Forum:Size of Worlds: Difference between revisions

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{{The Inexistent|text='''I would compare the walls to atmospheres.  I'll try to relate a video game who's universal laws are based on philosophy to science.  When the worlds were one, it was like this planet, with varied ecosystems.  But, when they were shattered apart and restructured, they each only contained one or two specific ecosystems.  The barriers separating them are, at the most basic levels, the gravity holding the atmosphere against the world.  After that, their also seems to be some invisible solid barrier, which, of course, ends up being gummi ships.  I also agree with Kryten.  The icons that appear on the gummi usually have the most notable locations, meaning that, say, a whole extra ocean or country would be out of the question.  And, if response to the "you're not from another ocean" thing, look at the world's oceans.  Do they have specified borders?  No, meaning that the ocean that is visitable in Atlantica could be several.'''}}
{{The Inexistent|text='''I would compare the walls to atmospheres.  I'll try to relate a video game who's universal laws are based on philosophy to science.  When the worlds were one, it was like this planet, with varied ecosystems.  But, when they were shattered apart and restructured, they each only contained one or two specific ecosystems.  The barriers separating them are, at the most basic levels, the gravity holding the atmosphere against the world.  After that, their also seems to be some invisible solid barrier, which, of course, ends up being gummi ships.  I also agree with Kryten.  The icons that appear on the gummi usually have the most notable locations, meaning that, say, a whole extra ocean or country would be out of the question.  And, if response to the "you're not from another ocean" thing, look at the world's oceans.  Do they have specified borders?  No, meaning that the ocean that is visitable in Atlantica could be several.'''}}
{{AlVan|time21:12, 31 July 2011 (EDT)|cool=I think Square is just being lazy about the worlds, look at FF XII. Couldn't they try to rationally expand the worlds?}}

Revision as of 01:12, 1 August 2011

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Forums: Index > Twilight Town Library > Size of Worlds


SoraHalloweenTalk.png
UxieLover1994 Tiempo de morder de nuevo con el poder! El tema de hoy: su sorpresa! — 02:44, 30 July 2011 (EDT)
710MS.png Lots of worlds are larger than they appear, did you know. For example: around Radiant Garden, there are mountains, and I am pritty sure people have been over them before. The Land of Dragons might not be just China, and I know that there are many seas in Port Royal. Even Space Paranoids appears to be huge. Maybe our heros only saw a small portion of each world?

But, the borders. Are they in the sky? Or are they on the ground, like with Stone Hill and Cliff Town? Is there other ways to break the walls? I'm unsure, but it might be possible, since Experiment 626 (somehow) got to Radiant Garden.

Deep Space was simply a space ship in the Realm Between. Stitch flew from the larger ship to Radiant Garden."We're werewolves, not swearwolves." (KrytenKoro) 08:50, 30 July 2011 (EDT)


KieraTalk.png
UxieLover1994 Cuando la vida te da las herramientas, a construir motos libración — 09:20, 30 July 2011 (EDT)
480MS.png Still, where do you think the ship was built? There is no way that ship could have existed since the events when one world divivded into billions of worlds (as mentioned in Grandma's story). Maybe the Grand Councilwoman found some gummi? Just a thought.

But the main question remains: are the worlds like ours, or like Stone Hill and Cliff Town? Maybe we only saw a small portion for each case. It's known Atlantica has at least two oceans (proven with the line "You're not from another ocean..."), and there are hills that are unseen in the Pride Lands. The Destany Islands has a few mountains, but I agree with Riku that the main island is pritty small (even the city I live in is larger). There is so much to see in each world. Too bad we'll never see all of it...


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Erry - Wretched SeeD
TALK - -CESONIV SOCEW CESUL SOHTIF- + -FITHOS LUSEC WECOS VINOSEC- ~ 10:09, 30 July 2011 (EDT)
IHm1Edc.png Pretty sure Nomura is going to bring back older worlds in future games. He wouldn't EVER want to miss the chance of making a Through The Looking Glass in KH. Especially since there'll be a few years without Wonderland.
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KrytenKoro - You should have figured out whether bodies age without their hearts, Nomura.
TALK -
Most of those are just examples that people still remember the original world, and that there are stories about it. The Keyblade War wasn't spectacularly long ago, from what we know, it was just in the past.


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UxieLover1994 Tiempo de morder de nuevo con el poder! El tema de hoy: su sorpresa! — 11:45, 30 July 2011 (EDT)
710MS.png But some worlds have areas that cannot be visited in the story that could lead to other places miles from the main setting. Are you sure this is not a repeat of Stone Hill and Cliff Town, who have invisible walls?
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KrytenKoro - "Because I knew something he didn't. I knew that I was lying. Seriously, sir. 'No silicon heaven'? Where would all of the calculators go?"
TALK -
In general? I'm sure that there are extended areas to each of the worlds. Twilight Town has a beach, apparently. That doesn't mean that the worlds include whole oceans and countries that we don't see. The mountain vista could also be an effect of the world's splitting -- they were all one world once, remember.


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UxieLover1994 Cuando la vida te da las herramientas, a construir motos libración — 01:12, 31 July 2011 (EDT)
480MS.png I know. But what if somebody plans to climb over the mountains? That can happen, one day. And I disagree with whole countries and stuff, but I'm unsure if the walls are in the sky or on the ground...


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The Inexistent - Pitiful users, mindlessly collecting information. The rage of an edit releases this knowledge, and they all come together, to form: The Wiki!!!
TALK - And on the Wiki these words appear: "My name is The_Inexistent, user of users: Look upon my edits, ye Mighty, and despair!"
Invisible Sword.png I would compare the walls to atmospheres. I'll try to relate a video game who's universal laws are based on philosophy to science. When the worlds were one, it was like this planet, with varied ecosystems. But, when they were shattered apart and restructured, they each only contained one or two specific ecosystems. The barriers separating them are, at the most basic levels, the gravity holding the atmosphere against the world. After that, their also seems to be some invisible solid barrier, which, of course, ends up being gummi ships. I also agree with Kryten. The icons that appear on the gummi usually have the most notable locations, meaning that, say, a whole extra ocean or country would be out of the question. And, if response to the "you're not from another ocean" thing, look at the world's oceans. Do they have specified borders? No, meaning that the ocean that is visitable in Atlantica could be several.


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AlVan - I'm only...slightly interested
TALK - {{{time}}}
I think Square is just being lazy about the worlds, look at FF XII. Couldn't they try to rationally expand the worlds?