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Final Blow: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts III'', Final Blow is an {{c|action ability|kh3}} that costs 5 {{AP}} to equip. It is activated by pressing {{button|x}} after a successful reprisal. Should an enemy reel from any of Sora's three counter attacks, he can teleport and follow up with three consecutive strikes. Aside from [[Light Form]] and [[Dark Form]], barrier guards cannot be followed up with final blow. A perfect reprisal from [[Critical Counter]] will also increase the damage dealt with final blow.
In ''Kingdom Hearts III'', Final Blow is an {{c|action ability|kh3}} that costs 5 {{AP}} to equip. It is activated by pressing {{button|x}} after a successful reprisal. Should an enemy reel from any of Sora's three counter attacks, he can teleport and follow up with three consecutive strikes. Aside from [[Light Form]] and [[Dark Form]], barrier guards cannot be followed up with Final Blow. Its damage can also be increased with [[Reprisal Boost]] and [[Critical Counter]].
 
==Learning Final Blow==
==Learning Final Blow==
===''Kingdom Hearts III''===
===''Kingdom Hearts III''===

Revision as of 19:31, 26 May 2021

Final Blow (ファイナルブロー Fainaru Burō?) is an ability in Kingdom Hearts III. It allows the user to follow up on a counterattack by instantly closing in on the enemy and continuing to attack.

Mechanics

In Kingdom Hearts III, Final Blow is an action ability that costs 5 AP to equip. It is activated by pressing X after a successful reprisal. Should an enemy reel from any of Sora's three counter attacks, he can teleport and follow up with three consecutive strikes. Aside from Light Form and Dark Form, barrier guards cannot be followed up with Final Blow. Its damage can also be increased with Reprisal Boost and Critical Counter.

Learning Final Blow

Kingdom Hearts III

Notes and references

  1. ^ In Critical Mode, Sora learns Final Blow after the Dive to the Heart segment.