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{{Game|FM2|HD2|FA}}
{{Game|FM2|FA}}
{{Translation}}
[[File:Puzzle Pieces KHIIFM.png|thumb|200px|A puzzle piece, represented by a crown.]]
[[File:Puzzle Piece KHIIFM.png|right|thumb|200px|A puzzle piece, represented by a silver crown, found at [[Disney Castle]].]]
'''Puzzle''' is a sidequest minigame that was added to ''[[Kingdom Hearts II Final Mix]]''. As the name implies, the minigame consists of simple {{w|jigsaw puzzle}}s of six different pieces of artwork that can be assembled from pieces found throughout the game. Successfully completing one of the puzzles by finding all of its pieces and correctly assembling them will result in a reward for Sora.


'''Puzzle''' is a sidequest minigame that was added to ''[[Kingdom Hearts II Final Mix]]''. As the name implies, the minigame consists of simple [[wikipedia:Jigsaw puzzle|jigsaw]] puzzles of six different pieces of artwork that can be assembled from pieces found throughout the game. Successfully completing one of the puzzles by finding all of its pieces and correctly assembling them will result in a reward for Sora.
As [[Sora]] and his party travel throughout the various [[world]]s, they come across puzzle pieces, represented by silver crowns. There are 144 puzzle pieces in all, and each piece will fit into one of the six puzzles. The first four puzzles consist of twelve pieces while the last two puzzles are larger and consist of forty-eight pieces apiece. The puzzles and their pieces can be accessed through [[Jiminy's Journal]]; pieces will not automatically go into the correct spot in the correct puzzle, but must be selected, moved with the left analog stick, and occasionally rotated with the right until they are in the right place.


As [[Sora]] and his party travel throughout the various [[World]]s, they come across puzzle pieces, represented by silver crowns. There are 144 puzzle pieces in all, and each piece will fit into one of the six puzzles. The first four puzzles consist of twelve pieces while the last two puzzles are larger and consist of forty-eight pieces apiece. The puzzles and their pieces can be accessed through [[Jiminy's Journal]]; pieces will not automatically go into the correct spot in the correct puzzle, but must be selected, moved with the left analog stick, and rotated with the right until they are in the right place.
[[File:Puzzle KHIIFM.png|left|thumb|200px|The Puzzle solving screen, found in [[Jiminy's Journal]].]]
However, some pieces Sora may be unable to get because he lacks the proper abilities. Along with the [[Mushroom XIII]] sidequest minigame which was intended to make players level up [[Wisdom Form]], the Puzzle minigame encourages the player to level up the other [[Drive Form]]s to the highest level. Many of the puzzle pieces require Sora to know [[High Jump]] from [[Valor Form]], [[Aerial Dodge]] from [[Master Form]], and [[Glide]] from [[Final Form]]. Note that some of these may be obtained with the creative use of other forms' abilities (e.g. using [[Master Form]]'s [[Aerial Dodge]] and an attack to reach the puzzle piece at [[Halloween Town]]'s Curly Hill).


However, some pieces Sora may not be able to get because he lacks the proper abilities. Along with the [[Mushroom XIII]] sidequest minigame which was intended to make players level up [[Wisdom Form]], the Puzzle minigame encourages the player to level up their other [[Drive Form]]s to the highest level. Many of the puzzle pieces require Sora to know [[High Jump]] from [[Valor Form]], [[Aerial Dodge]] from [[Master Form]], and [[Glide]] from [[Final Form]]. Note that some of these are also accessible by creative use of other form's ability (For example the puzzle piece at [[Halloween Town]]'s Curly Hill can be reached by using [[Master Form]]'s [[Aerial Dodge]] and an attack)
The puzzle sidequest is the model for the [[Sticker Album]] quest from ''[[Kingdom Hearts Birth by Sleep]]''. Collectible stickers appear in the field with the same crown-like appearance as the puzzle pieces, and collecting all the stickers and placing them in the album unlocks rewards, just as completing the puzzles do.
{{-}}


These puzzle pieces are very similar to the collectible stickers in the [[Sticker Album]] of the ''[[Kingdom Hearts Birth by Sleep]]'' story line.  Collecting all the stickers unlocks rewards, just as completing the puzzles do.  The stickers bear the same appearance as the puzzle pieces.
{{-}}
==Puzzles and Rewards==
==Puzzles and Rewards==
[[File:Puzzle KHIIFM.png|right|thumb|200px|The Puzzle solving screen, found in [[Jiminy's Journal]].]]
;The following Puzzles contain twelve pieces each:
'''The following Puzzles contain twelve pieces each:'''
<gallery>
<gallery>
File:Awakening (Puzzle).png|{{nihongo|'''Awakening'''|目覚め|Mezame}}: [[AP Boost]]
File:Awakening (Puzzle).png|{{nihongo|'''Awakening'''|目覚め|Mezame}}:<br>[[AP Boost]]
File:Heart (Puzzle).png|{{nihongo|'''Heart'''|ハ一ト|Hāto}}:<br>[[Serenity Crystal]]
File:Heart (Puzzle).png|{{nihongo|'''Heart'''|ハ一ト|Hāto}}:<br>[[Serenity Crystal]]
File:Two Sides (Puzzle).png|{{nihongo|'''Duality'''|表裏|Hyouri}}:<br>[[Rare Document]]
File:Duality (Puzzle).png|{{nihongo|'''Duality'''|表裏|Hyouri|lit. "Two Sides"}}:<br>[[Rare Document]]
File:EDGE (Puzzle).png|'''Frontier''':<br>[[Manifest Illusion]]
File:Frontier (Puzzle).png|{{nihongo|'''Frontier'''|EDGE|}}:<br>[[Manifest Illusion]]
</gallery>
</gallery>
'''The following Puzzles contain forty-eight pieces each:'''
'''The following Puzzles contain forty-eight pieces each:'''
<gallery>
<gallery>
File:Dawn (Puzzle).png|{{nihongo|'''Daylight'''|夜明け|Yoake}}:<br>[[Executive's Ring]]
File:Daylight (Puzzle).png|{{nihongo|'''Daylight'''|夜明け|Yoake|lit. "Dawn"}}:<br>[[Executive's Ring]]
File:Dusk (Puzzle).png|{{nihongo|'''Sunset'''|夕暮れ|Yūgure}}:<br>[[Grand Ribbon]]
File:Sunset (Puzzle).png|{{nihongo|'''Sunset'''|夕暮れ|Yūgure|lit. "Dusk"}}:<br>[[Grand Ribbon]]
</gallery>
</gallery>
{{-}}
{{-}}


==List of pieces by puzzle==
==List of pieces by puzzle==
Note that all pieces are arranged and numbered from left to right, row by row (as on a telephone dial).
All pieces are arranged and numbered from left to right, row by row.


