MOM icon.png

Game:Simple and Clean

Revision as of 23:40, 15 December 2022 by Sora34CE (talk | contribs)

Track Plate (Simple and Clean) KHMOM.png
Simple and Clean
KINGDOM HEARTS
Track information
Track type Memory Dive Memory Dive
Diff. Lv No. of Notes
Regular Performer
Beginner difficulty icon 5 319 57Performer Style icon
Standard difficulty icon 10 473 89Performer Style icon
Proud difficulty icon 13 570 117Performer Style icon
Dropped materials
Material Initial
The Pulsing Shard material sprite Pulsing Shard %
The Pulsing Gem material sprite Pulsing Gem %
Collector's Card pack

Track Plate (Traverse Town 1) TT KHMOM.png
Simple and Clean
KINGDOM HEARTS
Track information
Track type Field Battle Field Battle
Diff. Lv No. of Notes
Regular Performer
Beginner difficulty icon 1 82 42Performer Style icon
Standard difficulty icon 8 114 36Performer Style icon
Proud difficulty icon 12 140 47Performer Style icon
Dropped materials
Material Initial
The Pulsing Shard material sprite Pulsing Shard %
The Pulsing Gem material sprite Pulsing Gem %
Collector's Card pack

"Simple and Clean" is a Memory Dive and Field Battle track in Kingdom Hearts Melody of Memory. The Memory Dive is set against various cutscenes from throughout Kingdom Hearts, whereas the Field Battle is set in Traverse Town as it appears in Kingdom Hearts. It is unlocked as a reward for earning 1000 Rhythm Points.

A shorter Memory Dive of Simple and Clean also plays when starting the game for the first time, featuring snippets of cutscenes from across the series.

Strategy

Intro

Memory Dive

On Proud Mode, the track's notes are arranged to the lyrics of Simple and Clean. Listen for each syllable to know when to place an input, and listen for when certain lyrics are held to know how long to press down the hold notes for, as well as for consecutive hold notes that appear during the track. Also pay attention for occasional alternating slide notes.

Field Battle

On Proud Mode, the timing for the inputs is much the same as for the Memory Dive, though occasional jumps are thrown into the mix. Watch for lyrics with extra emphasis, as Ability Crystal inputs tend to be attached to them. A short glide section also appears at the end of the track, requiring only a few turns between distanced glide notes. Unlike the Memory Dive, the Field Battle of Simple and Clean ends halfway through the song's duration.

Enemies