Teamwork: Difference between revisions
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{{Game|KH2|FM2|358}} | {{Game|KH2|FM2|358}} | ||
{{InfoAbility | |||
{{ | |kana=ユニゾンアスリート | ||
|romaji=Yunizon Asurīto | |||
|jpname=Unison Athlete | |||
|kh2name=Teamwork | |||
|kh2desc=A Limit Command that unleashes Goofy and Sora's joint attack, Knocksmash. Consumes all of Sora's MP. | |||
|kh2atk1=Knocksmash | |||
|kh2el1={{AT|att}} Physical | |||
|kh2pow1=x3<ref>1 in ''Kingdom Hearts II Final Mix''</ref> | |||
|kh2fin1=O | |||
|kh2atk2=Duo Raid | |||
|kh2el2={{AT|att}} Physical | |||
|kh2pow2=x0.01<ref>0.25 in ''Kingdom Hearts II Final Mix''</ref> | |||
|kh2fin2=O | |||
|kh2atk3=Cosmo Boost | |||
|kh2el3={{AT|att}} Physical | |||
|kh2pow3=x5<ref>2 in ''Kingdom Hearts II Final Mix''</ref> | |||
|kh2ap=3 | |||
|kh2mp=All remaining | |||
|kh2fin3=O | |||
|khdname=Teamwork | |||
|khdimage=Teamwork KHD.gif | |||
|khdatk1=Small Rush | |||
|khdpow1=1.69 | |||
|khdatk2=Medium Rush | |||
|khdpow2=2.34 | |||
|khdatk1fl=Small Rush | |||
|khdpow1fl=1.69 | |||
|khdflin1fl=X | |||
|khdatk2fl=Medium Rush | |||
|khdpow2fl=2.34 | |||
|khdflin2fl=X | |||
|khdatk3fl=Large Rush | |||
|khdpow3fl=1.98 x2 | |||
|khdflin3fl=O | |||
}} | |||
'''Teamwork''' is a technique that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. It allows the user to execute a series of charging attacks. It is a signature of [[Goofy]]. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Teamwork is an [[action ability]] exclusive to Goofy. It is a [[limit]] that costs 3 {{AP}} to equip and all of Sora's [[MP]] to use. The first attack is spread over two commands, identically named {{nihongo|'''Knocksmash'''|ノックラッシュ|Nokkurasshu|lit. "Knockrush"}}. In the Reaction Command slot, Knocksmash causes Goofy to throw his shield in the air, while the Knocksmash in the Attack command slot allows Sora to hit the shield at an enemy, like a baseball. After five attacks, both slots of Knocksmash are replaced with {{nihongo|'''Duo Raid'''|ツインレイド|Tsuin Reido|lit. "Twin Raid"}}, which allow the duo to throw their weapons at enemies simultaneously. The finishing move, {{nihongo|'''Cosmo Boost'''|コスモブースト|Kosumo Būsuto}}, has Sora launch Goofy like a rocket, heavily damaging enemies he hits. While the limit is active, Sora cannot move freely, and cannot attack other enemies.<!--Cosmo Boost under reaction or attack slot?--> | In ''Kingdom Hearts II'', Teamwork is an [[action ability]] exclusive to Goofy. It is a [[limit]] that costs 3 {{AP}} to equip and all of Sora's [[MP]] to use. The first attack is spread over two commands, identically named {{nihongo|'''Knocksmash'''|ノックラッシュ|Nokkurasshu|lit. "Knockrush"}}. In the Reaction Command slot, Knocksmash causes Goofy to throw his shield in the air, while the Knocksmash in the Attack command slot allows Sora to hit the shield at an enemy, like a baseball. After five attacks, both slots of Knocksmash are replaced with {{nihongo|'''Duo Raid'''|ツインレイド|Tsuin Reido|lit. "Twin Raid"}}, which allow the duo to throw their weapons at enemies simultaneously. The finishing move, {{nihongo|'''Cosmo Boost'''|コスモブースト|Kosumo Būsuto}}, has Sora launch Goofy like a rocket, heavily damaging enemies he hits. While the limit is active, Sora cannot move freely, and cannot attack other enemies.<!--Cosmo Boost under reaction or attack slot?--> | ||
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[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] | ||
==Notes and references== | |||
{{reflist}} |
Revision as of 00:30, 4 March 2022
Teamwork (ユニゾンアスリート Yunizon Asurīto , lit. "Unison Athlete") | ||||||
A Limit Command that unleashes Goofy and Sora's joint attack, Knocksmash. Consumes all of Sora's MP. | ||||||
Attack | Element | Power | Drive Value | Deflect | Finishing Blow | |
---|---|---|---|---|---|---|
Knocksmash | Physical | x3[1] | — | — | O | |
Duo Raid | Physical | x0.01[2] | — | — | O | |
Cosmo Boost | Physical | x5[3] | — | — | O | |
AP Cost | 3 | MP Cost | All remaining |
Teamwork is a technique that appears in Kingdom Hearts II and Kingdom Hearts 358/2 Days. It allows the user to execute a series of charging attacks. It is a signature of Goofy.
Mechanics
In Kingdom Hearts II, Teamwork is an action ability exclusive to Goofy. It is a limit that costs 3 AP to equip and all of Sora's MP to use. The first attack is spread over two commands, identically named Knocksmash (ノックラッシュ Nokkurasshu , lit. "Knockrush"). In the Reaction Command slot, Knocksmash causes Goofy to throw his shield in the air, while the Knocksmash in the Attack command slot allows Sora to hit the shield at an enemy, like a baseball. After five attacks, both slots of Knocksmash are replaced with Duo Raid (ツインレイド Tsuin Reido , lit. "Twin Raid"), which allow the duo to throw their weapons at enemies simultaneously. The finishing move, Cosmo Boost (コスモブースト Kosumo Būsuto ), has Sora launch Goofy like a rocket, heavily damaging enemies he hits. While the limit is active, Sora cannot move freely, and cannot attack other enemies.
In Kingdom Hearts 358/2 Days, Teamwork is a Limit Break. It allows Goofy to repeatedly launch himself like a rocket over short distances, dealing heavy damage to enemies. Holding charges the attack to provide greater distance. During the Final Limit, the attack can be charged further, increasing its acceleration, distance, and damage.
Learning Teamwork
Kingdom Hearts II
- Goofy learns Teamwork after Sora, Donald, Goofy, and Jack Sparrow defeat Captain Barbossa.
Kingdom Hearts 358/2 Days
- Goofy has Teamwork as his Limit Break.
Other appearances
Kingdom Hearts Birth by Sleep
The Goofy Turbo level 2 finisher of the Template:Dlink strongly resembles Teamwork.