Forum:Kingdom Hearts Unchained χ and this wiki

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Forums: Index > The World that Never was > Kingdom Hearts Unchained χ and this wiki

So the NA Unchained χ will be released tomorrow and our information on this game is still kinda non-existent (at least gameplay-wise) since it was released in Japan seven months ago. I know this is mostly the case because nobody here plays the Japanese version, but the questions is, will this change with the arrival of the English version? I'm asking because we actually got a competitor on this very topic half a year ago that moved on an independent ( affiliated) site yesterday:χ_Wiki

If nobody here picks this game up we could simply collaborate, I'm not sure how the guys (or more precisely one awesome girl) over there see this, but maybe we should talk about it. I know there a dozen of things worked on at the moment and Unchained is not really top priority but maybe it should be because it will bring in new editors.

To get up-to-date on Unchained the following things have to be organized:


Check the pages with the translation template, most of these can be adjusted beginning with tomorrow.


Obviously this is the most important one. The stats and ability of every medal have to be cataloged somehow.


As with 358/2 Days Unchained's story mode consists of short missions that play usually only in 1-3 rooms of the worlds. Every mission has three challenges which give additional rewards. There are also special daily missions, weekly missions, permanent challenges and of course event missions that come with limited rewards and special Heartless.


Besides level, name, type and Lux drop the game won't provide exact information on the Heartless stats, I'm not sure if they can be gathered. The Raid Bosses behave differently in Unchained, so their page has to be adjusted for this version.

Avatar system

Unchained not only features almost all costumes from the original [chi] but also Avatar Boards which behave somewhat like the Stat Matrix in Re:coded except that you just unlock stats with Avatar Coins. There is an Avatar Board for almost every costume/hairstyle (male + female) in the game with 8-15 panels each, that's an insane number, I'm not sure how to handle these at the moment. The costumes itself were divided into single parts around two years ago in [chi], the same time I stopped updating the page, so there is a lot to cover here too and I have the information ready, I'm just unsure how it implement it at the moment. On top of that the player can use a title that consists of two phrases which are unlocked by completing Avatar Boards, logging in a number of days, by completing difficult challenges or won in rankings etc. That's a long list too.

Coliseum Mode

These are basically just matches in different rounds that reset every month or so. Every "season" the rewards change (usually special Coliseum Boards and ranking rewards), so the information about the matches basically becomes useless.


It doesn't look too bad on this front. The story sections have to be trimmed and summarized and in some cases added.


Unchained only features the base, second and forth Keyblade upgrade of [chi], as of now level 25 seems to be the max. The stats work still very different so we'd need a new template, the recipes are different too.


Unchained uses the same synthesis items as [chi], so all good here except in most cases we don't have pages for these items yet.

I think that's about it for the start, any opinions and/or questions? --ShardofTruth 21:45, 6 April 2016 (UTC)

Well, collaborating with the girl user would be a great idea. Ideally, though, would it be possible to, perhaps, suggest that the user joins our wiki instead? It seems kind of redundant to have two wikis reporting on the same game.--NinjaSheik 22:00, 6 April 2016 (UTC)

