Props: Difference between revisions
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
(→Kingdom Hearts 358/2 Days: Switching tables; Mission Mode section added; mission mode still incomplete) |
(→Kingdom Hearts 358/2 Days: Adding more missions) |
||
Line 439: | Line 439: | ||
==''Kingdom Hearts 358/2 Days''== | ==''Kingdom Hearts 358/2 Days''== | ||
==Type Two== | |||
{|cellpadding=0 cellspacing=0 border=0 align="center" | {|cellpadding=0 cellspacing=0 border=0 align="center" | ||
|| | || | ||
Line 470: | Line 471: | ||
|Jar || [[Agrabah#The Palace|The Palace]], [[Agrabah#Agrabah Street|Agrabah Street]], [[Agrabah#Agrabah Gate|Agrabah Gate]], [[Agrabah#Sandswept Ruins|Sandswept Ruins]], [[Agrabah#Cave of Wonders|Cave of Wonders]], [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]], [[Agrabah#Cave/Pillar Room|Cave/Pillar Room]], [[Agrabah#Cave/Hidden Room|Cave/Hidden Room]], [[Agrabah#Cave/Secret Depths]], [[Agrabah#Cave/Lamp Chamber|Lamp Chamber]] || HP; Munny || [[Mission 15|15]], [[Mission 16|16]], [[Mission 18|18]], [[Mission 19|19]], [[Mission 21|21]], [[Mission 24|24]], [[Mission 26|26]], [[Mission 30|30]], [[Mission 32|32]], [[Mission 34|34]], [[Mission 48|48]], [[Mission 68|68]], [[Mission 82|82]], [[Mission 90|90]] | |Jar || [[Agrabah#The Palace|The Palace]], [[Agrabah#Agrabah Street|Agrabah Street]], [[Agrabah#Agrabah Gate|Agrabah Gate]], [[Agrabah#Sandswept Ruins|Sandswept Ruins]], [[Agrabah#Cave of Wonders|Cave of Wonders]], [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]], [[Agrabah#Cave/Pillar Room|Cave/Pillar Room]], [[Agrabah#Cave/Hidden Room|Cave/Hidden Room]], [[Agrabah#Cave/Secret Depths]], [[Agrabah#Cave/Lamp Chamber|Lamp Chamber]] || HP; Munny || [[Mission 15|15]], [[Mission 16|16]], [[Mission 18|18]], [[Mission 19|19]], [[Mission 21|21]], [[Mission 24|24]], [[Mission 26|26]], [[Mission 30|30]], [[Mission 32|32]], [[Mission 34|34]], [[Mission 48|48]], [[Mission 68|68]], [[Mission 82|82]], [[Mission 90|90]] | ||
|- | |- | ||
|Wooden Crate || [[Agrabah#Agrabah Street|Agrabah Street]], [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]] || Used to get to higher elevations || [[Mission 15|15]], [[Mission 21|21]], [[ | |Wooden Crate || [[Agrabah#Agrabah Street|Agrabah Street]], [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]] || Used to get to higher elevations || [[Mission 15|15]], [[Mission 21|21]], [[Mission 24|24]], [[Mission 26|26]], [[Mission 30|30]], [[Mission 68|68]] | ||
|- | |- | ||
|Wooden Switch || [[Agrabah#Agrabah Street|Agrabah Street]], [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]], [[Agrabah#Cave/Abyss|Cave/Abyss]] || Releases gate blocking Agrabah Gate, Cave/Pillar Room, and Cave/Hidden Room areas || [[Mission 15|15]], [[Mission 21|21]], [[Mission 24|24]] | |Wooden Switch || [[Agrabah#Agrabah Street|Agrabah Street]], [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]], [[Agrabah#Cave/Abyss|Cave/Abyss]] || Releases gate blocking Agrabah Gate, Cave/Pillar Room, and Cave/Hidden Room areas || [[Mission 15|15]], [[Mission 21|21]], [[Mission 24|24]] | ||
Line 598: | Line 599: | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="250"|Mission(s) | !bgcolor=#87ceeb align="center" style="font-size:12px" width="250"|Mission(s) | ||
|- | |- | ||
| | |Jar || [[Agrabah#The Palace|The Palace]], [[Agrabah#Agrabah Street|Agrabah Street]], [[Agrabah#Agrabah Gate|Agrabah Gate]], [[Agrabah#Sandswept Ruins|Sandswept Ruins]], [[Agrabah#Cave of Wonders|Cave of Wonders]], [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]], [[Agrabah#Cave/Pillar Room|Cave/Pillar Room]], [[Agrabah#Cave/Hidden Room|Cave/Hidden Room]], [[Agrabah#Cave/Lamp Chamber|Lamp Chamber]] || Mission points; HP || [[Mission 18|18]], [[Mission 19|19]], [[Mission 21|21]], [[Mission 24|24]], [[Mission 32|32]], [[Mission 34|34]], [[Mission 48|48]], [[Mission 90|90]] | ||
