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Abilities (KHD): Difference between revisions

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{{game|358}}
{{game|358}}


The '''Ability''' system in ''[[Kingdom Hearts Birth by Sleep]]'' is very similar to [[Abilities (Kingdom Hearts II)|that of ''Kingdom Hearts II'']], while also drawing inspiration from the [[finalfantasy:Esper|Esper]]/[[finalfantasy:Materia|Materia]]-based systems of the ''Final Fantasy'' series. While the abilities present in ''Kingdom Hearts Birth by Sleep'' parallel those of earlier games, the system handles active and passive abilities independently—active abilities are handled through the various Command systems, such as the [[Deck Commands|Deck Commands, Finish Commands]], [[Dimension Link]]s, and [[Command Style]]s, while passive abilities are treated as in previous games, as a set of abilities on a list that are either turned on or off at the player's will. However, instead of requiring AP rationing to activate abilities, the system in ''Kingdom Hearts Birth by Sleep'' has the player attach a set ability to the Deck Commands that they create through the [[Command Meld]] process. Each Command recipe has a certain set of abilities that can be attached to the finished product, with the exact ability added depending on the [[List of Synthesis Materials|Crystal]] applied to the ingredients.
{{sec-stub}}
 
Once an ability is attached to a Command, the ability can be equipped by adding that Command to the Command Deck. Until the Command is mastered, the ability will only remain activated whenever the Command is equipped and cannot be used at all otherwise. However, once the Command is mastered, the ability is actually added to the character's permanent list of abilities, can be turned on or off, and will be retained even when the previous Command is discarded. As with the abilities attached to Commands, these permanent abilities require no form of AP to enable. Furthermore, it is possible to acquire multiple copies of most abilities in this manner.
 
Because all abilities are passive in ''Kingdom Hearts Birth by Sleep'', they are sorted not by whether they are active or passive, but by what type of support they provide. '''Prize Abilities''', produced by [[Abounding]] and [[Hungry Crystal]]s, increase the amount of prizes dropped by slain enemies, or make it easier to pick them up. '''Status Abilities''', produced by [[Fleeting]], [[Pulsing]], [[Shimmering]], or [[Soothing Crystal]]s, increase the power or effectiveness of the character's various forms of offense or defense. Finally, '''Support Abilities''', produced by [[Abounding]], [[Pulsing]], [[Soothing]], or [[Wellspring Crystal]]s, provide various perks that cannot be readily categorized.