<div class="tabber" style="float: left;">
{{tab|o|1000px}}
<div class="tabbertab" title="Awakening" style="width:450px">
{{tab|Awakening}}
{| border="1" cellpadding="4" cellspacing="0" align="center"
{| border="1" cellpadding="4" cellspacing="0"
|-style="{{style|kh2|a}}"
!style="width:10%"|Piece
!style="; width:30%"|Location
!style="; width:60%"|Notes
|-
|-
!style="background:#C0C0C0;"| Pieces Found
!#1
!style="background:#C0C0C0;" width="200pt"| Locations
|[[Merlin's House]]
!style="background:#C0C0C0;" width="200pt"| Notes
|- style="background:#FFFFFF;"
|<center>'''#1'''</center>
|Hollow Bastion, Merlin's house
|Above the bed.
|Above the bed.
|-
|-
|<center>'''#2'''</center>
!#2
|Hollow Bastion, Marketplace
|[[Marketplace]]
|On a ledge near a shophouse. Accessible from the entrance of the world - you'll be sure not to miss it.
|On a ledge near a shophouse. Accessible from the entrance of the world.
|-
|-
|<center>'''#3'''</center>
!#3
|Hollow Bastion, Borough
|[[Borough]]
|On a wall section near the Bailey.
|On a wall section near the Bailey.
|-
|-
|<center>'''#4'''</center>
!#4
|Beast's Castle, Undercroft
|[[Undercroft]]
|Top left, back. Accessible by climbing a big pile of furniture.
|Top left, back. Accessible by climbing a big pile of furniture.
|-
|-
|<center>'''#5'''</center>
!#5
|Twilight Town, Tower: Wardrobe
|[[Tower: Wardrobe]]
|This one is acquired once Sora has obtained his new clothes from the Three Good Fairies. Piece #5 is a mandatory puzzle piece: a cutscene will be played upon leaving the room, and this is therefore the first puzzle piece acquired in Final Mix. Before accessing this piece in Jiminy's Journal, the directions will be displayed, but only once.
|Acquired after Sora obtains his new clothes from the Fairies. Piece #5 is a mandatory puzzle piece: a cutscene will be played upon leaving the room.
|-
|-
|<center>'''#6'''</center>
!#6
|Beast's Castle, The Beast's room
|[[The Beast's Room]]
|None
|
|-
|-
|<center>'''#7'''</center>
!#7
|Beast's Castle, Underground Passage
|[[Underground Passage]]
|At highest point.
|At highest point.
|-
|-
|<center>'''#8'''</center>
!#8
|The Land of Dragons, Ridge
|[[Ridge]]
|Accessible by riding the air currents and jumping.
|Accessible by riding the air currents and jumping.
|-
|-
|<center>'''#9'''</center>
!#9
|Beast's Castle, Underground Passage
|[[Underground Passage]]
|From the entrance, go straight and turn right.
|From the entrance, go straight and turn right.
|-
|-
|<center>'''#10'''</center>
!#10
|Beast's Castle, Undercroft
|[[Undercroft]]
|Atop a small pile of furniture.
|Atop a small pile of furniture.
|-
|-
|<center>'''#11'''</center>
!#11
|The Land of Dragons, Ridge
|[[Ridge]]
|Hidden behind a pile of firearms.
|Hidden behind a pile of fireworks.
|-
|-
|<center>'''#12'''</center>
!#12
|The Land of Dragons, Village
|[[Village]]
|On a haystack behind a house.
|On a haystack behind a house.
|}
|}
</div>
{{tab|c}}
<div class="tabbertab" title="Heart" style="width:450px">
{{tab|Heart}}
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="4" cellspacing="0"
|-
|-style="{{style|kh2|a}}"
!style="background:#C0C0C0;"| Pieces Found
!style="width:10%"|Piece
!style="background:#C0C0C0;" width="200pt"| Locations
!style="width:30%"|Location
!style="background:#C0C0C0;" width="200pt"| Notes
!style="width:60%"|Notes
|- style="background:#FFFFFF;"
|-
|<center>'''#1'''</center>
!#1
|Disney Castle, Courtyard
|{{c|Courtyard|dc}}
|Above the bonsai of the trumpet player.
|Above the trumpet player bonsai cutting.
|-
|-
|<center>'''#2'''</center>
!#2
|Disney Castle, Courtyard
|{{c|Courtyard|dc}}
|On top of the entrance.
|On top of the entrance.
|-
|-
|<center>'''#3'''</center>
!#3
|Underworld, Cave of the Dead: Entrance
|[[Cave of the Dead: Entrance]]
|None
|
|-
|-
|<center>'''#4'''</center>
!#4
|Underworld, Underworld Caverns: Atrium
|[[Underworld Caverns: Atrium]]
|At the entrance.
|At the entrance.
|-
|-
|<center>'''#5'''</center>
!#5
|Port Royal, Isla de Muerta: Powder Store
|[[Isla de Muerta: Powder Store]]
|Found in the cave behind the crates of gun powder.
|Found in the cave behind the crates of gunpowder.
|-
|-
|<center>'''#6'''</center>
!#6
|Hollow Bastion, Marketplace
|[[Marketplace]]
|On top of Mog's Moogle Shop. Accessible by High Jump (at least LV2). Alternatively, LV1 High Jump and Reflect can be used.
|On top of Mog's Moogle Shop. Accessible by High Jump (at least LV2). Alternatively, LV1 High Jump and Reflect can be used.
|-
|-
|<center>'''#7'''</center>
!#7
|Port Royal, Rampart
|[[Rampart]]
|At the opposite end of the Rampart from the save point.
|At the opposite end of the Rampart from the save point.
|-
|-
|<center>'''#8'''</center>
!#8
|Timeless River, Waterway
|{{c|Waterway|tr}}
|Left end.
|Left end.
|-
|-
|<center>'''#9'''</center>
!#9
|Underworld, Underworld Caverns: Entrance
|[[Underworld Caverns: Entrance]]
|None
|
|-
|-
|<center>'''#10'''</center>
!#10
|The Land of Dragons, Encampment
|[[Encampment]]
|Near the pole on the left side of the pedestal near Capt Li Shang's tent.  
|Near the pole on the left side of the pedestal near Shang's tent.
|-
|-
|<center>'''#11'''</center>
!#11
|The Land of Dragons, Village
|[[Village]]
|On a rooftop. It's a pretty low one, so LV1 High Jump is enough for you to be able to get it.  
|On a low rooftop. High Jump is required.
|-
|-
|<center>'''#12'''</center>
!#12
|Beast's Castle, West Wing
|[[The West Wing]]
|By the staircase. Please don't confuse this with the West Hall - it's the WEST WING.
|By the staircase.
|}</div>
|}{{tab|c}}
<div class="tabbertab" title="Duality" style="width:450px">
{{tab|Duality}}
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="4" cellspacing="0"
|-
|-style="{{style|kh2|a}}"
!style="background:#C0C0C0;"| Pieces Found
!style="width:10%"|Piece
!style="background:#C0C0C0;" width="200pt"| Locations
!style="width:30%"|Location
!style="background:#C0C0C0;" width="200pt"| Notes
!style="width:60%"|Notes
|- style="background:#FFFFFF;"
|-
|<center>'''#1'''</center>
!#1
|Atlantica, Undersea Courtyard
