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{{Game|KH1|FM1|KH2|FM2|358|BBS}}
{{Game|358}}
{{split|Bright|Shining}}
{{nihongo|'''Shining'''|光かがやく|Hikarikagayaku}} is a material type available in ''[[Kingdom Hearts 358/2 Days]]''. Shining materials contain the essence of [[Cure|vitality]], and are colored green.{{fact}}
[[Image:Bright Crystal.png|thumb|A Bright Crystal, the rarest of the Bright materials]]
{{nihongo|'''Bright'''|うるおい|Uruoi|lit. "Moist"}}, renamed {{nihongo|'''Shining'''|光かがやく|Hikarikagayaku}} in ''[[Kingdom Hearts 358/2 Days]]'', also translated as "'''Soothing'''" in ''[[Kingdom Hearts Birth by Sleep]]'', is a material type available in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''Kingdom Hearts Birth by Sleep''. Bright materials contain the essence of [[Cure|vitality]], and are colored green. In ''Kingdom Hearts'' and ''Kingdom Hearts 358/2 Days'' they are used as normal synthesis items, while in ''Kingdom Hearts II'' they are "modifier" materials that can be added to a recipe of the same rank to double the experience that it will give to the Moogle, and are usable once the Moogle reaches level 2, Novice Moogle. In ''Kingdom Hearts II'', once all Bright materials are obtained the Moogle will reward Sora with a [[Defense Boost]].


==Design==
==Design==
Bright materials are represented by Bright Shard is represented by green jewels with light green particles resembling bubbles in them. They have a [[List of Synthesis Materials|Modifier material]] structure.
{{section-stub}}
 
"Bright" means "luminous" or "colorful". The bubbles in the material may be a reference to its original Japanese name, "Moist".


==Drops==
==Drops==
===''Kingdom Hearts''===
*'''Bright Shard''': [[Green Requiem]] (10%), [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Bright Shard if a Cure spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">At Agrabah, Bambi drops a Bright Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref>
*'''Bright Gem''': [[Search Ghost]] (4%), [[White Mushroom]] (10%/40%)<ref name="White2">The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is the last of three different spells cast on it, and 40% of the time if all three are a Cure spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">At Agrabah, Bambi drops a Bright Gem 30% of the time the third time his gauge is filled.</ref>
*'''Bright Crystal''': [[Defender]] (2%)
===''Kingdom Hearts II''===
*'''Bright Shard''': [[Bulky Vendor]] (100%)<ref name="Bulky1">The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.</ref>, [[Creeper Plant]] (4%), [[Hook Bat]] (3%), [[Minute Bomb]] (3%), [[Rabid Dog]] (3%), [[Soldier]] (4%)
*'''Bright Stone''': [[Bulky Vendor]] (100%)<ref name="Bulky2">The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.</ref>, [[Aeroplane]] (4%), [[Cannon Gun]] (3%), [[Driller Mole]] (4%), [[Luna Bandit]] (4%), [[Silver Rock]] (3%), [[Tornado Step]] (4%), [[Wight Knight]] (4%)
*'''Bright Gem''': [[Bulky Vendor]] (100%)<ref name="Bulky3">The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.</ref>, [[Aerial Knocker]] (4%), [[Magnum Loader]] (4%), [[Surveillance Robot]] (3%)
*'''Bright Crystal''': [[Bulky Vendor]] (100%)<ref name="Bulky4">The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.</ref>, [[Air Pirate]] (4%), [[Crescendo]] (3%), [[Neoshadow]] (4%), [[Strafer]] (4%)
In ''Kingdom Hearts II Final Mix'', Bulky Vendors no longer drop Bright materials.
===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
*'''Shining Shard''': [[Guardian]], [[Deserter]], [[Sergeant]], [[Crescendo|Loudmouth]], [[Bully Dog]]
*'''Shining Shard''': [[Guardian]], [[Deserter]], [[Sergeant]], [[Crescendo|Loudmouth]], [[Bully Dog]]
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==Synthesized items==
==Synthesized items==
Bright materials are used to synthesize the following items:
Shining materials are used to synthesize the following items:


===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
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*[[Elixir]] (1 Shining Shard)
*[[Elixir]] (1 Shining Shard)
*[[Dying of the Light]] (3 Shining Gems)
*[[Dying of the Light]] (3 Shining Gems)
==Gallery==
<gallery>
Image:Bright Shard.png|A Bright Shard
Image:Bright Stone.png|A Bright Stone
Image:Bright Gem.png|A Bright Gem
</gallery>


==Notes and References==
==Notes and References==
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{{synthesis}}
{{synthesis}}


[[fr:Vitalité]]
[[Category:Synthesis Items]]
[[Category:Synthesis Items]]
[[Category:Command Meld]]
[[Category:Command Meld]]

Revision as of 16:02, 20 October 2010

Shining (光かがやく Hikarikagayaku?) is a material type available in Kingdom Hearts 358/2 Days. Shining materials contain the essence of vitality, and are colored green.[citation needed]

Design

Template:Section-stub

Drops

Kingdom Hearts 358/2 Days

Treasures

Other Methods

  • Shining Shard: Clear bonus for Missions 7, 9, 16, Mission 17, 19, 22, Mission 26, 31, and 34; Random Bonus for Missions 9, 16, 18, 19, 21, 24, 26, 30, 32, and 34.
  • Shining Gem: Clear bonus for Missions 55, 70, and 80; Random Bonus for Missions 51, 55, 57, 63, 65, 67, Mission 69.
  • Shining Crystal: Clear bonus for Missions 70 and 80; Random Bonus for Missions 62, 66, 72, 79, 87, and 88.

Synthesized items

Shining materials are used to synthesize the following items:

Kingdom Hearts 358/2 Days

Notes and References