obtained'''
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Zero EXP]]'''}}
|{{nihongo|'''[[Zero EXP]]'''|EXPゼロ|<br>EXP Zero|lit. "EXP Zero"}}
|0
|0
|For daring adventurers who want to play without leveling up. Install this ability to stop gaining experience.
|For daring adventurers who want to play without leveling up. Install this ability to stop gaining experience.
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Scan]]'''}}
|{{nihongo|'''[[Scan]]'''|ライブラ|<br>Raibura|lit. "Libra"}}
|1
|1
|See the remaining HP of the targeted enemy.
|See the remaining HP of the targeted enemy.
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[MP Safety]]'''}}
|{{nihongo|'''[[MP Safety]]'''|MPセーフティー|<br>MP Sēfutī}}
|0
|0
|Disable recharging when MP runs out. Only Cure magic and link commands will trigger a recharge.
|Disable recharging when MP runs out. Only Cure magic and link commands will trigger a recharge.
|Sora<ref>Defeat the Demon Tide in Twilight Town.</ref>
|Sora<ref>Defeat the Demon Tide in Twilight Town.</ref>
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Assist Friends]]'''}}
|{{nihongo|'''[[Assist Friends]]'''|フレンドエイド|<br>Furendo Eido|lit. "Friend Aid"}}
|1
|1
|Use healing items and magic on friends.
|Use healing items and magic on friends.
|Sora
|Sora
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Magic Lock-On]]'''}}
|{{nihongo|'''[[Magic Lock-On]]'''|オートロックマジック|<br>Ōto Rokku Majikku|lit. "Auto Lock Magic"}}
|1
|1
|Automatically lock on to targets when attacking with magic.
|Automatically lock on to targets when attacking with magic.
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|Hyper Hammer, Drill Punch
|Hyper Hammer, Drill Punch
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Combo Master]]'''}}
|{{nihongo|'''[[Combo Plus]]'''|コンボプラス|<br>Konbo Purasu}}
|—
|Continues combos even if your swings miss the enemy.
|Second Form, Guardian Form, Element Form, Strike Form
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Combo Plus]]'''}}
|4
|4
|Add one extra move to your ground combos. Stack the ability to increase the effect.
|Add one extra move to your ground combos. Stack the ability to increase the effect.
|Sora (LV ??/??/6<ref name="guardian"/>)
|Sora (LV ??/??/6<ref name="guardian"/>)
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Leaf Bracer]]'''}}
|{{nihongo|'''[[Combo Master]]'''|コンボマスター|<br>Konbo Masutā}}
|—
|—
|Always finish casting recovery magic, even if you are hit by attacks in the process.
|Continues combos even if your swings miss the enemy.
|Element Form
|Second Form, Guardian Form, Element Form, Strike Form
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Magic Combo Thrift]]'''}}
|{{nihongo|'''[[Leaf Bracer]]'''|リーフベール|<br>Rīfu Bēru|lit. "Leaf Veil"}}
|—
|—
|Reduce MP cost by 1 with each successive magic cast.
|Always finish casting recovery magic, even if you are hit by attacks in the process.
|Element Form
|Element Form
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Magic Galvanizer]]'''}}
|{{nihongo|'''[[Second Chance]]'''|ラストリーヴ|<br>Rasuto Rīvu|lit. "Last Leave"}}
|
|Increase the damage you deal with magic in proportion to the length of your combo. Stack the ability to increase the effect.
|Element Form
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Second Chance]]'''}}
|4
|4
|Always retain at least 1 HP if you are hit while you have 2 HP or more.
|Always retain at least 1 HP if you are hit while you have 2 HP or more.
|Guardian Form, Hercules, Woody
|Guardian Form, Hercules, Woody
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Withstand Combo]]'''}}
|{{nihongo|'''[[Withstand Combo]]'''|コンボリーヴ|<br>Konbo Rīvu|lit. "Combo Leave"}}
|4
|4
|Always retain at least 1 HP if you are hit while you have 2 HP or more. You will remain protected throughout the enemy's combo.
|Always retain at least 1 HP if you are hit while you have 2 HP or more. You will remain protected throughout the enemy's combo.
|Sora (LV ??/??/4<ref name="guardian"/>), Guardian Form
|Sora (LV ??/??/4<ref name="guardian"/>), Guardian Form
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Auto-Finish]]'''}}
|{{nihongo|'''[[Magic Combo Thrift]]'''|マジックコンボセーヴ|<br>Majikku Konbo Sēvu|lit. "Magic Combo Save"}}
|—
|Reduce MP cost by 1 with each successive magic cast.
|Element Form
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Magic Galvanizer]]'''|マジックコンボアップ|<br>Majikku Konbo Appu|lit. "Magic Combo Up"}}
|—
|Increase the damage you deal with magic in proportion to the length of your combo. Stack the ability to increase the effect.
|Element Form
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Auto-Finish]]'''|オートフィニッシュ|<br>Ōto Finisshu}}
|3
|3
|Automatically trigger the Finish command when a situation command's timer runs out in combat.
|Automatically trigger the Finish command when a situation command's timer runs out in combat.