|[[Undersea Courtyard]]
|Under the ledge to the left of the save point.
|Under the ledge to the left of the save point.
|-
|-
|<center>'''#2'''</center>
!#2
|Halloween Town, Hinterlands
|[[Hinterlands]]
|Behind the Christmas Town tree.
|Behind the Christmas Town tree.
|-
|-
|<center>'''#3'''</center>
!#3
|Disney Castle, Gummi Hangar
|[[Gummi Hangar]]
|Above the archway. Need LV3 High Jump.
|Above the archway. Requires LV3 High Jump or Aerial Dodge.
|-
|-
|<center>'''#4'''</center>
!#4
|Port Royal, Isla de Muerta: Powder Store
|[[Isla de Muerta: Powder Store]]
|Hidden behind one of the crates of gun powder.
|Hidden behind one of the crates of gunpowder.
|-
|-
|<center>'''#5'''</center>
!#5
|Agrabah, Agrabah (Main area of the town)
|{{c|Agrabah|ag}}
|Above a stand near the entrance to the Palace Gates.
|Above a stand near the entrance to the Palace Gates.
|-
|-
|<center>'''#6'''</center>
!#6
|Underworld, Underworld Caverns: The Lost Road
|[[Underworld Caverns: The Lost Road]]
|By the exit towards the Atrium. Instead of going straight in, stray off a little to the right.
|By the exit towards the Atrium. Instead of going straight in, stray off a little to the right.
|-
|-
|<center>'''#7'''</center>
!#7
|Hollow Bastion, Bailey
|[[Bailey]]
|On the stairs to the Restoration Site.
|On the stairs to the Restoration Site.
|-
|-
|<center>'''#8'''</center>
!#8
|Halloween Town, Halloween Town Square
|[[Halloween Town Square]]
|Stand on the metal grate and you will be hit by a jet of green water. This will propel you high enough to get the puzzle piece.
|Stand on the metal grate to be hit by a jet of green water. This will propel Sora high enough to get the puzzle piece.
|-
|-
|<center>'''#9'''</center>
!#9
|Timeless River, Pier
|[[Pier]]
|Above the tree upon entering. Need LV2 High Jump.
|Above the tree upon entering. Requires LV2 High Jump.
|-
|-
|<center>'''#10'''</center>
!#10
|Underworld, Underworld Caverns: The Lock
|[[The Lock]]
|At the back of the lock.
|At the back of the lock.
|-
|-
|<center>'''#11'''</center>
!#12
|Port Royal, Town
|{{c|Town|pr}}
|Near the first set of exploding crates of gunpowder upon entry.
|Near the first set of exploding crates of gunpowder upon entry.
|-
|-
|<center>'''#12'''</center>
!#12
|Disney Castle, Courtyard
|{{c|Courtyard|dc}}
|Near the bonsai cutting of the trombone player is a tall hedge. Jump from the top of that hedge to get puzzle piece.
|Near the trombone player bonsai cutting is a tall hedge. Jump from the top of the hedge to get puzzle piece.
|}</div>
|}{{tab|c}}
<div class="tabbertab" title="Frontier" style="width:450px">
{{tab|Frontier}}
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="4" cellspacing="0"
|-
|-style="{{style|kh2|a}}"
!style="background:#C0C0C0;"| Pieces Found
!style="width:10%"|Piece
!style="background:#C0C0C0;" width="200pt"| Locations
!style="width:30%"|Location
!style="background:#C0C0C0;" width="200pt"| Notes
!style="width:60%"|Notes
|- style="background:#FFFFFF;"
|-
|<center>'''#1'''</center>
!#1
|Twilight Town, Station Plaza
|[[Station Plaza]]
|To the right of the doors to the station in the northeast corner.
|To the right of the doors to the station in the northeast corner.
|-
|-
|<center>'''#2'''</center>
!#2
|Christmas Town, Santa's House
|[[Santa's House]]
|On top of the dresser.
|On top of the dresser.
|-
|-
|<center>'''#3'''</center>
!#3
|Agrabah, Agrabah
|{{c|Agrabah|ag}}
|Behind a stall near exit to the Bazaar. Need to destroy the stand.
|Behind a stall near exit to the Bazaar. Destroy the stand.
|-
|-
|<center>'''#4'''</center>
!#4
|Hollow Bastion, Postern
|[[Postern]]
|Above the doorway to the Corridors. Need LV2 High Jump and LV1 Aerial Dodge. Alternatively, LV1 High Jump can be used, but hit {{button|c}} to descend slowly.
|Above the doorway to the Corridors. Requires LV2 High Jump and LV1 Aerial Dodge. Alternatively, LV1 High Jump can be used, but hit {{button|c}} to descend slowly.
|-
|-
|<center>'''#5'''</center>
!#5
|Twilight Town, Tram Common
|[[Market Street: Tram Common]]
|On top of the northernmost building's rooftop.
|On top of the northernmost building's rooftop.
|-
|-
|<center>'''#6'''</center>
!#6
|Timeless River, Pier
|[[Pier]]
|On the Pier next to the river.
|On the pier next to the river.
|-
|-
|<center>'''#7'''</center>
!#7
|Port Royal, Town
|{{c|Town|pr}}
|Above exploding gunpowder crates. Need LV2 High Jump.
|Above exploding gunpowder crates. Requires LV2 High Jump.
|-
|-
|<center>'''#8'''</center>
!#8
|Land of Dragons, Mountain Trail
|{{c|Mountain Trail|ld}}
|Above a giant boulder after the entering. Need LV2 High Jump and LV1 Aerial Dodge. Alternatively, Reflera and Wisdom Form can be used, but hit {{button|c}} to descend slowly.
|Above a giant boulder after the entering. Requires LV2 High Jump and LV1 Aerial Dodge. Alternatively, Reflera and Wisdom Form can be used, but hit {{button|c}} to descend slowly.
|-
|-
|<center>'''#9'''</center>
!#9
|Agrabah, Bazaar
|[[Bazaar]]
|Go through the middle entrance to the Bazaar and there will be a stand with a puzzle piece behind it. Destroy the stand to get it.
|Go through the middle entrance to the Bazaar and there will be a stand with a puzzle piece behind it. Destroy the stand to get it.
|-
|-
|<center>'''#10'''</center>
!#10
|Agrabah, Cave of Wonders: Valley of Stone
|[[The Cave of Wonders: Valley of Stone]]
|Inside the first chamber and on top of a lone pillar.
|Inside the first chamber and on top of a lone pillar.
|-
|-
|<center>'''#11'''</center>
!#11
|Atlantica, Triton's Throne
|[[Triton's Throne]]
|On one side of his throne.
|On one side of his throne.
|-
|-
|<center>'''#12'''</center>
!#12
|Atlantica, Triton's Throne
|[[Triton's Throne]]
|On one side of his throne.
|On one side of his throne.
|}
|}
</div><div class="tabbertab" title="Daylight" style="width:450px">
{{tab|c}}{{tab|Daylight}}
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="4" cellspacing="0"
|-style="{{style|kh2|a}}"
!style="width:10%"|Piece
!style="width:30%"|Location
!style="width:60%"|Notes
|-
