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Magnet Grab: Difference between revisions

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{{game|RCO}}
{{game|RCO}}
{{Expand|create=Everything, additional obtainment methods}}
{{InfoAbility
{{Images|animations of Magnet Grab being used in-game}}
|kana=スナイプマグネ
[[File:Magnet KHREC.png|right]]
|romaji=Sunaipu Magune
{{nihongo|'''Magnet Grab'''|スナイプマグネ|Sunaipu Magune|lit. "Snipe Magnet"}} is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to launch a ball of magnetism toward foes. The enemy it hits will be pulled toward you.
|jpname=Snipe Magnet
|recname=Magnet Grab
|recimage=Magnet Grab KHREC.gif
|recdesc=Launch a ball of magnetism toward foes. The enemy it hits will be pulled toward you.
|recmem=18%
|rectype={{AT|mag}} Magic
|recair=◯
|rechit1=1
|recpow1a=0.44
|recpow1b=1.09
|recpow1c=1.75
|recstat=Magnet (100%)
|recclock1=+70
|recreload=10
|reccp=400
|recsell=600
|recdonald=Donald Firaga
|reccompiled=Random License LV2
}}
'''Magnet Grab''' is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to launch a ball of magnetism toward foes, pulling them to the user.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts Re:coded'', Magnet Grab is an [[magic command (KHREC)|magic command]] that has a memory consumption of 18% and a reload time of 30 seconds.
[[File:Magnet KHREC.png|left]]
In ''Kingdom Hearts Re:coded'', Magnet Grab is an {{c|magic command|KHREC}} that has a memory consumption of 18% and a reload time of 10 seconds.


==Learning Magnet Grab==
==Learning Magnet Grab==
===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
*[[Data-Sora]] can create Magnet Grab through [[Command Conversion]].
====Command Conversion====
{{sec-stub}}
Magnet Grab is a Magic Command that can be converted through four different recipes.
*[[Magnera]] + [[Magnega]]
*Magnega + [[Blizzaga]]
*[[Stop]] + Magnega
*[[Wind Tracer]] + Magnega


==Recipe==
==Synthesized commands==
===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
Magnet Grab is a Magic Command that can be converted through four different recipes.
Magnet Grab can be used to convert the following commands:
*[[Magnera]] + [[Magnega]]
*{{c|Eruption|ability}}
*[[Magnega]] + [[Blizzaga]]
*[[Icicle Mine]]
*[[Stop]] + [[Magnega]]
*[[Wind Tracer]] + [[Magnega]]


{{ability-stub}}
{{Magic}}
[[Category:Kingdom Hearts Re:coded Magic commands]]
[[Category:Kingdom Hearts Re:coded Magic commands]]

Latest revision as of 17:24, 4 April 2024

Magnet Grab
(スナイプマグネ Sunaipu Magune?, lit. "Snipe Magnet")
Gif of Magnet Grab
Launch a ball of magnetism toward foes. The enemy it hits will be pulled toward you.
Attack No. of Hits Power Critical % Clock Gauge Blocks Hit
LV 0 LV 50 LV 100
Magnet Grab 1 0.44 1.09 1.75 X +70
Type Element Status Reload
Speed
Aerial Use Keyblade Reach
Magic Command Magic Magnet (100%) 10 seconds X
Max CP Memory Consumption Buy Shop LV Sell
400 18% 600
Donald Command Compiled Command
Donald Firaga Random License LV2

Magnet Grab is a technique that appears in Kingdom Hearts Re:coded. It allows the user to launch a ball of magnetism toward foes, pulling them to the user.

Mechanics[edit]

Magnet KHREC.png

In Kingdom Hearts Re:coded, Magnet Grab is an magic command that has a memory consumption of 18% and a reload time of 10 seconds.

Learning Magnet Grab[edit]

Kingdom Hearts Re:coded[edit]

Command Conversion[edit]

Magnet Grab is a Magic Command that can be converted through four different recipes.

Synthesized commands[edit]

Kingdom Hearts Re:coded[edit]

Magnet Grab can be used to convert the following commands: