Version from long ago
I don't know, what if the stats change from game to game? I'm sure the items change. -Azul 04:00, 23 June 2008 (UTC)
Not really I looked most of the drops, they are the same except like for Soldier and the Fat Bandit, but they seem to hold the same items but the names were changed in KHII only. As for HP has almost remained the same except it was raised a little more in KHII also like let's say a Shadow in KH and CoM had 5-60 as it did and in KHII it was changed from 10-90 I think if we do that this enemy template won't that much bad like everyone thinks it is.-Zolo 24 June 2008 (UTC)
This template doesn't cater for KH2, because you can learn abilities by beating bosses. Hexed 05:02, 3 January 2008 (UTC)
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Pablo618 - Patron Saint of Bubblegum! TALK - Darkness time...
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It's going good in my opinion. and what do you mean, Hexed?
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Huh?
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| NëA 思い切って言う
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| I don't know if this happened to you guys, but when I tried the info-box, it gives the same content from the template's page (aka consists the formula-shortcut), is it me who sucked, or the template's isn't complete?
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I believe it has been fixed. Oh, he must be asleep now Blue。 17:44, 11 January 2008 (UTC)
Somehow the image isn't presenting/working, I have to write the whole link and set the px myself; any dice?--Nelo
- The whole link? Not just the image file name? Blue。 00:37, 12 January 2008 (UTC)
- yes--Nelo
Works for me. Blue。 00:42, 12 January 2008 (UTC)
that's because the logo is small sized, by typing image:DarkRiku.jpg/or any other bosse's images, it'll give the full resolution, which is really big. Check the Sanbox--Nelo
- So what we want here is basically what exactly? I visited the sandbox and the picture works perfectly fine. Blue。 01:11, 12 January 2008 (UTC)
- Actually, forget about it, I'm really sorry if this issue took chunks of your time away.--Nelo
- Retracting the last line. The template still needs more work, Sora is not the only one who learn abilities after defeating bosses.--Nelo
How is it noe Nelo? -Azul 07:40, 12 January 2008 (UTC)
Enemies?
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Oath to Order - Aaah! Chainsaw! The great communicator! TALK - {{{time}}}
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Is there no box for enemies? Do I hafta make one?
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Azul81677 - "Ebil minds think ebily alike." - A collaboration between 2 very ebil minds TALK - {{{time}}}
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This box goes on enemy pages too. Maybe the name should be moved. Are there any difference in stats from what the box says? Maybe you can modify it in your sandbox.
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Oath to Order - Aaah! Chainsaw! The great communicator! TALK - {{{time}}}
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I believe Abilities learned and HP.
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Elemental Resistance
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| Doc rocco - I'm a bad guy, so you have to through me. Conversazione? -Ooh, aren't you clever? · 14:10, 21 April 2009 (UTC)
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| I just noticed that the template is lacking any information on elemental resistance. While this could be covered in-article, it would certainly be more convenient if it were showcased in the infobox. I'd be willing to work it in somehow if everyone is okay with it, and then go in and change the boss pages. According to the Official Strategy Guide the elements are as follows;
- Weapon
- Fire
- Blizzard
- Thunder
- % Attack (Gravity)
- Stop
- Stun
- Non-elemental
Thoughts? Objections? Anything else?
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Yer mom - SOMOS HOMBRES O PAYASOS!!!! TALK - {{{time}}}
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I don't know how to say it... I don't think elemental resistance is irrelevant but I don't think it's important enough to have it's own case in the infobox. Perhaps if we add it as elemental resistance and weakness in a single entry?
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I was actually thinking adding something like at the bottom of the box:
| Weapon
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Fire
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Blizzard
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Thunder
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| 0.5
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0.5
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0.5
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0.5
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Properly formatted, of course. I just threw this together. ^_^; So just listing the multipliers in a single row. Doc rocco 14:31, 21 April 2009 (UTC)
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Yer mom - SOMOS HOMBRES O PAYASOS!!!! TALK - {{{time}}}
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Oh, that reminds me of the scan system from Final Fantasy X's weapons XD!!! It lookxs nice ^^ I like it, properly formatted as you said of course. I'd love to help with the formatting but you know, I completely SUCK with coding 8D
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Magnifique ! Add on to it - or, if you're not sure, there's always Yuan or ILHI to help out. ;-)
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I'm as good as new! All my functions have been restored! • TroisNyxÉtienne
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Fixes
Reaction, Learn, Info, Rewards, and the Resistances need to be made into optional rows.98.223.230.49 01:52, 27 April 2009 (UTC)
- It could also use the "Special" resistance from CoM, and the auto-categories from the Heartless Template could help.98.223.230.49 01:57, 27 April 2009 (UTC)
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KrytenKoro - "Hey, I want to settle down. And as soon as I find the right small group of girls, the seven or eight women who are right for me, my wandering days are over, buddy." TALK -
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This template is now operational. I will get it set for the various main infobox templates, and it still needs to have the aesthetics done, but as seen at Ice Titan, it works.
