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Neutral (element): Difference between revisions

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|style="text-align:center"|'''Description'''
|style="text-align:center"|'''Description'''
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![[Reflera]]
![[Reflect]]
|Magic
|Magic
|Sora
|Sora
|Fends and shoots back enemy attacks.
|Fends and shoots back enemy attacks.
|-bgcolor=" "
|-bgcolor=" "
![[Reflect]]
![[Reflera]]
|Magic
|Magic
|Sora
|Sora

Revision as of 07:48, 6 November 2018

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
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Neutral is a recurring element that appear in the Kingdom Hearts series. It is frequently associated with attacks that pierce through defense, or magic commands that inflict various Status effect like Poison, Sleep or Zero Gravity.

Attacks and abilities

Kingdom Hearts

Kingdom Hearts Chain of Memories

Kingdom Hearts II

Ability Type Character Description
Reflect Magic Sora Fends and shoots back enemy attacks.
Reflera Magic Sora Fends and shoots back enemy attacks.
Reflega Magic Sora Fends and shoots back enemy attacks.
Finishing Leap Action ability Sora Unleashes a powerful guard-piercing attack at the end of a combo with Square.
Vicinity Break[KH II FM] Action ability Sora Unleashes a powerful attack when surrounded.
Guard Break Action ability Sora Unleashes a powerful finishing combo move that pierces through a target's guard.
Explosion Action ability Sora Unleashes a finishing combo move that knocks down several enemies.
Counterguard Action ability Sora Counterattacks nearby enemies with Attack while performing Guard.
Wisdom Shot Action ability Wisdom Form Changes the command Attack to Shoot.
Infinity[KH II FM] (projectiles) Action ability Limit Form A Limit Command that can be unleashed by pressing Triangle after an aerial combo.
Ripple Drive[KH II FM] Action ability Limit Form Unleashes a finishing combo move when surrounded.

Kingdom Hearts 358/2 Days

Kingdom Hearts Birth by Sleep

Ability Type Character Description
Meteor Shower Shotlock Terra, Ventus, Aqua Launch small, star-like projectiles at targets. Has an especially high lock-on count.
Chaos Snake Shotlock Terra, Ventus, Aqua Launch projectiles that zigzag at targets and confuse enemies they hit.
Bubble Blaster Shotlock Aqua Launch bubbles at targets.
Ragnarok Shotlock Terra, Ventus, Aqua Launch a single salvo of light projectiles.
Bio Barrage Shotlock Terra, Ventus, Aqua Launch a salvo of projectiles that poison (50% chance) targets.
Pulse Bomb Shotlock Ventus Launch energy blasts from the tip of your Keyblade and bombard targets with a series of small explosions. Has a high lock-on count.
Prism Rain Shotlock Aqua Launch a salvo of rainbow-colored orbs.
Photon Charge Shotlock Terra, Ventus, Aqua Rush targets repeatedly and attack with the power of light.
Lightning Ray Shotlock Terra, Ventus, Aqua Rush targets repeatedly with lightning speed.
Sonic Shadow Shotlock Terra Become one with the shadows and rush targets repeatedly, blinding the enemies you hit.
Ultima Cannon Shotlock Terra Terra's ultimate Shotlock. Transform your Keyblade into an enormous weapon that causes massive explosions with every blast.
Multivortex Shotlock Ventus Ventus's ultimate Shotlock. Rapidly swing the Keyblade and harness the wind to launch shockwaves at targets with every stroke.
Lightbloom Shotlock Aqua Aqua's ultimate Shotlock. Perform a series of graceful spins as you fire blasts of light in all directions.

