Counterattack
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Counterattack (カウンター Kauntā, lit. "Counter") is an ability that appears in Kingdom Hearts. It allows the user to immediately attack after parrying an enemy's attack.
Mechanics[edit]
In Kingdom Hearts, Counterattack is a combat ability that costs 2 AP to equip. Successfully counterattacking restores some of Sora's MP. It also always inflicts a Critical Hit. Counterattack can also be deflected, and it can be performed from any form of normal recoil, from both an attack being deflected or successfully guarding. If Sora's currently-equipped Keychain has a recoil value greater than that of the deflected attack, he cannot be knocked off-balance when blocking/parrying an attack that would do so otherwise, and will instead react with normal recoil. This allows him to perform Counterattacks more often.
Learning Counterattack[edit]
Kingdom Hearts[edit]
- Sora learns Counterattack at level 18 with the Dream Rod, 21 with the Dream Shield, and 24 with the Dream Sword.
Kingdom Hearts Final Mix[edit]
- Sora learns Counterattack at level 15 with the Dream Sword, 45 with the Dream Shield, and 57 with the Dream Rod.
Other appearances[edit]
Super Smash Bros. Ultimate[edit]
In Super Smash Bros. Ultimate, Counterattack is Sora's Down special move. When used, Sora goes into a Guarding stance with his Keyblade and grounded opponents that hit Sora in this state will be staggered, and Sora will launch a swift upward slash to counter. The move can also reflect projectiles, though it does not reverse their direction. Opponents can still hit Sora from behind without triggering Counterattack.