"Competition?" We're competing now? --Webber22 (talk) 02:52, 7 April 2016 (UTC)
Medals: Is there a way we can get "rips" (pardon the term) of the medals? That would defiantly help. How should we categorize them? Should we have 1 page for every color? character? (One page per medal seems ridiculous).
Missions Unlike the KHD missions that have names, these ones only have numbers. Should we use the format like we do for the days missions and use a Navi to organize them all? How would we handle daily missions? Would we cover them at all?
Heartless: I'm thinking we'll have to create a new infobox specifically for KHx heartless. Get the info we can, and use the mission pages to list specifics as each mission provides stronger heartless.
Avatar Mode: This is going to be a fun one. I'll come up with a response once I see the avatar board laid in front of me. There's so much to cover here.
Coliseum Mode: We'll probably just have a page explaining coliseum mode and it's structure. Unless we want to have a page for every month that it gets updated. But knowing "what heartless showed up in round 4 of last May's coliseum" is pretty useless information. Do we want to have an "active section" that gets updated every month telling what is currently going on? Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 05:40, 7 April 2016 (UTC)
Story: I don't think anything is going to change aside from official translations. Unless it diverts from the Japanese version, which I doubt, we shouldn't have any issues.
Keyblades: These probably will get treated as a separate entity from the KHx versions. I say we don't even feature the third (along with any other upgrades exclusive to PC KHx) upgrade on KHx pages.
I'll be adding whatever info I can. Maybe we should only cover the English version of KHUCx, while the UCX wiki covers all versions and we make them a part of the KHWV. What does everyone else think? Eternal Flames KHD.pngChainoffirePizza Cut KHD.png 05:40, 7 April 2016 (UTC)
TheFifteenthMember ...dango daikazoku~ TheFifteenthMember 10:46, 7 April 2016 (UTC)
(I'm using a talk bubble.) Firstly, we need to organise this into a proper project with directions on what there is needing to do. The bullet points above are a good start, but I'm still confused where we should start at, what information we already have, what information we need to research and where to display that information (unless we haven't discussed those formats yet and it's open to discussion right now?)

Secondly, I don't think it's a good idea for that wiki to become part of the KHWV. I do like that it's an independent wiki like us (SEIWA will be proud) but it's arbitrary to split our content in that way. Our mission purpose is to "document all things related to Kingdom Hearts" and as far as KHUX goes, we should stick to that. Besides, if it ever gets terminated too, the entire wiki will be obsolete whereas the content will still have some significance here when told in relation to the other games.

Thirdly, a point about Coliseum Mode. The League of Legends wiki showcases the current champions on this week's free to play roster but it also keeps archives of all previous rosters. I think that we should do the same because even if the information is useless, we might as well store it somewhere as opposed to deleting it off the face of the wiki.

If they want to be independent, they have every right to that. I would suggest that we make an open offer to share resources with them (images, etc.), and encourage them to share with us and try to edit here as well. Their wiki can be for more specialized usage, ours can be the broader picture, and if they're into it, we can keep content synced between wikis. Or they can straight up merge in, that's all fine. If there's any specific reason why they chose not to just build their content here in the first place, we should take their criticism into consideration to see if we can improve on that."We're werewolves, not swearwolves." (KrytenKoro) 13:08, 7 April 2016 (UTC)
I don't think there was a reason given, it is basically an one person project that is now affiliated with KH13 to get more visibility (and more potential editors). I haven't talked to her yet though.
The main problem with Unchained (as with [chi] before it) is that it's an online game and therefore constantly changing. I think we don't have the manpower here to keep up with these changes, to document them fully. This is not just about the Olympus Coliseum mode, but about game versions, campaigns (currently there is one to celebrate the start of the game), the events and the numerous rewards associated with it. So maybe we should settle for a smaller scale.
No format was decided yet, everything is open for ideas and experimentation. Keyblades and synthesis items should use the same style as before. The missions would work well in Days style but there is much less information to cover (no walkthrough needed), so maybe we could condense them somehow. Often missions have 3 to 5 parts (eg. "Through the Woods Pt. 1-5"), we could group them together. Daily/Weekly missions could get their own page. The medals could be sorted in a table like it's done for the CoM cards. --ShardofTruth 13:35, 7 April 2016 (UTC)
Is there anyone who is willing to begin the communications between her wiki and ours? TheFifteenthMember 15:58, 7 April 2016 (UTC)

I know I'm a new member here, but might I suggest we split the Foreteller pages now that we know their name? I'm willing to offer help on at least the story segment of KHUx. Hallowseve97 (talk) 16:12, 7 April 2016 (UTC)