|- | |||
|Wooden Crate || [[Agrabah#Agrabah Street|Agrabah Street]], [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]] || Used to get to higher elevations || [[Mission 21|21]], [[Mission 26|26]], [[Mission 30|30]], [[Mission 68|68]] | |||
|- | |||
|Wooden Switch || [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]], [[Agrabah#Cave/Abyss|Cave/Abyss]] || Releases gate blocking Cave/Pillar Room, and Cave/Hidden Room areas || [[Mission 21|21]], [[Mission 24|24]] | |||
|- | |||
|Gold Column || [[Agrabah#Cave/Entrance|Cave/Entrance]] || Used to reach higher elevations || [[Mission 21|21]], [[Mission 24|24]] | |||
|- | |||
|Plugger || [[Agrabah#Cave/Pillar Room|Cave/Pillar Room]] || Activates cylindrical pillars || [[Mission 21|21]], [[Mission 24|24]] | |||
|- | |||
|Emerald Gem || [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]] || Summons fire blocks || [[Mission 24|24]] | |||
|- | |||
|Fire Blocks (1, 2, 3) || [[Agrabah#Cave/Entrance Hall|Cave/Entrance Hall]], [[Agrabah#Cave/Pillar Room|Pillar Room]], [[Agrabah#Cave/Abyss|Cave/Abyss]] || (With all three) Creates steps to Cave/Hidden Room area || [[Mission 24|24]] | |||
|- | |||
|Blocks || [[Agrabah#Cave/Secret Depths|Secret Depths]] || Unlocks Cave/Lamp Chamber area; used to richer higher elevations || [[Mission 82|82]] | |||
|- | |||
|[[Organization XIII Device]] || [[Agrabah#Cave/Lamp Chamber|Cave/Lamp Chamber]] || Used by Xion || [[Mission 92|92]] | |||
|} | |} | ||
</div><div class="tabbertab" title="Beast's Castle" style="float:right; background-color:white"> | </div><div class="tabbertab" title="Beast's Castle" style="float:right; background-color:white"> | ||
Line 643: | Line 660: | ||
!bgcolor=#87ceeb align="center" style="font-size:12px" width="250"|Mission(s) | !bgcolor=#87ceeb align="center" style="font-size:12px" width="250"|Mission(s) | ||
|- | |- | ||
| | |Gift Box <!--Present? (better name?)--> || [[Wonderland#Bizarre Room|Bizarre Room]], [[Wonderland#Hedge Maze Entrance|Hedge Maze Entrance]], [[Wonderland#Red Rose Maze|Red Rose Maze]], [[Wonderland#Tea Party Garden|Tea Party Garden]] || Mission points || [[Mission 55|55]], [[Mission 63|63]], [[Mission 81|81]], [[Mission 85|85]] | ||
|- | |||
|Red Potion || [[Wonderland#Bizarre Room|Bizarre Room]] || Grow in size || [[Mission 47|47]], [[Mission 51|51]], [[Mission 55|55]], [[Mission 57|57]], [[Mission 63|63]], [[Mission 65|65]], [[Mission 67|67]], [[Mission 69|69]], [[Mission 85|85]] | |||
|- | |||
|Blue Potion || [[Wonderland#Bizarre Room|Bizarre Room]] || Shrink in size || [[Mission 47|47]], [[Mission 51|51]], [[Mission 55|55]], [[Mission 57|57]], [[Mission 63|63]], [[Mission 65|65]], [[Mission 67|67]], [[Mission 69|69]], [[Mission 85|85]] | |||
|- | |||
|Chair || [[Wonderland#Bizarre Room|Bizarre Room]] || Releases [[Lurk Lizard]] || [[Mission 47|47]] | |||
|- | |||
|Birdcage || [[Wonderland#Queen's Castle|Queen's Castle]] || Releases [[Pink Concerto]] || [[Mission 51|51]] | |||
|- | |||
|White Switches || [[Wonderland#Red Rose Hedge Maze|Red Rose Hedge Maze]] || Light lamps in Bizarre Room. Once all are lit, releases [[Novashadow]] || [[Mission 65|65]] | |||
|- | |||
|Organization XIII Device || [[Wonderland#Bizarre Room|Bizarre Room]] || Used by Xion || [[Mission 92|92]] | |||
|} | |} | ||
</div><div class="tabbertab" title="Never Land" style="float:right; background-color:white"> | </div><div class="tabbertab" title="Never Land" style="float:right; background-color:white"> |
Revision as of 21:01, 1 June 2014
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
| ||
This article needs more information!
