Forum:Redirected abilities: Difference between revisions

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{{col-start}}
{{col-start}}
{{col-break}}
{{col-break}}
*{{RD|Aerial Dive}}
*<s>{{RD|Aerial Dive}}</s>
*{{RD|Aerial Finish}}
*<s>{{RD|Aerial Finish}}</s>
*<s>{{RD|Anti Glide}}</s>
*<s>{{RD|Anti Glide}}</s>
*<s>{{RD|Aero Potion}}</s>
*<s>{{RD|Aero Potion}}</s>
*{{RD|Applause, Applause}}
*<s>{{RD|Applause!}}</s>
*{{RD|Auto Assault}}
*<s>{{RD|Applause, Applause}}</s>
*{{RD|Auto Final}}
*<s>{{RD|Auto Assault}}</s>
*{{RD|Auto Limit}}
*<s>{{RD|Auto Final}}</s>
*{{RD|Auto Master}}
*<s>{{RD|Auto Limit}}</s>
*{{RD|Auto Summon}}
*<s>{{RD|Auto Master}}</s>
*{{RD|Auto Valor}}
*<s>{{RD|Auto Summon}}</s>
*{{RD|Auto Wisdom}}
*<s>{{RD|Auto Valor}}</s>
*{{RD|Blazing Fury}}
*<s>{{RD|Auto Wisdom}}</s>
*<s>{{RD|Blazing Fury}}</s>
*<s>{{RD|Bolts of Sorrow}}</s>
*<s>{{RD|Bolts of Sorrow}}</s>
*{{RD|Bone Smash}}
*<s>{{RD|Bone Smash}}</s>
*{{RD|Brave Beat}}
*<s>{{RD|Brave Beat}}</s>
*{{RD|Brave Shot}}
*<s>{{RD|Brave Shot}}</s>
*{{RD|Comet}}
*<s>{{RD|Comet}}</s>
*{{RD|Complete Compilement}}
*<s><{{RD|Complete Compilement}}</s>
*{{RD|Crime & Punishment}}
*<s>{{RD|Crime & Punishment}}</s>
*{{RD|Dark Shield}}
*<s>{{RD|Dark Shield}}</s>
*{{RD|Disaster}}
*<s>{{RD|Disaster}}</s>
*{{RD|Divider}}
*<s>{{RD|Divider}}</s>
*{{RD|Dodge Slash}}
*<s>{{RD|Dodge Slash}}</s>
*<s>{{RD|Donald Blizzard}}</s>
{{col-break}}
{{col-break}}
*<s>{{RD|Donald Blizzard}}</s>
*<s>{{RD|Donald Cure}}</s>
*<s>{{RD|Donald Cure}}</s>
*<s>{{RD|Donald Fire}}</s>
*<s>{{RD|Donald Fire}}</s>
*<s>{{RD|Donald Thunder}}</s>
*<s>{{RD|Donald Thunder}}</s>
*{{RD|Dragonblaze}}
*<s>{{RD|Dragonblaze}}</s>
*{{RD|Eternal Session}}
*<s>{{RD|Eternal Session}}</s>
*{{RD|Fantasia}}
*<s>{{RD|Fantasia}}</s>
*{{RD|Ferocious Lunge}}
*<s>{{RD|Ferocious Lunge}}</s>
*{{RD|Ferocious Rush}}
*<s>{{RD|Ferocious Rush}}</s>
*{{RD|Fierce Claw}}
*<s>{{RD|Fierce Claw}}</s>
*{{RD|Final Arcana}}
*<s>{{RD|Final Arcana}}</s>
*{{RD|Final Arts}}
*<s>{{RD|Final Arts}}</s>
*{{RD|Final Strike}}
*<s>{{RD|Final Strike}}</s>
*{{RD|Flametongue}}
*<s>{{RD|Flametongue}}</s>
*{{RD|Flare Force}}
*<s>{{RD|Flare Force}}</s>
*{{RD|Flash Step}}
*<s>{{RD|Flash Step}}</s>
*{{RD|Furious Shout}}
*<s>{{RD|Furious Shout}}</s>
*{{RD|Goofy Bash}}
*<s>{{RD|Ghostly Scream}}</s>
*{{RD|Guard Break}}
*<s>[[Groundshaker (ability)]]</s>
*{{RD|Healing Water}}
*<s>{{RD|Goofy Bash}}</s>
*{{RD|Horizontal Slash}}
*<s>{{RD|Guard Break}}</s>
*{{RD|Howling Moon}}
*<s>{{RD|Healing Water}}</s>
*{{RD|Icy Terror}}
*<s>{{RD|Horizontal Slash}}</s>
*{{RD|King’s Pride}}
*<s>{{RD|Howling Moon}}</s>
*<s>{{RD|Icy Terror}}</s>
*<s>{{RD|King's Pride}}</s>
*<s>{{RD|Light & Dark}}</s>
{{col-break}}
{{col-break}}
*{{RD|Light & Dark}}
*<s>{{RD|Magic Spice}}</s>
*{{RD|Magic Spice}}
*<s>{{RD|Magnet Burst}}</s>
*{{RD|Magnet Splash}}
*<s>{{RD|Magnet Splash}}</s>
*{{RD|Master Magic}}
*<s>{{RD|Master Magic}}</s>
*{{RD|Master Strike}}
*<s>{{RD|Master Strike}}</s>
*{{RD|Mushu Fire}}
*<s>{{RD|Mushu Fire}}</s>
*{{RD|No Mercy}}
