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[[Summon]]s are beings that are magically called out and aid [[Sora]], they are obtained by giving summon stones to [[Fairy Godmother]] in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. In ''[[Kingdom Hearts II]]'', Summons give Sora their very own amulet or charms which he can use to summon them.  All summons are also the victims of the Heartless' quest to destroy worlds. As explained by the Fairy Godmother, the summoning gems are the person's crystallized being that have not fallen victim to the darkness and destruction of their worlds, and are able to be called into battle for a limited time.
[[Image:Stitch.jpg|thumb|right|[[Stitch]], one of the Summonable characters from ''[[Kingdom Hearts II]]''.]]


It is unknown if the summoning mechanics are different in Kingdom Hearts II due to the presence of Peter Pan as a summon, whose world's keyhole was sealed so his world should not have been destroyed like Simba's or Mushu's. It could be due to the fact that now the summons are charms instead of gems. The gems in the first Kingdom Hearts were actually the hearts of strong, good-hearted denizens of destroyed worlds which the darkness could not destroy. The charms could just be used to actually call them to battle instead of give them their body back and be able to help in battle.
A '''Summon''' is a special being that can be magically called on to aid [[Sora]] in the ''[[Kingdom Hearts]]'' series.  They have been present in all released games so far, although the mechanics of using them differ slightly from game to game.


In the ''[[Kingdom Hearts]]'' series all summons have been Disney character (with the exception of Cloud in ''KH:CoM'').
In the series, all summons have been Disney characters, with the exception of [[Cloud]] in ''[[Kingdom Hearts: Chain of Memories]]''.
In ''Kingdom Hearts'' the summon menu is located within the magic menu but in ''Kingdom Hearts II'' it was moved on to the command menu because of the inclusion of a second menu. In Kingdom Hearts II, summons no longer require [[Magic]] to be summoned but they now use the [[Drive Gauge]] instead.
 
==Game Differences==
In the original ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', they are obtained by finding special gems in the various [[World]]s of the game.  The gems can then be given to the [[Fairy Godmother]], staying at in [[Merlin]]'s House in [[Traverse Town]]; she uses her magic to release their power and make the summon avaliable. All of these summons are victims of the Heartless' quest to destroy the Worlds. As explained by the Fairy Godmother, the summoning gems are the crystallized forms of strong, good-hearted denizens that did not fall victim to the darkness and destruction of their worlds, and so are able to be called into battle for a limited time.
 
In ''[[Kingdom Hearts II]]'', Summons instead come from charms found scattered throughout the worlds, which Sora can immediately use without having to unlock them.  It is hinted the charms of ''Kingdom Hearts II'' are different in idea and function from the gems of ''Kingdom Hearts''; on one hand, the presence of Peter Pan as a summon drastically alters the idea of the summon gems from the original game, as [[Neverland]] was not destroyed but instead safely sealed.  The charms instead appear to call the summon directly into to battle instead of giving their their lost soul a temporary body.  At the same time, [[Mushu]] and [[Simba]]'s worlds were restored, and so they are no longer available as summons since they can be found in their home Worlds.
 
==Summon Mechanics==
The Summon menu in ''Kingdom Hearts'' is located within the Magic menu during battle. But, in ''Kingdom Hearts II'' it was given its own area, the Command Menu, because of the inclusion of a second menu that could be accessed during battle. In addition, ''Kingdom Hearts II'' summons no longer require [[Magic]] to be summoned; they now use the [[Drive Gauge]] to count down their time instead.


==List of Summons==
==List of Summons==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
*[[Simba]]
*[[Simba]]
*[[Genie]]
*[[Genie]]
*[[Dumbo]]
*[[Dumbo]]
*[[Tinker Bell]]
*[[Tinker Bell]]
*[[Bambi]]
*[[Bambi]]
*[[Mushu]]
*[[Mushu]]


===''Kingdom Hearts: Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
*[[Simba]]
*[[Simba]]
*[[Genie]]
*[[Genie]]
*[[Mushu]]
*[[Mushu]]
*[[Tinker Bell]]
*[[Tinker Bell]]
*[[Dumbo]]
*[[Dumbo]]
*[[Cloud]]
*[[Cloud]]
*[[Bambi]]
*[[Bambi]]


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*[[Chicken Little]]
*[[Chicken Little]]
*[[Genie]]
*[[Genie]]
*[[Stitch]]
*[[Stitch]]
*[[Peter Pan]] and [[Tinker Bell]]
*[[Peter Pan]] and [[Tinker Bell]]


{{magic}}
{{magic}}
[[Category:Summons]]
[[Category:Summons]]
[[Category:Magic]]
[[Category:Magic]]

Revision as of 23:24, 18 January 2009

File:Stitch.jpg
Stitch, one of the Summonable characters from Kingdom Hearts II.

A Summon is a special being that can be magically called on to aid Sora in the Kingdom Hearts series. They have been present in all released games so far, although the mechanics of using them differ slightly from game to game.

In the series, all summons have been Disney characters, with the exception of Cloud in Kingdom Hearts: Chain of Memories.

Game Differences

In the original Kingdom Hearts, they are obtained by finding special gems in the various Worlds of the game. The gems can then be given to the Fairy Godmother, staying at in Merlin's House in Traverse Town; she uses her magic to release their power and make the summon avaliable. All of these summons are victims of the Heartless' quest to destroy the Worlds. As explained by the Fairy Godmother, the summoning gems are the crystallized forms of strong, good-hearted denizens that did not fall victim to the darkness and destruction of their worlds, and so are able to be called into battle for a limited time.

In Kingdom Hearts II, Summons instead come from charms found scattered throughout the worlds, which Sora can immediately use without having to unlock them. It is hinted the charms of Kingdom Hearts II are different in idea and function from the gems of Kingdom Hearts; on one hand, the presence of Peter Pan as a summon drastically alters the idea of the summon gems from the original game, as Neverland was not destroyed but instead safely sealed. The charms instead appear to call the summon directly into to battle instead of giving their their lost soul a temporary body. At the same time, Mushu and Simba's worlds were restored, and so they are no longer available as summons since they can be found in their home Worlds.

Summon Mechanics

The Summon menu in Kingdom Hearts is located within the Magic menu during battle. But, in Kingdom Hearts II it was given its own area, the Command Menu, because of the inclusion of a second menu that could be accessed during battle. In addition, Kingdom Hearts II summons no longer require Magic to be summoned; they now use the Drive Gauge to count down their time instead.

List of Summons

Kingdom Hearts

Kingdom Hearts: Chain of Memories

Kingdom Hearts II