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Dodge Roll: Difference between revisions

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(i think the intro needs some work still...)
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{{game|KH1|FM1|COM|REC|358|FM2}}
{{game|KH1|FM1|COM|REC|358|FM2}}
[[File:Dodge-Roll2.gif|frame|Sora performing Dodge Roll in ''Kingdom Hearts Re:Chain of Memories'']]
[[File:Dodge-Roll2.gif|frame|Sora performing Dodge Roll in ''Kingdom Hearts Re:Chain of Memories'']]
'''Dodge Roll''' is an [[ability]] [[Sora]] can use in [[Kingdom Hearts (game)|''Kingdom Hearts'']], ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories|Re:Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts II Final Mix]]''. It also takes the form of a [[Reaction Command]] in ''[[Kingdom Hearts II]]''.
'''Dodge Roll''' is an [[ability]] [[Sora]] can use in [[Kingdom Hearts (game)|''Kingdom Hearts'']], ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories|Re:Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts II Final Mix]]''. In ''Kingdom Hearts II'', it is learned and leveled up by leveling up [[Limit Form]], while in ''Kingdom Hearts 358/2 Days'', it takes the form of an [[Panel System#Ability Panel|ability panel]] that can be leveled up from '''Dodge Roll LV1''' to '''Dodge Roll LV2''' and '''Dodge Roll LV3''' by linking '''Dodge Roll LV+''' panels. Leveling up increases the distance covered by the roll. It also takes the form of a [[Reaction Command]] in ''[[Kingdom Hearts II]]''.


Dodge Roll, as its name implies, was a short leap forward used to dodge attacks. In ''Kingdom Hearts'', ''Kingdom Hearts Re:Chain of Memories'' and ''Kingdom Hearts II Final Mix'' it was triggered by pressing {{button|s}}. In ''Kingdom Hearts: Chain of Memories'' tapping a direction in the control pad twice triggered it during battle.
"Dodge Roll", as its name implies, is a short leap forward used to dodge attacks. While dodge rolling, Sora is invulnerable to enemy attacks, making it an invaluable ability for escaping dangerous situations in battle. In ''Kingdom Hearts'', ''Kingdom Hearts Re:Chain of Memories'' and ''Kingdom Hearts II Final Mix'' it is triggered by pressing {{button|s}}. In ''Kingdom Hearts: Chain of Memories'' tapping a direction in the control pad twice triggers it during battle. In ''Kingdom Hearts 358/2 Days'' it is triggered by pressing Y and a direction on the control pad.
 
It was one of the first abilities Sora learned in ''Kingdom Hearts'', and it was already known during ''Kingdom Hearts: Chain of Memories''. In ''Kingdom Hearts II Final Mix'' it is learned when Sora reached Level 3 of the [[Limit Form]], a [[Drive Form]] based on his ''Kingdom Hearts'' attire.


Dodge Roll also has a minor reference in the [[Kingdom Hearts: Chain of Memories (manga)|''Kingdom Hearts: Chain of Memories'' manga]]. Sora breaks the fourth wall be mentioning that the ability is different from its incarnation in ''Kingdom Hearts: Chain of Memories''.
Dodge Roll also has a minor reference in the [[Kingdom Hearts: Chain of Memories (manga)|''Kingdom Hearts: Chain of Memories'' manga]]. Sora breaks the fourth wall be mentioning that the ability is different from its incarnation in ''Kingdom Hearts: Chain of Memories''.


==''Kingdom Hearts 358/2 Days''==
==Learning Dodge Roll==
===''Kingdom Hearts''===
[[File:DaysDodge Roll.png|right]]In ''Kingdom Hearts 358/2 Days'', to use Dodge Roll, equip the panel to one of your panel slots (the first Dodge Roll panel is the reward for [[Mission 05: Learn About Reconnaissance|Mission 05]]), then press Y and one of your directional arrows at the same time. The Dodge Roll ③ panel is obtained as a reward for completing Mission 51. Dodge Roll LV+ are available in the shop once you reach the rank of agent.  
*Sora learns "Dodge Roll" after defeating the [[Guard Armor]] at the [[Traverse Town#Third District|Third District]].


