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Winding Strike: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts III'', Winding Strike is an {{c|action ability|KH3}} exclusive to the [[Agile Claws]] and [[Blizzard Claws]] [[Formchange]]s. It can be used while the user is in Flowmotion. The damage dealt by Winding Strike depends on the Formchange being used, with Agile Claws causing Winding Strike to deal {{c|Physical|element}} damage, and Blizzard Claws causing Winding Strike to deal {{c|Blizzard|element}} damage.
In ''Kingdom Hearts III'', Winding Strike is an {{c|action ability|KH3}} exclusive to the [[Agile Claws]] and [[Blizzard Claws]] [[Formchange]]s. It can be used while the user is in Flowmotion. Agile Claws' version deals {{c|Physical|element}} damage, while Blizzard Claws' version deals {{c|Blizzard|element}} damage.


==Learning Winding Strike==
==Learning Winding Strike==

Latest revision as of 14:55, 28 December 2023

Winding Strike (スパイラルクラッシュ Supairaru Kurasshu?, lit. "Spiral Crash") is a technique that appears in Kingdom Hearts III. While in Flowmotion, it allows the user to perform a flurry of attacks while diving at the enemy.

Mechanics[edit]

In Kingdom Hearts III, Winding Strike is an action ability exclusive to the Agile Claws and Blizzard Claws Formchanges. It can be used while the user is in Flowmotion. Agile Claws' version deals Physical damage, while Blizzard Claws' version deals Blizzard damage.

Learning Winding Strike[edit]

Kingdom Hearts III[edit]

  • Agile Claws has Winding Strike as a default ability.
  • Blizzard Claws has Winding Strike as a default ability.

Other appearances[edit]

Kingdom Hearts III[edit]

  • The Nano Arms Formchange's first ground combo finisher resembles the Blizzard Claws version of Winding Strike.