Kingdom Hearts Re:coded

Kingdom Hearts 3D: Dream Drop Distance

Ability Type Description
Zantetsuken Attack Command Stop an enemy in its tracks, then dispatch it with one powerful slash.
Zero Gravity Magic Command Create a small anti-gravity field and send foes into a drift for continual damage. Hit floating enemies to confuse them.
Zero Gravira Magic Command Create a large anti-gravity field and send foes into a drift for continual damage. Hit floating enemies to confuse them.
Zero Graviga Magic Command Create a huge anti-gravity field and send foes into a drift for continual damage. Hit floating enemies to confuse them.
Zero Graviza Magic Command Create an anti-gravity field and pull drifting foes toward you for continual damage.
Balloon Magic Command Conjure up a ring of balloons that burst on contact, bouncing enemies into the air and stunning them.
Balloonra Magic Command Conjure up multiple balloons and knock them toward enemies, stunning foes on impact.
Balloonga Magic Command Conjure up a huge balloon that bursts on contact, stunning foes and releasing more balloons for additional damage.
Tornado Magic Command Use Circle Pad to control a whirlwind. Drag foes into the vortex for continual damage.
Meteor Magic Command Bring meteors crashing down on the whole area, triggering a mighty explosion.
Mini Magic Command Temporarily reduce the size of enemies, halving their Strength and Defense. Just touching mini-foes will deal damage.
Blackout Magic Command Blind surrounding enemies and stop them from attacking you.
Time Bomb Magic Command Turn nearby foes into ticking time bombs. When they go off, they will damage surrounding enemies.
Confuse Magic Command Confuse surrounding enemies and cause them to attack each other.
Bind Magic Command Bind any enemies grouped around your lock-on target, forcing them to stay in one place.
Poison Magic Command Launch a glob of poison at enemies. Poisoned foes will take continual damage for a limited time.
Slow Magic Command Manipulate time to slow down the movement of any enemies grouped around your lock-on target.
Sleep Magic Command Put nearby enemies to sleep for a short time. If you are put to sleep, the Drop Gauge's speed will increase.
Sleepra Magic Command Put enemies in a larger radius to sleep. If you are put to sleep, the Drop Gauge's speed will increase.
Sleepga Magic Command Put enemies within a wide radius to sleep. If you are put to sleep, the Drop Gauge's speed will increase.
Stop Magic Command Manipulate time to bring surrounding enemies' movement to a complete halt.
Pole Spin Flowmotion Command Slide toward vertical poles and columns with Y to spin around them and knock any enemies you hit into the air.
Pole Swing Flowmotion Command Slide toward horizontal poles and columns with Y to swing around them.
Rail Slide Flowmotion Command Slide at high speed along ropes, rails, and more.
Kick Dive Flowmotion Command Press A after a wall kick to spin toward the enemy and generate shockwaves on the ground.
Buzz Saw Flowmotion Command Press A during a vertical pole spin to perform a spin attack.
Blow-off Flowmotion Command Press A while spinning around a large enemy to hurl it toward other foes.
Wheel Rush Flowmotion Command Press A during a horizontal pole swing to whirl toward enemies and deal damage.
Sliding Dive Flowmotion Command Press A during a rail slide to warp next to an enemy and perform a slash.
Shock Dive Flowmotion Command Press A after a super jump to slash groundward and generate shockwaves on impact.
Paw Groove Link Attack Bust a mew with your Spirit. Press the buttons shown at the right time to dance enemies to their doom.
Tail Groove Link Attack Get your groove on with your Spirit. Press the buttons shown at the right time to dance enemies to their doom.
Unison Rush Dual Attack Dual Link to mercilessly charge the enemy again and again.
Chaos Snake Dual Attack Dual Link to gather light in the Keyblade and then unleash a powerful beam that can be aimed with Circle Pad.
Prism Light Dual Attack Dual Link to refract light through a crystal and inflict serious damage.
Mini Block Stat Ability Fully protects you from mini status.
Blindness Block Stat Ability Fully protects you from blind status.
Confusion Block Stat Ability Fully protects you from confusion status.
Bind Block Stat Ability Fully protects you from bind status.
Poison Block Stat Ability Fully protects you from poison status.
Slow Block Stat Ability Fully protects you from slow status.
Sleep Block Stat Ability Fully protects you from sleep status.
Stop Block Stat Ability Fully protects you from stop status.

Neutral Resistance

Accessories and armor

Kingdom Hearts

Kingdom Hearts Final Mix

Kingdom Hearts II

Kingdom Hearts II Final Mix

Kingdom Hearts 358/2 Days

Enemy cards

Kingdom Hearts 3D: Dream Drop Distance

Enemies

Enemies that use the Neutral element

Heartless

Nobodies
Unversed
Nightmare Dream Eaters
Other

Enemies that absorb/are immune to Neutral

Nobodies
Other


Enemies that are weak against Neutral

Nobodies
Unversed
Nightmare Dream Eaters
Other

Themes

Origin