==Ability Panels==
==Ability Panels==
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|width="5%" style="text-align:center"|'''Max. Level'''
|width="5%" style="text-align:center"|'''Max. Level'''
|style="text-align:center"|'''Description'''
|style="text-align:center"|'''Description'''
|width="150px" style="text-align:center"|'''Link Zone'''
|width="120px" style="text-align:center"|'''Link Zone'''
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Dodge Roll KHD.png]] {{nihongo|'''[[Dodge Roll]]'''|ドッジロール|<br>Dojji Rōru}}
|colspan="2"|[[File:Dodge Roll KHD.png]] {{nihongo|'''[[Dodge Roll]]'''|ドッジロール|<br>Dojji Rōru}}
|3
|3
|Hold the D-Pad and press {{button|dsy}} to roll forward and avoid enemy attacks.
|Hold the D-Pad and press {{button|dsy}} to roll forward and avoid enemy attacks.
|align="center"|
|align="center" cellpadding="0"|
{{col-start}}
[[File:Dodge Roll 1.png]]<ref>Clear bonus for [[Mission 05]].</ref>  
{{col-break|align=center" style="border:0}}
[[File:Dodge Roll 1.png]]<ref>Clear bonus for [[Mission 05]].</ref>
{{col-break|align=center" style="border:0}}
[[File:Dodge Roll 3.png]]<ref>Clear bonus for [[Mission 51]].</ref>
[[File:Dodge Roll 3.png]]<ref>Clear bonus for [[Mission 51]].</ref>
{{col-end}}
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|width="20" rowspan="4"|
|width="20" rowspan="4" bgcolor="#87ceeb"|
|[[File:Dodge Rush KHD.png]] {{nihongo|'''[[Dodge Rush]]'''|ドッジラッシュ|<br>Dojji Rasshu}}
|[[File:Dodge Rush KHD.png]] {{nihongo|'''[[Dodge Rush]]'''|ドッジラッシュ|<br>Dojji Rasshu}}
|—
|—
Line 50: Line 42:
|4
|4
|Press {{button|dsy}} to block and bounce back enemy attacks.
|Press {{button|dsy}} to block and bounce back enemy attacks.
|align="center"|
|align="center"|[[File:Block 2.png]]<ref>Clear bonus for [[Mission 07]].</ref> [[File:Block 4.png]]<ref>Purchase for 2400 Heart Points once Roxas is promoted to Master rank.</ref>
{{col-start}}
{{col-break|align=center" style="border:0}}
[[File:Block 2.png]]<ref>Clear bonus for [[Mission 07]].</ref>
{{col-break|align=center" style="border:0}}
[[File:Block 4.png]]<ref>Purchase for 2400 Heart Points once Roxas is promoted to Master rank.</ref>
{{col-end}}
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|width="20" rowspan="12"|
|rowspan="12" bgcolor="#87ceeb"|
|[[File:Perfect Block KHD.png]] {{nihongo|'''[[Perfect Block]]'''|ジャストガード|<br>Jasuto Gādo|lit. "Just Guard"}}
|[[File:Perfect Block KHD.png]] {{nihongo|'''[[Perfect Block]]'''|ジャストガード|<br>Jasuto Gādo|lit. "Just Guard"}}
|—
|—
Line 119: Line 105:
|align="center"|Linked panel<ref name="Synthesis"/>
|align="center"|Linked panel<ref name="Synthesis"/>
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Glide KHD.png]] {{nihongo|'''[[Glide]]'''|ドッジロール|<br>Dojji Rōru}}
|colspan="2"|[[File:Glide KHD.png]] {{nihongo|'''[[Glide]]'''|ググライド|<br>Guraido}}
|5
|5
|Hold {{button|dsy}} in midair to ride the wind. You will stay airborne until you release the button.
|Hold {{button|dsy}} in midair to ride the wind. You will stay airborne until you release the button.
Line 130: Line 116:
{{col-end}}
{{col-end}}
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|width="20" rowspan="4"|
|rowspan="2" bgcolor="#87ceeb"|
|[[File:Homing Glide KHD.png]] {{nihongo|'''[[Homing Glide]]'''|ホーミンググライド|<br>Hōmingu Guraido}}
|[[File:Homing Glide KHD.png]] {{nihongo|'''[[Homing Glide]]'''|ホーミンググライド|<br>Hōmingu Guraido}}
|—
|—
|Lock on to a target while gliding to automatically move toward it.
|Lock on to a target while gliding to automatically move toward it.
|align="center"|Linked panel<ref name="Synthesis">Obtained through [[panel synthesis]].</ref>
|align="center"|Linked panel<ref name="Synthesis"/>