Revision as of 19:31, 1 February 2019

Actions

Ability AP Description Obtained
Aerial Recovery (エアリカバリー
Ea Rikabarī
?, lit. "Air Recovery")
2 Press Circle after taking damage in the air to right yourself. Sora[1], Guardian Form
Block (リフレクトガード
Riforekuto Gādo
?, lit. "Reflect Guard")
2 Press Square to guard against frontal attacks. Sora
Barrier Press Square to guard against attacks from all directions. Guardian Form
Counter Blast Press X after a successful block to send surrounding foes flying. (Reprisal) Guardian Form
Falling Slash (スラッシュドロップ
Surasshu Doroppu
?, lit. "Slash Drop")
2 While airborne, slash downward to attack targets on the ground. Sora[2]
Speed Slash (ラピッドスラッシュ
Rapiddo Surasshu
?, lit. "Rapid Slash")
3 Attack with three consecutive attacks. (Combo finisher) Sora[3]
Unison Fire (ユニオンファイア
Yunion Faia
?, lit. "Union Fire")
3 Team up with Donald and roast your foes. (Combo finisher: near Donald) Sora (LV ??/??/8[4])
Fusion Spin (フュージョンスピン
Fyūjon Supin
?)
3 Team up with Goofy and wreak havoc on surrounding foes. (Combo finisher: near Goofy) Sora (LV ??/??/10[4])
Sonic Slash (ソニックスラッシュ
Sonikku Surasshu
?)
2 While in Flowmotion, press X to perform two consecutive slashes. (Flowmotion attack) Sora
Buzz Saw (ターンカッター
Tān Kattā
?, lit. "Turn Cutter")
2 While in Flowmotion, press X to fly at foes with a spin attack. (Flowmotion attack) Sora
Somersault (サマーソルト
Samāsoruto
?)
2 While swinging around a horizontal pole, press X to perform a spinning attack in place. (Flowmotion attack) Sora
Sonic Cleave (チャージブレイク
Chāji Bureiku
?, lit. "Charge Break")
2 While in Flowmotion, press X to slash downward at foes. (Flowmotion attack) Sora
Explosion Punish enemies with a ring of powerful, revolving orbs. Your Magic stat determines damage. (Combo finisher: while grounded) Second Form
Lunge 'n' Launch Lunge at foes with a devastating strike and launch them skyward. (Combo finisher: while grounded) Second Form
Ripple Drive Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. (Combo finisher: while grounded) Second Form
Hurricane Winder Somersault at enemies and hit with a devastating series of blows. (Combo finisher: while airborne) Second Form
Aerial Finish Issue a devastating flurry of attacks that sends enemies reeling. (Combo finisher: while airborne) Second Form
Magnet Burst Draw foes in, then expel them with a devastating blast. Your Magic stat determines damage. (Combo finisher: while airborne) Second Form
Stun Impact Project a shock wave that stuns enemies. Your Magic stat determines damage. Second Form
Sonic Blade Strike at the enemy as you race by. Continue pressing X when prompted to perform additional attacks. Second Form
Ars Arcanum Ravage the enemy with a devastating flurry of attacks. Continue pressing X when prompted to perform additional attacks. Second Form
Shield Spin Spread your arms and spin at foes. (Combo finisher) Counter Shield
Lightning Circle Raise your shield and strike the area with lightning. (Combo finisher) Counter Shield
Wrathful Fist After charging your shield with Shield Charge, select Attack to hammer your foes with a giant fist and send them flying. Counter Shield
Wrathful Flurry After fully charging your shield with Shield Charge, select Attack to hammer foes repeatedly with a giant fist and send them flying. Counter Shield
Shield Charge Hold Square to temporarily guard against attacks from all directions. You can move while guarding, and successful blocks will charge the shield in stages. Counter Shield
Sliding Shot Tilt Left Stick and press Square to fire a blast of projectiles as you evade in that direction. Only works while in combat. Double Arrowguns
Burst Shot Fire a volley of simultaneous projectiles. (Combo finisher) Double Arrowguns
Auto-Shot Hold R2 to continually fire projectiles. Double Arrowguns
Rising Blast Knock enemies away and then blast them with a projectile. (Combo finisher) Magic Launcher
Final Impact Fire a projectile that results in a wide blast. Magic Launcher
Charged Shot Hold R2 to charge up energy and release it as a projectile. Magic Launcher
Omega Finale Perform combo finishers at any point mid-combo by pressing Circle. Strike Form
Ground Wallop Slam a giant hammer into the ground. (Combo finisher: while grounded) Hyper Hammer
Aerial Wallop Smack downward with a giant hammer. (Combo finisher: while airborne) Hyper Hammer
Flying Clobber While in flowmotion, press X to take a swing at foes. (Flowmotion attack) Hyper Hammer
Dire Drill Lunge toward foes with a giant drill. (Combo finisher: while airborne) Drill Punch
Corkscrew Uppercut Launch foes into the air with a giant drill. (Combo finisher: while grounded) Drill Punch
Drill Pillars When surrounded, call forth countless drills from beneath the enemy's feet. (Combo finisher: while grounded) Drill Punch
Ultimate Finish Unlock your Keyblade's full potential and perform a powerful move. Counter Shield, Magic Launcher, Drill Punch
Donald Fire 2 Launch a ball of fire at the enemy. MP Cost: 10 Donald
Donald Blizzard 2 Launch a chunk of ice at the enemy. MP Cost: 10 Donald
Donald Thunder 3 Strike the enemy with lightning. MP Cost: 15 Donald
Donald Aero 3 Create a small whirlwind around the enemy. MP Cost: 15 Donald
Donald Cure 3 Restore HP to a target and any other nearby friends. Uses up all remaining MP. Donald
Goofy Tornado 3 Perform a floating spin that sends enemies for a loop. MP Cost: 15 Goofy
Goofy Turbo 2 Hop on a shield and slide into enemies. MP Cost: 10 Goofy
Goofy Discus 2 Hurl a shield at the enemy. MP Cost: 10 Goofy
Boulder Toss 2 Pick up a big rock and hurl it at the enemy. MP Cost: 10 Hercules
Burst of Energy 3 Gather up strength, then release it in all directions. MP Cost: 15 Hercules
Shoulder Tackle 3 Lean forward and charge at the enemy. MP Cost: 15 Woody
Lasso Attack 2 Spin a lasso and throw it toward the enemy. MP Cost: 10 Woody
Laser Beam 2 Fire a laser from the right arm. MP Cost: 10 Buzz
Spinning Lariat 3 Spread both arms and spin into enemies. MP Cost: 15 Buzz