*<s>{{RD|No Mercy}}</s>
*{{RD|Omega Finale}}
*<s>{{RD|Omega Finale}}</s>
*{{RD|Over the Horizon}}
*<s>{{RD|Over the Horizon}}</s>
*{{RD|Pulsing Thunder}}
*<s>[[Overdrive (Limit)]]</s>
*{{RD|Quickplay}}
*<s>{{RD|Pulsing Thunder}}</s>
*{{RD|Reflect Combo}}
*<s>{{RD|Quickplay}}</s>
*{{RD|Round Break}}
*<s>{{RD|Rain Storm}}</s>
*{{RD|Scouting Disk}}
*<s>{{RD|Reflect Combo}}</s>
*{{RD|Slash Frenzy}}
*<s>{{RD|Round Break}}</s>
*{{RD|Sonic End}}
*<s>{{RD|Scouting Disk}}</s>
*{{RD|Sonic Strike}}
*<s>{{RD|Slash Frenzy}}</s>
*{{RD|Teamwork}}
*<s>{{RD|Sonic End}}</s>
*{{RD|Tornado Fusion}}
*<s>{{RD|Sonic Strike}}</s>
*{{RD|Treasure Isle}}
*<s>{{RD|Teamwork}}</s>
*{{RD|Trick Fantasy}}
*<s>{{RD|Tornado Fusion}}</s>
*{{RD|Upper Slash}}
*<s>{{RD|Treasure Isle}}</s>
*<s>{{RD|Trick Fantasy}}</s>
*<s>{{RD|Upper Slash}}</s>
*<s>{{RD|Vicinity Break}}</s>
*<s>{{RD|Wind Armor}}</s>
*<s>{{RD|Wind Armor}}</s>
*{{RD|Wisdom Shot}}
*<s>{{RD|Wisdom Shot}}</s>
{{col-end}}
{{col-end}}
</div>
</div>
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I would put the ability and limit on the same page, as they are part of the same attack. {{User:TheSilentHero/Sig}} 11:11, 28 September 2014 (UTC)
I would put the ability and limit on the same page, as they are part of the same attack. {{User:TheSilentHero/Sig}} 11:11, 28 September 2014 (UTC)
:Length isn't an issue; our ability abilities are proof that a page doesn't need to be long to be effective. Technically, the ability isn't part of the attack. The ability simply enables the attack to be triggered. Hence, I consider them to be separate enough to deserve the own pages. Besides, if they were joined, would the article name be the ability or the attack? {{User:TheFifteenthMember/Sig1}} 12:27, 28 September 2014 (UTC)
:Length isn't an issue; our ability abilities are proof that a page doesn't need to be long to be effective. Technically, the ability isn't part of the attack. The ability simply enables the attack to be triggered. Hence, I consider them to be separate enough to deserve the own pages. Besides, if they were joined, would the article name be the ability or the attack? {{User:TheFifteenthMember/Sig1}} 12:27, 28 September 2014 (UTC)
:::It's tough, because the ability and the limit are inexorably linked. Do we have a similar situation where we combined as one or split into two?  --{{User:Neumannz/SigTemplate}} 17:47, 28 September 2014 (UTC)
::::We combined the D-Link Finish Commands and the D-Links themselves. {{User:TheSilentHero/Sig}} 18:35, 28 September 2014 (UTC)
I'd think those definitely need to be split. Those articles are outdated so they haven't caught up to the "every ability gets its own page" rule. That's necessary for cases like Donald and Goofy, where their finish commands appear in other games too. {{unsigned|TheFifteenthMember}}
:But I think they shouldn't be split. Like for "Strike Raid", we didn't split "Raid" and "Judgment". We didn't split Command Styles from their finishers as well.
