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Light (element): Difference between revisions

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{{Game|DDD}}
{{Game|DDD}}
{{expand|create=Everything from previous element pages: [[Fire (Element)]], [[Blizzard (Element)]], [[Lightning (Element)]]}}
{{expand|create=info on Dream Eaters/enemies that use/are strong against/are weak against Light}}
{{nihongo|'''Light'''|ホーリー|Hōrī|lit. "Holy"}} is an element that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It is opposed to [[Dark (Element)|Dark]].
{{nihongo|'''Light'''|ホーリー|Hōrī|lit. "Holy"}} is an element that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It is opposed to [[Dark (Element)|Dark]].



Revision as of 18:02, 5 December 2012

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Light (ホーリー Hōrī?, lit. "Holy") is an element that appears in Kingdom Hearts 3D: Dream Drop Distance. It is opposed to Dark.

Attacks and abilities

Kingdom Hearts 3D: Dream Drop Distance

Light attacks are used almost exclusively by Sora and certain Dream Eaters, both Spirits and Nightmares.

Ability Type Description
Shadowbreaker Attack Command
Salvation Attack Command
Spark Magic Command
Sparkra Magic Command
Sparkga Magic Command
Faith Magic Command
Trinity Limit Dual Attack
Ragnarok Dual Attack
Light Hammer Dual Style
Light Screen Dual Attack

Light Resistance

Light Resistance is a stat that appears in Kingdom Hearts 3D: Dream Drop Distance, reducing damage taken from Light attacks. Sora and Riku may increase their Light Resistance by equipping the Light Screen ability (see above). Dream Eaters have a natural resistance or weakness to Light, and Spirits will gain a boost in Light Resistance if certain Deck Commands are added to their recipes, as detailed below:

Command Light Resistance
Shadowbreaker +20
Salvation +30
Spark +10
Sparkra +15
Sparkga +20
Faith +30

Dream Eaters

Other enemies

Themes and other appearances

Main articles: Radar Zap and Engine Gummi

Several recurring elements in the Kingdom Hearts series incorporate Light into their design or conceptualization.

Faith and Salvation are recurring abilities that utilize light, although they do not inflict Light damage outside of Kingdom Hearts 3D. Magic Hour is also an attack involving pillars of light that does not inflict Light damage in its appearances.

The Radar Zap status is associated with Light in Kingdom Hearts 358/2 Days, in which Light Resistance protects the player from receiving a Radar Zap status.

An Engine Gummi in Kingdom Hearts is named after Holy.

Certain weapons are associated with Light. The Oathkeeper is associated with Kairi, who is associated in turn with Light, and its design incorporates the kanji for "light" (光). A number of Roxas and Xion's Keyblades are given names associated with light phenomena, such as Maverick Flare and Twilight Blaze.

Origin

Holy is a recurring element in the Final Fantasy series. It is the opposing element of Dark. The Holy spell is often the only Holy-element magic available, as well as the only offensive White Magic spell, although there are also a number of weapons and skills that inflict Holy damage.

See also