Mobility

Ability AP Description Obtained
High Jump (ハイジャンプ
Hai Janpu
?)
2 Leap high into the air. The longer you hold Circle, the higher the jump. Second Form, Guardian Form, Element Form
Doubleflight (ダブルフライト
Daburufuraito
?)
2 Press Circle while in midair to jump a second time. Element Form
Dodge Roll (ドッジロール
Dojji Rōru
?)
3 While grounded, tilt Left Stick and press Square to roll in that direction and evade attacks. Sora
Backslide Press Square to slide backward and evade attacks. Magic Launcher
Diving Dodge Tilt Left Stick and press Square to dive beneath the ground and evade in that direction. Only works while in combat. Drill Punch
Air Slide (エアスライド
Ea Suraido
?)
1 While airborne, tilt Left Stick and press Square to air dash in that direction and evade attacks. Stack the ability to increase the effect. Sora
Aerial Dodge (エアドッジ
Ea Dojji
?, lit. "Air Dodge")
3 While airborne, tilt Left Stick and press Square to spin in that direction and evade attacks. Only works when in combat. Sora
Wall Kick (ウォールキック
Wōru Kikku
?)
1 Air slide or aerial dodge into a wall to kick off it and set up your next action. (Flowmotion maneuver) Sora
Pole Spin (ポールスポン
Pōru Supin
?)
1 Air slide or aerial dodge into a vertical pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver) Sora
Pole Swing (ポールスイング
Pōru Suingu
?)
1 Air slide or aerial dodge into a horizontal pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver) Sora
Superslide (スーパースライド
Sūpāsuraido
?)
1 While in flowmotion, tilt Left Stick and press Square to air dash a long distance. Stack the ability to increase the effect. (Flowmotion maneuver) Sora

Support

Ability AP Description Obtained
Zero EXP (EXPゼロ
EXP Zero
?, lit. "EXP Zero")
0 For daring adventurers who want to play without leveling up. Install this ability to stop gaining experience. Sora
Scan (ライブラ
Raibura
?, lit. "Libra")
1 See the remaining HP of the targeted enemy. Sora
MP Safety (MPセーフティー
MP Sēfutī
?)
0 Disable recharging when MP runs out. Only Cure magic and link commands will trigger a recharge. Sora[5]
Assist Friends (フレンドエイド
Furendo Eido
?, lit. "Friend Aid")
1 Use healing items and magic on friends. Sora
Magic Lock-On (オートロックマジック
Ōto Rokku Majikku
?, lit. "Auto Lock Magic")
1 Automatically lock on to targets when attacking with magic. Sora
Multilock Lock on to multiple targets at once. Double Arrowguns
Guardbreaker Prevent your weapon attacks from being deflected. Hyper Hammer, Drill Punch
Combo Plus (コンボプラス
Konbo Purasu
?)
4 Add one extra move to your ground combos. Stack the ability to increase the effect. Sora (LV ??/??/6[4])
Combo Master (コンボマスター
Konbo Masutā
?)
Continues combos even if your swings miss the enemy. Second Form, Guardian Form, Element Form, Strike Form
Leaf Bracer (リーフベール
Rīfu Bēru
?, lit. "Leaf Veil")
Always finish casting recovery magic, even if you are hit by attacks in the process. Element Form
Second Chance (ラストリーヴ
Rasuto Rīvu
?, lit. "Last Leave")
4 Always retain at least 1 HP if you are hit while you have 2 HP or more. Guardian Form, Hercules, Woody
Withstand Combo (コンボリーヴ
Konbo Rīvu
?, lit. "Combo Leave")
4 Always retain at least 1 HP if you are hit while you have 2 HP or more. You will remain protected throughout the enemy's combo. Sora (LV ??/??/4[4]), Guardian Form
Magic Combo Thrift (マジックコンボセーヴ
Majikku Konbo Sēvu
?, lit. "Magic Combo Save")
Reduce MP cost by 1 with each successive magic cast. Element Form
