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Dodge Roll: Difference between revisions

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{{game|KH1|FM1|COM|REC|358|FM2}}
{{game|KH1|FM1|COM|REC|358|FM2}}
[[File:Dodge-Roll2.gif|frame|Sora performing Dodge Roll in ''Kingdom Hearts Re:Chain of Memories'']]
[[File:Dodge-Roll2.gif|frame|Sora performing Dodge Roll in ''Kingdom Hearts Re:Chain of Memories'']]
'''Dodge Roll''' is an [[ability]] [[Sora]] can use in [[Kingdom Hearts (game)|''Kingdom Hearts'']], ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories|Re:Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts II Final Mix]]''. In ''Kingdom Hearts II Final Mix'', it is learned and leveled up by leveling up [[Limit Form]], while in ''Kingdom Hearts 358/2 Days'', it takes the form of an [[Panel System#Ability Panel|ability panel]] that can be leveled up from '''Dodge Roll LV1''' to '''Dodge Roll LV2''' and '''Dodge Roll LV3''' by linking '''Dodge Roll LV+''' panels. Leveling up increases the distance covered by the roll. It also takes the form of a [[Reaction Command]] in ''[[Kingdom Hearts II]]''.
{{nihongo|'''Dodge Roll'''|ドッジロール|Dojji Rōru}} is an [[ability]] [[Sora]] can use in [[Kingdom Hearts (game)|''Kingdom Hearts'']], ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories|Re:Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts II Final Mix]]''. In ''Kingdom Hearts II Final Mix'', it is learned and leveled up by leveling up [[Limit Form]], while in ''Kingdom Hearts 358/2 Days'', it takes the form of an [[Panel System#Ability Panel|ability panel]] that can be leveled up from '''Dodge Roll LV1''' to '''Dodge Roll LV2''' and '''Dodge Roll LV3''' by linking {{nihongo|'''Dodge Roll LV+'''|ドッジアップL|Dojji Appu|lit. "Dodge Up"}} panels. Leveling up increases the distance covered by the roll. It also takes the form of a [[Reaction Command]] in ''[[Kingdom Hearts II]]''.


"Dodge Roll", as its name implies, is a short leap forward used to dodge attacks. While dodge rolling, Sora is invulnerable to enemy attacks, making it an invaluable ability for escaping dangerous situations in battle. In ''Kingdom Hearts'', ''Kingdom Hearts Re:Chain of Memories'' and ''Kingdom Hearts II Final Mix'' it is triggered by pressing {{button|s}}. In ''Kingdom Hearts: Chain of Memories'' tapping a direction in the control pad twice triggers it during battle. In ''Kingdom Hearts 358/2 Days'' it is triggered by pressing Y and a direction on the control pad.
Dodge Roll, as its name implies, is a short leap forward used to dodge attacks. While dodge rolling, Sora is invulnerable to enemy attacks, making it an invaluable ability for escaping dangerous situations in battle. In ''Kingdom Hearts'', ''Kingdom Hearts Re:Chain of Memories'' and ''Kingdom Hearts II Final Mix'' it is triggered by pressing {{button|s}}. In ''Kingdom Hearts: Chain of Memories'' tapping a direction in the control pad twice triggers it during battle. In ''Kingdom Hearts 358/2 Days'' it is triggered by pressing Y and a direction on the control pad.


Dodge Roll also has a minor reference in the [[Kingdom Hearts: Chain of Memories (manga)|''Kingdom Hearts: Chain of Memories'' manga]]. Sora breaks the fourth wall be mentioning that the ability is different from its incarnation in ''Kingdom Hearts: Chain of Memories''.
Dodge Roll also has a minor reference in the [[Kingdom Hearts: Chain of Memories (manga)|''Kingdom Hearts: Chain of Memories'' manga]]. Sora breaks the fourth wall be mentioning that the ability is different from its incarnation in ''Kingdom Hearts: Chain of Memories''.
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==Learning Dodge Roll==
==Learning Dodge Roll==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
*Sora learns "Dodge Roll" after defeating the [[Guard Armor]] at the [[Traverse Town#Third District|Third District]].
*Sora learns Dodge Roll after defeating the [[Guard Armor]] at the [[Traverse Town#Third District|Third District]].


===''Kingdom Hearts: Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
*Sora can use "Dodge Roll" from the beginning.
*Sora can use Dodge Roll from the beginning.


===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
*Sora can use "Dodge Roll" from the beginning.
*Sora can use Dodge Roll from the beginning.


===''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II Final Mix''===
{{section-stub}}
{{section-stub}}
*Sora learns "Dodge Roll" from leveling up [[Limit Form]] to level 3.
*Sora learns Dodge Roll from leveling up [[Limit Form]] to level 3.
*Limit Form has "Dodge Roll" as a default ability.
*Limit Form has Dodge Roll as a default ability.


