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Magnet Burst: Difference between revisions

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{{Game|FM2|HD2}}
{{Game|FM2|HD2}}
[[File:Magnet Splash KHIIFM.gif|thumb|right|250px|Magnet Splash envelops the user in an orb that reels in enemies before it explodes.]]
[[File:Magnet Splash KHIIFM.gif|thumb|right|250px|Magnet Splash envelops the user in an orb that reels in enemies before it explodes.]]
{{nihongo|'''Magnet Burst'''|マグネスプラッシュ|Magune Supurasshu|lit. "Magnet Splash"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to draw in enemies before unleashing a finishing combo move.
{{nihongo|'''Magnet Burst'''|マグネスプラッシュ|Magune Supurasshu|lit. "Magnet Splash"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to {{c|Magnet|status|draw in}} enemies before unleashing a finishing combo move.


==Mechanics==
==Mechanics==

Revision as of 18:51, 12 February 2015

File:Magnet Splash KHIIFM.gif
Magnet Splash envelops the user in an orb that reels in enemies before it explodes.

Magnet Burst (マグネスプラッシュ Magune Supurasshu?, lit. "Magnet Splash") is a technique exclusive to Kingdom Hearts II Final Mix. It allows the user to draw in enemies before unleashing a finishing combo move.

Mechanics

In Kingdom Hearts II Final Mix, Magnet Burst is an action ability exclusive to Sora. The damage dealt by Magnet Burst depends on Sora's Magic stat. It costs 3 AP to equip.

Learning Magnet Burst

Kingdom Hearts II Final Mix

  • Sora learns Magnet Burst after defeating Hades.