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Water (element)

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Revision as of 19:11, 26 November 2022 by TheSilentHero (talk | contribs)
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This article is about the element.
You may be looking for the spell.

Water (水/ウォータ Mizu/Wōta?) is an element that appears in Kingdom Hearts 358/2 Days, Kingdom Hearts 3D: Dream Drop Distance, Kingdom Hearts III, and Kingdom Hearts Dark Road. The Water element is associated with the Damage Drain, Submerge, and Cloud status effects.

In other games, attacks involving Water usually deal Blizzard-type damage, like Dumbo's Splash or Demyx's attacks in Kingdom Hearts II.

Kingdom Hearts 358/2 Days

In Kingdom Hearts 358/2 Days, the Water element can only be used by enemies. It inflicts the Damage Drain status effect, which party members can resist.

Attacks and abilities

Enemies

Enemy Attack Damage Drain Chance Description
Turquoise March Water Bullet (水弾
Mizu-dan
?)
100% Charges up a bullet which it then fires from its head.
Bubble Beat Tracking Water Bullet (追尾する水の弾
Tsuibi suru Mizu no Dan
?)
50% Fires three consecutive water projectiles that follow the target.
Novashadow Rush (突進
Tosshin
?)
30% Jumps in the air and charges head-first at the target.
Zip Slasher Spin Slash (回転斬り
Kaitengiri
?)
[1]
100% Spins its sword-arms around itself, then thrusts forward and stabs the target.
Wavecrest Water Breath (水ブレス
Mizu Buresu
?)
20% Swings up while blowing out a water flow like a laser.
Ruler of the Sky Water Bullet (水弾
Mizu-dan
?)
40% Fires large bullets from its tail that follow the target.

Weakness and Resistance

Party members

Unlike in other games, Water Resistance does not reduce the damage from Water-type attacks, but lowers the chance of being Damage Drained. Demyx has an innate resistance to Water, while some Ring Panels provide Water Resistance when equipped.

Character Water Resistance
LV 1-9 LV 10-19 LV 20-29 LV 30-39 LV 40-49 LV 50-59 LV 60-69 LV 70-79 LV 80-89 LV 90+
Demyx 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Equipment Water Resistance Description
Storm's Eye +30%
Full Circle +20%
Might Crown +10%
Master's Circle +100%
Parting of Waters +100%

Kingdom Hearts 3D: Dream Drop Distance

Attacks and abilities

Party members

The Water Boost ability raises the damage dealt with Water attacks by 10% for each Water Boost installed, up to a maximum of 3.

Attack Type Description
Water Blaster Link Attack Make your Spirit fire a stream of water. Use Circle Pad to control the stream's direction.
Bubble Blaster Link Attack Snipe enemies from astride Tatsu Steed. Use Circle Pad to turn and hold A to fire a barrage of bubbles.
Wavesurfer Link Style Imbue your Keyblade with water and assail foes with a series of spin attacks.

