Forum:Manual of Style Changes

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Forums: Index > The World that Never was > Manual of Style Changes

TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. TheFifteenthMember 18:28, 12 January 2015 (UTC)
With the return of many old users and the arrival of some new ones, I feel it necessary to formally agree on a new MoS because there is a lot of disparity between certain grammar points or phrasings that need to be clarified before anyone mass-edits any more pages incorrectly. I ask everyone to hold off on making controversial changes to articles, until the issues here are resolved. Otherwise, someone might make a bunch of pages say one thing, only to have this discussion reach a different consensus, meaning that all those pages have to be changed back. Without further ado, I'll bring up points that I've noticed:
  • Pronoun for gender-neutral subjects: It is "them". You can read my reasoning here and I have a source to back myself up. One user disagreed and used this as his evidence. However, that article is outdated since it was written in 2004. Not only is Oxford a more reliable source in my view, the article written by them is newer and has more updated information. Language moves on. Especially if it's English.
  • Ability captions: Do we use "the user" or the character's names? My view on this has changed somewhat in the past few days; considering the character has as much a difference on how the ability looks as the game, I think we should go with the latter. For example, Break Time looks different between Terra, Ventus and Aqua, and all three animations are in the same game. Hence, I think the captions should be anything along the lines of "In BBS, Break Time causes Terra to...", "In BBS, Ventus performs Break Time by..." or "In BBS, Break Time allows Aqua to..." (obviously with BBS in full). Total consistency among pages is not necessary here. As long as the sentence makes sense and is not overly clunky, I see no reason to just edit a page to reword a caption so that all of them are worded the same. Variety is acceptable and I would encourage it, especially if there are multiple captions on the same page.

These are issues I can think of off the top of my head but there are more, no doubt. I'm asking everyone to bring up anything they want to change in the MoS and share their thoughts on the two points I raised.

Also, relevant forum.

TheSilentHero — 18:32, 12 January 2015 (UTC)
Another relevant forum.

Sora Wisdom Sprite KHII.png
KeybladeSpyMaster - I do it for my family, my home, my friends! I do it for her!
TALK - tumblr_static_png-transparent-snowflakes.png Welcome to Spy Force One. - 02:20 PM Mon, January 12, 2015 MDT
Diamond Dust Keychain KHFM.png Great idea to have this forum. I will address some of the points FM noted, I don't know if I really have to discuss the linked forums (I can if we want).
  • The singular gender-neutral pronouns "They/Them": The Manual of Style currently discourages the use of the terms "they" or "them" as singular gender-neutral pronouns. I did some research last week on its validity in the English language, using a wiki higher than any of us, Wikipedia. The results are....indecisive. That's right. Even Wikipedia, the most professional of all these "Anyone-can-edit-wikis", the source of them all, is indecisive as to whether it is appropriate to use the terms "they"/"them" as gender-neutral singular pronouns. The article on the terms on Wikipedia cites multiple, in my opinion, reliable sources that both encourage and discourage the use of the terms. My conclusion is that it's use is dependent on who you ask. Apparently, Oxford believes it is okay to use the terms as singular gender-neutral pronouns. I have to side with them in this case. The reality is that it's common to use in common English in the United States, at least. And without a true consensus even in the United States as a whole, we cannot argue it as being incorrect in English grammar conventions very easily. I say we use the more reliable source as a deciding factor, and right now, I feel that is the Oxford Dictionary that TheFifteenthMember has cited.
  • Ability Captions: I also agree that it should be the character's names. Here's why, and I explained it on ENX's talk page: I do not believe that using a specific character's name necessarily means that no one else but that one character can use the ability as described. If anything, I'd claim it's speculation to assume anyone can use it when there's no proof of that. Using the character's name 1) makes it more understandable and friendly; 2) specifically describes what's in the image or animation or whatever; and 3) prevents that speculation I mentioned by stating not that, for example, Aqua is the only person able to use Glacier, but by stating that she's someone who can use it. It doesn't necessarily rule out that someone else can use it, but that she's seen as being able to use it in this case.

