Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts Re:coded

Block-Counter: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
Line 19: Line 19:
In ''Kingdom Hearts II'', Counterguard is an [[action ability]] that costs 4 {{AP}} to equip. While [[Guard]] must be equipped to use this ability, parrying an attack also allows the ability to be used. Sora unleashes a fast, invisible blast that hits all close-ranged enemies and can interrupt most attacks, dealing Neutral damage that bypasses physical defenses in the process.
In ''Kingdom Hearts II'', Counterguard is an [[action ability]] that costs 4 {{AP}} to equip. While [[Guard]] must be equipped to use this ability, parrying an attack also allows the ability to be used. Sora unleashes a fast, invisible blast that hits all close-ranged enemies and can interrupt most attacks, dealing Neutral damage that bypasses physical defenses in the process.


[[File:Block-Counter KHD.png]] In ''Kingdom Hearts 358/2 Days'', Block-Counter is an [[ability panel]] that must be linked to a [[Block ②]] or [[Block ④]] panel. It is activated by attacking within 0.4 seconds after blocking an attack, upon which the user attacks with their combo finisher. During the attack, the user is invincible and will always land a critical hit.
[[File:Block-Counter KHD.png]] In ''Kingdom Hearts 358/2 Days'', Block-Counter is an [[ability panel]] that must be linked to a [[Block ②]] or [[Block ④]] panel. It is activated by attacking within 0.4 seconds after blocking an attack, upon which the user attacks with their combo finisher. During the attack, the user is invincible and will always land a critical hit. Note that, depending on the character and specific weapon equipped, the ability might trigger the penultimate attack, requiring addition input to activate the finisher (e.g. Lexaeus equipped with Ominous Gear).


In ''Kingdom Hearts Re:coded'', Block-Counter is an [[accessory ability]]. Block must be equipped to use this ability. When active, the [[Overclock]] ability [[Auto-Counter]] allows Block-Counter to be used automatically. It is activated by attacking immediately after blocking an attack, upon which [[Data-Sora]] attacks with his combo finisher. If the target is nearby in the air, Data-Sora instead automatically jumps and attacks with the first part of his combo. Data-Sora is invincible during the counterattack.
In ''Kingdom Hearts Re:coded'', Block-Counter is an [[accessory ability]]. Block must be equipped to use this ability. When active, the [[Overclock]] ability [[Auto-Counter]] allows Block-Counter to be used automatically. It is activated by attacking immediately after blocking an attack, upon which [[Data-Sora]] attacks with his combo finisher. If the target is nearby in the air, Data-Sora instead automatically jumps and attacks with the first part of his combo. Data-Sora is invincible during the counterattack.

Revision as of 15:21, 26 March 2023

Counterguard
(ガードカウンター Gādo Kauntā?, lit. "Guard Counter")
Counterguard KHII.gif
Counterattacks nearby enemies with Attack while performing Guard.
Attack Element Power Drive Value Deflect Finishing
Blow
Counterguard Attack Command Neutral x1.0 3 X X
AP Cost 4 MP Cost 0

Block-Counter, dubbed as Counterguard in Kingdom Hearts II, is an ability that appears in Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. It allows the user to counterattack immediately after a block with the Attack command.

Mechanics

In Kingdom Hearts II, Counterguard is an action ability that costs 4 AP to equip. While Guard must be equipped to use this ability, parrying an attack also allows the ability to be used. Sora unleashes a fast, invisible blast that hits all close-ranged enemies and can interrupt most attacks, dealing Neutral damage that bypasses physical defenses in the process.

Block-Counter KHD.png In Kingdom Hearts 358/2 Days, Block-Counter is an ability panel that must be linked to a Block ② or Block ④ panel. It is activated by attacking within 0.4 seconds after blocking an attack, upon which the user attacks with their combo finisher. During the attack, the user is invincible and will always land a critical hit. Note that, depending on the character and specific weapon equipped, the ability might trigger the penultimate attack, requiring addition input to activate the finisher (e.g. Lexaeus equipped with Ominous Gear).

In Kingdom Hearts Re:coded, Block-Counter is an accessory ability. Block must be equipped to use this ability. When active, the Overclock ability Auto-Counter allows Block-Counter to be used automatically. It is activated by attacking immediately after blocking an attack, upon which Data-Sora attacks with his combo finisher. If the target is nearby in the air, Data-Sora instead automatically jumps and attacks with the first part of his combo. Data-Sora is invincible during the counterattack.

Learning Block-Counter

Kingdom Hearts II

  • Sora learns Counterguard after defeating Hades.

Kingdom Hearts II Final Mix

  • Sora learns Counterguard after defeating Cerberus.

Kingdom Hearts 358/2 Days

Kingdom Hearts Re:coded

Recipes

Kingdom Hearts 358/2 Days

Block-Counter Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

See also