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|[[File:Rocket Glide KHD.png]] {{nihongo|'''[[Rocket Glide]]'''|グライドアタック|<br>Guraido Atakku|lit. "Glide Attack"}}
|[[File:Rocket Glide KHD.png]] {{nihongo|'''[[Rocket Glide]]'''|グライドアタック|<br>Guraido Atakku|lit. "Glide Attack"}}
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|align="center"|Linked panel<ref name="Synthesis"/>
|align="center"|Linked panel<ref name="Synthesis"/>
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Air Slide KHD.png]] {{nihongo|'''[[Air Slide]]'''|ドッジロール|<br>Dojji Rōru}}
|colspan="2"|[[File:Air Slide KHD.png]] {{nihongo|'''[[Air Slide]]'''|エアスライド|<br>Ea Suraido}}
|5
|5
|Hold {{button|dsy}} in midair to ride the wind. You will stay airborne until you release the button.
|Press {{button|dsb}} in midair to perform an aerial dash.
|align="center"|
{{col-start}}
{{col-break|align=center" style="border:0}}
[[File:Air Slide 2.png]]<ref>Complete [[Mission 53]].</ref>
{{col-break|align=center" style="border:0}}
[[File:Air Slide 5.png]]<ref>Redeem from the [[Moogle Shop]] for 150 [[Challenge Sigil]]s.</ref>
{{col-end}}
|-bgcolor="#e6e6fa"
|bgcolor="#87ceeb"|
|[[File:Air Rush KHD.png]] {{nihongo|'''[[Air Rush]]'''|エアアタック|<br>Ea Atakku|lit. "Air Attack"}}
|—
|Knock enemies aside when you perform an air slide.
|align="center"|Linked panel<ref name="Synthesis"/>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Sliding Dash KHD.png]] {{nihongo|'''[[Sliding Dash]]'''|スライドダッシュ|<br>Suraido Dasshu|lit. "Slide Dash"}}
|3
|Press {{button|dsa}} to quickly close in on a target and attack.
|align="center"|
|align="center"|
{{col-start}}
{{col-start}}
{{col-break|align=center" style="border:0}}
{{col-break|align=center" style="border:0}}
[[File:Glide 3.png]]<ref>Complete [[Mission 53]].</ref>
[[File:Sliding Dash 1.png]]<ref>Clear bonus for [[Mission 42]].</ref>
{{col-break|align=center" style="border:0}}
{{col-break|align=center" style="border:0}}
[[File:Glide 5.png]]<ref>Redeem from the [[Moogle Shop]] for 150 [[Challenge Sigil]]s.</ref>
[[File:Sliding Dash 3.png]]<ref>Find in a chest in the [[Agrabah#Cave/Entrance Hall|Cave of Wonders Entrance Hall]] during [[Mission 68]].</ref>
{{col-end}}
{{col-end}}
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|width="20" rowspan="4"|
|colspan="2"|[[File:Aerial Recovery KHD.png]] {{nihongo|'''[[Aerial Recovery]]'''|エアリカバリー|<br>Ea Rikabarī|lit. "Air Recovery"}}
|[[File:Homing Glide KHD.png]] {{nihongo|'''[[Homing Glide]]'''|ホーミンググライド|<br>Hōmingu Guraido}}
|3
|Press {{button|dsb}} if you are sent flying to regain your balance.
|align="center"|[[File:Aerial Recovery 1.png]]<ref>Purchase for 270 Heart Points once Roxas is promoted to Novice rank.</ref> [[File:Aerial Recovery 3.png]]<ref>Purchase for 2400 Heart Points once Roxas is promoted to Agent rank.</ref>
|-bgcolor="#e6e6fa"
|rowspan="3" bgcolor="#87ceeb"|
|[[File:Quick Recovery KHD.png]] {{nihongo|'''[[Quick Recovery]]'''|クイックリカバリー|<br>Kuikku Rikabarī}}
|—
|Recover more quickly by pressing {{button|dsb}} as soon as you are sent flying.
|align="center"|Linked panel<ref name="Synthesis"/>
|-bgcolor="#e6e6fa"
|[[File:Aerial Payback KHD.png]] {{nihongo|'''[[Aerial Payback]]'''|エアリベンジ|<br>Ea Ribenji|lit. "Air Revenge"}}
|—
|Respond with a powerful counterattack immediately after you perform an air recovery.
|align="center"|Linked panel<ref name="Synthesis"/>
|-bgcolor="#e6e6fa"
|[[File:Smash Recovery KHD.png]] {{nihongo|'''[[Smash Recovery]]'''|エアインパクト|<br>Ea Inpakuto|lit. "Air Impact"}}
|—
|—
|Lock on to a target while gliding to automatically move toward it.
|Knock away nearby enemies when you perform an aerial recovery.
|align="center"|Linked panel<ref name="Synthesis">Obtained through [[panel synthesis]].</ref>