That's probably a good idea. --ShardofTruth 16:39, 7 April 2016 (UTC)
TheSilentHero — 16:43, 7 April 2016 (UTC)
Here are my thoughts:
  • Medals: I would order them by rarity/index number or something, similar to KHx's cards.
  • Missions: Perhaps we can cover them on the world's game page. For events, maybe we can do something similar to Bulbapedia's Special Stages from Pokémon Shuffle, and list all of them on one page, with a small summary for each event and a list of Heartless/Items exclusive to it.
  • Keyblades: If the stats are different, we'll need a new template. I don't see why we should remove the KHx-exclusive upgrades. I know very few people here actually play it, but I see no need to remove information we already have.
  • Avatar Mode: Not really sure what to do about this.
  • Coliseum Mode: I agree with keeping an archive.

As for the Unchained x wiki, I'm not sure... It would be easier to let others cover the information, but we're the KHWiki, and we should cover as much of KH as possible.

The main reason I'd suggest offering a merge is because I've worked on single (or dual) editor wikis before, and good lord does it all feel pointless after a while. It's definitely lonely as all hell, and after looking into the wiki's history, it looks like it was originally on wikia -- so she may not have known about us at all. I definitely think we should make an offer of merging, esp. since we have so many of the image files and infrastructure she'd be able to use, and if she'd prefer to remain separate, we might want to look into whether it would be most helpful to split all KHX/KHUX material off into her wiki, due to the vastly different nature of that game with what we have now. I'm of both minds on this -- I respect her obvious dedication and hard work, but I also want to make sure she doesn't get burnout."We're werewolves, not swearwolves." (KrytenKoro) 18:52, 7 April 2016 (UTC)
Agreed with Kryten. The worst she can do is say no, right? There's no harm in asking her. If she wants her wiki to be independent, that's fine. Even if she says no, her wiki and ours can still collaborate.--NinjaSheik 21:32, 7 April 2016 (UTC)
What NinjaSheik said. However, I'm not sure how I feel about the idea of limiting the extent to which we can cover KHX/KHUX… - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 21:36, 7 April 2016 (UTC)
Is there anyone who wants to take charge in starting the communications between her wiki and ours? TheFifteenthMember 21:48, 7 April 2016 (UTC)
Done. I look forward to hearing back from her, judging by her work any collaboration she chooses to do would be a tremendous boon to the community."We're werewolves, not swearwolves." (KrytenKoro) 01:32, 8 April 2016 (UTC)
As far as gathering stats, the most critical thing I can see right now is gathering:
  • Avatar Boards at initial state (get a screenshot), so we know prices.
  • Objective/Quest prizes for each mission
  • Where you're getting each Medal
Everything else looks like you're able to go back and check it later, but these three, to my understanding, have to be done first pass. I'm also just desperately confused on how Special Missions work -- do they reoccur? Do they ever include story material? Is is physically possible for us to catalogue all relevant data for each of them, quickly enough? Would we have to assign people to capture data to make sure it gets done? Is there perchance a helpful fansite anywhere already cataloging all relevant data that we could set up an agreement with? Is it possible to rip this data?"We're werewolves, not swearwolves." (KrytenKoro) 11:54, 8 April 2016 (UTC)
This. Everybody needs to help make those notes."We're werewolves, not swearwolves." (KrytenKoro) 12:10, 8 April 2016 (UTC)

There are several types of special missions

Weekly missions[1]

These only open up at the specific day or when you cash out to unlock them all at once. These are the EXP Medals: Power/Speed/Magic, the Evolve medals: Power/Speed/Magic, the 1-3/4-5 Star Evolve medals and the different Keyblade material + the Mythril Madness missions. They are incredibly useful for your deck progression and can be repeated as often as you want. The Japanese version also features Adamant missions (to upgrade Keyblades past level 20) that stay open the whole week but change at the end of it. Additionally there are also premium missions that only open up when you buy jewels and stay open until Sunday midnight (not implemented in the NA version yet). Completed challenges stay the same for these missions, these quests never changes.

