Interdiction: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
Interdiction's ground combo consists of a single slash from left to right, a double slash from right to left, and the launching of four blades along a vertical arc. A | Interdiction's ground combo consists of a single slash from left to right, a double slash from right to left, and the launching of four blades along a vertical arc. A {{button|dsy}}-Combo can be activated after the double slash, to make Xemnas launch the blades along a horizontal arc instead of a vertical one. | ||
The aerial combo consists of a quick spinning slash, a short-range double-spin slash, and a medium-range double-spin attack. | The aerial combo consists of a quick spinning slash, a short-range double-spin slash, and a medium-range double-spin attack. |
Revision as of 05:32, 11 April 2010
Interdiction (フォービドゥン Fōbidun , lit. "Forbidden") is one of Xemnas's weapons in Kingdom Hearts 358/2 Days. It serves as Xemnas' signature weapon as it is his weapon of choice in Kingdom Hearts Final Mix and Kingdom Hearts II.
Stats
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Design
Interdiction has a very simple design. It is a straight rod of energy that glows red.
When striking a target, it creates a sphere of glowing red lightning, the same color as Interdiction.
Gameplay
Interdiction's ground combo consists of a single slash from left to right, a double slash from right to left, and the launching of four blades along a vertical arc. A -Combo can be activated after the double slash, to make Xemnas launch the blades along a horizontal arc instead of a vertical one.
The aerial combo consists of a quick spinning slash, a short-range double-spin slash, and a medium-range double-spin attack.