Something that appears to have been an issue yesterday, and that isn't addressed in the Manual of Style or really anywhere as far as I know, is the order of navigation menus. I personally feel that in regards to the games navigation menus, they should be ordered by release rather than in chronological order. It's easier. I don't know if we want to handle/define how other navigation menus are ordered, but I feel that their order is irrelevant, except that they should be above the game menus (to me, that flows better). Diamond Dust Keychain KHFM.png

Chronological order is okay in my view. In truth, either method works. It's just arbitrarily choosing one and sticking to it. TheFifteenthMember 20:24, 12 January 2015 (UTC)
KrytenKoro - "It is often said that before you die your life passes before your eyes. It is in fact true. It's called living."
"They/Them" has been in accepted use as a singular pronoun since the Middle Ages. Its usage here is not possible to confuse readers, at this point. Are there sources which prefer other words? Sure. But it is not incorrect, it is not offensive, it is not confusing, and it is not awkward. As far as I'm aware, no other suggested pronouns have been put forward that meet all of these -- the only strike against "they" is from grammar prescriptivists, who are well known to make up rules for the sake of rules.

Captions: Honestly, I'm against having captions that aren't being used to illustrate something interesting that can't be covered within our standard format. I'm against captions for captions' sake, and certainly "one image per game" per images' sake. That being said, Break Time is in fact the perfect example why "the user" should be used -- because that is a technique where the usage differs between users. Mentioning the user necessarily implies that the user is important context for what follows, even if it is weaker than outright saying "when X uses Y".

"If anything, I'd claim it's speculation to assume anyone can use it when there's no proof of that" -- The thing is, this goes both ways. If you're assuming that a reasonable reader will read "the user" as meaning "all users", you've got to agree that a reasonable reader will read "Riku" as "only Riku". What obviously cannot specify the whole list of users for a generic ability in the caption, and captions are most efficient when they are concise. So why go into all this "Homing Cura in BBS used by Terra in Keyblade Graveyard" if they only relevant bit of info there is "Homing Cura"? At best, we're being boring, redundant, and non-concise, at worst, we're planting false impressions in the readers' heads. If the desire to add captions to everything is so that the images have the border that a thumbnail brings, the "frame" tag can be used in its place (or I'm sure the scripters on this wiki can whip up something that looks even better). I feel I may have been misunderstood in the past, as well -- if we have a caption at all, it should be something that describes what's going on in the image, stuff that is not redundant to the mechanics section or the lead. But this is still subject to the preference for brevity and relevance -- we don't need to describe every visual quirk of the animation, just those that are important. And again, it's very possible that we don't need a caption at all, or at the very least not one longer than "Homing Cura". I point to the very successful TFWiki for this -- they have so fully recognized the frequency with which captions are totally useless that where captions are not needed, they simply leave them blank or allow them to be used humorously, to make reading the wiki more entertaining. I'm fairly certain the community here would balk at turning captions into jokes, but it should be possible to at least recognize that a lack of lengthy captions will not reflect poorly on the wiki.
  • Sidenote: I do not agree with "obviously BBS in full". Where we have official acronyms, they should absolutely be used to simplify content and be more concise. Using the full title for everything always obscures actual information with an endless stream of "Kingdom Hearts colon".
  • Sidenote 2: "cause" is not a good verb to use, I feel, because it implies that the user is forced to perform these actions, or the technique itself. They aren't -- they retain what agency they have as player avatars. "Performs X by" seems technically okay, but still feels to me like it's saying that the user simply has to perform those actions and they get the technique, rather than having to unlock the skill. It's less of a quibble with that one.

Navbox order: Honestly, this makes the most sense to me in order of game release. The game chronology itself is all over the place, with flashbacks to before BBS in KH1, or after KH2 in BBS, etc. The game release order is, I feel, how most fans list the games in their heads, and thus would be the more natural order they would expect when looking up information. However, as always I'd like to caution the overuse of navboxes -- I'm not very sure how valuable a by-game navbox is for a single-topic wiki, especially if it's expanded beyond major game mechanics into every possible thing that appears in the game. Like, I'd understand the KH2 navbox for reaction commands, and probably any other major topics that appear in the KH2 navbox, but not for Shadows or Air Pirates. We have categories that serve much of the same purpose, and they are less of a hassle to navigate (especially when dealing with phones or browsers that don't work nicely with the expand code, cough cough).

