Kingdom Hearts 358/2 Days

Death

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Kingdom Hearts 358/2 Days
Death
Death
"A weapon that possesses high Strength. Useful against tough enemies."
Japanese デス
Rōmaji Desu
Stats
Strength Magic
Base Unit Ultima Base Unit
+44 +1 +56 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +2 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
Obtained
Valor Gear ② (Luxord)
Kingdom Hearts 358/2 Days
Death+
Death
"An upgraded Death.
Possesses high Strength. Useful against tough enemies."
Japanese デス+
Rōmaji Desu+
Stats
Strength Magic
Base Unit Ultima Base Unit
+46 +1 +54 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +0 +1 +6 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
Obtained
Valor Gear+ ② (Luxord)

The Death is a deck of Cards available to Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to the Death+.

Design[edit]

A card from the Death deck has a rectangular shape with two indentations in each of the longer sides, creating a ridge. The card's border is white, while the rest of it is orange. A thin, black outline splits the border and orange section. There is a white symbol in the center that resembles a diamond with a semi-circle chunk taken out of the side points. This symbol has a thick, black outline around it.

Death is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered XIII (13).

Gameplay[edit]

Death's normal ground combo starts with an upward spiral of cards and ends with a wide spray of cards forwards. The Y combo can be activated after the first attack, and consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards.

The aerial combo consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards before ending with a two-handed diagonal swipe downwards with a large card held in each hand.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Tornado Throw
Hit 1 0.25 x8 X X
(Air) Rising Launch
Hit 1 0.38 X X X
(Ground) Forward 5-Directional Throw Hit 2 0.75 x2 X
Hit 1 0.15 x3 X X
Hit 2 0.6


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Rising Launch
Hit 1 0.38 x2 X X X
(Air) Both Hands Downswing
Hit 1 1.5