Using Dodge Roll will make your character roll in whichever direction you press, possibly escaping an attack if you time it right. Air Slide works the same way, except it works only in the air, while Dodge Rolls stick to the ground.
===''Kingdom Hearts: Chain of Memories''===
<!--
*Sora can use "Dodge Roll" from the beginning.
'''Auto-Dodge '''is an ability only available in ''[[Kingdom Hearts 358/2 Days]]''. It allows the user automatically [[Dodge Roll]] out of the way of attacks at a certain percent chance. It needs to be linked to a Dodge Roll panel for it to work and must be synthesized in order to obtain.
 
==Recipe==
===''Kingdom Hearts 358/2 Days''===
The Auto-Dodge can be synthesized for 6800 munny once Roxas is promoted to novice rank.
*1 [[Diamond]]
*1 [[Combo Tech|Combo Tech++]]


{{Game|358}}
===''Kingdom Hearts Re:Chain of Memories''===
'''Dodging Deflect''' is an ability that only appears in ''[[Kingdom Hearts 358/2 Days]]''. It needs to be linked to a [[Dodge Roll]] panel to work. When using Dodge Roll, Dodging Deflect will block the attack. However, this ability is not useful against enemies that counterattack with a non-blockable attack when their attacks are blocked (eg. [[Xion (Boss)|Xion]]). In order to obtain Dodging Deflect(L), it needs to be synthesized.
*Sora can use "Dodge Roll" from the beginning.
==Recipe==
=== ''Kingdom Hearts 358/2 Days''===


The Dodging Deflect can be synthesized for 6800 munny once Roxas is promoted to legend rank.
===''Kingdom Hearts II Final Mix''===
*Sora learns "Dodge Roll" from leveling up [[Limit Form]] to level 3.
*Limit Form has "Dodge Roll" as a default ability.


*1 [[Diamond]]
===''Kingdom Hearts 358/2 Days''===
*[[File:DaysDodge Roll.png]]'''Dodge Roll''' is a clear bonus for [[Mission 05: Learn About Reconnaissance|Mission 05]]
*[[File:DaysDodge Roll.png]]'''Dodge Roll ③''' is as a clear bonus for [[Mission 51: Eliminate the Pink Concertos|Mission 51]]
*[[File:DaysDodge Roll LV+.png]]'''Dodge Roll LV+ Ⓛ''' can be purchased for 600 Heart Points once Roxas is promoted to Agent rank.


*3 [[Range Tech|Range Tech+]]
====Panels which link to Dodge Roll====
*[[File:Dodge Rush.png]]'''Dodge Rush Ⓛ''': Allows you to knock enemies aside when you perform a dodge roll.
*[[File:Dodging Deflect.png]]'''Dodging Deflect Ⓛ''': Allows you to bounce back enemy attacks when you perform a dodge roll.
*[[File:Dodge Combo.png]]'''Dodge Combo Ⓛ''': Allows you to transition swiftly from a dodge roll back to the offensive.
*[[File:Auto-Dodge.png]]'''Auto-Dodge Ⓛ''': Allows you to automatically avoid enemy attacks sometimes.


==Trivia==
*Dodge Roll with Dodging Deflect works like all the other Dodge Rolls in the ''[[Kingdom Hearts]]'' series, but those rolls are considered evasive, not a block.
'''Dodge Rush''' is an ability in ''[[Kingdom Hearts 358/2 Days]]'' that allows the user to knock enemies aside when they perform a [[Dodge Roll]]. To use this ability, it must be linked into a Dodge Roll panel. In order to obtain, Dodge Rush(L) needs to be synthesised.
==Recipe==
==Recipe==
===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
The Dodge Rush can be synthesized for 4500 munny once Roxas has reached novice rank.
The Dodge Rush can be synthesized for 4500 munny once Roxas is promoted to Novice rank.
*2 [[Moonstone]]
*2 [[Moonstone]]
*3 [[Combo Tech]]
*3 [[Combo Tech]]
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*1 [[Premium Orb]]
*1 [[Premium Orb]]