Nobody.pngEternal Nothingness XIIINobody.png The Darkness of men's hearts—drawn to these cursed medallions; and this Heartless—a veritable maelstrom of avarice: I wonder, are they worthy to serve Organization XIII? — 22:51, 12 January 2015 (UTC)
Fair Game KHD.png My opinions on these matters are as follows:
  • They/Them - The only reason people are starting to be more lenient about this is because it is technically grammatically incorrect, but it is a common, everyday mistake nowadays in the English language. It's the same reason why words like "twerking" manage to make it into the English dictionary. This reliable, up-to-date source pushes for the usage of "he or she" and "him or her" over "them/their/they," but it is not necessarily "wrong" to do so. This site is also a .edu source, which means it is used for education purposes, thus people are being taught this stuff. We wouldn't teach people incorrect grammar. That's counterproductive to the school environment. The only reason I've been combatting the usage of they and them in articles for so long is because in the several years of schooling I have had, I have been told by teachers and professors alike (people who have doctorates in this, for Christ's sake...) that "they/their/them" is WRONG when it is used simply for the purposes of gender neutrality, as it is technically a plural term that applies to MULTIPLE subjects. Instead, these teachers and professors stress the usage of "he or she" and "him or her" in cases where gender is ambiguous. If the consensus on the Wiki is that "they/them/their" is allowed despite our stress for grammatically correct, professional-sounding articles, then I will no longer fight it. It will bother me, but I'd rather not cause problems. Do tell me, though, why these teachers would have their degrees and be certified to teach grammar to students like me if they were wrong? The point is, we're battling endlessly about preferences, and it's causing needless conflicts and leading us nowhere. I'd personally rather spend my time in other areas on the Wiki, rather than patrolling the captions for grammar issues.
  • Ability Captions - Again, it really is stupid that this is causing such a problem when our time could be spent improving the sections of the Wiki that need it, rather than being all nit-picky about the captions' contents. I say our images should just have no captions at all unless absolutely necessary; the only reason I have been adding captions is I personally find the thumbnail frame, if just slapped on the page to reduce image size, to be ugly and not needed. Using vague terms such as "the user" all the time just creates a lot of redundancy an awkward sentences. Which sounds better: "Curaga allows the user to hold the user's Keyblade above the user's head as leaves wrap around the user," or "Curaga allows Aqua to raise her Keyblade above her head as leaves wrap around her body."? Obviously option number two is better-sounding. I know I chose a poor ability to illustrate my point, but you get where I'm coming from. To me, it's just annoying to say "the user" when the image is clearly exclusive to a certain character, and that character is obviously in the image using said ability. Again, we really are just getting ridiculously nit-picky here. It's the same issue that was raised on that stupid, unnecessary music forum: different writers will write different things, and based upon each writer's preferences, that will surely lead to conflict and an endless chain of edit wars. I find that the captions certain users like, such as the one on Inverse Burst, are generally weird-sounding. If we could just be free to say "Inverse Burst allows Riku to team up with Mickey and bombard enemies with light and dark projectiles," then it would be a much smoother read, as well as a simpler one.
    • What are we even using the image captions for, anyways? I recall a user telling me directly that we should not just rehash the game's ability descriptions (which I feel, personally, would solve all of our ability caption problems). Instead, I was told the purpose of the captions is to state something the article cannot, such as a visual description of the ability ("Gold sparkles rain down while X uses Y in Z."). Then in recent days, people simply started describing what the ability did or gave a more generic visual description. Naturally these types of captions would be longer. I don't care how "irrelevant" people dub the caption type "X using Y in Z," because at least then, those captions are short, get the point of the image across, no matter how obvious, and prevent all these stupid arguments about wording preference, which, personally, I see no end to, because everyone has his or her (note I did not say "their") own opinion. Anyways, the point I'm trying to make is I have felt genuinely lost when trying to improve our captions, which, in general, are poorly written all across the Wiki. Since we seem to be squabbling only about the ability captions for now, what is their purpose? That needs to be decided before we decide how to actually word what needs to be said.
  • Game Titles - It was my understanding that this Wiki strives to be professional and as detailed as possible on all of its articles. Thus I believe we should always use game titles in full. Otherwise, it's just lazy, unprofessional editing to say "Birth by Sleep is the prequel to Kingdom Hearts." I do NOT think we should be saying Kingdom Hearts ___________ at the start of every sentence, mind you, but eventually we need to reaffirm what we are talking about, and in the case of game titles/names, the best way to do that is to state the full title. Obviously we, the editors, know what we are talking about, but we need to assume some idiot who has never played Kingdom Hearts before is reading one of our articles, gets lost in what we're saying, and then finds himself (notice I did not say "themselves," even though I do not know the gender of the reader in this example) asking, "What are they talking about, again?" It's important to say Kingdom Hearts Birth by Sleep in more places than just the article header. Again, using what comes after the colon (or just the subtitle in general) is lazy.
  • Nav Template Order - I technically don't care what format we decide upon, game chronology, or in order of release date. To those who make mention of certain scenes that take place in game that crosses timelines with a later or earlier game, I say you're reading too much into it and making things unnecessarily difficult. Obviously we know Kingdom Hearts Birth by Sleep (notice I did not say Birth by Sleep) takes place before Kingdom Hearts, regardless of the fact that the main chunks of its secret ending take place after Kingdom Hearts II. That's all that matters when placing the templates in order of the games' stories, in my opinion. This is really just a matter of reaching a consensus, and then fixing the articles to reflect that. The only reason this was a problem yesterday was because one user simply chose to reorder the nav templates of his own volition without any prompting from another user, a policy that was in violation the way things were, or otherwise.