|align="center"|Linked panel<ref name="Synthesis"/>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Haste KHD.png]] {{nihongo|'''[[Haste]]'''|ヘイスト|<br>Heisuto}}
|3
|Run more quickly.
|align="center"|[[File:Haste 1.png]]<ref>Redeem from the Moogle Shop for 10 Challenge Sigils.</ref> [[File:Haste 3.png]]<ref>Redeem from the Moogle Shop for 100 Challenge Sigils.</ref>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:High Jump KHD.png]] {{nihongo|'''[[High Jump]]'''|ハイジャンプ|<br>Hai Janpu}}
|3
|Jump higher.
|align="center"|[[File:High Jump 1.png]]<ref>Clear bonus for [[Mission 44]].</ref> [[File:High Jump 3.png]]<ref>Clear bonus for [[Mission 74]].</ref>
|-bgcolor="#e6e6fa"
|-bgcolor="#e6e6fa"
|[[File:Rocket Glide KHD.png]] {{nihongo|'''[[Rocket Glide]]'''|グライドアタック|<br>Guraido Atakku|lit. "Glide Attack"}}
|bgcolor="#87ceeb"|
|[[File:Float KHD.png]] {{nihongo|'''[[Float]]'''|レビテト|<br>Rebiteto|lit. "Levitate"}}
|—
|—
|Slam past enemies by gliding right after you begin an air slide. (Requires [[Air Slide]].)
|Hold {{button|dsb}} in midair to slow your descent.
|align="center"|Linked panel<ref name="Synthesis"/>
|align="center"|Linked panel<ref name="Synthesis"/>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Auto-Life KHD.png]] {{nihongo|'''[[Auto-Life]]'''|リレイズ|<br>Rireizu|lit. "Reraise"}}
|3
|Recover if all your HP runs out. Only works once.
|align="center"|[[File:Auto-Life 3.png]]<ref>Purchase for 4800 Heart Points once Roxas is promoted to Rookie rank.</ref>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Treasure Magnet KHD.png]] {{nihongo|'''[[Treasure Magnet]]'''|ドロー|<br>Dorō|lit. "Draw"}}
|3
|Scoop up prizes lying around you.
|align="center"|[[File:Treasure Magnet 1.png]]<ref>Clear bonus for [[Mission 29]].</ref> [[File:Treasure Magnet 3.png]]<ref>Purchase for 1500 Heart Points once Roxas is promoted to Expert rank.</ref>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Limit Boost KHD.png]] {{nihongo|'''[[Limit Boost]]'''|リミットアップ|<br>Rimitto Appu|lit. "Limit Up"}}
|—
|Use Limit Breaks sooner by increasing the upper limit of your yellow gauge.
|align="center"|[[File:Limit Boost 1.png]]<ref>Purchase for 1440 Heart Points from the Moogle Shop once Roxas is promoted to Agent rank.</ref>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Scan KHD.png]] {{nihongo|'''[[Scan]]'''|ライブラ|<br>Raibura|lit. "Libra"}}
|—
|View the HP of targets.
|align="center"|[[File:Scan 1.png]]<ref>Clear bonus for [[Mission 04]].</ref>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Auto-Lock KHD.png]] {{nihongo|'''[[Auto-Lock]]'''|オートロックオン|<br>Ōto Rokku On|lit. "Auto-Lock-On"}}
|—
|Automatically lock on to available targets while attacking.
|align="center"|[[File:Auto-Lock 1.png]]<ref>Purchase for 960 Heart Points once Roxas is promoted to Agent rank.</ref>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Range Extender KHD.png]] {{nihongo|'''[[Range Extender]]'''|レンジアップ|<br>Renji Appu|lit. "Range Up"}}
|—
|Lock on to enemies even if they are far away.
|align="center"|[[File:Range Extender 1.png]]<ref>Purchase for 1200 Heart Points once Roxas is promoted to Rookie rank.</ref>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Final Limit KHD.png]] {{nihongo|'''[[Final Limit]]'''|リミットカット|<br>Rimitto Katto|lit. "Limit Cut"}}
|—
|Use your Final Limit, a more powerful version of the Limit Break.
|align="center"|[[File:Final Limit 1.png]]<ref>Talk to Saïx on Day 225.</ref>
|-bgcolor="#e6e6fa"
|colspan="2"|[[File:Ultima Weapon KHD.png]] {{nihongo|'''[[Ultima Weapon (ability)|Ultima Weapon]]'''|アルテマウェポン|<br>Arutema Wepon}}
|—
|Make any weapon stronger.
|align="center"|[[File:Ultima Weapon 1.png]]<ref>Redeem for 255 Challenge Sigils at the Moogle Shop.</ref>
|}
|}