Dream Eaters

Both Spirit and Nightmare Dream Eaters can use these attacks. For Spirits, it may depend on their current disposition.
Dream Eater Attack Type Description
Wheeflower Propeller Strike (プロペラ攻撃
Puropera Kōgeki
?, lit. "Propeller Attack")
Attack Command
Force of July (打ち上げ花
Uchiage Hana
?, lit. "Launch Flower")
Attack Command
Thorn Whip (トゲのムチ
Toge no Muchi
?)
Attack Command
Vine Binder (ツタ縛り
Tsuta Shibari
?, lit. "Ivy Bind")
Attack Command
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Sir Kyroo Ribbit Combo (ケロコンボ
Kero Konbo
?)
Attack Command Slashes downward, sideward, then performs a spin attack.
Ribbit Blade (ケロブレイド
Kero Bureido
?)
Attack Command Slashes downward.
Ribbit Strike (ケロアタック
Kero Atakku
?, lit. "Ribbit Attack")
Attack Command Slashes sideward.
Ribbit Spin (ケロニードル
Kero Nīdoru
?, lit. "Ribbit Needle")
Attack Command Performs a spin attack.
Aqua Raid (アクアレイド
Akua Reido
?)
Magic Command Fires a blade of water.
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Fin Fatale Tailfin Slash (尾ヒレ斬り
Ohire Kiri
?)
Attack Command Jumps up and swings its tail.
Land Swimmer (地面泳ぎ突進
Jimen Oyogi Tosshin
?, lit. "Ground Swim Rush")
Attack Command Rushes forward in a trail of water, before jumping out.
Fishapult (チャージ突進
Chāji Tosshin
?, lit. "Charge Rush")
Attack Command Charges before shooting itself forward.
Power Spout (水流噴射
Suiryū Funsha
?, lit. "Water Jet Spray")
Magic Command Shoots a blast of water.
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Zolephant Snout Combo (ノーズコンボ
Nōzu Konbo
?, lit. "Nose Combo")
Attack Command
Torrent (水流
Suiryū
?, lit. "Water Current")
Magic Command
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Tatsu Steed Bubble Launch (シャボン弾
Shabon-dan
?, lit. "Soap Bullet")
Magic Command Shoots a bubble into the air, which falls down on the target.
Bubble Mk-II (シャボン弾弐
Shabon-dan Ni
?, lit. "Soap Bullet II")
Magic Command Shoots a bubble.
Bubble Spray (シャボン散弾
Shabon Sandan
?, lit. "Soap Buckshot")
Magic Command
Bubble Bomb (シャボン爆発
Shabon Bakuhatsu
?, lit. "Soap Explosion")
Magic Command
Bubble Mine (シャボン機雷
Shabon Kirai
?, lit. "Soap Mine")
Magic Command Shoots a slow moving bubble.
Bubble Brane (シャボン障壁
Shabon Shōheki
?, lit. "Soap Barrier")
Magic Command Surrounds itself with a ring of bubbles.
Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Toximander Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Drak Quack Slobber (なめまわす
Namemawasu
?, lit. "Lick All Over")
Attack Command
R & R Seal Waterga (ウォタガ
Wotaga
?)
Evolved Command Submerge the opponent with an explosion of water.
Ducky Goose Slobber (なめまわす
Namemawasu
?, lit. "Lick All Over")
Attack Command
Fishboné Tailfin Slash (尾ヒレ斬り
Ohire Kiri
?)
Attack Command Jumps up and swings its tail.
Land Swimmer (地面泳ぎ突進
Jimen Oyogi Tosshin
?, lit. "Ground Swim Rush")
Attack Command Rushes forward in a trail of water, before jumping out.
Fishapult (チャージ突進
Chāji Tosshin
?, lit. "Charge Rush")
Attack Command Charges before shooting itself forward.
Power Spout (水流噴射
Suiryū Funsha
?, lit. "Water Jet Spray")
Magic Command Shoots a blast of water.

Enemies

Enemy Attack Description
Ursula Foam Breath (泡ブレス
Awa Buresu
?)
Ursula's Tentacle Bubble Throw (水泡投げ
Suihō Nage
?)
Ansem, Seeker of Darkness (Second battle) Dark Rain (ダークレイン
Dāku Rein
?)

Weakness and Resistance

Party members

The Water Screen ability lowers the damage taken from Water attacks by 10% for each Water Screen installed, up to a maximum of 5.

Dream Eaters

Both Spirit and Nightmare Dream Eaters have an innate resistance or weakness to Water. For Spirits, their Water Resistance can be increased by adding the following Commands when creating a Spirit:
Command Bonus
Poison Dive Defense +2, Water Resistance +10
Balloon Magic +1, Water Resistance +10
Balloonra Magic +2, Water Resistance +20
Balloonga Magic +3, Water Resistance +30
Poison Magic +2, Water Resistance +10
Resistance
Enemy Resistance
Komory Bat x0.90
Toximander x0.90
Necho Cat x0.85
Wheeflower x0.40
Zolephant x0.55
Woeflower x0.80
Peepsta Hoo x0.95
Sir Kyroo x0.45
Fin Fatale x0.50
Tatsu Steed x0.45
Jestabocky x0.90
Me Me Bunny x0.90
Ducky Goose x0.85
Ghostabocky x0.90
Majik Lapin x0.90
Skelterwild x0.90
Weakness
Enemy Weakness
Meow Wow x1.05
Tama Sheep x1.20
Yoggy Ram x1.65
Pricklemane x1.40
Kooma Panda x1.05
Drill Sye x1.10
Escarglow x1.10
KO Kabuto x1.10
Cyber Yog x1.20
Eaglider x1.50
Thunderaffe x1.15
Staggerceps x1.10
Chef Kyroo x1.60
Tatsu Blaze x1.45
Cera Terror x1.05
Tyranto Rex x1.60
Aura Lion x1.15
Pegaslick x1.10
Electricorn x1.10
Ryu Dragon x1.60
Drak Quack x1.40
Keeba Tiger x1.15

Enemies

Resistance
Enemy Resistance
Commantis x0.80
Chill Clawbster x0.40
Spellican x0.80
Ansem, Seeker of Darkness (Second battle) x0.80
Young Xehanort x0.80
Julius x0.60
Weakness
Enemy Weakness
Ursula's Tentacles x1.50
Char Clawbster x1.30

Notes and references

  1. ^ Only the spin deals Water damage.