I personally feel as if this "discussion of what needs to be updated in the MoS" turned into an argument about who's right and who's not, as well as why some people's opinions are better than others. The Manual of Style is severely out of date, but rather than argue and continue to deliberate on what the MoS should say, we need to ACT AS A COMMUNITY through polls or other such things and develop rules that set our consensuses in stone, rather than leaving them "implied" and then enforced by those whose opinions they are, thus confuses other editors who are not in that particular user's brain and leading to the creation of such forums as these.

I do not mean to sound rude, immature, confrontational, or unprofessional in any way. I just want to feel as if my opinion matters on this place and to know that my voice has been heard. I will support whatever we decide 100%. I would just like our reasoning behind what we decide upon for the MoS to be based less upon one or two people's shared opinions, and more about concrete explanations/facts/evidence. I would like to apologize to the users of this Wiki for any trouble I might have caused. I am simply doing what I feel is best for this site, which may contrast other people's views. I did not mean to create any problems. Once these issues have been solved, I will resolve to ensure the Wiki reflects everything that is decided here, rather than based upon my personal opinion.

KrytenKoro - "It's always best when the other chap is willing to die for his beliefs; you both have the same goal in mind."
Like I said before, though, "they" has been in usage as a singular pronoun since the middle ages. Singular they. It was first replaced by "he" in the 18th century, by prescriptivists who thought that was totes better (and even they hated "he or she"). These are the same people who brought us rules about not ending sentences with prepositions or dangling participles, despite the Latin they admired absolutely doing those things.

For our purposes, I feel that we should not make an issue out of phrasing unless it's clumsy or likely to leave the reader confused or misinformed. For example, I would be fine with using "it" or "xhe" or whatever, as long as don't have false implications. I don't feel that using "they" gives a false implication.

  • "Curaga allows the user to hold the user's Keyblade above the user's head as leaves wrap around the user,"
  • "Curaga allows Aqua to raise her Keyblade above her head as leaves wrap around her body."?
S/b "Curaga allows the user to their Keyblade above their head as leaves wrap around them." which is not at all obviously inferior to the second, and also doesn't imply that the ability works differently for Terra or Ventus (or even Mickey etc. for that matter).
Getting into my earlier point, though, this caption focuses on nothing meaningful. It would be better along the lines of "Curaga allows the user to summon a healing aura by summoning a spray of magical flowers and bells from their Keyblade." -- something which basically focuses on how the technique would be described in-universe.

Gonna have to remain in disagreement about the game naming thing, I guess. Plenty of professional journals, and even some of the official sites, are perfectly happy to use the contractions.

Nobody.pngEternal Nothingness XIIINobody.png seems your hearts have led you to obliteration. Perhaps it doesn't pay to be too loyal to one's heart. I will have to be sure and remember that. — 23:14, 12 January 2015 (UTC)
Interdiction KHD.png Honestly, the only reason why I have an issue with reading "they" or "them" when paired with singular subjects is because of this uncomfortable feeling that rises inside me and does not subside until I've made it go away. If you could, please, state what the purpose of the ability captions would be in your eyes, if we absolutely have to have them. If we can justify the use of singular they in the MoS, I have no problem using it. In fact, I quite like how you wrote the sentence about Curaga under your little "S/b" section. It will just take getting used to, that's all.

