Walkthrough:Kingdom Hearts Re:coded/Hollow Bastion Part II: Difference between revisions
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You'll then back | You'll then be back at the hub and a door to {{Wtext|Wonderland|l}} will open. Enter through to land in the {{Wtext|Clearing|l}} and then go through any one of the four doors leading to the {{Wtext|Lotus Forest|l}}, which is littered with treasure. There is a {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Blizzard Resistance +4|i}} chip, in the north-east corner of the area, on top of a platform. Also, there is a {{Wtext|Thundaga|w}} on top of floating blocks to the west, which can be reached by jumping from nearby platforms or stacks. An {{Wtext|Aero +3|i}} chip, which is on top of floating blocks in the south-east, can be obtained by air-sliding twice or gliding from the platform in the south of the forest. Additionally, there is a set of {{Wtext|Rare Pair Blox|t}} in the area that has a {{Wtext|Curaga|w}}. One block is on the floor in the south-west while the other is in the centre of the map. After you've collected all treasures and enough Matrix Power, enter the two-floored {{Wtext|System Sector|l}} in the north-east corner. The first challenge demands you to not take damage more than a certain number of times, an ordeal made harder by enemies like the {{Wtext|Danger Bug|e}}. Against critters like these, use magic commands to safely dispatch them from a distance and avoid taking damage. The second floor has a simple challenge and pits you against another {{Wtext|Core Blox|b}}, though the hilly terrain makes the battle longer. | ||
;System Sector C | |||
SECTOR REWARDS TABLE | |||
Returned to the hub, you can now go to {{Wtext|Agrabah|l}}. You'll start at the {{Wtext|Cave / Hall of Beginnings|l}}, which has a number of treasures. The room that you start in has a {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Spark Dive|w}}, which can be reached by bouncing from a series of bounce blocks. Follow the path and then jump over a wall of metal and danger blocks in the centre of the map. Here, there's a {{Wtext|Rare Prize Blox|t}}, containing a {{Wtext|Thunder Resistance +3|i}} chip, hidden under a mass of other blocks. Towards the end of the path, there is a {{Wtext|Stun Impact|w}} in plain sight. The door at the end leads you to the {{Wtext|Cave / Entrance|l}}, which has dramatically changed since the last time you saw it. Jump on the bounce blox in the west to reach the platform above. From here, you can get to the platform in the south, which has a {{Wtext|Tornado Tracer|w}}. After, you can bounce to a higher platform to obtain a {{Wtext|Triple Burst|w}}. Now, bounce your way across to reach the head of the {{Wtext|Cave of Wonders Guardian|l}}, which is where the world's {{Wtext|System Sector|l}} is. It has three floors that have rather straightforward challenges. However, the floors themselves requires you to defeat thirty "Bug" {{Wtext|Heartless|e}}, super-sized {{Wtext|Air Soldiers|e}} and three {{Wtext|Core Blox|b}} so be prepared for long, heavy battles. | |||
;System Sector D | |||
SECTOR REWARDS TABLE | |||
{{WRCOTOC}} | {{WRCOTOC}} |
Revision as of 19:55, 26 February 2014
TREASURE TABLE
After the battle with Data-Riku at the end of Hollow Bastion II, Data-Sora enters Inside Riku's Data, marking the beginning of Hollow Bastion II.
The cutscene at the beginning explains that Data-Sora needs to destroy the bugs Pete planted inside Data-Riku. The catch is Data-Sora's own power has been lost and dispersed in the form of collectible orbs named Matrix Power. After you have a break at a save point and Moogle, you have to enter a strange door that leads to a data, re-imagining of Destiny Islands.
Here, you learn about mechanics in terms of gameplay. In summary, you have to find and debug a System Sector to get rid of the major bugs. However, your stats have been made 0% effective so before you enter the System Sector, you'll want to break Prize Blox and kill Prize Bugs to obtain Matrix Power, which restores some of your stats. Destiny Islands also has a Rare Prize Blox, containing a Debug Device: R, in the western area to the side of the bugged tree-house. The System Sector is located on the small island to the south and consists of two pesky floors. The first challenge is to not use any recovery commands so you have to be extra careful not to take much damage. If you're struggling, consider swapping out your Cure commands with crowd-control ones, like Slow or Magnet, so that it's easier to avoid taking damage from enemies. The second challenge requires you to "Take damage no more than 14 times!" so similar preparation must be taken. You'll be fighting a Core Blox so take caution when there are danger blocks. At the end, the rewards are:
- System Sector A
SECTOR TABLE
Afterwards, you'll be taken back Inside Riku's Data to heal and save. A second door that leads to Traverse Town's First District appears. The same principle of debugging a System Sector remainds, though the world's layout is more complex.