Daily missions

There is the munny quest which opens up during three random times a day for twenty minutes, the challenges of this quest stay completed, and the daily jewel challenge which can only be found in the Japanese version at the moment. They are a way to farm jewels each day by completing the three challenges of three missions. The missions and their challenges rotate, I think it's only five mission with different challenges but the enemies and attributes can change (meaning it's acutally 15 missions). It would be possible to record them all.

Event missions

These are the three permanent proud quests and eventually timed event missions. The timed event missions will often come with their own Avatar Boards and these can't be re-accessed later. There are also premium Avatar Boards that will only be purchasable for a limited time, but will stay in your inventory once you got them. I still have screenshots of every Japanese event mission, if that's of any use. --ShardofTruth 12:32, 8 April 2016 (UTC)

How do I tell if it's an Event Mission? Are there any active now?"We're werewolves, not swearwolves." (KrytenKoro) 14:40, 8 April 2016 (UTC)
There is no event active now. If you check the "Events" tab (I think it's unlocked after you reach level 15 or so) and there are only the Proud Quests to be found then there is also no ongoing event. There is also a banner for every event that will be displayed on the home screen. --ShardofTruth 16:11, 8 April 2016 (UTC)
I started noting the avatar boards on Forum:Notes 36, (UCX, Everything). --Neumannz, The Dark Falcon 13:02, 8 April 2016 (UTC)

Greetings from the KHUX Wiki! My intent is to catalog both the English and Japanese versions of the game (many international players don't want to start over from square one after so much time invested, and the Japanese version just got an update on Thursday as well), but obviously that takes up a good chunk of time, so I'd be super excited to have your manpower to help get everything more fleshed out over there.

I started the Wiki fairly soon after the Japanese game launched because I got tired of having to answer the same questions about mission challenges and which medal was better, so it's largely a medal and mission catalog now--mostly because by the time I started it, I'd already missed out on screencapping early game things like Avatar Boards I'd already completed, which Title Banners were awarded when, early Keyblade stats etc. (and to be frank, nobody was asking me those questions every day, so they fell quite low on my priority list lol)

I wouldn't mind the porting option (to keep the KHUX wiki specialized), and I'd be excited to affiliate with you as well! Since we're only on Day 2 of the English version and all of the medals' stats have remained the same, we can focus our collective efforts on other areas like making it look nicer than I can manage (I'm pretty amateur when it comes to wiki design) grabbing screenshots of the English mission requirements, details on the first month's Coliseum and getting organized in anticipation of the first in-game event. SadakoTetsuwan (talk) 00:31, 9 April 2016 (UTC)