As for the game titles, no, we do not have to remain in disagreement, since you are right in what you said. However, my only concern is that in cases like Birth by Sleep, people may get confused and think we are linking to the secret ending of KHIIFM. It's a stretch, I know, but still, one must consider these things.

ANX219 Or when I'm by the sea... When I look at the water, and hear the waves lapping against the shore... it's almost like I can hear another voice. — 02:12, 13 January 2015 (UTC)
2YTDwh4.png They: When we craft a theme for a piece of literature, we must avoid using second person or first person. My teacher looks down upon using "they" as for a singular neuter pronoun, so I alternate to "one." "One must.." This word could be a solution but might get confusing when people read it, and this isn't Shakespearian times. But my classmate is to be admired as he wrote an entire short story without using pronouns. I'd side with "the user" or "the player" but I do not mind "they." It just sounds awkward at some points even when I use it on a regular basis. (who speaks perfect english anyway?)

Captions: I think it should be "the user" because-- I propose that there could be a short list of KH characters that can perform that ability in the lil introductory paragraph at the beginning over each article, or a short list near the beginning, but after the first paragraph. If only one person can use it, use that character's name. (Now I see why this is a problem x.x ) If we choose to choose character names, we should include the differences between each character's casting.

EX: "Curaga allows Aqua to raise her Keyblade above her head as leaves wrap around her body."
And then: "Ventus twirls his keyblade in an upward motion, a green spotlight shines overhead."

It looks kinda lame, I don't have a tendency to use the word "as" various times in short instances. AWKWARD
Game Titles: I'd prefer if full game names to be used only at the beginning of the introductory paragraph. Using the shorten names w/o "KH" appears more casual. We're kind of uptight about this, we are an encyclopedia of information, and tend to repeat necessary information in case the reader is not fully informed. If we're going with a more casual encyclopedia, shorten name; If we stick to the formal, leave the long title.
Top Corner Icons: It's up to the decision of the majority who wins the battle on this one, chronological in story or chronological in release. The website contributes to the in-game world with ability articles and such but also adds to the real world with merchandise and the card game. It depends on world you've edited the most on. I advocate release chronology for all of the articles, which makes more sense to me.
Navigation: Also a majority decision. Templates that include "Introduced in" should be in chrono by release, because they are introduced consecutively in real time. For other templates--story order, if any.

My turn:

  • Re: "they": I don't feel I need to argue much more than anyone else has already done, so I will just say that I find "they" to be more than satisfactory. While we do want to obey the rules of grammar, we are not striving to be great examples of the highest levels of grammatical propriety, and readability should be a top priority, and "his or her" makes a sentence feel clunky and annoying. Since "they" is acceptable, we should accept it, even if college professors wouldn't be happy about it.
  • Re: captions: Captions, if used, should be used for information not included in the article (e.g., appearances). I don't see a problem with using characters' names unless it implies exclusion of another character. (So, say "the user" for Firaga, but name names for Break Time [@Kryten, I don't understand your argument about Break Time. How would you word that caption?]) If Riku is the only one to use Maelstrom, there's no reason why using him name would be unacceptable. "The user" would also be acceptable, but I personally think it would sound better to use a name in this case. For abilities in multiple games, like Tornado, unless you're going to say specifically "In KHCOM, when using Tornado, Sora..." saying the name of the character is silly, because of the exclusion thing, since Ven uses it in BBS. (I don't know if I would say the same about, say, Faith, since the versions in different games are different.) If we start cutting down on images, the exclusion factor will become more important, making "the user" necessary for more images.
    • In short, if you intend to use one image to describe multiple characters' or games' versions, I would most likely agree with using "the user", but otherwise, I like the sound of using names.
    • I agree with Kryten about not going overboard with caption lengths, though. Don't feel obligated to spell out every small detail of a visual.
      • On a related note, if we do decide for minimalism, I would be okay with just, for example, "Thundaga" or "Slide Dash in Kingdom Hearts Birth by Sleep".
  • Re: Kryten's Sidenote 1: What the hell is wrong with using "Birth by Sleep"? (And "Chain of Memories", and "Dream Drop Distance"?) We used to be okay with that, weren't we? Obviously, the first time in a paragraph(?) we should use the full title, but it's not necessary to use it every single time.
  • Re: Kryten's Sidenote 2: Agree. Also, be careful about misusing "allow", because when it comes to visuals, that just makes the captions sound really weird.
  • Re: nav templates: Game release order. That's what the custom (if you can call it that) has been for the longest time, and I believe it makes the most sense.