Question - what exactly does Phil tell you are the options for challenging each cup?
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KrytenKoro - "That's when we bumped into Hannity. Sean Hannity. See the thing about this dude is, at first he's fair, right? And you're like "Wow!" But then BOOM. The dude's balanced, too. And you're like, HOLY SHIT." TALK -
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Specifically, I meant how the game names the three versions - normal, solo, and timed.
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In the Kingdom Hearts: Chain of Memories stats, what are the "Special" and "Other" supposed to represent? The guide only lists "Phys. Atk.", "Non-elem", "Fire", "Blizzard", and "Thunder". "Aero" is also not mentioned. Should "Aero", Special", and "Other" even be in this template?
Also, bosses that only appear in Kingdom Hearts II Final Mix are using the template for Kingdom Hearts II, which makes the tab read "KHII" when the enemy doe not at all appear in Kingdom Hearts II. For example, see Game:Larxene. --DTN
05:21, February 15, 2010 (UTC)
- The game mentions vulnerability to "special attacks", which may just mean non-elemental sleights. I couldn't find confirmation on how that was covered in the guide, and I couldn't get confirmation on whether it included Aero or Other (Gravity, Stop, other status effects). If we can get confirmation on how those work, then the template should be fixed as such.Glorious CHAOS! 08:53, February 15, 2010 (UTC)
- Also, I don't think we did anything to differentiate Final Mix's.Glorious CHAOS! 08:55, February 15, 2010 (UTC)
- I myself never experimented with the Aero spell in Kingdom Hearts: Chain of Memories, but its damage multiplier may just remain constant with all enemies since it is never mentioned to change in the guide. If we cannot find information on these types of attacks, it would be best to simply remove those cells from the template, since we would have no confirmed information to fill them. For those enemies unique to Kingdom Hearts Final Mix, Kingdom Hearts Re:Chain of Memories, and Kingdom Hearts II Final Mix who are using the templates designed for enemies that appear in their original games, is it possible to replicate the infobox information, but just change what the tab displays? --DTN
10:03, February 15, 2010 (UTC)
Heartless
Right, we have to fix this since its completely unreadable. Change the text or the background? XienZo 05:48, 26 November 2008 (UTC)
My remake
I just completed some changes on the Heartless Infobox template. It solved the readability issues, also i added some heartless coloring. If it needs some tweaking, that can easily be done. Hope I helped.Will045 07:49, 26 November 2008 (UTC)
- I'm fine with the lighter text and all, but I really don't think that the red looks very good around the box, it doesn't really blend in well. I tried making use of the red before but I couldn't get the template right which is why I had the border black when I created it. Until we get something that looks astonishing with red and black, I'm just going to put the border as black again, if that's okay. Guardian Soul 19:41, 26 November 2008 (UTC)
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KrytenKoro - "It's always best when the other chap is willing to die for his beliefs; you both have the same goal in mind." TALK -
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Can anyone figure out why the columns are different widths?
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Azul81677 - "Ebil minds think ebily alike." - A collaboration between 2 very ebil minds TALK - {{{time}}}
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Didn't you make this template? Something's wrong with it, but I can't seem to find out what it is.
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Anyone Agree?
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Guardian Soul Talk. — Don't I even warrant a hello? It's such a shame. The Organization used to be the rope that bound us together. - {{{time}}}
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I really appreciate the work KrytenKoro has been doing for the wiki, but I'm not very fond of how his new Heartless template looks. I've been trying to get used to it, but I just think it looks rather odd, and it doesn't match any of the other templates. Of course, this is only my opinion, so I'd like everyone else to give their thoughts.
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Ultima - Cake and grief counseling will be available at the conclusion of the test.
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Totally agree with you GS -
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Any idea on how it should look ? I'm kinda lost on the Heartless template.
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Helping others always comes before asking others for help. • TroisNyxÉtienne
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