==Status Abilities==
==Equipment abilities==
<!--
<!--
{|class="wikitable" width="100%"
{|class="wikitable" width="100%"
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|}
|}


==Support Abilities==
 
{|class="wikitable" width="100%"
|-bgcolor="#87ceeb"
|width="35%" style="text-align:center"|'''Ability'''
|width="5%" style="text-align:center"|'''Max. Number'''
|width="40%" style="text-align:center"|'''Description'''
|width="18%" style="text-align:center"|'''Command Meld'''
|-bgcolor="#e6e6fa"
|'''[[EXP Zero|Zero EXP]]'''
|1
|Prevents you from gaining any EXP when you defeat enemies.
|N/A<ref>Attached to [[Sliding Dash]] (Terra), [[Aero]] (Ventus), and [[Blizzard]] (Aqua) by default in Critical Mode.</ref>
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Combo Plus]]'''|コンボプラス|<br>Konbo Purasu}}
|3
|Adds one stroke to your ground combos. Multi-install the ability for even longer combos.
|[[Wellspring Crystal]]
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Air Combo Plus]]'''|エアコンボプラス|<br>Ea Konbo Purasu}}
|3
|Adds one stroke to your aerial combos. Multi-install the ability for even longer combos.
|[[Wellspring Crystal]]
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[EXP Chance]]'''|EXPチャンス|<br>EXP Chansu}}
|1
|Doubles the EXP you receive whenever your HP falls below 25%.
|[[Abounding Crystal]]
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[EXP Walker]]'''|EXPウォーク|<br>EXP Wōku|lit. "EXP Walk"}}
|1
|Awards you 1 EXP for every step you take.
|[[Abounding Crystal]]
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Damage Syphon]]'''|ダメージアスピル|<br>Damēji Asupiru|lit. "Damage Asper"}}
|1
|Restores some of the Focus Gauge when you take damage.
|[[Soothing Crystal]]
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Second Chance]]'''|ラストリーヴ|<br>Rasuto Rīvu|lit. "Last Leave"}}
|1
|Ensures you always retain 1 HP after an attack that would otherwise finish you off, unless you are already down to 1 HP.
|[[Pulsing Crystal]]
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Once More]]'''|コンボリーヴ|<br>Konbo Rīvu|lit. "Combo Leave"}}
|1
|Ensures you always retain 1 HP throughout a combo that would otherwise finish you off, unless you are already down to 1 HP when the first attack hits.
|[[Wellspring Crystal]]
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Scan]]'''|ライブラ|<br>Raibura|lit. "Libra"}}
|1
|Displays the HP of the targeted enemy.
|N/A<ref>Attached to [[Quick Blitz]] by default.</ref>
|-bgcolor="#e6e6fa"
|{{nihongo|'''[[Leaf Bracer]]'''|リーフベール|<br>Rīfu Bēru|lit. "Leaf Veil"}}
|1
|Prevents you from taking damage while using Cure commands.
|[[Pulsing Crystal]]
|}
-->
-->


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*[[Abilities (Kingdom Hearts: Chain of Memories)]]
*[[Abilities (Kingdom Hearts: Chain of Memories)]]
*[[Abilities (Kingdom Hearts II)]]
*[[Abilities (Kingdom Hearts II)]]
*[[Abilities (Kingdom Hearts Birth by Sleep)]]
*[[Magic]]
*[[Magic]]
*[[Sleight]]
*[[Sleight]]

Revision as of 04:28, 30 August 2011

Ability Panels

Ability Max. Level Description Link Zone
Dodge Roll KHD.png Dodge Roll (ドッジロール
Dojji Rōru
?)
3 Hold the D-Pad and press Y to roll forward and avoid enemy attacks.

File:Dodge Roll 1.png[1] File:Dodge Roll 3.png[2]

