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Berserk Charge: Difference between revisions

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{{Game|KH2|FM2}}
{{Game|KH2|FM2|KH3|3RM}}
{{images|Animation or stills of the unlimited combination}}
[[File:Berserk Charge KHIIFM.gif|thumb|Sora using Berserk Charge against the Lingering Will.]]
'''Berserk Charge''' is an [[ability]] that appears in ''[[Kingdom Hearts II]]''. It increases the user's strength during [[MP Charge]], while allowing [[attack]] combos to continue endlessly by disabling the combo finisher.
{{nihongo|'''Berserk Charge'''|チャージバーサク|Chāji Bāsaku|lit. "Charge Berserk"}} is an ability that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts III]]''. It allows the user to perform endless combos during [[MP Charge]].


==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, most bosses cannot be defeated while Berserk Charge is in effect, as they can only be defeated with a finishing move. However, [[Upper Slash]] or [[Horizontal Slash]] can be used during a combo to finish off an opponent, as can [[magic]].
In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. During MP Charge, it increases the user's strength by 1 for each copy equipped (2 in ''[[Kingdom Hearts II Final Mix]]''), changes the "Attack" command to "Berserk", and allows the user to perform an endless combo, never activating combo finishers. Because bosses can only be finished off with combo finishers, [[Upper Slash]] and [[Horizontal Slash]] are the only ways for Sora to finish off bosses under Berserk Charge.
 
In ''Kingdom Hearts III'', Berserk Charge is a {{c|support ability|kh3}}. During MP Charge, it increases the user's strength by 1, and allows combos to continue indefinitely. When using a [[Formchange]], the user's strength is still increased, but the maximum number of hits in a combo is not altered.


==Learning Berserk Charge==
==Learning Berserk Charge==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*Sora learns "Berserk Charge" at level 49 with the [[Dream Rod]], 65 with the [[Dream Sword]], and 85 with the [[Dream Shield]].
*Sora learns Berserk Charge at level 49 with the [[Dream Rod]], 65 with the [[Dream Sword]], and 85 with the [[Dream Shield]].
*The [[Fatal Crest]] Keyblade has Berserk Charge as its equipment ability.
*The [[Fatal Crest]] has Berserk Charge as its equipment ability.
 
===''Kingdom Hearts III''===
*Berserk Charge is available as a random [[Full Course Bonus]] when using 4 or more 3-star dishes.


[[de:Auflade-Berserker]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts III abilities]]

Latest revision as of 01:50, 14 January 2024

Berserk Charge
Sora using Berserk Charge against the Lingering Will.

Berserk Charge (チャージバーサク Chāji Bāsaku?, lit. "Charge Berserk") is an ability that appears in Kingdom Hearts II and Kingdom Hearts III. It allows the user to perform endless combos during MP Charge.

Mechanics[edit]

In Kingdom Hearts II, Berserk Charge is a support ability that costs 5 AP to equip. During MP Charge, it increases the user's strength by 1 for each copy equipped (2 in Kingdom Hearts II Final Mix), changes the "Attack" command to "Berserk", and allows the user to perform an endless combo, never activating combo finishers. Because bosses can only be finished off with combo finishers, Upper Slash and Horizontal Slash are the only ways for Sora to finish off bosses under Berserk Charge.

In Kingdom Hearts III, Berserk Charge is a support ability. During MP Charge, it increases the user's strength by 1, and allows combos to continue indefinitely. When using a Formchange, the user's strength is still increased, but the maximum number of hits in a combo is not altered.

Learning Berserk Charge[edit]

Kingdom Hearts II[edit]

Kingdom Hearts III[edit]

  • Berserk Charge is available as a random Full Course Bonus when using 4 or more 3-star dishes.