|-
!style="background:#C0C0C0;"| Pieces Found
!#1
!style="background:#C0C0C0;" width="200pt"| Locations
|[[Wastelands]]
!style="background:#C0C0C0;" width="200pt"| Notes
|- style="background:#FFFFFF;"
|<center>'''#1'''</center>
|Pride Lands, Wastelands
|First puzzle piece on trail.
|First puzzle piece on trail.
|-
|-
|<center>'''#2'''</center>
!#2
|Pride Lands, Wildebeest Valley
|[[Wildebeest Valley]]
|Left from the entrance behind a rock column.
|Left from the entrance behind a rock column.
|-
|-
|<center>'''#3'''</center>
!#3
|Pride Lands, Wastelands
|[[Wastelands]]
|Second puzzle piece on trail.
|Second puzzle piece on trail.
|-
|-
|<center>'''#4'''</center>
!#4
|Pride Lands, Oasis
|[[Oasis]]
|Dash off of the waterfall basin and then jump to get piece. Can be difficult.
|Dash off of the waterfall basin and then jump to get piece.
|-
|-
|<center>'''#5'''</center>
!#5
|Hollow Bastion, Postern
|[[Postern]]
|On the steps going down and around the central area.
|On the steps going down and around the central area.
|-
|-
|<center>'''#6'''</center>
!#6
|Agrabah, Cave of Wonders: Treasure Room
|[[The Cave of Wonders: Treasure Room]]
|To the left of the entrance and hidden behind a pile of treasure.
|Hidden behind a pile of treasure to the left of the entrance.
|-
|-
|<center>'''#7'''</center>
!#7
|100 Acre Wood, Pooh Bear's House
|[[Pooh Bear's House]]
|Above his house. Need LV2 High Jump
|Above Pooh's house. Requires LV2 High Jump.
|-
|-
|<center>'''#8'''</center>
!#8
|Land of Dragons, Village
|[[Village]]
|Above the awning above the Moogle Shop. Need LV2 High Jump and LV2 Aerial Dodge.
|Above the awning above the Moogle Shop. Requires LV2 High Jump and LV2 Aerial Dodge.
|-
|-
|<center>'''#9'''</center>
!#9
|Land of Dragons, Throne Room
|[[Throne Room]]
|Left side of the room. Need LV2 High Jump and Aerial Dodge.  
|Left side of the room. Requires LV2 High Jump and Aerial Dodge.
|-
|-
|<center>'''#10'''</center>
!#10
|Agrabah, Cave of Wonders: Chasm of Challenges
|[[The Cave of Wonders: Chasm of Challenges]]
|In mid air while falling down to the next level.
|In midair while falling down to the next level.
|-
|-
|<center>'''#11'''</center>
!#11
|Agrabah, Cave of Wonders: Chasm of Challenges
|[[The Cave of Wonders: Chasm of Challenges]]
|In mid air while falling down to the next level.
|In midair while falling down to the next level.
|-
|-
|<center>'''#12'''</center>
!#12
|Christmas Town, Yuletide Hill
|[[Yuletide Hill]]
|Behind the Halloween Town tree.
|Behind the Halloween Town tree.
|-
|-
|<center>'''#13'''</center>
!#13
|100 Acre Wood, Kanga's House
|[[Kanga's House]]
|On top of cardboard boxes.
|On top of cardboard boxes.
|-
|-
|<center>'''#14'''</center>
!#14
|100 Acre Wood, Starry Hill
|[[Starry Hill]]
|Need LV2 High Jump and LV2 Aerial Dodge.
|Requires LV2 High Jump and LV2 Aerial Dodge.
|-
|-
|<center>'''#15'''</center>
!#15
|Land of Dragons, Throne Room
|[[Throne Room]]
|Right side of the room. Need LV3 Glide.
|Right side of the room. Requires LV3 Glide.
|-
|-
|<center>'''#16'''</center>
!#16
|Disney Castle, Colonnade
|[[Colonnade]]
|Need LV2 High Jump, LV2 Aerial Dodge and attack.
|Requires LV2 High Jump, Aerial Dodge and attack.
|-
|-
|<center>'''#17'''</center>
!#17
|The World That Never Was, Naught's Skyway
|[[Naught's Skyway]]
|Need Glide Level 3.
|Requires LV3 Glide. Alternatively, LV3 High Jump, LV3 Aerial Dodge, and LV1 Glide can be used after jumping from the highest point.
|-
|-
|<center>'''#18'''</center>
!#18
|Pride Lands, The King's Den
|[[The King's Den]]
|Jump off of the small rock.
|Jump off the small rock.
|-
|-
|<center>'''#19'''</center>
!#19
|100 Acre Wood, Rabbit's House
|[[Rabbit's House]]
|On the cabbage patch.  
|In the cabbage patch.
|-
|-
|<center>'''#20'''</center>
!#20
|100 Acre Wood, Spookey Cave
|[[The Spooky Cave]]
|Across from first treasure chest.
|Across from first treasure chest.
|-
|-
|<center>'''#21'''</center>
!#21
|Christmas Town, Santa's House
|[[Santa's House]]
|On the counter top.
|On the counter top.
|-
|-
|<center>'''#22'''</center>
!#22
|Twilight Town, Mansion: Foyer
|[[Mansion: Foyer]]
|Need LV2 Glide.
|Requires LV2 Glide.
|-
|-
|<center>'''#23'''</center>
!#23
|Simulated Twilight Town, Mansion: Computer Room
|[[Mansion: Computer Room]]
|
|After traveling to the Other Twilight Town.
|-
|-
|<center>'''#24'''</center>
!#24
|Hollow Bastion, Heartless Manufactory
|[[Heartless Manufactory]]
|
|
|-
|-
|<center>'''#25'''</center>
!#25
|Underworld, Cave of the Dead: Passage
|[[Cave of the Dead: Passage]]
|Use skateboard or Glide to reach it.
|Use skateboard or Glide to reach it.
|-
|-
|<center>'''#26'''</center>
!#26
|100 Acre Wood, Piglet's House
|[[Piglet's House]]
|On a tree stump.
|On a tree stump.
|-
|-
|<center>'''#27'''</center>
!#27
|Twilight Town, Tram Common
|[[Market Street: Tram Common]]
|Ride the tram to reach it on the Synthesis shop roof.
|Ride the tram to reach it on the Synthesis shop roof.
|-
|-
|<center>'''#28'''</center>
!#28
|Twilight Town, Market Street
|[[Market Street: Station Heights]]
|Need LV2 Glide and LV2 Aerial Dodge.  
|Requires LV2 Glide and LV2 Aerial Dodge.
|-
|-
|<center>'''#29'''</center>
!#29
|Agrabah, Cave of Wonders: Entrance
|[[The Cave of Wonders: Entrance]]
|Behind tiger head.
|Behind tiger head.
|-
|-
|<center>'''#30'''</center>
!#30
|Pride Lands, Elephant Graveyard
|[[Elephant Graveyard]]
|Dash off of the big ledge in the middle.
|Dash off of the big ledge in the middle.
|-
|-
|<center>'''#31'''</center>
!#31
|Twilight Town, Mansion: Pod Room
|[[Mansion: Pod Room]]
|
|
|-
|-
|<center>'''#32'''</center>
!#32
|Twilight Town, Mansion: Foyer  
|[[Mansion: Foyer]]
|
|
|-
|-
|<center>'''#33'''</center>
!#33
|Port Royal, Ship Graveyard: Jetsam Keep
|[[Ship Graveyard: Seadrift Keep]]
|In the wreckage that has a hole through it.
|In the wreckage that has a hole through it.
|-
|-
|<center>'''#34'''</center>
!#34
|Underworld, Underworld Caverns: Entrance
|[[Underworld Caverns: Entrance]]
|Need Aerial Dodge to get piece hidden behind the pillar.