Dodge Rush KHD.png Dodge Rush (ドッジラッシュ
Dojji Rasshu
?)
Knock enemies aside when you perform a dodge roll. Linked panel[3]
Dodging Deflect KHD.png Dodging Deflect (リフレクトドッジ
Rifurekuto Dojji
?, lit. "Reflect Dodge")
Bounce back enemy attacks when you perform a dodge roll. Linked panel[3]
Dodge Combo KHD.png Dodge Combo (ドッジコンボ
Dojji Konbo
?)
Transition swiftly from a dodge roll back to the offensive. Linked panel[3]
Auto-Dodge KHD.png Auto-Dodge (オートドッジ
Ōto Dojji
?)
Automatically avoid enemy attacks sometimes. Linked panel[3]
Block KHD.png Block (リフレクトガード
Rifurekuto Gādo
?, lit. "Reflect Guard")
4 Press Y to block and bounce back enemy attacks. File:Block 2.png[4] File:Block 4.png[5]
Perfect Block KHD.png Perfect Block (ジャストガード
Jasuto Gādo
?, lit. "Just Guard")
Block just as an attack hits to eliminate recoil and transition right into your next move. Linked panel[3]
Block-Counter KHD.png Block-Counter (ガードカウンター
Gādo Kauntā
?, lit. "Guard Counter")
Respond with a powerful counterattack immediately after blocking. Linked panel[3]
Block-Retreat KHD.png Block-Retreat (ガードバック
Gādo Bakku
?, lit. "Guard Back")
Recoil farther after you block an attack. Linked panel[3]
Sliding Block KHD.png Sliding Block (スライドガード
Suraido Gādo
?, lit. "Slide Guard")
Quickly slide forward as you block. Linked panel[3]
Block-Jump KHD.png Block-Jump (ガードエスケープ
Gādo Esukēpu
?, lit. "Guard Escape")
Jump right after you block without any delay. Linked panel[3]
Fire Block KHD.png Fire Block (ファイアガード
Faia Gādo
?, lit. "Fire Guard")
Ignite enemies sometimes when you block. Linked panel[3]
Blizzard Block KHD.png Blizzard Block (ブリザドガード
Burizado Gādo
?, lit. "Blizzard Guard")
Freeze enemies sometimes when you block. Linked panel[3]
Thunder Block KHD.png Thunder Block (サンダーガード
Sandā Gādo
?, lit. "Thunder Guard")
Jolt enemies sometimes when you block. Linked panel[3]
Aero Block KHD.png Aero Block (エアロガード
Earo Gādo
?, lit. "Aero Guard")
Air-toss enemies sometimes when you block. Linked panel[3]
Block Bonus KHD.png Block Bonus (ガードボーナス
Gādo Bōnasu
?, lit. "Guard Bonus")
Generate HP prizes sometimes when you block. Linked panel[3]
Round Block KHD.png Round Block (ラウンドガード
Raundo Gādo
?, lit. "Round Guard")
Block any attack, even if it comes from behind. Linked panel[3]
Auto-Block KHD.png Auto-Block (エアロガード
Earo Gādo
?, lit. "Aero Guard")
Automatically block frontal attacks. Linked panel[3]
Glide KHD.png Glide (ググライド
Guraido
?)
5 Hold Y in midair to ride the wind. You will stay airborne until you release the button.

File:Glide 3.png[6]

File:Glide 5.png[7]

Homing Glide KHD.png Homing Glide (ホーミンググライド
Hōmingu Guraido
?)
Lock on to a target while gliding to automatically move toward it. Linked panel[3]
Rocket Glide KHD.png Rocket Glide (グライドアタック
Guraido Atakku
?, lit. "Glide Attack")
Slam past enemies by gliding right after you begin an air slide. (Requires Air Slide.) Linked panel[3]
Air Slide KHD.png Air Slide (エアスライド
Ea Suraido
?)
5 Press B in midair to perform an aerial dash.

File:Air Slide 2.png[8]

File:Air Slide 5.png[9]

Air Rush KHD.png Air Rush (エアアタック
Ea Atakku
?, lit. "Air Attack")
Knock enemies aside when you perform an air slide. Linked panel[3]
Sliding Dash KHD.png Sliding Dash (スライドダッシュ
Suraido Dasshu
?, lit. "Slide Dash")
3 Press A to quickly close in on a target and attack.

File:Sliding Dash 1.png[10]

File:Sliding Dash 3.png[11]

