Forum:Key Items: Difference between revisions

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The main thing that we need to discuss now is ''lists''. I made a [[User:TheFifteenthMember/List of Key Items Draft|draft]] ages ago but it needs some revision before it becomes used. Firstly, we need to decide whether a list is even necessary in the first place. Then, we should figure out whether one list is sufficient or if we want to split it by game (similar to ability lists). Feedback?}}
The main thing that we need to discuss now is ''lists''. I made a [[User:TheFifteenthMember/List of Key Items Draft|draft]] ages ago but it needs some revision before it becomes used. Firstly, we need to decide whether a list is even necessary in the first place. Then, we should figure out whether one list is sufficient or if we want to split it by game (similar to ability lists). Feedback?}}
To clarify the Navi-G: The four [[Navi-G Piece]]s appear in different worlds, and collecting them allows you expand the number of accessible worlds after giving them to Cid, in sets of two, I think. The [[Navi-Gummi]] appears during the last visit to Traverse Town (the scene with Kairi in the waterway), and it allows you to return to Hollow Bastion for the second visit.  --{{User:Neumannz/SigTemplate}} 08:26, 19 October 2014 (UTC)

Revision as of 08:26, 19 October 2014

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Forums: Index > The World that Never was > Key Items


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TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. TheFifteenthMember 15:18, 25 July 2014 (UTC)
The latest project that I'm working on is fixing all the Key Items, one of the issues present in Project Items. What we need to do is create pages for each key item, using the Emblem Piece article as an example. When appropriate, we should merge multiple key items together into one informative article (see "Cinderella's dress" for an example). We must also create lists for each game; I'm working on a draft here. Look below to find things to do!


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TheFifteenthMember I hope it's slow and painful; the elation I get from such kills is unmatched by anything, yeeeess... Just thinking about it makes me... oohhh... TheFifteenthMember 20:37, 20 September 2014 (UTC)
Here's an overall to do list; feel free to get involved!


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TheFifteenthMember Ignoring how these caterpillars uttered what they're trying to say, I do agree. TheFifteenthMember 19:41, 18 October 2014 (UTC)
Alright! Here's an updated to do list:

I archived our old discussions since we've already dealt with all the issues that came up there. Now, I want to focus on the few remaining issues. We still need some clarification on what exactly Navi-Gummi is and what exactly Navi-G Piece is, so if someone can explain that to me, it'd be great. I can't write the story sections for the KH2 and KH3D items since it's been a while since I've played those games, but 2.5 will refresh my memory so after that, I should be able to write the KH2 sections. Also, the recipes seem like a work in progress. If I remember correctly, ANX was going to start something and I might make my own table soon.

The main thing that we need to discuss now is lists. I made a draft ages ago but it needs some revision before it becomes used. Firstly, we need to decide whether a list is even necessary in the first place. Then, we should figure out whether one list is sufficient or if we want to split it by game (similar to ability lists). Feedback?

To clarify the Navi-G: The four Navi-G Pieces appear in different worlds, and collecting them allows you expand the number of accessible worlds after giving them to Cid, in sets of two, I think. The Navi-Gummi appears during the last visit to Traverse Town (the scene with Kairi in the waterway), and it allows you to return to Hollow Bastion for the second visit. --Neumannz, The Dark Falcon 08:26, 19 October 2014 (UTC)