|Requires Aerial Dodge to get piece hidden behind the pillar.
|-
|-
|<center>'''#35'''</center>
!#35
|Agrabah, Sandswept Ruins
|[[Sandswept Ruins]]
|Underneath the second arch.
|Underneath the second arch.
|-
|-
|<center>'''#36'''</center>
!#36
|Port Royal, Black Pearl: Captain's Stateroom
|[[The Black Pearl: Captain's Stateroom]]
|
|
|-
|-
|<center>'''#37'''</center>
!#37
|Agrabah, Cave of Wonders: Chasm of Challenges
|[[The Cave of Wonders: Chasm of Challenges]]
|Fall on it to get it.
|Fall on it to get it.
|-
|-
|<center>'''#38'''</center>
!#38
|Space Paranoids, Canyon
|[[Canyon]]
|On the top ledge in area with the computer.
|On the top ledge in area with the computer.
|-
|-
|<center>'''#39'''</center>
!#39
|Port Royal, Black Pearl
|[[The Black Pearl]]
|Need LV2 Aerial Dodge to reach it.
|Requires LV2 Aerial Dodge to reach it.
|-
|-
|<center>'''#40'''</center>
!#40
|Underworld, Underworld Caverns: The Lost Road
|[[Underworld Caverns: The Lost Road]]
|Need LV2 High Jump and Aerial Dodge. On the second column.
|Requires LV2 High Jump and Aerial Dodge. On the second column.
|-
|-
|<center>'''#41'''</center>
!#41
|Agrabah, Sandswept Ruins
|[[Sandswept Ruins]]
|On broken bridge to the tower.
|On broken bridge to the tower.
|-
|-
|<center>'''#42'''</center>
!#42
|Pride Lands, Elephant Graveyard  
|[[Elephant Graveyard]]
|In the small alcove.
|In the small alcove.
|-
|-
|<center>'''#43'''</center>
!#43
|Beast's Castle, West Hall
|[[The West Hall]]
|Need LV2 High Jump and Aerial Dodge. In front of the statue's face.
|In front of the statue's face. Requires LV2 High Jump and Aerial Dodge.
|-
|-
|<center>'''#44'''</center>
!#44
|Christmas Town, Shipping and Receiving
|[[Toy Factory: Shipping and Receiving]]
|Above entrance.
|Above entrance.
|-
|-
|<center>'''#45'''</center>
!#45
|Port Royal, Black Pearl  
|[[The Black Pearl]]
|On the stern.
|On the stern.
|-
|-
|<center>'''#46'''</center>
!#46
|Underworld, Underworld Caverns: The Lost Road
|[[Underworld Caverns: The Lost Road]]
|Need LV2 High Jump and Aerial Dodge. On the first column.  
|On the first column. Requires LV2 High Jump and Aerial Dodge.
|-
|-
|<center>'''#47'''</center>
!#47
|Pride Lands, Jungle
|[[Jungle]]
|Jump off the ledge.
|Jump off the ledge.
|-
|-
|<center>'''#48'''</center>
!#48
|Pride Lands, Gnu Valley
|[[Wildebeest Valley]]
|Under the tree near the entrance to the Wastelands.
|Under the tree near the entrance to the Wastelands.
|}</div>
|}{{tab|c}}
<div class="tabbertab" title="Sunset" style="width:450px">
{{tab|Sunset}}
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="4" cellspacing="0"
|-style="{{style|kh2|a}}"
!style="width:10%"|Piece
!style="width:30%"|Location
!style="width:60%"|Notes
|-
|-
!style="background:#C0C0C0;"| Pieces Found
!#1
!style="background:#C0C0C0;" width="200pt"| Locations
|[[Cavern of Remembrance: Mineshaft]]
!style="background:#C0C0C0;" width="200pt"| Notes
|In the area with yellow colored orbs. Requires LV3 Aerial Dodge.
|- style="background:#FFFFFF;"
|<center>'''#1'''</center>
|Hollow Bastion, Cavern of Remembrance: Mineshaft
|In the area with yellow colored orbs. Need LV3 Aerial Dodge.  
|-
|-
|<center>'''#2'''</center>
!#2
|Twilight Town, Sunset Hill
|[[Sunset Hill]]
|Jump off the top of the hill.
|Jump off the top of the hill.
|-
|-
|<center>'''#3'''</center>
!#3
|Space Paranoids, Solar Sailer  
|[[Solar Sailer Simulation]]
|
|
|-
|-
|<center>'''#4'''</center>
!#4
|Hollow Bastion, Borough
|[[Borough]]
|Need LV3 High Jump. Atop the building across from Merlin's House. Alternatively, LV1 High Jump, Wisdom Form and Reflect can be used.
|Atop the building across from Merlin's House. Requires LV3 High Jump. Alternatively, LV1 High Jump, Wisdom Form, and Reflect can be used.
|-
|-
|<center>'''#5'''</center>
!#5
|Port Royal, Ship Graveyard: Interceptor's Hold
|[[Ship Graveyard: The Interceptor's Hold]]
|
|
|-
|-
|<center>'''#6'''</center>
!#6
|Hollow Bastion, Cavern of Remembrance: Depths
|[[Cavern of Remembrance: Depths]]
|Need Aerial Dodge. On a ledge under the door to the Mineshaft.
|On a ledge under the door to the Mineshaft. Requires Aerial Dodge.
|-
|-
|<center>'''#7'''</center>
!#7
|Twilight Town, Sunset Terrace
|[[Sunset Terrace]]
|On top of lone building near the track.
|On top of lone building near the track.
|-
|-
|<center>'''#8'''</center>
!#8
|Twilight Town, Sunset Terrace
|[[Sunset Terrace]]
|At the top waterfall. Need LV2 High Jump and LV2 Aerial Dodge.  
|At the top waterfall. Requires LV2 High Jump and LV2 Aerial Dodge.
|-
|-
|<center>'''#9'''</center>
!#9
|Hollow Bastion, Cavern of Remembrance: Depths  
|[[Cavern of Remembrance: Depths]]
|Need High Jump. On the column in the middle of the room.
|On the column in the middle of the room. Requires High Jump.
|-
|-
|<center>'''#10'''</center>
!#10
|Twilight Town, The Old Mansion  
|[[The Old Mansion]]
|Need Glide and LV2 Aerial Dodge. Atop column.
|Atop column. Requires Glide and LV2 Aerial Dodge.
|-
|-
|<center>'''#11'''</center>
!#11
|The World That Never Was, Ruin and Creation's Passage
|[[Ruin and Creation's Passage]]
|Need LV3 Glide. Above the entrance.  
|Above the entrance. Requires LV3 Glide.
|-
|-
|<center>'''#12'''</center>
!#12
|Hollow Bastion, Bailey (Destroyed)
|[[Bailey]]
|Need LV3 Aerial Dodge
|Requires LV3 Aerial Dodge. Alternatively, LV2 Aerial Dodge and Reflect can be used.
|-
|-
|<center>'''#13'''</center>
!#13
|Twilight Town, Sunset Hill
|[[Sunset Hill]]
|On bench next to the mini clock tower.
|On bench next to the mini clock tower.
|-
|-
|<center>'''#14'''</center>
!#14
|Hollow Bastion, Cavern of Remembrance: Mining Area  
|[[Cavern of Remembrance: Mining Area]]
|On the top of the middle mining drill near an air vent.
|On the top of the middle mining drill near an air vent.
|-
|-
|<center>'''#15'''</center>
!#15
|Twilight Town, The Tower
|{{c|The Tower|twt}}
|Need High Jump. Jump off of the staircase leading up to the tower.
|Requires High Jump. Jump off of the staircase leading up to the tower.
|-
|-
|<center>'''#16'''</center>
!#16