Sounds like a good idea to me, at least. Our wiki hasn't really started mainspace coverage of Medals, Missions, and Avatar Boards right now, so those would all be good topics to incorporate at your wiki I think. Stuff like Keyblades or plot we'd probably want to keep a copy here, since it integrates with the Keyblades and plot from the rest of the games, but any new mechanics specific to KHU would be easily portable.
That's my own opinion, though, so what do other people think?"We're werewolves, not swearwolves." (KrytenKoro) 01:15, 9 April 2016 (UTC)
Yeah, short summaries and links between our wikis would probably be best in those instances (and in cases like adding character information to the Medal pages--we don't need the whole Sora page on each Sora medal, after all, lol).SadakoTetsuwan (talk) 03:00, 9 April 2016 (UTC)
I think it would be a good idea to move all medal, mission, event, avatar boards to the KHUX wiki, while leaving a small summary here with links to the other wiki. We should definitely keep information about story, characters, keyblades, and enemies here, but we can sync information between the wiki's.
Would it be possible to also cover the original KHx on the KHUX wiki? I don't know if there are a lot of differences between missions and events, but you could at least cover the cards, like you cover the medals.
As I can't play Unchained yet, I won't be able to help out that much, but if you need help with anything else, like coding templates or something, feel free to ask. TheSilentHero 11:20, 9 April 2016 (UTC)
I'd be happy to host any information you guys have regarding KHX, and I can ask the members of my party for any information they have, too--they're pretty upset about the impending end of service after all the time and effort they poured in, so giving them a task to remember it by might help ease their suffering, lol.
I'd also be extremely grateful if you could help out on coding and templates. I'm a total amateur at it (part of the reason why I decided to start my own Wiki--I didn't want to A, junk yours up, and B, then get my junky stuff deleted lol), so I've mostly been lifting code from wikis and experimenting with its effects--it usually imploded thanks to my lack of custom libraries to reference. I only have enough coding knowledge to be dangerous, lol. SadakoTetsuwan (talk) 04:04, 10 April 2016 (UTC)
I've unlocked everything up to the Coliseum unlock in the NA version (Mission #130), so I can get screenshots/infos of the current tiers, ranks, mission requirements for quests, cutscenes, etc, if anyone wants. HikariKH 00:42, 10 April 2016 (UTC)
That would be excellent! I've had a busy weekend, so I'm rather falling behind this time around. The quest requirements and rewards up until 130 ought to be the same as the Japanese version, although some might differ a bit (plus, the NA version grants Avatar Coin x4 and Avatar Coin x6 for completing mission requirements rather than 'Coin x5/Coin x5'--again, everything is juuust different enough that we can't just use the old information), and for the next several days I'll be relying on everyone to help me discern just how much needs to be adjusted for the NA release info. We should probably put the English mission info at the top of the page and bump the Japanese mission info farther down.
Recording the Coliseum information as quickly as possible would be good, since it'll be gone by the end of the month, and I didn't get on that soon enough in the Japanese version.
One thing that I always wanted to do but didn't get around to starting until a few weeks ago was recording all of the medal attack animations, to better complete the medal catalog and to record unique animations. SadakoTetsuwan (talk) 04:04, 10 April 2016 (UTC) || || All mission requirements up to 131 + Mythril Madness + 4/5* evolve medals + first coli tier(wave 1) and Proud Quests (Power). I'll get on the coli asap to record all the waves/tiers. (And sorry for the separate albums, chrome kept dying if I tried to upload 140 images at once)
[EDIT] First two Coli tiers+Cid Board showing each prize.
[EDIT2] All Mission Requirements 131-200. HikariKH 19:43, 12 April 2016 (UTC)
Hey Hikari, I'm running a google doc( documenting as much information as I can to put it on the KHUX wiki. I'd like to invite you to be a part of it in collecting resources, since we seem to be covering similar categories. Please message me on the forums( with your email or email me at mailto:// so I can add you as an editor. Hoping to hear from you soon! Xiro (talk) 02:39, 12 April 2016 (UTC)
I mean, if that's one of the reasons for creating a different site, we'd be happy to recode everything if you were interested in a straight merge.
In any case, I've posted a link to this forum in the sitenotice, so we can get more editors aware of this and start planning for how we're actually going to carry this out."We're werewolves, not swearwolves." (KrytenKoro) 14:16, 11 April 2016 (UTC)

Hello there. and our affiliated wiki would like to invite you guys over to our Wiki forum to discuss working together. We would love to plan and organize how we can work together and accomplish our goals Lea (talk) 00:56, 12 April 2016 (UTC)

That's a good plan, we really need a place to organize things since this discussions has gone places, I don't know who is talking to who anymore. Still I think it was made clear that the Unchained Wiki will feature Unchained in its fullest, giving almost everything its own page, but we're here are still include information the way we have used for all other games, this means story summaries, characters, Keyblades, materials and tables for the medals, their abilities and the costumes. But wheras we should focus on the overlap with web [chi] and eventually Back Cover I'm not sure what the goal of the Unchained wiki in this regard is. --ShardofTruth 10:03, 12 April 2016 (UTC)
Just jumping in here to say I support the outline ShardofTruth just established above…I will support this Wiki and the Unchained Wiki in whatever ways I can, moving forward! - Challenge Sigil KHD.pngEternal Nothingness XIIIChallenge Sigil KHD.png 10:22, 12 April 2016 (UTC)

