358 icon.png

The Tower: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
m (Text replacement - "<div class=["']tabber["' ][^>\n]+>" to "{{tab|game-o}}")
m (Text replacement - "<div class=["']tabbertab["'] title="([^"\n]+)"[^>\n]*>" to "{{tab|$1}}")
Line 2: Line 2:
{{youmay|the Cards|[[Tower|other uses]]}}
{{youmay|the Cards|[[Tower|other uses]]}}
{{tab|game-o}}
{{tab|game-o}}
<div class="tabbertab" title="The Tower" style="width: 234px">
{{tab|The Tower}}
{{InfoWeapon358
{{InfoWeapon358
|name=The Tower
|name=The Tower
Line 25: Line 25:
|char=Luxord
|char=Luxord
}}
}}
</div><div class="tabbertab" title="+" style="width: 234px">
</div>{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name=The Tower+
|name=The Tower+

Revision as of 02:21, 8 March 2019

This article is about the Cards.
You may be looking for other uses.
Kingdom Hearts 358/2 Days
The Tower
"A weapon that performs very well in midair. Excellent for taking on fliers."
Japanese ザ・タワー
Rōmaji Za Tawā
Stats
Strength Magic
Base Unit Ultima Base Unit
+29 +1 +71 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +4 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Combo Boost
2: Combo-Jump
Obtained
Wild Gear ③ (Luxord)
Kingdom Hearts 358/2 Days
The Tower+
"An upgraded The Tower.
Performs very well in midair. Excellent for taking on fliers."
Japanese ザ・タワー+
Rōmaji Za Tawā+
Stats
Strength Magic
Base Unit Ultima Base Unit
+44 +1 +56 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +3 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Chain Power
2: Combo-Jump
Obtained
Wild Gear+ ③ (Luxord)

The Tower is a deck of Cards that can be wielded by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to The Tower+.

Design

A card from The Tower deck is white and has a very elegant, wavy design. The top of the card sweeps to the right while the bottom does just the opposite and sweeps to the left. There is a large, blue pattern in the center of the card with a wave-shaped indentation in the top-right and bottom-left corners. A large, white symbol vaguely similar in shape to a crotchet rest is placed in the center of this blue pattern. There are also two very thin, blue lines as well, lining the top-left and bottom-right corners.

The Tower is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered XVI (16).

Gameplay

The Tower's ground combo starts with a throw of the cards forwards in a boomerang-like fashion, followed by Luxord performing a 360° spin, with his cards surrounding his legs. The first move of the combo is repeated again before ending with Luxord riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand.

The Tower's normal aerial combo consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards, followed by a throw of the cards forwards in a boomerang-like fashion. Both moves are repeated once again before the combo ends with Luxord riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand. The Y combo can be activated after either of the boomerang-like throws, and consists of Luxord landing on the ground, followed by an upward spiral of cards.