Aerial Dodge: Difference between revisions
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{{Game|KH2|FM2}} | {{Game|KH2|FM2}} | ||
[[File:Aerial_Dodge KHII.gif|300px|thumb|right|Sora performing Aerial Dodge.]] | [[File:Aerial_Dodge KHII.gif|300px|thumb|right|Sora performing Aerial Dodge.]] | ||
{{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is an [[ability]] that appears in ''[[Kingdom Hearts II | {{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is an [[ability]] that appears in ''[[Kingdom Hearts II]]''. It allows the user to perform a spinning midair jump. It is useful for evading attacks in midair and dodging or deflecting projectiles launched at the user. | ||
Aerial Dodge | ==Mechanics== | ||
In ''Kingdom Hearts II'', Aerial Dodge is a [[Growth ability]] learned and upgraded by leveling up [[Master Form]]. It is triggered by tapping {{button|c}}, {{button|x}} in the Japanese releases, while the user is in midair. In [[Sora]]'s standard form, Aerial Dodge costs 3 AP to equip. | |||
==Learning Aerial Dodge== | ==Learning Aerial Dodge== | ||
===''Kingdom Hearts II | ===''Kingdom Hearts II''=== | ||
*Master Form has Aerial Dodge LV1 as a default ability. | *Master Form has Aerial Dodge LV1 as a default ability. | ||
*Sora learns Aerial Dodge LV1 after leveling Master Form to level 3. | *Sora learns Aerial Dodge LV1 after leveling Master Form to level 3. | ||
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==Other appearances== | ==Other appearances== | ||
===''Kingdom Hearts: Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
In ''[[Kingdom Hearts: Chain of Memories]]'', [[Riku]] possesses a movement skill while in [[Dark Mode]] that | In ''[[Kingdom Hearts: Chain of Memories]]'', [[Riku]] possesses a movement skill while in [[Dark Mode]] that is similar to Aerial Dodge. It is triggered in ''Chain of Memories'' by pressing {{Button|DSB}} twice, and in ''[[Kingdom Hearts Re:Chain of Memories]]'' by pressing {{button|c}} twice.<!--actually twice, or just once in midair?--> | ||
<gallery> | <gallery> | ||
File:Aerial Dodge (Riku) KHCOM.gif|Riku using Aerial Dodge in ''Kingdom Hearts Chain of Memories''. | File:Aerial Dodge (Riku) KHCOM.gif|Riku using Aerial Dodge in ''Kingdom Hearts Chain of Memories''. |
Revision as of 14:55, 10 April 2013
Aerial Dodge (エアドッジ Ea Dojji , lit. "Air Dodge") is an ability that appears in Kingdom Hearts II. It allows the user to perform a spinning midair jump. It is useful for evading attacks in midair and dodging or deflecting projectiles launched at the user.
Mechanics
In Kingdom Hearts II, Aerial Dodge is a Growth ability learned and upgraded by leveling up Master Form. It is triggered by tapping , in the Japanese releases, while the user is in midair. In Sora's standard form, Aerial Dodge costs 3 AP to equip.
Learning Aerial Dodge
Kingdom Hearts II
- Master Form has Aerial Dodge LV1 as a default ability.
- Sora learns Aerial Dodge LV1 after leveling Master Form to level 3.
- Master Form learns Aerial Dodge LV2 at level 3.
- Sora learns Aerial Dodge LV2 after leveling Master Form to level 5.
- Master Form learns Aerial Dodge LV3 at level 5.
- Sora learns Aerial Dodge LV3 after leveling Master Form to level 7.
- Master Form learns Aerial Dodge MAX at level 7.
Other appearances
Kingdom Hearts: Chain of Memories
In Kingdom Hearts: Chain of Memories, Riku possesses a movement skill while in Dark Mode that is similar to Aerial Dodge. It is triggered in Chain of Memories by pressing twice, and in Kingdom Hearts Re:Chain of Memories by pressing twice.
- Aerial Dodge (Riku) KHCOM.gif
Riku using Aerial Dodge in Kingdom Hearts Chain of Memories.
- Aerial Dodge (Riku) KHRECOM.gif
Riku using Aerial Dodge in Kingdom Hearts Re:Chain of Memories.