The Dodging Deflect Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.
*1 [[Diamond]]
*3 [[Range Tech|Range Tech+]]


'''Dodge Combo''' is an ability in ''[[Kingdom Hearts 358/2 Days]]. ''It needs to be linked into a [[Dodge Roll]] panel to work. When deployed, it allows the user to transist swiftly from a Dodge Roll back to the offensive. Dodge Combo(L) must be synthesized in order to obtain.
The Dodge Combo can be synthesized for 8800 munny once Roxas is promoted to Novice rank.
==Recipe==
===''Kingdom Hearts 358/2 Days''===
The Dodge Combo can be synthesized for 8800 munny once Roxas is promoted to novice rank.
*1 [[Adamantite]]
*1 [[Adamantite]]
*1 [[Combo Tech|Combo Tech+]]
*1 [[Combo Tech|Combo Tech+]]


 
The Auto-Dodge Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.
-->
*1 [[Diamond]]
*1 [[Combo Tech|Combo Tech++]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]

Revision as of 06:57, 1 April 2010

File:Dodge-Roll2.gif
Sora performing Dodge Roll in Kingdom Hearts Re:Chain of Memories

Dodge Roll is an ability Sora can use in Kingdom Hearts, Kingdom Hearts: Chain of Memories, Re:Chain of Memories, Kingdom Hearts 358/2 Days, and Kingdom Hearts II Final Mix. In Kingdom Hearts II, it is learned and leveled up by leveling up Limit Form, while in Kingdom Hearts 358/2 Days, it takes the form of an ability panel that can be leveled up from Dodge Roll LV1 to Dodge Roll LV2 and Dodge Roll LV3 by linking Dodge Roll LV+ panels. Leveling up increases the distance covered by the roll. It also takes the form of a Reaction Command in Kingdom Hearts II.

"Dodge Roll", as its name implies, is a short leap forward used to dodge attacks. While dodge rolling, Sora is invulnerable to enemy attacks, making it an invaluable ability for escaping dangerous situations in battle. In Kingdom Hearts, Kingdom Hearts Re:Chain of Memories and Kingdom Hearts II Final Mix it is triggered by pressing Square. In Kingdom Hearts: Chain of Memories tapping a direction in the control pad twice triggers it during battle. In Kingdom Hearts 358/2 Days it is triggered by pressing Y and a direction on the control pad.

Dodge Roll also has a minor reference in the Kingdom Hearts: Chain of Memories manga. Sora breaks the fourth wall be mentioning that the ability is different from its incarnation in Kingdom Hearts: Chain of Memories.

Learning Dodge Roll

Kingdom Hearts

Kingdom Hearts: Chain of Memories

  • Sora can use "Dodge Roll" from the beginning.

Kingdom Hearts Re:Chain of Memories

  • Sora can use "Dodge Roll" from the beginning.

Kingdom Hearts II Final Mix

  • Sora learns "Dodge Roll" from leveling up Limit Form to level 3.
  • Limit Form has "Dodge Roll" as a default ability.

Kingdom Hearts 358/2 Days

Panels which link to Dodge Roll

  • File:Dodge Rush.pngDodge Rush Ⓛ: Allows you to knock enemies aside when you perform a dodge roll.
  • File:Dodging Deflect.pngDodging Deflect Ⓛ: Allows you to bounce back enemy attacks when you perform a dodge roll.
  • File:Dodge Combo.pngDodge Combo Ⓛ: Allows you to transition swiftly from a dodge roll back to the offensive.
  • File:Auto-Dodge.pngAuto-Dodge Ⓛ: Allows you to automatically avoid enemy attacks sometimes.

Recipe

Kingdom Hearts 358/2 Days

The Dodge Rush Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

The Dodging Deflect Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.

The Dodge Combo Ⓛ can be synthesized for 8800 munny once Roxas is promoted to Novice rank.

The Auto-Dodge Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.