:EDIT: Also, splitting will make the GIFs harder to capture since they only last a few seconds. {{User:Pea14733/Sig}} 17:32, 1 October 2014 (UTC)
We could use the Youmay template. {{User:Master Riku the Bloody/Sig1}} 17:35, 1 October 2014 (UTC)
::Okay then. The ability merges with the limit. Which should get the article title? {{User:TheFifteenthMember/Sig1}} 18:30, 1 October 2014 (UTC)
:::Response? What do we call the article: the name of the ability of the limit? {{User:TheFifteenthMember/Sig1}} 18:12, 5 October 2014 (UTC)
:I think it should be the full name of the limit. {{User:Pea14733/Sig}} 18:19, 5 October 2014 (UTC)
The article should be under the name that appears in the journal for the limit—which, in a case of SHEER COINCIDENCE (O.O)—''is'' the name of the ability. E.g., Fantasia is the name of one of Donald's limits, and its consists of the Comet and Comet Rain attacks.  --{{User:Neumannz/SigTemplate}} 05:16, 6 October 2014 (UTC)
:If that's the name of the limit and the ability, then I say let's do it there, and redirect the attack names (Like Comet) to those pages. {{KeybladeSpyMaster/Sig}} 16:40, 6 October 2014 (UTC)
@Amaury: It says there is an ability in the article...why is it described but not listed in the bullet points below? {{User:ANX219/Sig}} 01:22, 23 October 2014 (UTC)
:Ghostly Terror isn't an ability. Ghostly Scream is, however. - [[User:Amaury|Amaury]] ([[User talk:Amaury|talk]]) 01:34, 23 October 2014 (UTC)
::Agree with KSM and Neumannz. The main ability is the "holder" for all of the following commands, which should simply be redirects. ''However'', in the special case of subcommands which are similar to full commands (as with Dark Cannon as part of Session and as its own attack in BBS), the full command should have additional coverage of the subcommand version as "other appearances" (which I believe is what is currently done on that page).
::Not sure how to deal with RC-chains, though, which are invoked outside of Limits. For example Bump > Meteor Spike. Thoughts?{{User:KrytenKoro/Sig}} 21:13, 12 January 2015 (UTC)
Reaction Commands are a huge can of worms we have to deal with still, probably beyond the scope of this particular thread. In the end the most sensible coverage we might be able to do is a charted list, except for those like Reversal which have other appearances.  --{{User:Neumannz/SigTemplate}} 02:35, 13 January 2015 (UTC)
==Limit similarities==
Should we note clear similarities between limits and other attacks in an "Other appearances" section? For example, Axel's sleight Firetooth is essentially the same attack as his limit, Explosion. {{User:TheFifteenthMember/Sig1}} 12:03, 5 April 2015 (UTC)
:Yes, but they need to be strong similarities.{{User:KrytenKoro/Sig}} 03:12, 6 April 2015 (UTC)
Another question on limits (this time KH2): what should we write for their leads? Currently, they just rehash the game description saying "Together, X and Y can use the Z attack." But that's sloppy to be completely honest. Any alternatives? {{User:TheFifteenthMember/Sig1}} 20:36, 18 May 2015 (UTC)