The First District has a number of treasures to offer. Use the bounce block in the western section of the plaza to get to a moving platform of metal blocks, which takes you to three floating platforms. The first has two Rare Pair Blox that can be joined to form a block containing a Strength +3 chip. The second only has a regular Prize Blox and the third has a Rare Prize Blox that drops a Debug Device: R. Once you've looted these, take the east gate, which is bugged and glitched, and you'll find yourself in the Second District instead of the Third. A set of Rare Pair Blox are found here so work on joining them together to get a Fire Resistance +4 chip. One block is found on a slightly higher platform in the north-east section of the map. The other is found near the bell tower, which you can easily get to by taking the south-west door that usually leads to the Alleyway. There is also a Rare Prize Blox containing an Aeroga on a rooftop to the south-east, which you can get to by going back to the bell tower and jumping along a series of rooftops. Then, take the south gate to return to the First District. The System Sector is against a metal wall of blocks but before entering it, grab the few remaining Rare Prize Blox. One is found on top of the wooden stand in the north-west that you can get to by making use of a bounce block. This contains an Aero Resistance +4 chip. If you go to the eastern section, there are many bounce blocks and platforms that you can use to reach the rooftop of Cid's Accessory Shop, in the centre. A Rare Prize Blox containing a HP +6 is found there. Now, feel free to enter the three-floored System Sector if you think you've obtained enough Matrix Power. Its challenges are fairly straightforward, though the last one demands that you don't miss more than a certain number of attacks so beware when you fight the Core Blox on the last floor. The sector's rewards are:
- System Sector B
SECTOR REWARDS TABLE
You'll then be back at the hub and a door to Wonderland will open. Enter through to land in the Clearing and then go through any one of the four doors leading to the Lotus Forest, which is littered with treasure. There is a Rare Prize Blox, containing a Blizzard Resistance +4 chip, in the north-east corner of the area, on top of a platform. Also, there is a Thundaga on top of floating blocks to the west, which can be reached by jumping from nearby platforms or stacks. An Aero +3 chip, which is on top of floating blocks in the south-east, can be obtained by air-sliding twice or gliding from the platform in the south of the forest. Additionally, there is a set of Rare Pair Blox in the area that has a Curaga. One block is on the floor in the south-west while the other is in the centre of the map. After you've collected all treasures and enough Matrix Power, enter the two-floored System Sector in the north-east corner. The first challenge demands you to not take damage more than a certain number of times, an ordeal made harder by enemies like the Danger Bug. Against critters like these, use magic commands to safely dispatch them from a distance and avoid taking damage. The second floor has a simple challenge and pits you against another Core Blox, though the hilly terrain makes the battle longer.
- System Sector C
SECTOR REWARDS TABLE
Returned to the hub, you can now go to Agrabah. You'll start at the Cave / Hall of Beginnings, which has a number of treasures. The room that you start in has a Rare Prize Blox, containing a Spark Dive, which can be reached by bouncing from a series of bounce blocks. Follow the path and then jump over a wall of metal and danger blocks in the centre of the map. Here, there's a Rare Prize Blox, containing a Thunder Resistance +3 chip, hidden under a mass of other blocks. Towards the end of the path, there is a Stun Impact in plain sight. The door at the end leads you to the Cave / Entrance, which has dramatically changed since the last time you saw it. Jump on the bounce blox in the west to reach the platform above. From here, you can get to the platform in the south, which has a Tornado Tracer. After, you can bounce to a higher platform to obtain a Triple Burst. Now, bounce your way across to reach the head of the Cave of Wonders Guardian, which is where the world's System Sector is. It has three floors that have rather straightforward challenges. However, the floors themselves requires you to defeat thirty "Bug" Heartless, super-sized Air Soldiers and three Core Blox so be prepared for long, heavy battles.
- System Sector D
SECTOR REWARDS TABLE
Kingdom Hearts Re:coded |
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Walkthrough |
Dive to the Heart - Destiny Islands - Traverse Town - Wonderland - Olympus Coliseum - Agrabah - Hollow Bastion Part I - Hollow Bastion Part II - Castle Oblivion |
Other |
Avatar Sector - Trophies - Tutorial Transcripts |