Sorry if this is coming out as rambling, I am running on fumes at the moment. --Neumannz, The Dark Falcon 05:19, 13 January 2015 (UTC)

KrytenKoro - "Hey, I want to settle down. And as soon as I find the right small group of girls, the seven or eight women who are right for me, my wandering days are over, buddy."
Captions: Just to clarify my view, I'm saying we don't need captions at all unless there's something interesting to say about the graphic. "Who uses this" and "Which game is this used in" are already implicitly covered by the placement of the image and the information in the article.

Break Time: I would have three different images, each with a short blurb like "Break Time allows Ventus to generate an aura of vitality by pulling out a slingshot and sniping Mr. Foxworthy." Or, you know, whatever's appropriate.

Names: I'm fine with specifying names if that doesn't provide a false impression. This would mean, however, that the editor has to ensure that the technique is not used by anyone else. As far as "in BBS" etc. goes, I really don't like specifying that unless the caption goes on to describe a detail unique to BBS. So, "Riku and Mickey" for Dark Maelstrom would be fine.

Gametitles: Would it be possible to create some kind of sitewide legend key for acronyms? We already use them as footnotes, and the official sites/books do list official acronyms for most of the games. Something like the sitenotice, but maybe hovering and smaller. If, however, the community is absolutely averse to using acronyms, then it should still be possible to use "Birth by Sleep", as the secret video is "Birth by sleep".

I don't really feel like getting into Wikipolitics, but I'll just say that as of 2.5 English, the secret video is indeed "Birth by Sleep" with that exact capitalisation. Ultima Spark (talk) Lofty Fantasy KH3D.png 15:58, 13 January 2015 (UTC)

Well scheize."We're werewolves, not swearwolves." (KrytenKoro) 17:17, 13 January 2015 (UTC)
Here's the difference: "Birth by Sleep" the video versus Birth by Sleep the game. Remember that game titles are in italics. And I think it's alright to use quotes for the video. That's how we could differentiate the two. Diamond Dust Keychain KHFM.pngKeybladeSpyMaster Diamond Dust Keychain KHFM.png 18:06, 13 January 2015 (UTC)

What does everyone mean by navi templates? I know what one is, but what are we talking about here? Also, I refer back to ANX219's quote, using "one". My teacher says that when referring to a non-gender, use "he". I don't see any problems. Its not like any guest is going to stare at the picture captions all day, or say anything about being sexist. Right? We should just use "himself", and "he". I heard that was the absent of genders. ~Love Riku. — RikutheBloody 19:12, 13 January 2015 (UTC)

TheFifteenthMember Ignoring how these caterpillars uttered what they're trying to say, I do agree. TheFifteenthMember 19:51, 13 January 2015 (UTC)
  • Pronoun: "One" is actually a viable pronoun (and actually one that my friend suggested to me), but isn't that usually used if the sentence begins with the subject of "one"? And by that, I mean this. Compare: "X allows the user to raise the Keyblade above one's head" and "X allows one to raise the Keyblade above one's head". All in all, I still hold that "they" is the most appropriate pronoun to use.
  • Captions: Agreed that character names are used if the command is exclusive; otherwise we go with "the player".
  • Game titles: In a forum long long ago, we already agreed that we could use shortened names (Kingdom Hearts, Chain of Memories, Birth by Sleep etc.) as long as the full name has already been used in that section/page once. When I said "in full", I meant not using the "BBS" abbreviation which I still don't think we should do.
KrytenKoro - "It is often said that before you die your life passes before your eyes. It is in fact true. It's called living."
Without wearing too much of a social justice hat, there's ample academic consensus on a "default he" promoting internal sexism. Wearing my pedant hat, I also don't like using "he" if you can be referring to a woman.

"One" just sounds...incredibly pretentious, especially for possessives, and is best used with imperatives anyway.

ANX219 Or when I'm by the sea... When I look at the water, and hear the waves lapping against the shore... it's almost like I can hear another voice. — 02:32, 15 January 2015 (UTC)
2YTDwh4.png One is always going to sound stuck up. (Is there a pun there or..?)