Improve it by adding what you know about the following issues. |
Props are interactable objects with HP bars that appear in many worlds throughout the Kingdom Hearts series. Specifically, in Kingdom Hearts II, and Kingdom Hearts 358/2 Days.
Kingdom Hearts Birth by Sleep
|
Kingdom Hearts 358/2 Days
Type Two
|
Kingdom Hearts II
Prop | World | Location | Description | Rewards |
Cart (Explosive) | The Land of Dragons | Ridge, Checkpoint, Village Cave. | A red and yellow cart | Drive gauge refills |
Chinese Dragon Cannons (Explosives) | The Land of Dragons | Ridge, Checkpoint, Village Cave. | A group of red and yellow explosives with a red Chinese dragon head tied together. | HP refills |
Whirlwinds | The Land of Dragons | Imperial Square, Summit. Ridge | A collection of the wind that Sora can ride. | Uses: cross areas faster, collect enemies (similar to Aero), and jump higher in the air. |
Chinese Rocket | Village Cave, Ridge | The Land of Dragons | A red and yellow rocket that can explode, causing minimal damage to enemies. | MP gauge refill |
Boxes | Beast's Castle | Secret Passage | A collection of dark colored boxes. | HP and MP refills |
Dead Souls | Olympus Coliseum | Underworld Cavern: Entrance, Underworld Cavern: The Lost Road, Underworld Cavern: Atrium, Underworld Cavern: Valley of the Dead, Valley of the Dead | Small, ghostly apparitions, each emanating a yellow aura. | MP refills |
Lit Torches | Olympus Coliseum | Underworld Cavern: Entrance Underworld Cavern: The Lost Road Underworld Cavern: Atrium Cave of the Dead Passage Cave of the Dead: Inner Chamber Hades' Chamber | Ominously lit torches with a blue flame and a grey stand. | HP refills |
Town Cannon | Timeless River | Lilliput | A tall tower of cannons used to protect the town. | Using the "Stomp Bomb" Reaction Command fires little bullets from the cannons, knocking enemies back. |
Walls | Port Royal | Town | Dark colored walls. | Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town. |
Stacked Boxes | Port Royal | Town | Boxes that are stacked in piles. | Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town. |
Crane | Port Royal | Harbor | A crane holding a boxed package. | Use a combo to whip the package around in a circle. This tactic can be used to knock back enemies. |
Stacked Powder Boxes | Port Royal | Isla de Muerta: Powder Store | Numerous groups of stacked boxes. | Use a combo to blow them up, the resulting explosion damaging nearby enemies. Also, their removal allows small beams of moonlight to light the area. |
Town Shops | Agrabah | Palace, Bazaar | Local town stalls. | A chain of combos will cause a stall to explode, damaging nearby enemies. Some shops hide treasure chests or enemies (such as the rare Bulky Vendor) that are only accessible/appear once the shop has been destroyed. |
Switch | Agrabah | Sandswept Ruins | A switch. | Prompts the Magic Carpet mini-game. |
Electric Carousel | Halloween Town | Candy Cane Lane | A festive carousel. | Using the "Spin" Reaction Command forces the carousel to spin around rapidly, drawing in nearby enemies. |
Gravestones | Halloween Town | Graveyard | Dark tombstones. | Knocking the gravestones over forces them to fall. Can be used to drop onto enemies, causing slight damage. |
Storm Drains | Halloween Town | Square | Two large, black storm drains. | Running over them causes a geyser to rush up, blasting enemies, causing damage. |
Well | Halloween Town | Square | A stone base well, filled with murky green water, and decorated with a stone dragon. | Strike the dragon in the center to have him spit water balls in a circle, potentially damaging enemies. |
Guillotine | Halloween Town | Square | A tall guillotine, holding a sharp silver blade. | Running under the blade causes it to drop, potentially damaging enemies. |
Claymore | Radiant Garden | Throughout the world. | Radiant Garden's own defense mechanism. | Targets enemies and attacks them, causing minimal damage. |
Tram | Twilight Town | Sunset Terrace, Tram Common | The local Tram system. | Use the "Jump" then "Jump On" Reaction Commands to jump on top of the tram. This allows Sora to reach higher places. |
Junk | Twilight Town | Tram Common | A bundle of metal garbage parts. | Munny |
Beam | Twilight Town | Mansion: Computer Room | A white beam of light. | Leads to Simulated Twilight Town. |