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Staggerceps: Difference between revisions

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(replaced: <ref → <ref group=n (10), removed: ==Notes and references==, {{reflist|1}})
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|B5background=Ability Link (Up).svg
|B5background=Ability Link (Up).svg
|C1link=Combo Plus
|C1link=Combo Plus
|C1name=Combo Plus<ref name="purple">Becomes available when in Hard Hitter disposition.</ref>
|C1name=Combo Plus<ref group=n name="purple">Becomes available when in Hard Hitter disposition.</ref>
|C1type=Stat Ability
|C1type=Stat Ability
|C1lp=200 LP
|C1lp=200 LP
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|C3background=Ability Link (Right).svg
|C3background=Ability Link (Right).svg
|D1link=Dark Screen
|D1link=Dark Screen
|D1name=Dark Screen<ref name="purple"/>
|D1name=Dark Screen<ref group=n name="purple"/>
|D1type=Stat Ability
|D1type=Stat Ability
|D1lp=60 LP
|D1lp=60 LP
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|D5background=Ability Link (Up+Down).svg
|D5background=Ability Link (Up+Down).svg
|D6link=Light Screen
|D6link=Light Screen
|D6name=Light Screen<ref name="D5">Becomes available after unlocking Secret: Green at D-5.</ref>
|D6name=Light Screen<ref group=n name="D5">Becomes available after unlocking Secret: Green at D-5.</ref>
|D6type=Stat Ability
|D6type=Stat Ability
|D6lp=60 LP
|D6lp=60 LP
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|D6background=Ability Link (Up+Right).svg
|D6background=Ability Link (Up+Right).svg
|E3link=Light Screen
|E3link=Light Screen
|E3name=Light Screen<ref name="E4">Becomes available after unlocking Secret: Green at E-4.</ref>
|E3name=Light Screen<ref group=n name="E4">Becomes available after unlocking Secret: Green at E-4.</ref>
|E3type=Stat Ability
|E3type=Stat Ability
|E3lp=40 LP
|E3lp=40 LP
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|E4background=Ability Link (Up+Left+Down).svg
|E4background=Ability Link (Up+Left+Down).svg
|E5link=HP Boost
|E5link=HP Boost
|E5name=HP Boost<ref name="E4"/>
|E5name=HP Boost<ref group=n name="E4"/>
|E5type=Stat Ability
|E5type=Stat Ability
|E5lp=50 LP
|E5lp=50 LP
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|E5background=Ability Link (Up+Right).svg
|E6link=
|E6link=
|E6name=Checkpoint<ref name="D5"/>
|E6name=Checkpoint<ref group=n name="D5"/>
|E6type=Quota
|E6type=Quota
|E6lp=Level 25
|E6lp=Level 25
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|E6background=Ability Link (Left+Right).svg
|E6background=Ability Link (Left+Right).svg
|F3link=Defense Boost
|F3link=Defense Boost
|F3name=Defense Boost<ref name="E4"/>
|F3name=Defense Boost<ref group=n name="E4"/>
|F3type=Stat Ability
|F3type=Stat Ability
|F3lp=100 LP
|F3lp=100 LP
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|F3background=Ability Link (Left).svg
|F3background=Ability Link (Left).svg
|F5link=Blizzara
|F5link=Blizzara
|F5name=Blizzara<ref name="E4"/>
|F5name=Blizzara<ref group=n name="E4"/>
|F5type=Magic Command
|F5type=Magic Command
|F5lp=100 LP
|F5lp=100 LP
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|F5background=Ability Link (Left).svg
|F5background=Ability Link (Left).svg
|F6link=Zantetsuken
|F6link=Zantetsuken
|F6name=Zantetsuken<ref name="D5"/>
|F6name=Zantetsuken<ref group=n name="D5"/>
|F6type=Attack Command
|F6type=Attack Command
|F6lp=400 LP
|F6lp=400 LP

Revision as of 00:27, 11 January 2015

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Template:Enemy The Staggerceps is a Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance.

Design

Template:Section-stub

Etymology

The Dream Eater's name combines the Japanese words for "scissors" ( hasami?) and "stag beetle" (鍬形虫 kuwagatamushi?).

Strategy

Abilities

Ability Link

Staggerceps's Ability Link
  A B C D E F G H
1
2
3
4
5
6
Location Type Name Requirement
B-2 Defense Command Link Block 10 LP
B-3 Stat Ability HP Boost 30 LP
B-4 Quota Checkpoint Link x2
B-5 Stat Ability Defender 150 LP
C-1 Stat Ability Combo Plus[n 1] 200 LP
C-2 Stat Ability Attack Boost 100 LP
C-3 Stat Ability Light Screen 20 LP
D-1 Stat Ability Dark Screen[n 1] 60 LP
D-2 Attack Command Collision Magnet 150 LP
D-3 Stat Ability Dark Screen 20 LP
D-4 Stat Ability Dark Screen 40 LP
D-5 Secret Secret: Green 10 LP
D-6 Stat Ability Light Screen[n 2] 60 LP
E-3 Stat Ability Light Screen[n 3] 40 LP
E-4 Secret Secret: Green 10 LP
E-5 Stat Ability HP Boost[n 3] 50 LP
E-6 Quota Checkpoint[n 2] Level 25
F-3 Stat Ability Defense Boost[n 3] 100 LP
F-5 Magic Command Blizzara[n 3] 100 LP
F-6 Attack Command Zantetsuken[n 2] 400 LP
  1. ^ a b Becomes available when in Hard Hitter disposition.
  2. ^ a b c Becomes available after unlocking Secret: Green at D-5.
  3. ^ a b c d Becomes available after unlocking Secret: Green at E-4.

Attacks

Attack Element Level Dispositions
Heavy Hitter Grenadier Launcher Backup
Capture Shot (捕縛ショット Hobaku shotto?) Physical 1
Torso Shot (ムネショット Mune Shotto?, lit. "Breast Shot") Physical 1
Lockdown Shot (封印ショット Fūin Shotto?, lit. "Seal Shot") Physical 1
Mortar (迫撃ショット Hakugeki Shotto?, lit. "Mortar Shot") Physical 1
Magic Shot (魔法ショット Mahō Shotto?) Fire/Blizzard/Thunder[1] 1
Support Shot (支援ショット Shien Shotto?) Physical 1
Mine Control (地雷ショット Jirai Shotto?, lit. "Mine Shot") Physical 1

Flick Rush

Attack Capture Shot Torso Shot Lockdown Shot Mortar Fire Shot Thunder Shot Blizzard Shot Mine Control Ice Zone
Heavy Hitter 30% 10% 25% 5% 5% 5% 20%
Grenadier 15% 40% 5% 25% 5% 5% 5%
Launcher 30% 30% 10% 10% 10% 10%
Backup 15% 35% 5% 5% 5% 5% 5% 25%

Recipe

Kingdom Hearts 3D: Dream Drop Distance

Riku can obtain the Staggerceps Recipe from a chest at Backstage. The Staggerceps can be created through six different recipes.

Notes and references

  1. ^ Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.