Aerial Recovery KHD.png Aerial Recovery (エアリカバリー
Ea Rikabarī
?, lit. "Air Recovery")
3 Press B if you are sent flying to regain your balance. File:Aerial Recovery 1.png[12] File:Aerial Recovery 3.png[13]
Quick Recovery KHD.png Quick Recovery (クイックリカバリー
Kuikku Rikabarī
?)
Recover more quickly by pressing B as soon as you are sent flying. Linked panel[3]
Aerial Payback KHD.png Aerial Payback (エアリベンジ
Ea Ribenji
?, lit. "Air Revenge")
Respond with a powerful counterattack immediately after you perform an air recovery. Linked panel[3]
Smash Recovery KHD.png Smash Recovery (エアインパクト
Ea Inpakuto
?, lit. "Air Impact")
Knock away nearby enemies when you perform an aerial recovery. Linked panel[3]
Haste KHD.png Haste (ヘイスト
Heisuto
?)
3 Run more quickly. File:Haste 1.png[14] File:Haste 3.png[15]
High Jump KHD.png High Jump (ハイジャンプ
Hai Janpu
?)
3 Jump higher. File:High Jump 1.png[16] File:High Jump 3.png[17]
Float KHD.png Float (レビテト
Rebiteto
?, lit. "Levitate")
Hold B in midair to slow your descent. Linked panel[3]
Auto-Life KHD.png Auto-Life (リレイズ
Rireizu
?, lit. "Reraise")
3 Recover if all your HP runs out. Only works once. File:Auto-Life 3.png[18]
Treasure Magnet KHD.png Treasure Magnet (ドロー
Dorō
?, lit. "Draw")
3 Scoop up prizes lying around you. File:Treasure Magnet 1.png[19] File:Treasure Magnet 3.png[20]
Limit Boost KHD.png Limit Boost (リミットアップ
Rimitto Appu
?, lit. "Limit Up")
Use Limit Breaks sooner by increasing the upper limit of your yellow gauge. File:Limit Boost 1.png[21]
Scan KHD.png Scan (ライブラ
Raibura
?, lit. "Libra")
View the HP of targets. File:Scan 1.png[22]
Auto-Lock KHD.png Auto-Lock (オートロックオン
Ōto Rokku On
?, lit. "Auto-Lock-On")
Automatically lock on to available targets while attacking. File:Auto-Lock 1.png[23]
Range Extender KHD.png Range Extender (レンジアップ
Renji Appu
?, lit. "Range Up")
Lock on to enemies even if they are far away. File:Range Extender 1.png[24]
Final Limit KHD.png Final Limit (リミットカット
Rimitto Katto
?, lit. "Limit Cut")
Use your Final Limit, a more powerful version of the Limit Break. File:Final Limit 1.png[25]
Ultima Weapon KHD.png Ultima Weapon (アルテマウェポン
Arutema Wepon
?)
Make any weapon stronger. File:Ultima Weapon 1.png[26]

Equipment abilities

Notes and references

  1. ^ Clear bonus for Mission 05.
  2. ^ Clear bonus for Mission 51.
  3. ^ a b c d e f g h i j k l m n o p q r s t u v w Obtained through panel synthesis.
  4. ^ Clear bonus for Mission 07.
  5. ^ Purchase for 2400 Heart Points once Roxas is promoted to Master rank.
  6. ^ Complete Mission 53.
  7. ^ Redeem from the Moogle Shop for 150 Challenge Sigils.
  8. ^ Complete Mission 53.
  9. ^ Redeem from the Moogle Shop for 150 Challenge Sigils.
  10. ^ Clear bonus for Mission 42.
  11. ^ Find in a chest in the Cave of Wonders Entrance Hall during Mission 68.
  12. ^ Purchase for 270 Heart Points once Roxas is promoted to Novice rank.
  13. ^ Purchase for 2400 Heart Points once Roxas is promoted to Agent rank.
  14. ^ Redeem from the Moogle Shop for 10 Challenge Sigils.
  15. ^ Redeem from the Moogle Shop for 100 Challenge Sigils.
  16. ^ Clear bonus for Mission 44.
  17. ^ Clear bonus for Mission 74.
  18. ^ Purchase for 4800 Heart Points once Roxas is promoted to Rookie rank.
  19. ^ Clear bonus for Mission 29.
  20. ^ Purchase for 1500 Heart Points once Roxas is promoted to Expert rank.
  21. ^ Purchase for 1440 Heart Points from the Moogle Shop once Roxas is promoted to Agent rank.
  22. ^ Clear bonus for Mission 04.
  23. ^ Purchase for 960 Heart Points once Roxas is promoted to Agent rank.
  24. ^ Purchase for 1200 Heart Points once Roxas is promoted to Rookie rank.
  25. ^ Talk to Saïx on Day 225.
  26. ^ Redeem for 255 Challenge Sigils at the Moogle Shop.

See also