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Cross Slash: Difference between revisions

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[[File:Cross-slash KHRECOM.gif|thumb|250px|Cross-slash in ''Re:Chain of Memories''.]]
[[File:Cross-slash KHRECOM.gif|thumb|250px|Cross-slash in ''Re:Chain of Memories''.]]
{{nihongo|'''Cross Slash'''|凶斬り|Kyōgiri|lit. "Misfortune Slash"}}, translated as "'''Cross-slash'''" in ''Kingdom Hearts Chain of Memories'', is a technique introduced in ''[[Kingdom Hearts Chain of Memories]]''<!--''{{c|Kingdom Hearts|game}}'' and -->. It allows the user to assault the enemy with three powerful sword strikes which trace out the kanji {{nihongo|凶||Kyō|lit. "Misfortune"}}. {{nihongo|'''Cross-slash+'''|凶斬り・改|Kyōgiri Kai|lit. "Misfortune Slash Revision"}} is a variation that allows the user to warp next to an enemy before continuing with Cross Slash. Both techniques are signature abilities of [[Cloud]].  
{{nihongo|'''Cross Slash'''|凶斬り|Kyōgiri|lit. "Misfortune Slash"}}, translated as "'''Cross-slash'''" in ''Kingdom Hearts Chain of Memories'', is a technique introduced in ''[[Kingdom Hearts Chain of Memories]]''<!--''{{c|Kingdom Hearts|game}}'' and -->. It allows the user to assault the enemy with three powerful sword strikes which trace out the kanji {{nihongo|凶||Kyō|lit. "Misfortune"}}. {{nihongo|'''Cross-slash+'''|凶斬り・改|Kyōgiri Kai|lit. "Misfortune Slash Revision"}} is a variation that allows the user to warp next to an enemy before continuing with Cross Slash. Both techniques are signature abilities of [[Cloud]].  

Revision as of 06:03, 25 February 2019

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Cross-slash in Re:Chain of Memories.

Cross Slash (凶斬り Kyōgiri?, lit. "Misfortune Slash"), translated as "Cross-slash" in Kingdom Hearts Chain of Memories, is a technique introduced in Kingdom Hearts Chain of Memories. It allows the user to assault the enemy with three powerful sword strikes which trace out the kanji 凶 (Kyō, lit. "Misfortune"). Cross-slash+ (凶斬り・改 Kyōgiri Kai?, lit. "Misfortune Slash Revision") is a variation that allows the user to warp next to an enemy before continuing with Cross Slash. Both techniques are signature abilities of Cloud.

Mechanics

Cross-slash+ in Re:Chain of Memories.

In Kingdom Hearts Chain of Memories, Cross-slash is a Summon Sleight. Using Cross-slash summons Cloud to the battlefield, whereupon he executes a three-hit combo. The card combination for Cross-slash is:

Cloud (card).png + Cloud (card).png

Cross-slash+ is also a Summon Sleight. It summons Cloud to the battlefield, whereupon he warps next to an enemy before using Cross-slash. The card combination for Cross-slash+ is:

Cloud (card).png + Stop (card).png + Kingdom Key (card).png
Cloud + Stop + attack card

In Kingdom Hearts Union χ, Cross Slash is a special attack that targets a single enemy. It costs 3 special attack gauges to perform. It lowers the target's Power-based defense by 1 tier for 1 turn.

Special attack Rarity Base •• ••• •••• ••••• Hits
Cross Slash +5 6★ x3.50 x3.60 x3.70 x3.80 x3.90 x4.00 3

Learning Cross Slash

Kingdom Hearts Chain of Memories

Kingdom Hearts Re:Chain of Memories

  • Sora learns Cross-slash once he obtains the Cloud card by clearing the Olympus Coliseum Room of Truth.
  • Sora learns Cross-slash+ after clearing Veggie Panic.

Kingdom Hearts Union χ

Other appearances

Kingdom Hearts

Cloud often uses this attack as a boss, where he performs a simple triple slash combo (a downward slash, followed by a right-handed outward slash to an upward lifting slash to his left). Any part of the combo can be deflected with Guard to have Cloud rear back a bit, allowing Sora to get a free combo in.

Kingdom Hearts Chain of Memories

Cloud uses Cross-slash while fighting Sora. The card combination is:

Cloud - A1 (card).png + Cloud - A1 (card).png + Cloud - A1 (card).png

Kingdom Hearts II

The attack appears the same as in Kingdom Hearts, only it is slightly sped up in animation.

Kingdom Hearts Union χ

Cloud can use Cross Slash when fighting Player. It can paralyze Player.

Origin

Cross Slash is a recurring attack in the Final Fantasy series, debuting as one of Cloud Strife's initial Limit Breaks in Final Fantasy VII. It is often a prominent ability in his moveset, making appearances in most games in which he appears.

See also