Magic Galvanizer (マジックコンボアップ
Majikku Konbo Appu
?, lit. "Magic Combo Up")
Increase the damage you deal with magic in proportion to the length of your combo. Stack the ability to increase the effect. Element Form
Auto-Finish (オートフィニッシュ
Ōto Finisshu
?)
3 Automatically trigger the Finish command when a situation command's timer runs out in combat. Sora (LV ??/??/5[4])
Lucky Strike Increase how often enemies drop items. Stack the ability to increase the effect. Goofy[6], Second Form, Buzz, Favorite Deputy
Treasure Magnet 1 Automatically draw in and collect nearby prizes. Stack the ability to increase the effect. Sora (LV ??/??/3[4]), Donald, Goofy, Hercules, Kingdom Key
Magic Treasure Magnet Automatically draw in and collect prizes from enemies defeated with magic, no matter how far away they are. Element Form
Master Treasure Magnet Automatically draw in and collect nearby prizes, no matter how far away they are. Second Form
Fire Boost Deal 20% more damage with fire attacks. Stack the ability to increase the effect. Donald[7]
Water Boost Deal 20% more damage with water attacks. Stack the ability to increase the effect. Water Cufflink
Item Boost Warhammer+
Fire Syphon Fire Bangle, Fira Bangle, Firaga Bangle
Blizzard Syphon Blizzard Choker, Blizzara Choker, Blizzaga Choker
Thunder Syphon Thunder Trinket, Thundara Trinket, Thundaga Trinket
Water Syphon Elven Bandanna, Divine Bandanna
Aero Syphon Clockwork Shield+, Wind Fan, Storm Fan
Dark Syphon Shadow Anklet, Dark Anklet, Midnight Anklet
Sneeze Protection Clockwork Shield+
Waterza Generate Waterza situation commands without meeting the requirements. Stack the ability to increase the odds. Water Cufflink
MP Haste Recharge MP 10% faster when you run out. Stack the ability to increase the effect. Second Form, Woody
MP Hastega Recharge MP 30% faster when you run out. Stack the ability to increase the effect. Element Form
Extra Cast 3 Cast magic or use a magic skill one extra time between running out of MP and recharging. Cure magic and link commands will still trigger a recharge. Buzz
Harvester 3 Pick up one extra cooking ingredient each time you gather. Goofy, Gourmand's Ring
Chef Extraordinaire Earn an excellent rating more easily when cooking with Little Chef. Gourmand's Ring
Hidden Potential Gain additional Strength and Magic when battling powerful foes. Second Form, Guardian Form, Element Form, Strike Form
Block Replenisher 3 Recover 3 MP with every successful block. Sora (LV ??/??/9[4])
Cure Converter Fill situation command gauges as you spend MP on Cure magic. Stack the ability to increase the effect. Buster Ring
Defender 3 Potentially increase Defense by 2 when your HP is at 25% or below. Stack the ability to increase the odds. Guardian Form, Goofy, Buzz, Soldier's Earring
Damage Control 4 Halve the damage you take when your HP is at 25% or below. Stack the ability to increase the effect. Sora, Sora (LV ??/??/2[4]), Hercules
More Team Attacks 5 Generate team attack command more often. Hercules, Woody, Buzz
Team Attack Extender 3 Extend the availability period of team attack commands. Donald[8], Hercules, Woody, Buzz
Team Effort 50 Always start battles with a team attack command. Hercules, Woody, Buzz
Share Prizes 4 Pass on prizes you cannot benefit from to friends. Woody
Hyper Healing 3 Spring back from defeat in battle more quickly and with more HP. Stack the ability to increase the effect. Hercules, Woody, Buzz

