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EXP Zero: Difference between revisions

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{{Game|FM2|BBS}}
{{Game|FM2|BBS}}
{{nihongo|'''EXP Zero'''|EXPゼロ}} is an ability which appears in ''[[Kingdom Hearts II Final Mix]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. It prevents the player from gaining EXP for as long as it is equipped. This ability allows the player to complete the game without gaining EXP, and therefore staying at level 1, resulting in a more challenging play-through. In ''Kingdom Hearts II Final Mix'', "EXP Zero" requires 1 AP to equip. In ''Kingdom Hearts Birth By Sleep'' it is one of your default ability in Critical Mode.<ref>Attached to [[Sliding Dash]] (Terra), [[Aero]] (Ventus), and [[Blizzard]] (Aqua) by default in Critical Mode.</ref>  
{{nihongo|'''EXP Zero'''|EXPゼロ}} is an ability which appears in ''[[Kingdom Hearts II Final Mix]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. It prevents the player from gaining EXP for as long as it is equipped. This ability allows the player to complete the game without gaining EXP, and therefore staying at level 1, resulting in a more challenging play-through. In ''Kingdom Hearts II Final Mix'', "EXP Zero" requires 1 AP to equip. In ''Kingdom Hearts Birth By Sleep'' it is one of your default abilities in Critical Mode.<ref>Attached to [[Sliding Dash]] (Terra), [[Aero]] (Ventus), and [[Blizzard]] (Aqua) by default in Critical Mode.</ref>  


==Learning EXP Zero==
==Learning EXP Zero==

Revision as of 20:02, 9 September 2010

EXP Zero (EXPゼロ?) is an ability which appears in Kingdom Hearts II Final Mix and Kingdom Hearts Birth by Sleep. It prevents the player from gaining EXP for as long as it is equipped. This ability allows the player to complete the game without gaining EXP, and therefore staying at level 1, resulting in a more challenging play-through. In Kingdom Hearts II Final Mix, "EXP Zero" requires 1 AP to equip. In Kingdom Hearts Birth By Sleep it is one of your default abilities in Critical Mode.[1]

Learning EXP Zero

Kingdom Hearts II Final Mix

Notes and References

  1. ^ Attached to Sliding Dash (Terra), Aero (Ventus), and Blizzard (Aqua) by default in Critical Mode.