We'll aim to cover all of KHX and KHXBC too eventually, since it's so intertwined with KHUX, but we're giving the major focus to KHUX right now. Of course you guys can keep all the general stuff and whatever you want here. There is an official planning topic on our wiki forum we would love for you guys to congregate to and we can further our discussion and plans there. (talk) 13:53, 12 April 2016 (UTC)

TheFifteenthMember ...dango daikazoku~ TheFifteenthMember 20:40, 12 April 2016 (UTC)
KHUX hasn't released in my region yet, but I'll offer the following suggestions:
  • Our discussions are quite scattered with different threads of conversation on this forum page and a new discussion at KH13. Shouldn't the main discussion be held at the KHUX Wiki where all the content will be held, and anything that pertains to the information we will have here can stay? Maybe that will help to keep a track on everything.
  • It may be difficult to cover KHX extensively (and document every single mission, card, etc.) because it is only in Japanese, has already passed through a lot of content that no one has kept track of, and only has about five months before it closes down anyway. For those reasons, setting out to fully document KHX may harm the KHUX wiki more than than it will help, since it'll inevitably end up as an unfinished database with huge gaps that will never be able to be filled in. Instead, I think that we should only document the story information and keep a summary of all the gameplay information in tables only (like how the KHWiki is planning on doing with the KHUX info).
  • If the KHUX Wiki still does plan on covering everything chi (KHX and KHXBC too), would it at all be possible to change its name to better reflect its scope? This is probably not going to happen but I may as well throw it out, especially since no one has taken the domain yet...

Now, do I need to duplicate this post on the KH13 thread or not?

The difficulty in cataloging KHX hasn't escaped me, but I still think it's important to collect and preserve as much data on it as possible before the game disappears, even if it means mining other guides and walkthroughs rather than gathering all of the info first-hand, then worry about translating, organizing and publishing it later with the assistance of past players. Preserving video game history is particularly challenging because of issues like this, but that's a dragon that can be taken on (and one which philosophically I believe must be taken on). But for now, that would be more of a 'basement of the museum' sort of collection, an archive that would be available to work on as a future project purely out of academic interest, since the game will be long gone by then. The primary focus of the Wiki will definitely be on KHUX, as the title suggests, expanding outward to the two related titles once we've accomplished our main task.
The forum link at the KHUX Wiki already links to KH13--also having discussions on the Wiki itself would only exacerbate the problem of 'too many fora', I think. SadakoTetsuwan (talk) 21:34, 12 April 2016 (UTC)
FifteenthMember:Shard has done a MASSIVE amount of KHx cataloging--as well as KHInsider. Shard's forum has so much data already on that page and keyblade templates. Even though some Event dates are missing, they are backed up by KHI's link in the reference notes which the Wiki can integrate fairly easily. We are also lacking in coded information, but was reinforced by Pea's log and the Re:coded release. yAgIogp.pngANX219 23:09, 12 April 2016 (UTC)
Thank you Sadako and ANX, I understand this a lot more now. TheFifteenthMember 20:04, 13 April 2016 (UTC)
Regarding the coliseum, is there any way, at all, to see what the enemies were for rounds you've completed/skipped? Or did I just completely waste my ability to help on that account?"We're werewolves, not swearwolves." (KrytenKoro) 17:29, 15 April 2016 (UTC)
You totally can. There are only ten rounds of enemies that are repeated forever and the first match starts on level 1 with a level gained per rounds. If you know how many rounds a tier has you can predict all of them until 999. I've put some information on the first Coliseum month on the everything page already, this is probably also the place we you should ask these questions. --ShardofTruth 22:25, 15 April 2016 (UTC)