Shotlocks

Ability AP Description Obtained
King of Hearts Fire a burst of magical projectiles from the end of your Keyblade. Kingdom Key
Ragnarok Fire streams of brilliant light that fly at targets. Kingdom Key
Drain Shock Absorb HP from targets. Hero's Origin
Atomic Deluge Use a shield to scatter lightning in all directions. Hero's Origin
Meteor Shower Spin your Keyblade and send shooting stars careening toward targets. Shooting Star
Diving Barrage Rain magical arrows down on targets from directly overhead. Shooting Star
Cluster Cannonnade Launch a giant rocket that splits into many smaller projectiles. Shooting Star
Ghost Horde Create avatars that charge at targets repeatedly. Favorite Deputy
Drill Dive Warp around and fly at targets repeatedly. Favorite Deputy
  1. ^ Defeat the Heartless in Andy's Room.
  2. ^ Defeat the King of Toys.
  3. ^ Defeat the Supreme Smasher in Galaxy Toys.
  4. ^ a b c d e f g h Choose the Power of the Guardian at the Dive to the Heart.
  5. ^ Defeat the Demon Tide in Twilight Town.
  6. ^ Defeat the Rock Troll in Thebes.
  7. ^ Timed Heartless battle in Thebes.
  8. ^ Rescue Little Chef in the Woods.