|Hollow Bastion, Cavern of Remembrance: Mining Area
|[[Cavern of Remembrance: Mining Area]]
|Need LV2 High Jump and LV2 Aerial Dodge to jump on to platform. Then use the air vent to reach a higher moving platform.  
|Requires LV2 High Jump and LV2 Aerial Dodge to jump on to platform. Then use the air vent to reach a higher moving platform.
|-
|-
|<center>'''#17'''</center>
!#17
|The World That Never Was, Ruin and Creation's Passage
|[[Ruin and Creation's Passage]]
|Need LV2 Glide. Above the second to last platform.
|Above the second to last platform. Requires Glide.
|-
|-
|<center>'''#18'''</center>
!#18
|Agrabah, Sandswept Ruins
|[[Sandswept Ruins]]
|Under the first arch.
|Under the first arch.
|-
|-
|<center>'''#19'''</center>
!#19
|Hollow Bastion, Cavern of Remembrance: Mining Area  
|[[Cavern of Remembrance: Mining Area]]
|Need Glide or LV3 Aerial Dodge. Under the ledge with Map treasure chest.  
|Under the ledge with the treasure chest containing the Map. Requires Glide or LV3 Aerial Dodge.
|-
|-
|<center>'''#20'''</center>
!#20
|The World That Never Was, Twilight's View  
|[[Twilight's View]]
|Need LV2 Glide.
|Requires LV2 Glide. Alternatively, LV3 High Jump and LV3 Aerial Dodge can be used.
|-
|-
|<center>'''#21'''</center>
!#21
|Halloween Town, Curly Hill
|[[Curly Hill]]
|Need LV2 Glide.
|Requires LV2 Glide.
|-
|-
|<center>'''#22'''</center>
!#22
|Twilight Town, Tower: Wardrobe  
|[[Tower: Wardrobe]]
|
|
|-
|-
|<center>'''#23'''</center>
!#23
|Agrabah, Cave of Wonders: Treasure Room
|[[Cave of Wonders: Treasure Room]]
|Need LV3 High Jump. Atop the pile of gold to the right of the entrance.
|Atop the pile of gold to the right of the entrance. Requires LV3 High Jump.
|-
|-
|<center>'''#24'''</center>
!#24
|Twilight Town, Mansion: White Room  
|[[Mansion: The White Room]]
|
|
|-
|-
|<center>'''#25'''</center>
!#25
|Halloween Town, Christmas Town: Shipping and Receiving  
|[[Toy Factory: Shipping and Receiving]]
|Need LV2 Aerial Dodge or use skateboard  
|Requires LV2 Aerial Dodge or skateboard.
|-
|-
|<center>'''#26'''</center>
!#26
|The World That Never Was, Crooked Ascension
|[[Crooked Ascension]]
|
|
|-
|-
|<center>'''#27'''</center>
!#27
|Hollow Bastion, Cavern of Remembrance: Mining Area  
|[[Cavern of Remembrance: Mining Area]]
|On the top of the highest mining drill.
|On the top of the highest mining drill.
|-
|-
|<center>'''#28'''</center>
!#28
|Beast's Castle, Bridge  
|{{c|Bridge|bc}}
|
|
|-
|-
|<center>'''#29'''</center>
!#29
|Pride Lands, Pride Rock
|[[Pride Rock]]
|Jump off the side of Pride Rock.
|Jump off the side of Pride Rock.
|-
|-
|<center>'''#30'''</center>
!#30
|Hollow Bastion, Cavern of Remembrance: Mineshaft  
|[[Cavern of Remembrance: Mineshaft]]
|Need LV1 Quick Run Level 1 and LV2 Aerial Dodge. In the area with blue orbs.  
|In the area with blue orbs. Requires LV1 Quick Run and LV2 Aerial Dodge.
|-
|-
|<center>'''#31'''</center>
!#31
|Twilight Town, Tunnelway
|[[Tunnelway]]
|By waterfall  
|By the waterfall.
|-
|-
|<center>'''#32'''</center>
!#32
|Hollow Bastion, Cavern of Remembrance: Mineshaft
|[[Cavern of Remembrance: Mineshaft]]
|Need LV3 Glide. In the area with white orbs.  
|In the area with white orbs. Requires LV3 Glide.
|-
|-
|<center>'''#33'''</center>
!#33
|Port Royal, Ship Graveyard: Jetsam Keep
|[[Ship Graveyard: Seadrift Keep]]
|Attack anchor to get behind it.
|Attack anchor to get behind it.
|-
|-
|<center>'''#34'''</center>
!#34
|The World That Never Was, Proof of Existence
|[[Proof of Existence]]
|
|
|-
|-
|<center>'''#35'''</center>
!#35
|The World That Never Was, Memory's Skyscraper  
|[[Memory's Skyscraper]]
|
|
|-
|-
|<center>'''#36'''</center>
!#36
|Hollow Bastion, Cavern or Remembrance: Mineshaft
|[[Cavern of Remembrance: Mineshaft]]
|Need LV3 Glide. In the area with white orbs.  
|In the area with white orbs. Requires LV3 Glide.
|-
|-
|<center>'''#37'''</center>
!#37
|Beast's Castle, Entrance Hall
|{{c|Entrance Hall|bc}}
|Need Glide and Aerial Dodge.
|Requires Glide and Aerial Dodge.
|-
|-
|<center>'''#38'''</center>
!#38
|Twilight Town, Underground Concourse
|[[Underground Concourse]]
|
|
|-
|-
|<center>'''#39'''</center>
!#39
|Port Royal, Ship Graveyard: Seadrift Row
|[[Ship Graveyard: Seadrift Row]]
|In the broken crow's nest.
|In the broken crow's nest.
|-
|-
|<center>'''#40'''</center>
!#40
|Hollow Bastion, Cavern of Remembrance: Mineshaft
|[[Cavern of Remembrance: Mineshaft]]
|Need LV3 Glide. First piece in the area with white orbs.  
|First piece in the area with white orbs. Requires LV3 Glide.
|-
|-
|<center>'''#41'''</center>
!#41
|Agrabah, Bazaar
|[[Bazaar]]
|Need LV2 High Jump. Jump off one of the booths.  
|Requires LV2 High Jump. Jump off one of the booths.
|-
|-
|<center>'''#42'''</center>
!#42
|Port Royal, Harbor
|[[Harbor]]
|Need LV3 Aerial Dodge and LV2 Glide.
|Requires LV3 Aerial Dodge and LV2 Glide.
|-
|-
|<center>'''#43'''</center>
!#43
|Land of Dragons, Encampment  
|[[Encampment]]
|Need LV2 Glide.
|Requires LV2 Glide.
|-
|-
|<center>'''#44'''</center>
!#44
|Space Paranoids, Canyon
|[[Canyon]]
|Need LV2 Glide.
|Requires LV2 Glide. Alternatively, use the skateboard and jump and mash {{button|x}} repeatedly on the highest point on the other side of the canyon.
|-
|-
|<center>'''#45'''</center>
!#45
|Twilight Town, Underground Concourse
|[[Underground Concourse]]
|Above the pit area.
|Above the pit area.
|-
|-
|<center>'''#46'''</center>
!#46
|Space Paranoids, Central Core
|[[Central Computer Core]]
|On the other side of entrance.
|On the other side of entrance.
|-
|-
|<center>'''#47'''</center>
!#47
|Hollow Bastion, Corridors
|{{c|Corridors|rg}}
|Need LV3 High Jump. Alternatively, LV1 High Jump and Reflect can be used.
|Requires LV2 High Jump. Alternatively, LV1 High Jump and Reflect can be used.
|-
|-
|<center>'''#48'''</center>
!#48
|Hollow Bastion, Ansem's Study  
|[[Ansem's Study]]
|Behind the closed door that leads to the Heartless Manufactory
|Behind the closed door that leads to the Heartless Manufactory.
|}
|}
</div></div>
{{tab|c}}{{tab|c}}
{{-}}


