Magnet: Difference between revisions
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==Acquiring== | ==Acquiring== | ||
===''[[Kingdom Hearts II]]''=== | |||
'''Magnet:''' Granted after defeating [[Oogie Boogie]] in [[Halloween Town]] | |||
'''Magnara:''' Upgraded after defeating the [[Grim Reaper]] in [[Port Royal]] | |||
'''Magnega:''' Upgraded after beating [[Xigbar]] in the [[World That Never Was]] | |||
==Enemies that use Magnet Magic== | ==Enemies that use Magnet Magic== |
Revision as of 00:20, 11 May 2008
Magnet, Magnara, and Magnega magic are spells used by Sora, Donald, and other characters and enemies that utilize the element of Weight and Darkness.
Magnet is a special type of magic that attracts enemies, orbs, and items towards the Magnetic Orb it creates. As the rank of the magic increases, the orb becomes bigger and more powerful. It is extremely helpful when battling the Grim Reaper in Port Royal. Enemies in the orb continually take damage.
Magnet replaces Gravity in Kingdom Hearts II, its only appearance.
Magnet magic is classified as Advanced Magic.
Acquiring
Kingdom Hearts II
Magnet: Granted after defeating Oogie Boogie in Halloween Town Magnara: Upgraded after defeating the Grim Reaper in Port Royal Magnega: Upgraded after beating Xigbar in the World That Never Was