User contributions for Boblers
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17 September 2020
- 11:0911:09, 17 September 2020 diff hist +446 Eliminator →Strategy: copying over the level scaling manipulation strategy from the Gold Tricholoma. Mentioned Ultima as an option alongside Oathkeeper, as it also has Undo on clock level 1.
- 11:0111:01, 17 September 2020 diff hist +435 Gold Tricholoma →Strategy: added a note about the level scaling, and how that can be manipulated to the player's advantage
- 05:0105:01, 17 September 2020 diff hist +69 Avatar Menu The Avatar Comments "Parts Shared" table is incomplete - added a cleanup notice for it.
- 04:5404:54, 17 September 2020 diff hist +39 Avatar Menu →Customize Avatar: reworking the mickey outfit section into a bulleted list, to make it more readable
16 September 2020
- 07:1107:11, 16 September 2020 diff hist +2,142 Game:Data-Riku slight rewrite of strategy, and added bugged version strategy
- 06:0806:08, 16 September 2020 diff hist +100 Game:Data-Roxas →System Sector: clarifying that the HP boost doesn't pose a threat - it's just listed here to explain what the effect of the green aura is.
- 04:3104:31, 16 September 2020 diff hist +14 System Sector updating cleanup notice
- 04:2604:26, 16 September 2020 diff hist −2 m System Sector →Challenge Types: typo
- 04:2604:26, 16 September 2020 diff hist +116 System Sector →Backdoors: clarifying that Scan level is only used for detecting optional sectors during questploration. Story sectors have no such restriction.
- 04:2204:22, 16 September 2020 diff hist +2,101 System Sector →Challenge Types: expanding challenge types
- 02:5502:55, 16 September 2020 diff hist +2,672 System Sector Expanded Locations section. clarified that SP conversion to EXP or munny appears to vary by sector; clarified that generic Bug Blox do not give SP, but Prize Blox do.
- 01:1201:12, 16 September 2020 diff hist +173 99 Puppies No edit summary
- 01:0501:05, 16 September 2020 diff hist +1,436 99 Puppies →Locations: adapting locations into a table. May need some refining.
15 September 2020
- 12:4212:42, 15 September 2020 diff hist +578 Avatar Menu →Tag Mode: added a column to the fixed avatars that lists which character is being referenced. (some slots are empty )
- 11:5211:52, 15 September 2020 diff hist +628 System Sector elaborating on bug color, repeatable reward costs, SP to EXP/munny conversion rate
- 11:3411:34, 15 September 2020 diff hist +136 Game:Data-Roxas →System Sector: the stat boosts are indicated by the changing colors of the buggy aura around the boss.
- 11:2511:25, 15 September 2020 diff hist +184 Trophies →Trivia: point about ReCoded speedrun trophies' clocks
- 11:1211:12, 15 September 2020 diff hist +99 Game:Data-Roxas →System Sector: A Megalixir can grant instant access to the finish command, if needed.
14 September 2020
- 08:0808:08, 14 September 2020 diff hist +153 Trophies →Kingdom Hearts Re:coded: noting that the Proud Trophy also gets unlocked on Critical, but the percentages are tracked separately in the report
13 September 2020
- 23:2823:28, 13 September 2020 diff hist +10 Experience updating list of needed Hints and Tips. I'm unsure if the picture requested is just the icons or an actual in-game screenshot, but I've added the icons for now.
- 23:2623:26, 13 September 2020 diff hist +379 Experience →Mechanics: adding exp prize images
- 23:1423:14, 13 September 2020 diff hist +1,492 Experience →Kingdom Hearts 358/2 Days: detailing Riku EXP farming strategy
- 22:3022:30, 13 September 2020 diff hist +347 Ultima Weapon →Design: elaborating on Re: Coded naming
14 August 2020
- 10:0610:06, 14 August 2020 diff hist +168 Report →Trinity Archives: noting the Terra's Mark symbols that appear upon 100% each character's report
2 August 2020
- 08:0008:00, 2 August 2020 diff hist +226 Report →Kingdom Hearts Birth by Sleep: converted subsections to match the Re:Coded section' formatting, and to improve readability. Clarified that the game does NOT need to be cleared again to update the archives.