==See also==
==See also==
*[[Sticker Album]]
*[[Sticker Album]]
[[fr:Puzzle]]
[[fr:Puzzle]]
[[Category:Game elements]]
[[Category:Game elements]]
[[Category:Jiminy's Journal]]
[[Category:Jiminy's Journal]]
[[Category:Kingdom Hearts II Final Mix]]
[[Category:Kingdom Hearts II Final Mix]]

Latest revision as of 18:54, 1 March 2024

A puzzle piece, represented by a crown.

Puzzle is a sidequest minigame that was added to Kingdom Hearts II Final Mix. As the name implies, the minigame consists of simple jigsaw puzzles of six different pieces of artwork that can be assembled from pieces found throughout the game. Successfully completing one of the puzzles by finding all of its pieces and correctly assembling them will result in a reward for Sora.

As Sora and his party travel throughout the various worlds, they come across puzzle pieces, represented by silver crowns. There are 144 puzzle pieces in all, and each piece will fit into one of the six puzzles. The first four puzzles consist of twelve pieces while the last two puzzles are larger and consist of forty-eight pieces apiece. The puzzles and their pieces can be accessed through Jiminy's Journal; pieces will not automatically go into the correct spot in the correct puzzle, but must be selected, moved with the left analog stick, and occasionally rotated with the right until they are in the right place.

The Puzzle solving screen, found in Jiminy's Journal.

However, some pieces Sora may be unable to get because he lacks the proper abilities. Along with the Mushroom XIII sidequest minigame which was intended to make players level up Wisdom Form, the Puzzle minigame encourages the player to level up the other Drive Forms to the highest level. Many of the puzzle pieces require Sora to know High Jump from Valor Form, Aerial Dodge from Master Form, and Glide from Final Form. Note that some of these may be obtained with the creative use of other forms' abilities (e.g. using Master Form's Aerial Dodge and an attack to reach the puzzle piece at Halloween Town's Curly Hill).

The puzzle sidequest is the model for the Sticker Album quest from Kingdom Hearts Birth by Sleep. Collectible stickers appear in the field with the same crown-like appearance as the puzzle pieces, and collecting all the stickers and placing them in the album unlocks rewards, just as completing the puzzles do.

Puzzles and Rewards[edit]

The following Puzzles contain twelve pieces each

The following Puzzles contain forty-eight pieces each:

List of pieces by puzzle[edit]

All pieces are arranged and numbered from left to right, row by row.