Latest revision as of 13:44, 2 September 2015

KHWiki-Forum Logo.png
Forums: Index > The World that Never was > Redirected abilities


DangeRoxas1.png
Neumannz — Looks like I'm gonna have to jump...!
TALK — I work alone! Except when I work with Xion...which is all the time.
— 21:08, 27 August 2014 (UTC)
 
The following are the abilities from KH and KHII that do not have articles and are, instead, redirected to character pages:

Since we'd like all abilities to have their own articles, these still need to be made.


ngM1OTj.png
TheFifteenthMember Yes. You're creepy. I can't say we'll miss you while you're gone, so it'd be best if you did go. We all win that way. — 22:41, 27 August 2014 (UTC)
With a lot of party member abilities, there's still missing info, such as the amount of MP and AP required. Do we have that information stored somewhere or should I go ahead and research the KH ones?

They should all be on the main Abilities pages, but if we're missing any you can try to look them us elsewhere. --Neumannz, The Dark Falcon 01:42, 28 August 2014 (UTC)

Okay. I was checking on the ability sections on the character articles before. TheFifteenthMember 23:33, 28 August 2014 (UTC)

What's the format for limits? As I understand it, each limit has an ability that enables it and several sequenced commands during activation. For example, the Dance Call limit is enabled through the Applause, Applause ability and the limit starts with the "Dancebeat" command and then continues into the "Finale" command. Should the ability and the limit (and its various commands) be covered on the same page or on separate pages? TheFifteenthMember 14:06, 26 September 2014 (UTC)

I think the ability should have a page separate from the actual limit and its various attacks. Thoughts? TheFifteenthMember 10:02, 28 September 2014 (UTC)

Wouldn't that make the pages really short? RikutheBloody 10:34, 28 September 2014 (UTC)

I would put the ability and limit on the same page, as they are part of the same attack. TheSilentHero 11:11, 28 September 2014 (UTC)

Length isn't an issue; our ability abilities are proof that a page doesn't need to be long to be effective. Technically, the ability isn't part of the attack. The ability simply enables the attack to be triggered. Hence, I consider them to be separate enough to deserve the own pages. Besides, if they were joined, would the article name be the ability or the attack? TheFifteenthMember 12:27, 28 September 2014 (UTC)
It's tough, because the ability and the limit are inexorably linked. Do we have a similar situation where we combined as one or split into two? --Neumannz, The Dark Falcon 17:47, 28 September 2014 (UTC)
We combined the D-Link Finish Commands and the D-Links themselves. TheSilentHero 18:35, 28 September 2014 (UTC)

I'd think those definitely need to be split. Those articles are outdated so they haven't caught up to the "every ability gets its own page" rule. That's necessary for cases like Donald and Goofy, where their finish commands appear in other games too. —Preceding unsigned comment added by TheFifteenthMember (talkcontribs)

But I think they shouldn't be split. Like for "Strike Raid", we didn't split "Raid" and "Judgment". We didn't split Command Styles from their finishers as well.
EDIT: Also, splitting will make the GIFs harder to capture since they only last a few seconds. Pea14733 ---- [火] 17:32, 1 October 2014 (UTC)

We could use the Youmay template. RikutheBloody 17:35, 1 October 2014 (UTC)

Okay then. The ability merges with the limit. Which should get the article title? TheFifteenthMember 18:30, 1 October 2014 (UTC)
Response? What do we call the article: the name of the ability of the limit? TheFifteenthMember 18:12, 5 October 2014 (UTC)
I think it should be the full name of the limit. Pea14733 ---- [火] 18:19, 5 October 2014 (UTC)

The article should be under the name that appears in the journal for the limit—which, in a case of SHEER COINCIDENCE (O.O)—is the name of the ability. E.g., Fantasia is the name of one of Donald's limits, and its consists of the Comet and Comet Rain attacks. --Neumannz, The Dark Falcon 05:16, 6 October 2014 (UTC)

If that's the name of the limit and the ability, then I say let's do it there, and redirect the attack names (Like Comet) to those pages. Diamond Dust Keychain KHFM.pngKeybladeSpyMaster Diamond Dust Keychain KHFM.png 16:40, 6 October 2014 (UTC)

@Amaury: It says there is an ability in the article...why is it described but not listed in the bullet points below? yAgIogp.pngANX219 01:22, 23 October 2014 (UTC)

Ghostly Terror isn't an ability. Ghostly Scream is, however. - Amaury (talk) 01:34, 23 October 2014 (UTC)
Agree with KSM and Neumannz. The main ability is the "holder" for all of the following commands, which should simply be redirects. However, in the special case of subcommands which are similar to full commands (as with Dark Cannon as part of Session and as its own attack in BBS), the full command should have additional coverage of the subcommand version as "other appearances" (which I believe is what is currently done on that page).
Not sure how to deal with RC-chains, though, which are invoked outside of Limits. For example Bump > Meteor Spike. Thoughts?"We're werewolves, not swearwolves." (KrytenKoro) 21:13, 12 January 2015 (UTC)

Reaction Commands are a huge can of worms we have to deal with still, probably beyond the scope of this particular thread. In the end the most sensible coverage we might be able to do is a charted list, except for those like Reversal which have other appearances. --Neumannz, The Dark Falcon 02:35, 13 January 2015 (UTC)

Limit similarities[edit]

Should we note clear similarities between limits and other attacks in an "Other appearances" section? For example, Axel's sleight Firetooth is essentially the same attack as his limit, Explosion. TheFifteenthMember 12:03, 5 April 2015 (UTC)

Yes, but they need to be strong similarities."We're werewolves, not swearwolves." (KrytenKoro) 03:12, 6 April 2015 (UTC)

Another question on limits (this time KH2): what should we write for their leads? Currently, they just rehash the game description saying "Together, X and Y can use the Z attack." But that's sloppy to be completely honest. Any alternatives? TheFifteenthMember 20:36, 18 May 2015 (UTC)