13 July 2020
- 11:2011:20, 13 July 2020 diff hist +8 Mission 52: Collect hearts →Mission walkthrough: bolding tip to make it more visible, as other articles refer to this point
- 11:1911:19, 13 July 2020 diff hist +3 Mission 62: Eliminate the Carrier Ghost →Challenge Mission: linking mission 52 in the note about the wall hole. Also, technically it was not the last mission in halloween town (that was mission 54)
- 11:1711:17, 13 July 2020 diff hist +4 Mission 66: Restore the town's Heartless →Challenge Mission: linking mission 52 in the note about the wall hole
- 10:5610:56, 13 July 2020 diff hist +7 Mission 87: Eliminate the Windstorms →Challenge Mission: adding section break
- 10:5510:55, 13 July 2020 diff hist +454 Mission 84: Eliminate the Scorching Sphere →Challenge Mission: you need to jump then cast Blizzara for consistency. Missing is also a large time loss, as the shot lingers on the ground and you have to wait.
- 10:4210:42, 13 July 2020 diff hist +6 Mission 81: Eliminate the Emerald Serenade →Challenge Mission: adding section break
- 10:4010:40, 13 July 2020 diff hist +6 Mission 80: Break the jars →Challenge Mission: adding section break
- 10:3910:39, 13 July 2020 diff hist +7 Mission 78: Vanquish the Heartless threat →Challenge Mission: adding section break
- 10:3810:38, 13 July 2020 diff hist +6 Mission 77: Eliminate the Phantomtail →Challenge Mission: adding section break
- 10:3710:37, 13 July 2020 diff hist 0 Mission 74: Search for the impostor →Challenge Mission: correcting mission number
- 10:3710:37, 13 July 2020 diff hist +6 Mission 74: Search for the impostor →Challenge Mission: adding section break
- 10:3510:35, 13 July 2020 diff hist +7 Mission 71: Prove your endurance →Challenge Mission: adding section break
- 10:3510:35, 13 July 2020 diff hist +7 Mission 69: Vanquish the Heartless threat →Challenge Mission: adding section break
- 10:3410:34, 13 July 2020 diff hist +2 Mission 67: Eliminate the Emerald Serenade →Treasures: fixing air slide+ link
- 10:3310:33, 13 July 2020 diff hist +7 Mission 66: Restore the town's Heartless →Challenge Mission: adding section break
- 10:3110:31, 13 July 2020 diff hist +7 Mission 54: Eliminate the Dual Blade →Challenge Mission: adding section break
- 10:2910:29, 13 July 2020 diff hist +7 Mission 50: Vanquish the Heartless threat →Challenge Mission: adding section break
- 10:2610:26, 13 July 2020 diff hist +7 Mission 39: Collect hearts →Challenge Mission: adding section break
- 10:2510:25, 13 July 2020 diff hist +7 Mission 35: Collect hearts →Challenge Mission: adding section break
- 10:2510:25, 13 July 2020 diff hist +7 Mission 33: Break the jars →Challenge Mission: adding section break
- 10:2510:25, 13 July 2020 diff hist +15 Mission 31: Eliminate the Bully Dog →Challenge Mission: adding section break
- 10:2410:24, 13 July 2020 diff hist +7 Mission 30: Collect hearts →Challenge Mission: adding section break
- 10:2310:23, 13 July 2020 diff hist +7 Mission 29: Eliminate the Neoshadow →Challenge Mission: adding section break
- 10:2310:23, 13 July 2020 diff hist +7 Mission 28: Collect hearts →Challenge Mission: adding section break
- 10:2210:22, 13 July 2020 diff hist +7 Mission 26: Destroy the shadow globs →Challenge Mission: adding section break