===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
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====Panels which link to Dodge Roll====
====Panels which link to Dodge Roll====
*[[File:Dodge Rush.png]]'''Dodge Rush Ⓛ''': Allows you to knock enemies aside when you perform a dodge roll.
*[[File:Dodge Rush.png]]{{nihongo|'''Dodge Rush Ⓛ'''|ドッジラッシュL|Dojji Rasshu L}}: Allows you to knock enemies aside when you perform a dodge roll.
*[[File:Dodging Deflect.png]]'''Dodging Deflect Ⓛ''': Allows you to bounce back enemy attacks when you perform a dodge roll.
*[[File:Dodging Deflect.png]]{{nihongo|'''Dodging Deflect Ⓛ'''|リフレクトドッジL|Rifurekuto Dojji L|lit. "Reflect Dodge L"}}: Allows you to bounce back enemy attacks when you perform a dodge roll.
*[[File:Dodge Combo.png]]'''Dodge Combo Ⓛ''': Allows you to transition swiftly from a dodge roll back to the offensive.
*[[File:Dodge Combo.png]]{{nihongo|'''Dodge Combo Ⓛ'''|ドッジコンボL|Dojji Konbo L}}: Allows you to transition swiftly from a dodge roll back to the offensive.
*[[File:Auto-Dodge.png]]'''Auto-Dodge Ⓛ''': Allows you to automatically avoid enemy attacks sometimes.
*[[File:Auto-Dodge.png]]{{nihongo|'''Auto-Dodge Ⓛ'''|オートドッジL|Ōto Dojji L}}: Allows you to automatically avoid enemy attacks sometimes.


==Recipe==
==Recipe==

Revision as of 18:30, 7 April 2010

File:Dodge-Roll2.gif
Sora performing Dodge Roll in Kingdom Hearts Re:Chain of Memories

Dodge Roll (ドッジロール Dojji Rōru?) is an ability Sora can use in Kingdom Hearts, Kingdom Hearts: Chain of Memories, Re:Chain of Memories, Kingdom Hearts 358/2 Days, and Kingdom Hearts II Final Mix. In Kingdom Hearts II Final Mix, it is learned and leveled up by leveling up Limit Form, while in Kingdom Hearts 358/2 Days, it takes the form of an ability panel that can be leveled up from Dodge Roll LV1 to Dodge Roll LV2 and Dodge Roll LV3 by linking Dodge Roll LV+ (ドッジアップL Dojji Appu?, lit. "Dodge Up") panels. Leveling up increases the distance covered by the roll. It also takes the form of a Reaction Command in Kingdom Hearts II.

Dodge Roll, as its name implies, is a short leap forward used to dodge attacks. While dodge rolling, Sora is invulnerable to enemy attacks, making it an invaluable ability for escaping dangerous situations in battle. In Kingdom Hearts, Kingdom Hearts Re:Chain of Memories and Kingdom Hearts II Final Mix it is triggered by pressing Square. In Kingdom Hearts: Chain of Memories tapping a direction in the control pad twice triggers it during battle. In Kingdom Hearts 358/2 Days it is triggered by pressing Y and a direction on the control pad.

Dodge Roll also has a minor reference in the Kingdom Hearts: Chain of Memories manga. Sora breaks the fourth wall be mentioning that the ability is different from its incarnation in Kingdom Hearts: Chain of Memories.

Learning Dodge Roll

Kingdom Hearts

Kingdom Hearts: Chain of Memories

  • Sora can use Dodge Roll from the beginning.

Kingdom Hearts Re:Chain of Memories

  • Sora can use Dodge Roll from the beginning.

Kingdom Hearts II Final Mix

Template:Section-stub

  • Sora learns Dodge Roll from leveling up Limit Form to level 3.
  • Limit Form has Dodge Roll as a default ability.

Kingdom Hearts 358/2 Days

Panels which link to Dodge Roll

  • File:Dodge Rush.pngDodge Rush Ⓛ (ドッジラッシュL Dojji Rasshu L?): Allows you to knock enemies aside when you perform a dodge roll.
  • File:Dodging Deflect.pngDodging Deflect Ⓛ (リフレクトドッジL Rifurekuto Dojji L?, lit. "Reflect Dodge L"): Allows you to bounce back enemy attacks when you perform a dodge roll.
  • File:Dodge Combo.pngDodge Combo Ⓛ (ドッジコンボL Dojji Konbo L?): Allows you to transition swiftly from a dodge roll back to the offensive.
  • File:Auto-Dodge.pngAuto-Dodge Ⓛ (オートドッジL Ōto Dojji L?): Allows you to automatically avoid enemy attacks sometimes.

Recipe

Kingdom Hearts 358/2 Days

The Dodge Rush Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

The Dodging Deflect Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.

The Dodge Combo Ⓛ can be synthesized for 8800 munny once Roxas is promoted to Novice rank.

The Auto-Dodge Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.