Piece Location Notes
#1 Merlin's House Above the bed.
#2 Marketplace On a ledge near a shophouse. Accessible from the entrance of the world.
#3 Borough On a wall section near the Bailey.
#4 Undercroft Top left, back. Accessible by climbing a big pile of furniture.
#5 Tower: Wardrobe Acquired after Sora obtains his new clothes from the Fairies. Piece #5 is a mandatory puzzle piece: a cutscene will be played upon leaving the room.
#6 The Beast's Room
#7 Underground Passage At highest point.
#8 Ridge Accessible by riding the air currents and jumping.
#9 Underground Passage From the entrance, go straight and turn right.
#10 Undercroft Atop a small pile of furniture.
#11 Ridge Hidden behind a pile of fireworks.
#12 Village On a haystack behind a house.
Piece Location Notes
#1 Courtyard Above the trumpet player bonsai cutting.
#2 Courtyard On top of the entrance.
#3 Cave of the Dead: Entrance
#4 Underworld Caverns: Atrium At the entrance.
#5 Isla de Muerta: Powder Store Found in the cave behind the crates of gunpowder.
#6 Marketplace On top of Mog's Moogle Shop. Accessible by High Jump (at least LV2). Alternatively, LV1 High Jump and Reflect can be used.
#7 Rampart At the opposite end of the Rampart from the save point.
#8 Waterway Left end.
#9 Underworld Caverns: Entrance
#10 Encampment Near the pole on the left side of the pedestal near Shang's tent.
#11 Village On a low rooftop. High Jump is required.
#12 The West Wing By the staircase.
Piece Location Notes
#1 Undersea Courtyard Under the ledge to the left of the save point.
#2 Hinterlands Behind the Christmas Town tree.
#3 Gummi Hangar Above the archway. Requires LV3 High Jump or Aerial Dodge.
#4 Isla de Muerta: Powder Store Hidden behind one of the crates of gunpowder.
#5 Agrabah Above a stand near the entrance to the Palace Gates.
#6 Underworld Caverns: The Lost Road By the exit towards the Atrium. Instead of going straight in, stray off a little to the right.
#7 Bailey On the stairs to the Restoration Site.
#8 Halloween Town Square Stand on the metal grate to be hit by a jet of green water. This will propel Sora high enough to get the puzzle piece.
#9 Pier Above the tree upon entering. Requires LV2 High Jump.
#10 The Lock At the back of the lock.
#12 Town Near the first set of exploding crates of gunpowder upon entry.
#12 Courtyard Near the trombone player bonsai cutting is a tall hedge. Jump from the top of the hedge to get puzzle piece.
Piece Location Notes
#1 Station Plaza To the right of the doors to the station in the northeast corner.
#2 Santa's House On top of the dresser.
#3 Agrabah Behind a stall near exit to the Bazaar. Destroy the stand.
#4 Postern Above the doorway to the Corridors. Requires LV2 High Jump and LV1 Aerial Dodge. Alternatively, LV1 High Jump can be used, but hit Circle to descend slowly.
#5 Market Street: Tram Common On top of the northernmost building's rooftop.
#6 Pier On the pier next to the river.
#7 Town Above exploding gunpowder crates. Requires LV2 High Jump.
#8 Mountain Trail Above a giant boulder after the entering. Requires LV2 High Jump and LV1 Aerial Dodge. Alternatively, Reflera and Wisdom Form can be used, but hit Circle to descend slowly.
#9 Bazaar Go through the middle entrance to the Bazaar and there will be a stand with a puzzle piece behind it. Destroy the stand to get it.
#10 The Cave of Wonders: Valley of Stone Inside the first chamber and on top of a lone pillar.
#11 Triton's Throne On one side of his throne.
#12 Triton's Throne On one side of his throne.
Piece Location Notes
#1 Wastelands First puzzle piece on trail.
#2 Wildebeest Valley Left from the entrance behind a rock column.
#3 Wastelands Second puzzle piece on trail.
#4 Oasis Dash off of the waterfall basin and then jump to get piece.
#5 Postern On the steps going down and around the central area.
#6 The Cave of Wonders: Treasure Room Hidden behind a pile of treasure to the left of the entrance.
#7 Pooh Bear's House Above Pooh's house. Requires LV2 High Jump.
#8 Village Above the awning above the Moogle Shop. Requires LV2 High Jump and LV2 Aerial Dodge.
#9 Throne Room Left side of the room. Requires LV2 High Jump and Aerial Dodge.
#10 The Cave of Wonders: Chasm of Challenges In midair while falling down to the next level.
#11 The Cave of Wonders: Chasm of Challenges In midair while falling down to the next level.
#12 Yuletide Hill Behind the Halloween Town tree.
#13 Kanga's House On top of cardboard boxes.
#14 Starry Hill Requires LV2 High Jump and LV2 Aerial Dodge.
#15 Throne Room Right side of the room. Requires LV3 Glide.
#16 Colonnade Requires LV2 High Jump, Aerial Dodge and attack.
#17 Naught's Skyway Requires LV3 Glide. Alternatively, LV3 High Jump, LV3 Aerial Dodge, and LV1 Glide can be used after jumping from the highest point.
#18 The King's Den Jump off the small rock.
#19 Rabbit's House In the cabbage patch.
#20 The Spooky Cave Across from first treasure chest.
#21 Santa's House On the counter top.
#22 Mansion: Foyer Requires LV2 Glide.
#23 Mansion: Computer Room After traveling to the Other Twilight Town.
#24 Heartless Manufactory
#25 Cave of the Dead: Passage Use skateboard or Glide to reach it.
#26 Piglet's House On a tree stump.
#27 Market Street: Tram Common Ride the tram to reach it on the Synthesis shop roof.
#28 Market Street: Station Heights Requires LV2 Glide and LV2 Aerial Dodge.
#29 The Cave of Wonders: Entrance Behind tiger head.
#30 Elephant Graveyard Dash off of the big ledge in the middle.
#31 Mansion: Pod Room
#32 Mansion: Foyer
#33 Ship Graveyard: Seadrift Keep In the wreckage that has a hole through it.
#34 Underworld Caverns: Entrance Requires Aerial Dodge to get piece hidden behind the pillar.
#35 Sandswept Ruins Underneath the second arch.
#36 The Black Pearl: Captain's Stateroom
#37 The Cave of Wonders: Chasm of Challenges Fall on it to get it.
#38 Canyon On the top ledge in area with the computer.
#39 The Black Pearl Requires LV2 Aerial Dodge to reach it.
#40 Underworld Caverns: The Lost Road Requires LV2 High Jump and Aerial Dodge. On the second column.
#41 Sandswept Ruins On broken bridge to the tower.
#42 Elephant Graveyard In the small alcove.
#43 The West Hall In front of the statue's face. Requires LV2 High Jump and Aerial Dodge.
#44 Toy Factory: Shipping and Receiving Above entrance.
#45 The Black Pearl On the stern.
#46 Underworld Caverns: The Lost Road On the first column. Requires LV2 High Jump and Aerial Dodge.
#47 Jungle Jump off the ledge.
#48 Wildebeest Valley Under the tree near the entrance to the Wastelands.
Piece Location Notes
#1 Cavern of Remembrance: Mineshaft In the area with yellow colored orbs. Requires LV3 Aerial Dodge.
#2 Sunset Hill Jump off the top of the hill.
#3 Solar Sailer Simulation
#4 Borough Atop the building across from Merlin's House. Requires LV3 High Jump. Alternatively, LV1 High Jump, Wisdom Form, and Reflect can be used.
#5 Ship Graveyard: The Interceptor's Hold
#6 Cavern of Remembrance: Depths On a ledge under the door to the Mineshaft. Requires Aerial Dodge.
#7 Sunset Terrace On top of lone building near the track.
#8 Sunset Terrace At the top waterfall. Requires LV2 High Jump and LV2 Aerial Dodge.
#9 Cavern of Remembrance: Depths On the column in the middle of the room. Requires High Jump.
#10 The Old Mansion Atop column. Requires Glide and LV2 Aerial Dodge.
#11 Ruin and Creation's Passage Above the entrance. Requires LV3 Glide.
#12 Bailey Requires LV3 Aerial Dodge. Alternatively, LV2 Aerial Dodge and Reflect can be used.
#13 Sunset Hill On bench next to the mini clock tower.
#14 Cavern of Remembrance: Mining Area On the top of the middle mining drill near an air vent.
#15 The Tower Requires High Jump. Jump off of the staircase leading up to the tower.
#16 Cavern of Remembrance: Mining Area Requires LV2 High Jump and LV2 Aerial Dodge to jump on to platform. Then use the air vent to reach a higher moving platform.
#17 Ruin and Creation's Passage Above the second to last platform. Requires Glide.
#18 Sandswept Ruins Under the first arch.
#19 Cavern of Remembrance: Mining Area Under the ledge with the treasure chest containing the Map. Requires Glide or LV3 Aerial Dodge.
#20 Twilight's View Requires LV2 Glide. Alternatively, LV3 High Jump and LV3 Aerial Dodge can be used.
#21 Curly Hill Requires LV2 Glide.
#22 Tower: Wardrobe
#23 Cave of Wonders: Treasure Room Atop the pile of gold to the right of the entrance. Requires LV3 High Jump.
#24 Mansion: The White Room
#25 Toy Factory: Shipping and Receiving Requires LV2 Aerial Dodge or skateboard.
#26 Crooked Ascension
#27 Cavern of Remembrance: Mining Area On the top of the highest mining drill.
#28 Bridge
#29 Pride Rock Jump off the side of Pride Rock.
#30 Cavern of Remembrance: Mineshaft In the area with blue orbs. Requires LV1 Quick Run and LV2 Aerial Dodge.
#31 Tunnelway By the waterfall.
#32 Cavern of Remembrance: Mineshaft In the area with white orbs. Requires LV3 Glide.
#33 Ship Graveyard: Seadrift Keep Attack anchor to get behind it.
#34 Proof of Existence
#35 Memory's Skyscraper
#36 Cavern of Remembrance: Mineshaft In the area with white orbs. Requires LV3 Glide.
#37 Entrance Hall Requires Glide and Aerial Dodge.
#38 Underground Concourse
#39 Ship Graveyard: Seadrift Row In the broken crow's nest.
#40 Cavern of Remembrance: Mineshaft First piece in the area with white orbs. Requires LV3 Glide.
#41 Bazaar Requires LV2 High Jump. Jump off one of the booths.
#42 Harbor Requires LV3 Aerial Dodge and LV2 Glide.
#43 Encampment Requires LV2 Glide.
#44 Canyon Requires LV2 Glide. Alternatively, use the skateboard and jump and mash X repeatedly on the highest point on the other side of the canyon.
#45 Underground Concourse Above the pit area.
#46 Central Computer Core On the other side of entrance.
#47 Corridors Requires LV2 High Jump. Alternatively, LV1 High Jump and Reflect can be used.
#48 Ansem's Study Behind the closed door that leads to the Heartless Manufactory.

See also[edit]